Add x64 support

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Kenzzer 2024-02-08 23:09:08 +01:00
parent 5d90d5269a
commit fa6bf9c44c
No known key found for this signature in database
GPG Key ID: 960AC647BB49CB1F
13 changed files with 247 additions and 2087 deletions

View File

@ -28,9 +28,15 @@ class SDK(object):
return True return True
return False return False
WinOnly = ['windows']
WinLinux = ['windows', 'linux'] WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac'] TF2 = {
'windows': ['x86', 'x86_64'],
'linux': ['x86', 'x86_64']
}
CSGO = {
'windows': ['x86'],
'linux': ['x86', 'x86_64']
}
PossibleSDKs = { PossibleSDKs = {
# 'episode1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'), # 'episode1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
@ -38,21 +44,21 @@ PossibleSDKs = {
# 'orangebox': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'), # 'orangebox': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
# 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'), # 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
# 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'), # 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'), 'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinux, 'css'),
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'), 'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinux, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'), 'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinux, 'dods'),
'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'), 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinux, 'sdk2013'),
# 'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'), # 'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'), 'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', TF2, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'), 'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinux, 'l4d'),
# 'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'), # 'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
# 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'), # 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'), 'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinux, 'l4d2'),
# 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'), # 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
# 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'), # 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
# 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'), # 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
# 'blade': SDK('HL2SDKBLADE', '2.blade', '21', 'BLADE', WinLinux, 'blade'), # 'blade': SDK('HL2SDKBLADE', '2.blade', '21', 'BLADE', WinLinux, 'blade'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', WinLinuxMac, 'csgo'), 'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'),
} }
def ResolveEnvPath(env, folder): def ResolveEnvPath(env, folder):
@ -99,9 +105,7 @@ class ExtensionConfig(object):
if builder.options.targets: if builder.options.targets:
target_archs = builder.options.targets.split(',') target_archs = builder.options.targets.split(',')
else: else:
target_archs = ['x86'] target_archs = ['x86', 'x86_64']
if builder.backend != 'amb2':
target_archs.append('x86_64')
for arch in target_archs: for arch in target_archs:
try: try:
@ -151,7 +155,7 @@ class ExtensionConfig(object):
import re import re
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp: with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
productContents = fp.read() productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents) m = re.match('(\\d+)\.(\\d+)\.(\\d+).*', productContents)
if m == None: if m == None:
self.productVersion = '1.0.0' self.productVersion = '1.0.0'
else: else:
@ -228,6 +232,7 @@ class ExtensionConfig(object):
self.configure_gcc(cxx) self.configure_gcc(cxx)
elif cxx.family == 'msvc': elif cxx.family == 'msvc':
self.configure_msvc(cxx) self.configure_msvc(cxx)
cxx.defines += ['HAVE_STRING_H']
# Optimizaiton # Optimizaiton
if builder.options.opt == '1': if builder.options.opt == '1':
@ -273,7 +278,6 @@ class ExtensionConfig(object):
'-Wno-switch', '-Wno-switch',
'-Wno-array-bounds', '-Wno-array-bounds',
'-msse', '-msse',
'-m32',
'-fvisibility=hidden', '-fvisibility=hidden',
] ]
cxx.cxxflags += [ cxx.cxxflags += [
@ -284,7 +288,6 @@ class ExtensionConfig(object):
'-fvisibility-inlines-hidden', '-fvisibility-inlines-hidden',
'-fpermissive' '-fpermissive'
] ]
cxx.linkflags += ['-m32']
have_gcc = cxx.vendor == 'gcc' have_gcc = cxx.vendor == 'gcc'
have_clang = cxx.vendor == 'clang' have_clang = cxx.vendor == 'clang'
@ -534,14 +537,7 @@ class ExtensionConfig(object):
for library in dynamic_libs: for library in dynamic_libs:
source_path = os.path.join(lib_folder, library) source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library) compiler.postlink.append(source_path)
# Ensure the output path exists.
context.AddFolder(binary.localFolder)
output = context.AddSymlink(source_path, output_path)
compiler.weaklinkdeps += [output]
compiler.linkflags[0:0] = [library]
return binary return binary

