SprayManager: Change to -201 instead of 0, allows other plugins to listen.
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@ -390,7 +390,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse)
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ForceSpray(client, client, false);
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ForceSpray(client, client, false);
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g_fNextSprayTime[client] = 0.0;
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g_fNextSprayTime[client] = 0.0;
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impulse = 0; //wow
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impulse = -201; //inverse to block, but allow other plugins to listen for it.
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return Plugin_Changed;
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return Plugin_Changed;
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}
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}
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@ -406,7 +406,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse)
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ForceSpray(client, client, false);
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ForceSpray(client, client, false);
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g_fNextSprayTime[client] = GetGameTime() + (g_cvarDecalFrequency.FloatValue / 2);
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g_fNextSprayTime[client] = GetGameTime() + (g_cvarDecalFrequency.FloatValue / 2);
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impulse = 0; //wow
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impulse = -201; //inverse to block, but allow other plugins to listen for it.
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return Plugin_Changed;
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return Plugin_Changed;
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}
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}
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