i dont know why 1.0 is needed instead of 0.1. on dev it was fine but on ze 1.0 is needed
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@ -991,7 +991,7 @@ public Action CS_OnTerminateRound(float &delay, CSRoundEndReason &reason)
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InitiateVote(MapChange_Instant); //feature so mapvote happens at actual mapend
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InitiateVote(MapChange_Instant); //feature so mapvote happens at actual mapend
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}
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}
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delay = float(total_time);
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delay = float(total_time);
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CreateTimer(0.1, Timer_set_move_type);
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CreateTimer(1.0, Timer_set_move_type);
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return Plugin_Changed;
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return Plugin_Changed;
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}
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}
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g_DidRoundTerminate = false;
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g_DidRoundTerminate = false;
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@ -1000,7 +1000,7 @@ public Action CS_OnTerminateRound(float &delay, CSRoundEndReason &reason)
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public Action Timer_set_move_type(Handle hTimer, Handle dp)
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public Action Timer_set_move_type(Handle hTimer, Handle dp)
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{
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{
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for (int i = 1; i < MaxClients; i++)
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for (int i = 1; i <= MaxClients; i++)
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{
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{
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if (IsValidClient(i))
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if (IsValidClient(i))
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{
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{
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