never c&p code blindly
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@ -271,7 +271,10 @@ public Action EventHook_PlayerDeath(Event hEvent, const char[] sEventName, bool
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int iAttacker = GetClientOfUserId(hEvent.GetInt("attacker"));
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if (!IsValidClient(iAttacker) || !ZR_IsClientHuman(iAttacker))
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if (!IsValidClient(iAttacker))
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return Plugin_Continue;
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if (IsPlayerAlive(iAttacker) && !ZR_IsClientHuman(iAttacker))
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return Plugin_Continue;
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int iPacked = (iAttacker<<16) | (GetEntProp(iAttacker, Prop_Send, "m_iAccount")&0xFFFF);
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