entWatch4: Rework interface, show only own team.
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fb87c025af
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0007b28285
@ -26,12 +26,19 @@ public Plugin myinfo =
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnGameFrame()
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public void OnMapStart()
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{
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if (EW_GetItemCount())
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CreateTimer(1.0, OnDisplayHUD, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnDisplayHUD(Handle timer)
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{
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if (EW_GetItemCount() >= 1)
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{
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char sHUDFormat[255];
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char sHUDBuffer[64];
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char sTeamLines[2][255];
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for (int index; index < EW_GetItemCount(); index++)
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{
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@ -39,8 +46,9 @@ public void OnGameFrame()
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if (item.dConfig.bDisplayInterface && item.bClient)
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{
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char sItemShort[32];
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item.dConfig.GetShort(sItemShort, sizeof(sItemShort));
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char sLine[64];
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char sShort[32];
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item.dConfig.GetShort(sShort, sizeof(sShort));
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switch(item.dConfig.iMode)
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{
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@ -48,22 +56,22 @@ public void OnGameFrame()
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{
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if (item.iTimeReady > RoundToCeil(GetEngineTime()))
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d]: %N", sShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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}
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else
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "R", item.iClient);
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Format(sLine, sizeof(sLine), "%s [%s]: %N", sShort, "R", item.iClient);
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}
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}
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case MODE_MAXUSES:
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{
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if (item.iTimesUsed < item.dConfig.iMaxUses)
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d/%d]: %N", sShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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}
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else
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
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Format(sLine, sizeof(sLine), "%s [%s]: %N", sShort, "D", item.iClient);
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}
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}
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case MODE_COOLDOWNMAXUSES:
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@ -72,46 +80,61 @@ public void OnGameFrame()
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{
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if (item.iTimeReady > RoundToCeil(GetEngineTime()))
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d]: %N", sShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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}
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else
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d/%d]: %N", sShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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}
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}
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else
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "D", item.iClient);
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Format(sLine, sizeof(sLine), "%s [%s]: %N", sShort, "D", item.iClient);
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}
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}
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case MODE_COOLDOWNCHARGES:
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{
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if (item.iTimeReady > RoundToCeil(GetEngineTime()))
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d]: %N", sItemShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d]: %N", sShort, item.iTimeReady - RoundToCeil(GetEngineTime()), item.iClient);
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}
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else
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%d/%d]: %N", sItemShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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Format(sLine, sizeof(sLine), "%s [%d/%d]: %N", sShort, item.iTimesUsed, item.dConfig.iMaxUses, item.iClient);
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}
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}
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default:
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{
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Format(sHUDBuffer, sizeof(sHUDBuffer), "%s [%s]: %N", sItemShort, "N/A", item.iClient);
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Format(sLine, sizeof(sLine), "%s [%s]: %N", sShort, "N/A", item.iClient);
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}
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}
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if (strlen(sHUDFormat) + strlen(sHUDBuffer) < sizeof(sHUDFormat))
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int iTeamLine = GetClientTeam(item.iClient) - 2;
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if (strlen(sTeamLines[iTeamLine]) + strlen(sLine) < sizeof(sTeamLines[]))
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{
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Format(sHUDFormat, sizeof(sHUDFormat), "%s\n%s", sHUDFormat, sHUDBuffer);
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Format(sTeamLines[iTeamLine], sizeof(sTeamLines[]), "%s\n%s", sTeamLines[iTeamLine], sLine);
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}
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else break;
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}
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}
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Handle hMessage = StartMessageAll("KeyHintText");
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BfWriteByte(hMessage, 1);
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BfWriteString(hMessage, sHUDFormat);
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EndMessage();
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for (int client = 1; client <= MaxClients; client++)
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{
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if (!IsClientInGame(client) || IsClientSourceTV(client) || IsFakeClient(client))
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continue;
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int iTeamLine;
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if ((iTeamLine = GetClientTeam(client) - 2) < 0)
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continue;
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if (sTeamLines[iTeamLine][0])
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{
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Handle hMessage = StartMessageOne("KeyHintText", client);
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BfWriteByte(hMessage, 1);
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BfWriteString(hMessage, sTeamLines[iTeamLine]);
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EndMessage();
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}
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}
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}
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}
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