ExtraCommands: oops
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@ -1138,9 +1138,7 @@ public Action Command_RestartRound(int client, int argc)
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}
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}
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else if(argc < 1 && !g_CVar_sv_restartround.BoolValue)
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else if(argc < 1 && !g_CVar_sv_restartround.BoolValue)
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{
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{
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int iScoreZombies = GetTeamScore(CS_TEAM_T);
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CreateTimer(3.0, RoundRestartSlay);
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CreateTimer(3.0, RoundRestartSlay, iScoreZombies);
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ShowActivity2(client, "\x01[SM] \x04", "\x01Restarted the round (3.0 seconds)");
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ShowActivity2(client, "\x01[SM] \x04", "\x01Restarted the round (3.0 seconds)");
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LogAction(client, -1, "\"%L\" restarted the round (3.0 seconds)", client);
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LogAction(client, -1, "\"%L\" restarted the round (3.0 seconds)", client);
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return Plugin_Handled;
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return Plugin_Handled;
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@ -1154,11 +1152,7 @@ public Action Command_RestartRound(int client, int argc)
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if(g_CVar_sv_restartround.BoolValue)
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if(g_CVar_sv_restartround.BoolValue)
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CS_TerminateRound(fDelay, CSRoundEnd_Draw, true);
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CS_TerminateRound(fDelay, CSRoundEnd_Draw, true);
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else
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else
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{
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CreateTimer(fDelay, RoundRestartSlay);
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int iScoreZombies = GetTeamScore(CS_TEAM_T);
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CreateTimer(fDelay, RoundRestartSlay, iScoreZombies);
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}
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ShowActivity2(client, "\x01[SM] \x04", "\x01Restarted the round (%f seconds)", fDelay);
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ShowActivity2(client, "\x01[SM] \x04", "\x01Restarted the round (%f seconds)", fDelay);
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LogAction(client, -1, "\"%L\" restarted the round (%f seconds)", client, fDelay);
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LogAction(client, -1, "\"%L\" restarted the round (%f seconds)", client, fDelay);
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@ -1166,7 +1160,7 @@ public Action Command_RestartRound(int client, int argc)
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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public Action RoundRestartSlay(Handle timer, int iScoreZombies)
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public Action RoundRestartSlay(Handle timer)
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{
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{
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int iHumanCount;
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int iHumanCount;
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@ -1185,14 +1179,14 @@ public Action RoundRestartSlay(Handle timer, int iScoreZombies)
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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RequestFrame(RequestFrameCallback, iScoreZombies);
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RequestFrame(RequestFrameCallback);
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return Plugin_Handled;
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return Plugin_Handled;
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}
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}
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public void RequestFrameCallback(int iScoreZombies)
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public void RequestFrameCallback()
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{
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{
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SetTeamScore(CS_TEAM_T, iScoreZombies);
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SetTeamScore(CS_TEAM_T, CS_GetTeamScore(CS_TEAM_T) - 1);
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}
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}
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stock void WAILA(int client, int iEntity)
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stock void WAILA(int client, int iEntity)
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