sm-plugins/BossHP/configs/bosshp/ze_castlevania_64_v1_3_b2.cfg

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2019-09-23 11:45:25 +02:00
"bosses"
{
"0" // Stage 1
{
"name" "Sea Serpent"
"method" "hpbar"
"trigger" "Stage1_Boss_Hp_Scale:OnStartTouch"
"hurttrigger" "Sea_Serpent_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"1" // Stage 2
{
"name" "Crest"
"method" "hpbar"
"trigger" "Stage2_Entrance_Trigger:OnStartTouch"
"hurttrigger" "Stage2_DoorCrest:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"3"
{
"name" "Giant Skeleton"
"method" "hpbar"
"trigger" "Stage2_Boss_Hp_Scale:OnStartTouch"
"hurttrigger" "Giant_Skeleton_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"4" // Stage 3
{
"name" "Bone Dragon"
"method" "hpbar"
"trigger" "Stage3_BossHp_Scale:OnStartTouch"
"hurttrigger" "BoneDragon_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"5" // Stage 4
{
"name" "Villa Vampire"
"method" "hpbar"
"trigger" "Stage4_MiniBoss_Hp_Add:OnStartTouch"
"hurttrigger" "Villa_Vampire_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
// NPCs
"6"
{
"name" "Biker"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase01"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
"7"
{
"name" "Skeleton"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase02"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
"8"
{
"name" "FisherMan"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase03"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
}