60 lines
1.5 KiB
INI
60 lines
1.5 KiB
INI
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"bosses"
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{
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"0" // Stage 2 - Segments
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{
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"name" "Segments left"
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"method" "counter"
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"trigger" "white_boss_vida_counttrigger:OnStartTouch"
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"counter" "white_boss_life_counter"
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}
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"1" // Stage 2 - Boss
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{
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"name" "White Cube"
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"method" "counter"
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"trigger" "white_boss_vida_counttrigger:OnStartTouch"
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"hurttrigger" "white_boss_vida_box:OnHealthChanged"
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"counter" "white_boss_vida"
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"timeout" "1"
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}
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"2" // Stage 3 - Segments
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{
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"name" "Segments left"
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"method" "counter"
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"trigger" "l4_boss_vida_counttrigger:OnStartTouch"
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"counter" "l4_boss_life_counter"
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}
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"3" // Stage 3 - Boss
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{
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"name" "White Ball"
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"method" "counter"
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"trigger" "l4_boss_vida_counttrigger:OnStartTouch"
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"hurttrigger "l4_boss_box:OnHealthChanged"
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"counter" "l4_boss_vida"
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"timeout" "1"
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}
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"4" // Stage 4 - Phase 1
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{
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"name" "White Cube Phase 1"
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"method" "counter"
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"trigger" "st4_boss_vida_counttrigger:OnStartTouch"
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"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
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"counter" "counter_st4_boss_vida"
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}
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"5" // Stage 4 - Phase 2
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{
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"name" "White Cube Phase 2"
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"method" "counter"
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"trigger" "trigger_st4_boss_human_hp_up:OnStartTouch"
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"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
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"counter" "counter_st4_boss_vida_up"
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}
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"6" // Stage 4 - Phase 3
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{
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"name" "White Cube Phase 3"
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"method" "counter"
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"trigger" "trigger_st4_boss_human_hp_up:OnStartTouch"
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"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
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"counter" "counter_st4_boss_vida_up"
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}
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}
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