View File

@ -29,7 +29,7 @@ def CopyFiles(src, dest, filter_ext=None):
builder.AddCopy(entry_path, dest) builder.AddCopy(entry_path, dest)
folders = CreateFolders(['addons/sourcemod/extensions', 'addons/sourcemod/gamedata', 'addons/sourcemod/scripting', 'addons/sourcemod/scripting/include']) folders = CreateFolders(['addons/sourcemod/extensions', 'addons/sourcemod/extensions/x64', 'addons/sourcemod/gamedata', 'addons/sourcemod/scripting', 'addons/sourcemod/scripting/include'])
pdblog = open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') pdblog = open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt')
for cxx_task in Extension.extensions: for cxx_task in Extension.extensions:

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@ -6,9 +6,15 @@ projectname = 'connect'
project = builder.LibraryProject(projectname + '.ext') project = builder.LibraryProject(projectname + '.ext')
project.sources = [ project.sources = [
'extension.cpp', 'extension.cpp',
'asm/asm.c', os.path.join(Extension.sm_root, 'public', 'smsdk_ext.cpp'),
'CDetour/detours.cpp', os.path.join(Extension.sm_root, 'public', 'CDetour', 'detours.cpp'),
'sdk/smsdk_ext.cpp' os.path.join(Extension.sm_root, 'public', 'asm', 'asm.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'decode.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'itab.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'syn-att.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'syn-intel.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'syn.c'),
os.path.join(Extension.sm_root, 'public', 'libudis86', 'udis86.c')
] ]
for sdk_name in Extension.sdks: for sdk_name in Extension.sdks:

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@ -1,98 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $
*/
#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
#if defined PLATFORM_POSIX
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
#endif
struct patch_t
{
patch_t()
{
patch[0] = 0;
bytes = 0;
}
unsigned char patch[20];
size_t bytes;
};
inline void ProtectMemory(void *addr, int length, int prot)
{
#if defined PLATFORM_POSIX
void *addr2 = (void *)ALIGN(addr);
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
#elif defined PLATFORM_WINDOWS
DWORD old_prot;
VirtualProtect(addr, length, prot, &old_prot);
#endif
}
inline void SetMemPatchable(void *address, size_t size)
{
ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
}
inline void DoGatePatch(unsigned char *target, void *callback)
{
SetMemPatchable(target, 20);
target[0] = 0xFF; /* JMP */
target[1] = 0x25; /* MEM32 */
*(void **)(&target[2]) = callback;
}
inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
{
ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
unsigned char *addr = (unsigned char *)address + offset;
if (restore)
{
for (size_t i=0; i<patch->bytes; i++)
{
restore->patch[i] = addr[i];
}
restore->bytes = patch->bytes;
}
for (size_t i=0; i<patch->bytes; i++)
{
addr[i] = patch->patch[i];
}
}
#endif //_INCLUDE_SOURCEMOD_DETOURHELPERS_H_

