ExtraCommands: Add HammerID to sm_info
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@ -21,14 +21,14 @@ static char g_sServerCanExecuteCmds[][] = { "cl_soundscape_flush", "r_screenover
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"slot0", "slot1", "slot2", "slot3", "slot4", "slot5", "slot6",
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"slot7", "slot8", "slot9", "slot10", "cl_spec_mode", "cancelselect",
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"invnext", "play", "invprev", "sndplaydelay", "lastinv", "dsp_player",
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"name", "redirect", "retry", "r_cleardecals", "echo", "soundfade" };
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"name", "redirect", "retry", "r_cleardecals", "echo", "soundfade"};
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public Plugin myinfo =
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{
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name = "Advanced Commands",
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author = "BotoX + Obus",
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description = "Adds extra commands for admins.",
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version = "2.1.3",
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version = "2.1.4",
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url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/ExtraCommands/"
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};
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@ -1010,6 +1010,7 @@ public Action Command_WAILA(int client, int argc)
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char sTargetname[64];
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int iEntity;
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int iEntityModelIdx;
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int iHammerID;
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TR_GetEndPosition(vecEndPos, hTraceRay);
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@ -1027,8 +1028,9 @@ public Action Command_WAILA(int client, int argc)
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GetEntityNetClass(iEntity, sNetClsName, sizeof(sNetClsName));
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GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
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iEntityModelIdx = GetEntProp(iEntity, Prop_Send, "m_nModelIndex");
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iHammerID = GetEntProp(iEntity, Prop_Data, "m_iHammerID");
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PrintToConsole(client, "Entity Index: %i\nTarget name: %s\nModel Path: %s\nModel Index: %i\nClass Name: %s\nNet Class Name: %s", iEntity, sTargetname, sModelPath, iEntityModelIdx, sClsName, sNetClsName);
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PrintToConsole(client, "Entity Index: %i\nHammer ID: %d\nTarget name: %s\nModel Path: %s\nModel Index: %i\nClass Name: %s\nNet Class Name: %s", iEntity, iHammerID, sTargetname, sModelPath, iEntityModelIdx, sClsName, sNetClsName);
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PrintToChat(client, "[SM] Trace hit something, check your console for more information.");
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