sm-plugins/PlayerManager/scripting/include/PlayerManager.inc

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#if defined _PlayerManager_included
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#endinput
#endif
#define _PlayerManager_included
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/**
* Check if clients usertype is legit.
*
* @param clients The client index.
*
* @return True if valid, false otherwise.
* @error Invalid client index, not connected or fake client.
*/
native bool PM_IsPlayerSteam(int client);
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/**
* Retrieve clients usertype.
*
* @param clients The client index.
* @param type The buffer to write to.
* @param maxlength The maximum buffer length.
*
* @return True on success, false otherwise.
* @error Invalid client index, not connected or fake client.
*/
native bool PM_GetPlayerType(int client, char[] type, int maxlength);
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public SharedPlugin __pl_PlayerManager =
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{
name = "PlayerManager",
file = "PlayerManager_Connect.smx",
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#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_PlayerManager_SetNTVOptional()
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{
MarkNativeAsOptional("PM_IsPlayerSteam");
MarkNativeAsOptional("PM_GetPlayerType");
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}
#endif