2016-01-19 23:57:32 +01:00
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#pragma semicolon 1
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#include <sourcemod>
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#include <dhooks>
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#undef REQUIRE_PLUGIN
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#include <updater>
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#define PLUGIN_NAME "Napalm Lag Fix"
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#define PLUGIN_VERSION "1.0.3"
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#define UPDATE_URL "http://godtony.mooo.com/napalmlagfix/napalmlagfix.txt"
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#define DMG_BURN (1 << 3)
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new Handle:g_hRadiusDamage = INVALID_HANDLE;
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new bool:g_bCheckNullPtr = false;
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public Plugin:myinfo =
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{
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name = PLUGIN_NAME,
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author = "GoD-Tony + BotoX",
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description = "Prevents lag when napalm is used on players",
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version = PLUGIN_VERSION,
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url = "https://forums.alliedmods.net/showthread.php?t=188093" // Demo: http://youtu.be/YdhAu5IEVVM
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};
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public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
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{
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MarkNativeAsOptional("DHookIsNullParam");
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return APLRes_Success;
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}
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public OnPluginStart()
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{
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// Convars.
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2016-04-26 12:36:03 +02:00
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new Handle:hCvar = CreateConVar("sm_napalmlagfix_version", PLUGIN_VERSION, PLUGIN_NAME, FCVAR_NOTIFY|FCVAR_DONTRECORD);
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2016-01-19 23:57:32 +01:00
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SetConVarString(hCvar, PLUGIN_VERSION);
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// Gamedata.
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new Handle:hConfig = LoadGameConfigFile("napalmlagfix.games");
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if (hConfig == INVALID_HANDLE)
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{
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SetFailState("Could not find gamedata file: napalmlagfix.games.txt");
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}
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new offset = GameConfGetOffset(hConfig, "RadiusDamage");
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if (offset == -1)
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{
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SetFailState("Failed to find RadiusDamage offset");
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}
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CloseHandle(hConfig);
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// DHooks.
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g_bCheckNullPtr = (GetFeatureStatus(FeatureType_Native, "DHookIsNullParam") == FeatureStatus_Available);
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g_hRadiusDamage = DHookCreate(offset, HookType_GameRules, ReturnType_Void, ThisPointer_Ignore, Hook_RadiusDamage);
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DHookAddParam(g_hRadiusDamage, HookParamType_ObjectPtr); // 1 - CTakeDamageInfo &info
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DHookAddParam(g_hRadiusDamage, HookParamType_VectorPtr); // 2 - Vector &vecSrc
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DHookAddParam(g_hRadiusDamage, HookParamType_Float); // 3 - float flRadius
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DHookAddParam(g_hRadiusDamage, HookParamType_Int); // 4 - int iClassIgnore
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DHookAddParam(g_hRadiusDamage, HookParamType_CBaseEntity); // 5 - CBaseEntity *pEntityIgnore
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// Updater.
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if (LibraryExists("updater"))
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{
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Updater_AddPlugin(UPDATE_URL);
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}
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}
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public OnLibraryAdded(const String:name[])
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{
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if (StrEqual(name, "updater"))
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{
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Updater_AddPlugin(UPDATE_URL);
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}
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}
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public Updater_OnPluginUpdated()
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{
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// There could be new gamedata in this update.
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ReloadPlugin();
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}
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public OnMapStart()
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{
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DHookGamerules(g_hRadiusDamage, false);
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}
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public MRESReturn:Hook_RadiusDamage(Handle:hParams)
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{
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// As of DHooks 1.0.12 we must check for a null param.
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if (g_bCheckNullPtr && DHookIsNullParam(hParams, 5))
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return MRES_Ignored;
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new iDmgBits = DHookGetParamObjectPtrVar(hParams, 1, 60, ObjectValueType_Int);
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new iEntIgnore = DHookGetParam(hParams, 5);
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if(!(iDmgBits & DMG_BURN))
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return MRES_Ignored;
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// Block napalm damage if it's coming from another client.
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if (1 <= iEntIgnore <= MaxClients)
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return MRES_Supercede;
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// Block napalm that comes from grenades
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new String:sEntClassName[64];
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if(GetEntityClassname(iEntIgnore, sEntClassName, sizeof(sEntClassName)))
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{
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if(!strcmp(sEntClassName, "hegrenade_projectile"))
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return MRES_Supercede;
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}
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return MRES_Ignored;
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}
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