small fix

This commit is contained in:
DoganGFL 2018-11-21 18:22:19 +01:00
parent 5d458538ba
commit 25c0d8d49c

View File

@ -7,7 +7,6 @@
#include <zombiereloaded> #include <zombiereloaded>
int g_iVIPClient = -1; int g_iVIPClient = -1;
int g_islay = 1;
bool g_bmotherInfect = false; bool g_bmotherInfect = false;
public Plugin myinfo = public Plugin myinfo =
@ -72,7 +71,7 @@ public Action SelectVIP(Handle timer)
public Action SlayHumans(Handle timer) public Action SlayHumans(Handle timer)
{ {
PerformCTSlay(g_islay); PerformCTSlay();
} }
public void PerformVIPSelection(bool reselect) public void PerformVIPSelection(bool reselect)
@ -183,13 +182,13 @@ public void RequestFrame_Callback(int iPacked)
PerformVIPSelection(true); PerformVIPSelection(true);
} }
public void PerformCTSlay(int slay) public void PerformCTSlay()
{ {
for (g_islay = 1; g_islay <= MaxClients; g_islay++) for (int player = 1; player <= MaxClients; player++)
{ {
if (IsClientInGame(g_islay) && IsPlayerAlive(g_islay) && ZR_IsClientHuman(g_islay)) if (IsClientInGame(player) && IsPlayerAlive(player) && ZR_IsClientHuman(player))
{ {
ForcePlayerSuicide(g_islay); ForcePlayerSuicide(player);
} }
} }
} }