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@ -1,192 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
*/
#include "detours.h"
#include <asm/asm.h>
ISourcePawnEngine *CDetourManager::spengine = NULL;
IGameConfig *CDetourManager::gameconf = NULL;
void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
{
CDetourManager::spengine = spengine;
CDetourManager::gameconf = gameconf;
}
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
{
CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
if (detour)
{
if (!detour->Init(spengine, gameconf))
{
delete detour;
return NULL;
}
return detour;
}
return NULL;
}
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
{
enabled = false;
detoured = false;
detour_address = NULL;
detour_trampoline = NULL;
this->signame = signame;
this->detour_callback = callbackfunction;
spengine = NULL;
gameconf = NULL;
this->trampoline = trampoline;
}
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
{
this->spengine = spengine;
this->gameconf = gameconf;
if (!CreateDetour())
{
enabled = false;
return enabled;
}
enabled = true;
return enabled;
}
void CDetour::Destroy()
{
DeleteDetour();
delete this;
}
bool CDetour::IsEnabled()
{
return enabled;
}
bool CDetour::CreateDetour()
{
if (!gameconf->GetMemSig(signame, &detour_address))
{
g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
return false;
}
if (!detour_address)
{
g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
return false;
}
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1);
/* First, save restore bits */
for (size_t i=0; i<detour_restore.bytes; i++)
{
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
}
JitWriter wr;
JitWriter *jit = &wr;
jit_uint32_t CodeSize = 0;
wr.outbase = NULL;
wr.outptr = NULL;
jit_rewind:
/* Patch old bytes in */
if (wr.outbase != NULL)
{
copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
}
wr.outptr += detour_restore.bytes;
/* Return to the original function */
jitoffs_t call = IA32_Jump_Imm32(jit, 0);
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
if (wr.outbase == NULL)
{
CodeSize = wr.get_outputpos();
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
spengine->SetReadWrite(wr.outbase);
wr.outptr = wr.outbase;
detour_trampoline = wr.outbase;
goto jit_rewind;
}
spengine->SetReadExecute(wr.outbase);
*trampoline = detour_trampoline;
return true;
}
void CDetour::DeleteDetour()
{
if (detoured)
{
DisableDetour();
}
if (detour_trampoline)
{
/* Free the allocated trampoline memory */
spengine->FreePageMemory(detour_trampoline);
detour_trampoline = NULL;
}
}
void CDetour::EnableDetour()
{
if (!detoured)
{
DoGatePatch((unsigned char *)detour_address, &detour_callback);
detoured = true;
}
}
void CDetour::DisableDetour()
{
if (detoured)
{
/* Remove the patch */
ApplyPatch(detour_address, 0, &detour_restore, NULL);
detoured = false;
}
}

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@ -1,300 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
*/
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
#define _INCLUDE_SOURCEMOD_DETOURS_H_
#include "extension.hpp"
#include <jit/jit_helpers.h>
#include <jit/x86/x86_macros.h>
#include "detourhelpers.h"
/**
* CDetours class for SourceMod Extensions by pRED*
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
*/
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
#define DETOUR_STATIC_CALL(name) (name##_Actual)
#define DETOUR_DECL_STATIC0(name, ret) \
ret (*name##_Actual)(void) = NULL; \
ret name(void)
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
ret (*name##_Actual)(p1type) = NULL; \
ret name(p1type p1name)
#define DETOUR_DECL_STATIC2(name, ret, p1type, p1name, p2type, p2name) \
ret (*name##_Actual)(p1type, p2type) = NULL; \
ret name(p1type p1name, p2type p2name)
#define DETOUR_DECL_MEMBER0(name, ret) \
class name##Class \
{ \
public: \
ret name(); \
static ret (name##Class::* name##_Actual)(void); \
}; \
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
ret name##Class::name()
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
class name##Class \
{ \
public: \
ret name(p1type p1name); \
static ret (name##Class::* name##_Actual)(p1type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
