added simple way to disable lag compensation for every round on a map by adding entry into mapchooser cfg

This commit is contained in:
jenz
2026-10-02 11:35:05 +02:00
parent f7995a3656
commit 0a1bf2e910
3 changed files with 31 additions and 1 deletions
@@ -124,6 +124,7 @@ native int GetMapLowPopHelpCount(const char[] map);
native int GetMapLaserFag(const char[] map);
native int GetMapTrails(const char[] map);
native int GetMapTickRate(const char[] map);
native int GetMapLagCompensationDisabled(const char[] map);
native int GetMapMinTime(const char[] map);
native int GetMapMaxTime(const char[] map);
native int GetMapMinPlayers(const char[] map);
@@ -481,6 +481,7 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
CreateNative("GetMapLaserFag", Native_GetMapLaserFag);
CreateNative("GetMapTrails", Native_GetMapTrails);
CreateNative("GetMapTickRate", Native_GetMapTickRate);
CreateNative("GetMapLagCompensationDisabled", Native_GetMapLagCompensationDisabled);
CreateNative("GetMapMinTime", Native_GetMapMinTime);
CreateNative("GetMapMaxTime", Native_GetMapMaxTime);
CreateNative("GetMapMinPlayers", Native_GetMapMinPlayers);
@@ -2701,6 +2702,27 @@ public int Native_GetMapCooldownTime2(Handle plugin, int numParams)
return InternalGetMapCooldownTime2(map);
}
//GetMapLagCompensationDisabled
public int Native_GetMapLagCompensationDisabled(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int count = 0;
if (g_Config && g_Config.JumpToKey(map))
{
count = g_Config.GetNum("DisableLagComp", count);
g_Config.Rewind();
}
return count;
}
//GetMapTickRate
public int Native_GetMapTickRate(Handle plugin, int numParams)
{