add CrowdSpawnWarning
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								CrowdSpawnWarning/scripting/CrowdSpawnWarning.sp
									
									
									
									
									
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								CrowdSpawnWarning/scripting/CrowdSpawnWarning.sp
									
									
									
									
									
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							| @ -0,0 +1,57 @@ | ||||
| #include <sourcemod> | ||||
| #include <multicolors> | ||||
| 
 | ||||
| /* CONVARS */ | ||||
| ConVar g_cvCrowdSpawn; | ||||
| ConVar g_cvWarningEnabled; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Plugin myinfo = | ||||
| { | ||||
| 	name         = "CrowdSpawnWarning", | ||||
| 	author       = "Neon", | ||||
| 	description  = "", | ||||
| 	version      = "1.0.0", | ||||
| 	url 		 = "https://steamcommunity.com/id/n3ontm" | ||||
| }; | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnAllPluginsLoaded() | ||||
| { | ||||
| 	g_cvCrowdSpawn = FindConVar("zr_infect_mzombie_respawn"); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnPluginStart() | ||||
| { | ||||
| 	g_cvWarningEnabled = CreateConVar("sm_crowd_spawn_warning", "1", "", FCVAR_NONE, true, 0.0, true, 1.0); | ||||
| 
 | ||||
| 	HookEvent("round_start", OnRoundStart); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast) | ||||
| { | ||||
| 	CreateTimer(5.0, OnRoundStartPost, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); | ||||
| } | ||||
| 
 | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| // Purpose: | ||||
| //---------------------------------------------------------------------------------------------------- | ||||
| public Action OnRoundStartPost(Handle timer) | ||||
| { | ||||
| 	if (!g_cvCrowdSpawn.BoolValue && g_cvWarningEnabled.BoolValue) | ||||
| 	{ | ||||
| 		CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!"); | ||||
| 		CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!"); | ||||
| 		CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!"); | ||||
| 	} | ||||
| } | ||||
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