ret name##Class::name(p1type p1name)
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name); \
static ret (name##Class::* name##_Actual)(p1type, p2type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name)
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
#define DETOUR_DECL_MEMBER5(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name)
#define DETOUR_DECL_MEMBER7(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name)
#define DETOUR_DECL_MEMBER8(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name)
#define DETOUR_DECL_MEMBER9(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name)
#define DETOUR_DECL_MEMBER10(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name, p10type, p10name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name, p10type p10name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type, p10type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type, p10type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name, p10type p10name)
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
#define GET_STATIC_CALLBACK(name) (void *)&name
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
#define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata);
#define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata);
class GenericClass {};
typedef void (GenericClass::*VoidFunc)();
inline void *GetCodeAddr(VoidFunc mfp)
{
return *(void **)&mfp;
}
/**
* Converts a member function pointer to a void pointer.
* This relies on the assumption that the code address lies at mfp+0
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
*/
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
class CDetourManager;
class CDetour
{
public:
bool IsEnabled();
/**
* These would be somewhat self-explanatory I hope
*/
void EnableDetour();
void DisableDetour();
void Destroy();
friend class CDetourManager;
protected:
CDetour(void *callbackfunction, void **trampoline, const char *signame);
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
private:
/* These create/delete the allocated memory */
bool CreateDetour();
void DeleteDetour();
bool enabled;
bool detoured;
patch_t detour_restore;
/* Address of the detoured function */
void *detour_address;
/* Address of the allocated trampoline function */
void *detour_trampoline;
/* Address of the callback handler */
void *detour_callback;
/* The function pointer used to call our trampoline */
void **trampoline;
const char *signame;
ISourcePawnEngine *spengine;
IGameConfig *gameconf;
};
class CDetourManager
{
public:
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
/**
* Creates a new detour
*
* @param callbackfunction Void pointer to your detour callback function.
* @param trampoline Address of the trampoline pointer
* @param signame Section name containing a signature to fetch from the gamedata file.
* @return A new CDetour pointer to control your detour.
*
* Example:
*
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
*
* Define a new class with the required function and a member function pointer to the same type:
*
* class CBaseServerDetour
* {
* public:
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
* }
*
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
*
* Creation:
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
*
* Usage:
*
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
* {
* //pre hook code
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
* //post hook code
* return result;
* }
*
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
*/
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
friend class CBlocker;
friend class CDetour;
private:
static ISourcePawnEngine *spengine;
static IGameConfig *gameconf;
};
#define DECL_DETOUR(name) \
CDetour *name##_Detour = NULL;
#define CREATE_DETOUR(name) \
name##_Detour = DETOUR_CREATE_MEMBER(name, #name); \
if (name##_Detour != NULL) \
{ \
name##_Detour->EnableDetour(); \
} else { \
snprintf(error, maxlen, "Failed to create " #name " detour, check error log.\n"); \
return false; \
}
#define DESTROY_DETOUR(name) \
if (name##_Detour != NULL) \
{ \
name##_Detour->Destroy(); \
name##_Detour = NULL; \
}
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_

