BossHP: more shekels + CashManager: couple changes

This commit is contained in:
dogan 2020-08-16 22:12:53 +02:00
parent 03a5f2ee8e
commit 065941b8e3
2 changed files with 91 additions and 18 deletions

View File

@ -84,7 +84,7 @@ public void OnBossDamaged(CBoss Boss, CConfig Config, int client, float damage)
if (!IsValidClient(client))
return;
SetEntProp(client, Prop_Send, "m_iAccount", GetEntProp(client, Prop_Send, "m_iAccount") + 1);
SetEntProp(client, Prop_Send, "m_iAccount", GetEntProp(client, Prop_Send, "m_iAccount") + 2);
bool bBreakable;
CConfig _Config = view_as<CConfig>(Config);

View File

@ -2,6 +2,8 @@
#include <sourcemod>
#include <cstrike>
#include <sdkhooks>
#include <sdktools>
#undef REQUIRE_PLUGIN
#tryinclude <zombiereloaded>
@ -19,11 +21,15 @@ ConVar g_cvarDamageMultiplier = null;
ConVar g_cvarInfectionGain;
ConVar g_cvarMotherZombieWinGain;
ConVar g_cvarHumanWinGain;
ConVar g_cvarRoundStartGain;
ConVar g_cvarHumanTriggerGain;
ConVar g_cvarRoundStartCash;
ConVar g_cvarMapStartCash;
ConVar g_cvarMaxCash;
bool g_bZRLoaded;
bool g_bMapEnd;
bool g_bTriggerCooldown;
bool g_bDisabled[2048];
bool g_bMotherZombie[MAXPLAYERS + 1];
@ -47,7 +53,9 @@ public void OnPluginStart()
g_cvarInfectionGain = CreateConVar("sm_infectioncashgain", "500", "Cash a client shall receive upon infection");
g_cvarMotherZombieWinGain = CreateConVar("sm_motherzombiecashgain", "2500", "Cash a client shall receive upon zombie win while being motherzombie");
g_cvarHumanWinGain = CreateConVar("sm_humanwincashgain", "2500", "Cash a human shall receive upon human win");
g_cvarRoundStartGain = CreateConVar("sm_roundstartcashgain", "2500", "Cash everyone shall receive upon round start");
g_cvarHumanTriggerGain = CreateConVar("sm_humantriggercashgain", "200", "Cash a human shall receive upon triggering");
g_cvarRoundStartCash = CreateConVar("sm_roundstartcash", "2500", "Minimum cash a client starts the round");
g_cvarMapStartCash = CreateConVar("sm_mapstartcash", "12500", "Cash a client starts the map");
g_cvarMaxCash = CreateConVar("sm_maxcash", "45000", "Max cash you can store");
AutoExecConfig(true, "plugin.CashManager");
@ -57,7 +65,10 @@ public void OnPluginStart()
HookEvent("player_death", EventHook_PlayerDeath, EventHookMode_Pre);
HookEvent("player_spawn", EventHook_PlayerSpawn, EventHookMode_Post);
HookEvent("round_end", EventHook_RoundEnd, EventHookMode_Post);
HookEvent("round_start", EventHook_RoundStart, EventHookMode_Pre);
HookEvent("round_start", EventHook_RoundStart, EventHookMode_Post);
HookEntityOutput("trigger_once", "OnStartTouch", OnStartTouch);
HookEntityOutput("func_button", "OnPressed", OnPressed);
g_bMapEnd = false;
}
@ -84,13 +95,11 @@ public void OnMapStart()
for(int i = 0; i < 256; i++)
{
g_iSteamID[i] = 0;
g_iCashReconnect[i] = 0;
g_iCashReconnect[i] = -1;
}
for(int i = 1; i <= MaxClients; i++)
{
g_iCash[i] = 0;
}
g_iCash[i] = -1;
g_bMapEnd = false;
}
@ -105,15 +114,17 @@ public void OnClientPutInServer(int client)
if(IsFakeClient(client) || g_bMapEnd)
return;
g_iCash[client] = 16000 - g_cvarRoundStartGain.IntValue;
int iSteamID = GetSteamAccountID(client);
g_iCash[client] = g_cvarMapStartCash.IntValue;
SetEntProp(client, Prop_Send, "m_iAccount", g_cvarMapStartCash.IntValue);
for(int i = 0; i < 256; i++)
{
if(iSteamID == g_iSteamID[i])
{
g_iCash[client] = g_iCashReconnect[i];
SetEntProp(client, Prop_Send, "m_iAccount", g_iCash[client]);
CreateTimer(3.0, MessageReconnect, client);
break;
}
@ -156,7 +167,7 @@ public void OnClientDisconnect(int client)
}
}
g_iCash[client] = 0;
g_iCash[client] = -1;
g_bMotherZombie[client] = false;
}
@ -168,6 +179,65 @@ public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, boo
SetEntProp(attacker, Prop_Send, "m_iAccount", GetEntProp(attacker, Prop_Send, "m_iAccount") + g_cvarInfectionGain.IntValue);
}
public void OnStartTouch(const char[] sOutput, int iCaller, int iActivator, float fDelay)
