add CrowdSpawnWarning
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CrowdSpawnWarning/scripting/CrowdSpawnWarning.sp
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57
CrowdSpawnWarning/scripting/CrowdSpawnWarning.sp
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#include <sourcemod>
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#include <multicolors>
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/* CONVARS */
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ConVar g_cvCrowdSpawn;
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ConVar g_cvWarningEnabled;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "CrowdSpawnWarning",
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author = "Neon",
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description = "",
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version = "1.0.0",
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url = "https://steamcommunity.com/id/n3ontm"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnAllPluginsLoaded()
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{
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g_cvCrowdSpawn = FindConVar("zr_infect_mzombie_respawn");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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g_cvWarningEnabled = CreateConVar("sm_crowd_spawn_warning", "1", "", FCVAR_NONE, true, 0.0, true, 1.0);
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HookEvent("round_start", OnRoundStart);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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CreateTimer(5.0, OnRoundStartPost, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnRoundStartPost(Handle timer)
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{
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if (!g_cvCrowdSpawn.BoolValue && g_cvWarningEnabled.BoolValue)
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{
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CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!");
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CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!");
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CPrintToChatAll("{red}[WARNING] {white}Zombies will be spawning {red}inbetween {white}the humans!!!");
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}
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}
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