View File

@ -1,421 +0,0 @@
#include "asm.h"
#ifndef WIN32
#define _GNU_SOURCE
#include <dlfcn.h>
#include <string.h>
#define REG_EAX 0
#define REG_ECX 1
#define REG_EDX 2
#define REG_EBX 3
#define IA32_MOV_REG_IMM 0xB8 // encoding is +r <imm32>
#endif
extern void Msg( const char *, ... );
/**
* Checks if a call to a fpic thunk has just been written into dest.
* If found replaces it with a direct mov that sets the required register to the value of pc.
*
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
* @param pc The program counter value that needs to be set (usually the next address from the source).
* @noreturn
*/
void check_thunks(unsigned char *dest, unsigned char *pc)
{
#if defined WIN32
return;
#else
/* Step write address back 4 to the start of the function address */
unsigned char *writeaddr = dest - 4;
unsigned char *calloffset = *(unsigned char **)writeaddr;
unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset);
/* Lookup name of function being called */
if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3))
{
//a thunk maybe?
char movByte = IA32_MOV_REG_IMM;
/* Calculate the correct mov opcode */
switch (*(calladdr+1))
{
case 0x04:
{
movByte += REG_EAX;
break;
}
case 0x1C:
{
movByte += REG_EBX;
break;
}
case 0x0C:
{
movByte += REG_ECX;
break;
}
case 0x14:
{
movByte += REG_EDX;
break;
}
default:
{
Msg("Unknown thunk: %c\n", *(calladdr+1));
break;
}
}
/* Move our write address back one to where the call opcode was */
writeaddr--;
/* Write our mov */
*writeaddr = movByte;
writeaddr++;
/* Write the value - The provided program counter value */
*(void **)writeaddr = (void *)pc;
writeaddr += 4;
}
return;
#endif
}
//if dest is NULL, returns minimum number of bytes needed to be copied
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
//http://www.devmaster.net/forums/showthread.php?t=2311
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) {
int bytecount = 0;
while(bytecount < required_len && *func != 0xCC)
{
// prefixes F0h, F2h, F3h, 66h, 67h, D8h-DFh, 2Eh, 36h, 3Eh, 26h, 64h and 65h
int operandSize = 4;
int FPU = 0;
int twoByte = 0;
unsigned char opcode = 0x90;
unsigned char modRM = 0xFF;
while(*func == 0xF0 ||
*func == 0xF2 ||
*func == 0xF3 ||
(*func & 0xFC) == 0x64 ||
(*func & 0xF8) == 0xD8 ||
(*func & 0x7E) == 0x62)
{
if(*func == 0x66)
{
operandSize = 2;
}
else if((*func & 0xF8) == 0xD8)
{
FPU = *func;
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
break;
}
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// two-byte opcode byte
if(*func == 0x0F)
{
twoByte = 1;
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// opcode byte
opcode = *func++;
if (dest) *dest++ = opcode;
bytecount++;
// mod R/M byte
modRM = 0xFF;
if(FPU)
{
if((opcode & 0xC0) != 0xC0)
{
modRM = opcode;
}
}
else if(!twoByte)
{
if((opcode & 0xC4) == 0x00 ||
((opcode & 0xF4) == 0x60 && ((opcode & 0x0A) == 0x02 || (opcode & 0x09) == 0x09)) ||
(opcode & 0xF0) == 0x80 ||
((opcode & 0xF8) == 0xC0 && (opcode & 0x0E) != 0x02) ||
(opcode & 0xFC) == 0xD0 ||
(opcode & 0xF6) == 0xF6)
{
modRM = *func++;
if (dest) *dest++ = modRM;
bytecount++;
}
}
else
{
if(((opcode & 0xF0) == 0x00 && (opcode & 0x0F) >= 0x04 && (opcode & 0x0D) != 0x0D) ||
(opcode & 0xF0) == 0x30 ||
opcode == 0x77 ||
(opcode & 0xF0) == 0x80 ||
((opcode & 0xF0) == 0xA0 && (opcode & 0x07) <= 0x02) ||
(opcode & 0xF8) == 0xC8)
{
// No mod R/M byte
}
else
{
modRM = *func++;
if (dest) *dest++ = modRM;
bytecount++;
}
}
// SIB
if((modRM & 0x07) == 0x04 &&
(modRM & 0xC0) != 0xC0)
{
if (dest)
*dest++ = *func++; //SIB
else
func++;
bytecount++;
}
// mod R/M displacement
// Dword displacement, no base
if((modRM & 0xC5) == 0x05) {
if (dest) {
*(unsigned int*)dest = *(unsigned int*)func;
dest += 4;
}
func += 4;
bytecount += 4;
}
// Byte displacement
if((modRM & 0xC0) == 0x40) {
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// Dword displacement
if((modRM & 0xC0) == 0x80) {
