RadarSpotAll: add sm_radar_mode
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f2941ba952
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09ce29cda8
@ -1,6 +1,7 @@
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#include <sourcemod>
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#include <sdkhooks>
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#include <sdktools>
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#include <zombiereloaded>
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#pragma semicolon 1
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#pragma newdecls required
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@ -14,14 +15,56 @@ public Plugin myinfo =
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url = ""
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};
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ConVar g_cRadarMode;
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int g_RadarMode;
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int g_hPlayerSpotted;
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int g_aSpottedPlayers[MAXPLAYERS+1] = {1, ...};
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int g_aSpottedPlayers[MAXPLAYERS+1];
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public void OnPluginStart()
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{
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g_hPlayerSpotted = FindSendPropInfo("CCSPlayerResource", "m_bPlayerSpotted");
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if(g_hPlayerSpotted == -1)
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SetFailState("Couldn't find CCSPlayerResource::m_bPlayerSpotted");
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g_cRadarMode = CreateConVar("sm_radar_mode", "2", "RadarSpotAll mode: 0 = Default, 1 = Show zombies, 2 = Show all, 3 = Show none", FCVAR_NONE, true, 0.0, true, 3.0);
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g_cRadarMode.AddChangeHook(RadarModeChanged);
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HookEvent("player_spawn", Event_Spawn, EventHookMode_Post);
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AutoExecConfig(true);
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}
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public void RadarModeChanged(ConVar cvar, const char[] sOldVal, const char[] sNewVal)
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{
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g_RadarMode = cvar.IntValue;
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for(int client = 1; client < MaxClients; client++)
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{
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if(g_RadarMode == 0)
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{
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g_aSpottedPlayers[client] = 0;
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}
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else if(g_RadarMode == 1)
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{
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if(IsClientInGame(client) && IsPlayerAlive(client) && ZR_IsClientZombie(client))
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{
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g_aSpottedPlayers[client] = 1;
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}
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else
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{
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g_aSpottedPlayers[client] = 0;
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}
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}
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else if(g_RadarMode == 2)
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{
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g_aSpottedPlayers[client] = 1;
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}
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else if(g_RadarMode == 3)
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{
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g_aSpottedPlayers[client] = 0;
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}
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}
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}
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public void OnMapStart()
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@ -35,5 +78,37 @@ public void OnMapStart()
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public void OnThinkPost(int entity)
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{
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if(!g_RadarMode)
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return;
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SetEntDataArray(entity, g_hPlayerSpotted, g_aSpottedPlayers, MAXPLAYERS+1, 1, true);
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}
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public void Event_Spawn(Event event, const char[] name, bool dontBroadcast)
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{
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int client = GetClientOfUserId(GetEventInt(event, "userid"));
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if(!client)
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return;
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if(g_RadarMode == 1)
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{
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g_aSpottedPlayers[client] = 0;
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}
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}
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public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
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{
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if(g_RadarMode == 1)
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{
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g_aSpottedPlayers[client] = 1;
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}
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}
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public void ZR_OnClientHumanPost(int client, bool respawn, bool protect)
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{
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if(g_RadarMode == 1)
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{
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g_aSpottedPlayers[client] = 0;
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}
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}
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