5e262c573acopy pasting the password from the forward back to the connect extension so that the webclient can have it be used
2026_experimental
jenz2026-07-24 10:01:37 +0100
df4b1b0aa7did not need this any morejenz2026-07-23 15:00:35 +0100
dfc25da57amoved webclient name generation over to the connect extension. fixed pending steam ID. name is tracked with cvar value. name also sets the steamIDjenz2026-07-23 14:58:45 +0100
4c7ec14d52finally removed the logging and removed the duplicate case from begin auth session hook. probably finejenz2026-06-25 14:32:41 +0100
0aab8e0bd6adding support for switching steamID for the nosteam webclientsjenz2026-06-05 23:54:25 +0100
86c714fb1bupdated gamedata and updated extension to kick dead left over sessions that would be caused by being blocked by ISP on first connect to to server and then on second connect using a VPN instead. also changes how nosteamers attempting to spoof are handled so that a nosteamer could change IP address on a reconnect and still be allowed injenz2026-03-19 15:38:02 +0000
3a126db081re-applying beginauthsession and endauthsessionjenz2026-02-16 14:14:42 +0000
0b5306f689i am still keeping the log messages enabled for now. this extra begin auth session check should still work for nosteamers while being able to re-authenticate steam players with steamjenz2026-02-15 18:37:52 +0000
00c4ee1521to hell with it, committing the log messagesjenz2026-01-27 23:27:50 +0000
aa115c645eadding a few infos in readmejenz2026-01-26 13:42:57 +0000
Rework the CI to build inside the valve sniper sdk container thing (#56)
rtldg
2025-11-22 12:48:24 +0000
2d022bf65bwe were missing the MHook_BeginAuthSession. for some unknown reason the hook dies, so its constantly reapplied when changing map.
master
jenz2025-11-06 18:36:02 +0000
e4bc7ce0bbSANITY CHECK AND LOG ALLL THE THINGS !!!!!
BotoX
2019-07-30 23:19:45 +0200
7b8d71d1facurtime resets on mapchange, use net_time
BotoX
2019-07-28 15:41:03 +0200
84e07e975eAdd A2S_INFO and A2S_PLAYER querycache which also counts nosteam players and sourcetv fix player_disconnect when player disconnects during mapchange
BotoX
2019-07-27 20:56:27 +0200
21a9b80bbdfix last commit? STEAM_ID_PENDING bug ...
BotoX
2018-09-08 22:07:59 +0200
cc68fe8e3cfix player disconnect hook firing on mapchange bump version
BotoX
2018-09-06 19:03:52 +0200
3cf54e32ebimprove logging, fix OnClientDisconnecting and add some steamid-already-exists logic
BotoX
2018-09-06 12:57:57 +0200
7adf2e1fe0possibly fix bug where steam players are marked as nosteam
BotoX
2018-08-17 23:29:43 +0200