if (dest) {
*(unsigned int*)dest = *(unsigned int*)func;
dest += 4;
}
func += 4;
bytecount += 4;
}
// immediate
if(FPU)
{
// Can't have immediate operand
}
else if(!twoByte)
{
if((opcode & 0xC7) == 0x04 ||
(opcode & 0xFE) == 0x6A || // PUSH/POP/IMUL
(opcode & 0xF0) == 0x70 || // Jcc
opcode == 0x80 ||
opcode == 0x83 ||
(opcode & 0xFD) == 0xA0 || // MOV
opcode == 0xA8 || // TEST
(opcode & 0xF8) == 0xB0 || // MOV
(opcode & 0xFE) == 0xC0 || // RCL
opcode == 0xC6 || // MOV
opcode == 0xCD || // INT
(opcode & 0xFE) == 0xD4 || // AAD/AAM
(opcode & 0xF8) == 0xE0 || // LOOP/JCXZ
opcode == 0xEB ||
(opcode == 0xF6 && (modRM & 0x30) == 0x00)) // TEST
{
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
else if((opcode & 0xF7) == 0xC2) // RET
{
if (dest) {
*(unsigned short*)dest = *(unsigned short*)func;
dest += 2;
}
func += 2;
bytecount += 2;
}
else if((opcode & 0xFC) == 0x80 ||
(opcode & 0xC7) == 0x05 ||
(opcode & 0xF8) == 0xB8 ||
(opcode & 0xFE) == 0xE8 || // CALL/Jcc
(opcode & 0xFE) == 0x68 ||
(opcode & 0xFC) == 0xA0 ||
(opcode & 0xEE) == 0xA8 ||
opcode == 0xC7 ||
(opcode == 0xF7 && (modRM & 0x30) == 0x00))
{
if (dest) {
//Fix CALL/JMP offset
if ((opcode & 0xFE) == 0xE8) {
if (operandSize == 4)
{
*(long*)dest = ((func + *(long*)func) - dest);
//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
check_thunks(dest+4, func+4);
}
else
*(short*)dest = ((func + *(short*)func) - dest);
} else {
if (operandSize == 4)
*(unsigned long*)dest = *(unsigned long*)func;
else
*(unsigned short*)dest = *(unsigned short*)func;
}
dest += operandSize;
}
func += operandSize;
bytecount += operandSize;
}
}
else
{
if(opcode == 0xBA || // BT
opcode == 0x0F || // 3DNow!
(opcode & 0xFC) == 0x70 || // PSLLW
(opcode & 0xF7) == 0xA4 || // SHLD
opcode == 0xC2 ||
opcode == 0xC4 ||
opcode == 0xC5 ||
opcode == 0xC6)
{
if (dest)
*dest++ = *func++;
else
func++;
}
else if((opcode & 0xF0) == 0x80) // Jcc -i
{
if (dest) {
if (operandSize == 4)
*(unsigned long*)dest = *(unsigned long*)func;
else
*(unsigned short*)dest = *(unsigned short*)func;
dest += operandSize;
}
func += operandSize;
bytecount += operandSize;
}
}
}
return bytecount;
}
//insert a specific JMP instruction at the given location
void inject_jmp(void* src, void* dest) {
*(unsigned char*)src = OP_JMP;
*(long*)((unsigned char*)src+1) = (long)((unsigned char*)dest - ((unsigned char*)src + OP_JMP_SIZE));
}
//fill a given block with NOPs
void fill_nop(void* src, unsigned int len) {
unsigned char* src2 = (unsigned char*)src;
while (len) {
*src2++ = OP_NOP;
--len;
}
}
void* eval_jump(void* src) {
unsigned char* addr = (unsigned char*)src;
if (!addr) return 0;
//import table jump
if (addr[0] == OP_PREFIX && addr[1] == OP_JMP_SEG) {
addr += 2;
addr = *(unsigned char**)addr;
//TODO: if addr points into the IAT
return *(void**)addr;
}
//8bit offset
else if (addr[0] == OP_JMP_BYTE) {
addr = &addr[OP_JMP_BYTE_SIZE] + *(char*)&addr[1];
//mangled 32bit jump?
if (addr[0] == OP_JMP) {
addr = addr + *(int*)&addr[1];
}
return addr;
}
/*
//32bit offset
else if (addr[0] == OP_JMP) {
addr = &addr[OP_JMP_SIZE] + *(int*)&addr[1];
}
*/
return addr;
}
/*
from ms detours package
static bool detour_is_imported(PBYTE pbCode, PBYTE pbAddress)
{
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery((PVOID)pbCode, &mbi, sizeof(mbi));
__try {
PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)mbi.AllocationBase;
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
return false;
}
PIMAGE_NT_HEADERS pNtHeader = (PIMAGE_NT_HEADERS)((PBYTE)pDosHeader +
pDosHeader->e_lfanew);
if (pNtHeader->Signature != IMAGE_NT_SIGNATURE) {
return false;
}
if (pbAddress >= ((PBYTE)pDosHeader +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress) &&
pbAddress < ((PBYTE)pDosHeader +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].Size)) {
return true;
}
return false;
}
__except(EXCEPTION_EXECUTE_HANDLER) {
return false;
}
}
*/

