entWatch4: Remove useless if statement.
Cant push buttons anyway unless you 'own' the item.
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@ -459,9 +459,6 @@ public Action OnButtonPress(int button, int client)
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if (itemArray[item_button] && itemArray[item_button] == button &&
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if (itemArray[item_button] && itemArray[item_button] == button &&
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itemArray[item_owned] && itemArray[item_owner] == client)
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itemArray[item_owned] && itemArray[item_owner] == client)
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{
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{
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if (g_bIntermission)
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return Plugin_Handled;
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Action aResult;
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Action aResult;
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Call_StartForward(g_hFwd_OnClientItemCanActivate);
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Call_StartForward(g_hFwd_OnClientItemCanActivate);
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Call_PushArray(itemArray, sizeof(itemArray));
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Call_PushArray(itemArray, sizeof(itemArray));
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