updated the avghour message again to display percentage for rtv correctly
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mapchooser_extended/scripting/include/rockthevote_extended.inc
Executable file
10
mapchooser_extended/scripting/include/rockthevote_extended.inc
Executable file
@ -0,0 +1,10 @@
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#if defined _rockthevote_extended_included_
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#endinput
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#endif
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#define _rockthevote_extended_included_
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/**
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* calls UpdateRTV()
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* @returns the players worth of the rtv in percentage
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*/
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native int GetRtvPercentage(int client);
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@ -51,6 +51,7 @@
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#include <sdktools>
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#include <multicolors>
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#include <PlayerManager>
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#include <rockthevote_extended>
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#pragma semicolon 1
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#pragma newdecls required
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@ -695,11 +696,12 @@ public Action Command_hours_average(int client, int args)
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total_votes += GetPlayerWorthRTV_boost_(i);
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}
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}
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CReplyToCommand(client, "Average hour count for nominations is: %i \nAverage hour count for mapvote and rtv boost is: %i \nYour mapvote and rtv boost is %0.1f (%i%%)",
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CReplyToCommand(client, "Average hour count for nominations is: %i \nAverage hour count for mapvote and rtv boost is: %i \nYour mapvote and rtv boost is %0.1f \n(%i%% mapvote) (%i%% rtv)",
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GetAveragePlayerTimeOnServer(),
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GetAveragePlayerTimeOnServerRTV(),
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GetPlayerWorthRTV_boost_(client),
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RoundToFloor((GetPlayerWorthRTV_boost_(client)/total_votes) * 100));
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RoundToFloor((GetPlayerWorthRTV_boost_(client)/total_votes) * 100),
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GetRtvPercentage(client));
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return Plugin_Handled;
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}
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@ -177,6 +177,45 @@ public void OnPlayerChangedTeam(Handle event, const char[] name, bool dontBroadc
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UpdateRTV();
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char [] error, int err_max)
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{
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CreateNative("GetRtvPercentage", Native_GetRtvPercentageForClient);
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return APLRes_Success;
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}
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public int Native_GetRtvPercentageForClient(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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if(client > MaxClients || client <= 0)
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
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return -1;
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}
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if(!IsClientInGame(client))
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
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return -1;
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}
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UpdateRTV();
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int clients_percentage = 0;
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if (g_VotesNeeded == 0)
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{
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clients_percentage = RoundToFloor((GetPlayerWorthRTV_(client) / float(100)) * 100);
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}
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else
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{
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clients_percentage = RoundToFloor((GetPlayerWorthRTV_(client) / float(g_VotesNeeded)) * 100);
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}
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if (clients_percentage > 100)
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{
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clients_percentage = 100;
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}
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return clients_percentage;
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}
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void UpdateRTV()
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{
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int iVotersSteam = 0;
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