View File

@ -1,40 +0,0 @@
#ifndef __ASM_H__
#define __ASM_H__
#define OP_JMP 0xE9
#define OP_JMP_SIZE 5
#define OP_NOP 0x90
#define OP_NOP_SIZE 1
#define OP_PREFIX 0xFF
#define OP_JMP_SEG 0x25
#define OP_JMP_BYTE 0xEB
#define OP_JMP_BYTE_SIZE 2
#ifdef __cplusplus
extern "C" {
#endif
void check_thunks(unsigned char *dest, unsigned char *pc);
//if dest is NULL, returns minimum number of bytes needed to be copied
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
//http://www.devmaster.net/forums/showthread.php?t=2311
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len);
//insert a specific JMP instruction at the given location
void inject_jmp(void* src, void* dest);
//fill a given block with NOPs
void fill_nop(void* src, unsigned int len);
//evaluate a JMP at the target
void* eval_jump(void* src);
#ifdef __cplusplus
}
#endif
#endif //__ASM_H__

View File

@ -17,7 +17,7 @@
* this program. If not, see <http://www.gnu.org/licenses/>. * this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "extension.hpp" #include "extension.h"
#include "CDetour/detours.h" #include "CDetour/detours.h"
#include "steam/steamclientpublic.h" #include "steam/steamclientpublic.h"
@ -217,9 +217,9 @@ void EndAuthSession(CSteamID steamID)
return (void)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(steamID); return (void)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(steamID);
} }
DECL_DETOUR(CBaseServer__ConnectClient); CDetour* detourCBaseServer__ConnectClient = nullptr;
DECL_DETOUR(CBaseServer__RejectConnection) CDetour* detourCBaseServer__RejectConnection = nullptr;
DECL_DETOUR(CBaseServer__CheckChallengeType); CDetour* detourCBaseServer__CheckChallengeType = nullptr;
bool g_bEndAuthSessionOnRejectConnection = false; bool g_bEndAuthSessionOnRejectConnection = false;
CSteamID g_lastClientSteamID; CSteamID g_lastClientSteamID;
@ -227,6 +227,17 @@ CSteamID g_lastClientSteamID;
bool g_bSuppressCheckChallengeType = false; bool g_bSuppressCheckChallengeType = false;
char passwordBuffer[255]; char passwordBuffer[255];
#define DETOUR_DECL_MEMBER9(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name)
DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient*, netadr_t&, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie) DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient*, netadr_t&, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie)
{ {
if (nAuthProtocol != k_EAuthProtocolSteam) if (nAuthProtocol != k_EAuthProtocolSteam)
@ -385,9 +396,9 @@ bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
CREATE_DETOUR(CBaseServer__ConnectClient); detourCBaseServer__ConnectClient = DETOUR_CREATE_MEMBER(CBaseServer__ConnectClient, "CBaseServer__ConnectClient");
CREATE_DETOUR(CBaseServer__RejectConnection); detourCBaseServer__RejectConnection = DETOUR_CREATE_MEMBER(CBaseServer__RejectConnection, "CBaseServer__RejectConnection");
CREATE_DETOUR(CBaseServer__CheckChallengeType); detourCBaseServer__CheckChallengeType = DETOUR_CREATE_MEMBER(CBaseServer__CheckChallengeType, "CBaseServer__CheckChallengeType");
g_pConnectForward = g_pForwards->CreateForward("OnClientPreConnectEx", ET_LowEvent, 5, NULL, Param_String, Param_String, Param_String, Param_String, Param_String); g_pConnectForward = g_pForwards->CreateForward("OnClientPreConnectEx", ET_LowEvent, 5, NULL, Param_String, Param_String, Param_String, Param_String, Param_String);
@ -412,9 +423,21 @@ void Connect::SDK_OnUnload()
bool Connect::SDK_OnMetamodUnload(char *error, size_t maxlen) bool Connect::SDK_OnMetamodUnload(char *error, size_t maxlen)
{ {
DESTROY_DETOUR(CBaseServer__ConnectClient); if (detourCBaseServer__ConnectClient)
DESTROY_DETOUR(CBaseServer__RejectConnection); {
DESTROY_DETOUR(CBaseServer__CheckChallengeType); detourCBaseServer__ConnectClient->DisableDetour();
delete detourCBaseServer__ConnectClient;
}
if (detourCBaseServer__RejectConnection)
{
detourCBaseServer__RejectConnection->DisableDetour();
delete detourCBaseServer__RejectConnection;
}
if (detourCBaseServer__CheckChallengeType)
{
detourCBaseServer__CheckChallengeType->DisableDetour();
delete detourCBaseServer__CheckChallengeType;
}
return true; return true;
} }