{
if (!IsValidClient(iActivator))
return;
if (g_bDisabled[iCaller] || g_bTriggerCooldown)
return;
if (!(ZR_IsClientHuman(iActivator)))
return;
g_bDisabled[iCaller] = true;
g_bTriggerCooldown = true;
float fTriggerCD = GetConVarFloat(FindConVar("sm_trigger_reward_cd"));
CreateTimer(fTriggerCD, ResetTriggerCD);
if(!(GetEntProp(iActivator, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
SetEntProp(iActivator, Prop_Send, "m_iAccount", GetEntProp(iActivator, Prop_Send, "m_iAccount") + g_cvarHumanTriggerGain.IntValue);
}
public void OnPressed(const char[] sOutput, int iCaller, int iActivator, float fDelay)
{
if(!IsValidClient(iActivator))
return;
if (g_bDisabled[iCaller] || g_bTriggerCooldown)
return;
if (!(ZR_IsClientHuman(iActivator)))
return;
int iParent = INVALID_ENT_REFERENCE;
if ((iParent = GetEntPropEnt(iCaller, Prop_Data, "m_hMoveParent")) != INVALID_ENT_REFERENCE)
{
char sClassname[64];
GetEdictClassname(iParent, sClassname, sizeof(sClassname));
if (strncmp(sClassname, "weapon_", 7, false) == 0)
return;
}
g_bDisabled[iCaller] = true;
g_bTriggerCooldown= true;
float fTriggerCD = GetConVarFloat(FindConVar("sm_trigger_reward_cd"));
CreateTimer(fTriggerCD, ResetTriggerCD);
if(!(GetEntProp(iActivator, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
SetEntProp(iActivator, Prop_Send, "m_iAccount", GetEntProp(iActivator, Prop_Send, "m_iAccount") + g_cvarHumanTriggerGain.IntValue);
}
public Action ResetTriggerCD(Handle timer)
{
g_bTriggerCooldown = false;
}
public Action EventHook_RoundEnd(Event hEvent, const char[] sEventName, bool bDontBroadcast)
{
bool bAwardHumans = (hEvent.GetInt("winner") == CS_TEAM_CT);
@ -178,12 +248,15 @@ public Action EventHook_RoundEnd(Event hEvent, const char[] sEventName, bool bDo
if(!IsValidClient(i))
continue;
if(g_iCash[i] == -1)
continue;
if(GetClientTeam(i) == CS_TEAM_CT && bAwardHumans && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
{
SetEntProp(i, Prop_Send, "m_iAccount", GetEntProp(i, Prop_Send, "m_iAccount") + g_cvarHumanWinGain.IntValue);
g_iCash[i] = GetEntProp(i, Prop_Send, "m_iAccount");
}
if(GetClientTeam(i) == CS_TEAM_T && bAwardZombies && g_bMotherZombie[i] && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
else if(GetClientTeam(i) == CS_TEAM_T && bAwardZombies && g_bMotherZombie[i] && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
{
SetEntProp(i, Prop_Send, "m_iAccount", GetEntProp(i, Prop_Send, "m_iAccount") + g_cvarMotherZombieWinGain.IntValue);
g_iCash[i] = GetEntProp(i, Prop_Send, "m_iAccount");
@ -198,12 +271,10 @@ public Action EventHook_RoundEnd(Event hEvent, const char[] sEventName, bool bDo
public Action EventHook_RoundStart(Event hEvent, const char[] sEventName, bool bDontBroadcast)
{
for(int i = 1; i <= MaxClients; i++)
{
g_bMotherZombie[i] = false;
if(IsValidClient(i) && !(GetEntProp(i, Prop_Send, "m_iAccount") >= g_cvarMaxCash.IntValue))
g_iCash[i] = g_iCash[i] + g_cvarRoundStartGain.IntValue;
}
for(int i = 0; i < 2048; i++)
g_bDisabled[i] = false;
}
public Action EventHook_PlayerHurt(Event hEvent, const char[] sEventName, bool bDontBroadcast)
@ -278,9 +349,11 @@ public Action EventHook_PlayerSpawn(Event hEvent, const char[] sEventName, bool
public void RequestFrame_Callback(int client)
{
if(g_iCash[client] > 0 && g_iCash[client] < g_cvarMaxCash.IntValue)
if(g_iCash[client] >= 0 && g_iCash[client] < g_cvarRoundStartCash.IntValue) //Player is (almost) broke
SetEntProp(client, Prop_Send, "m_iAccount", g_cvarRoundStartCash.IntValue);
else if(g_iCash[client] >= 0 && g_iCash[client] < g_cvarMaxCash.IntValue) //Player isn't broke
SetEntProp(client, Prop_Send, "m_iAccount", g_iCash[client]);
else if(g_iCash[client] > 0 && g_iCash[client] >= g_cvarMaxCash.IntValue)
else if(g_iCash[client] >= 0 && g_iCash[client] >= g_cvarMaxCash.IntValue) //Player hit limit
SetEntProp(client, Prop_Send, "m_iAccount", g_cvarMaxCash.IntValue);
}