View File

@ -26,7 +26,7 @@
* @brief Connect extension code header. * @brief Connect extension code header.
*/ */
#include "smsdk_ext.hpp" #include "smsdk_ext.h"
/** /**
* @brief Sample implementation of the SDK Extension. * @brief Sample implementation of the SDK Extension.

View File

@ -1,475 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdio.h>
#include <stdlib.h>
#include "smsdk_ext.hpp"
/**
* @file smsdk_ext.cpp
* @brief Contains wrappers for making Extensions easier to write.
*/
IExtension *myself = NULL; /**< Ourself */
IShareSys *g_pShareSys = NULL; /**< Share system */
IShareSys *sharesys = NULL; /**< Share system */
ISourceMod *g_pSM = NULL; /**< SourceMod helpers */
ISourceMod *smutils = NULL; /**< SourceMod helpers */
#if defined SMEXT_ENABLE_FORWARDSYS
IForwardManager *g_pForwards = NULL; /**< Forward system */
IForwardManager *forwards = NULL; /**< Forward system */
#endif
#if defined SMEXT_ENABLE_HANDLESYS
IHandleSys *g_pHandleSys = NULL; /**< Handle system */
IHandleSys *handlesys = NULL; /**< Handle system */
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
IPlayerManager *playerhelpers = NULL; /**< Player helpers */
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
IDBManager *dbi = NULL; /**< DB Manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
IGameConfigManager *gameconfs = NULL; /**< Game config manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
IMemoryUtils *memutils = NULL;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMEHELPERS
IGameHelpers *gamehelpers = NULL;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
ITimerSystem *timersys = NULL;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
IADTFactory *adtfactory = NULL;
#endif
#if defined SMEXT_ENABLE_THREADER
IThreader *threader = NULL;
#endif
#if defined SMEXT_ENABLE_LIBSYS
ILibrarySys *libsys = NULL;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
IMenuManager *menus = NULL;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
IAdminSystem *adminsys = NULL;
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
ITextParsers *textparsers = NULL;
#endif
#if defined SMEXT_ENABLE_USERMSGS
IUserMessages *usermsgs = NULL;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
ITranslator *translator = NULL;
#endif
#if defined SMEXT_ENABLE_NINVOKE
INativeInterface *ninvoke = NULL;
#endif
/** Exports the main interface */
PLATFORM_EXTERN_C IExtensionInterface *GetSMExtAPI()
{
return g_pExtensionIface;
}
SDKExtension::SDKExtension()
{
#if defined SMEXT_CONF_METAMOD
m_SourceMMLoaded = false;
m_WeAreUnloaded = false;
m_WeGotPauseChange = false;
#endif
}
bool SDKExtension::OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late)
{
g_pShareSys = sharesys = sys;
myself = me;
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
if (!m_SourceMMLoaded)
{
if (error)
{
snprintf(error, maxlength, "Metamod attach failed");
}
return false;
}
#endif
SM_GET_IFACE(SOURCEMOD, g_pSM);
smutils = g_pSM;
#if defined SMEXT_ENABLE_HANDLESYS
SM_GET_IFACE(HANDLESYSTEM, g_pHandleSys);
handlesys = g_pHandleSys;
#endif
#if defined SMEXT_ENABLE_FORWARDSYS
SM_GET_IFACE(FORWARDMANAGER, g_pForwards);
forwards = g_pForwards;
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
SM_GET_IFACE(PLAYERMANAGER, playerhelpers);
#endif
#if defined SMEXT_ENABLE_DBMANAGER
SM_GET_IFACE(DBI, dbi);
#endif
#if defined SMEXT_ENABLE_GAMECONF
SM_GET_IFACE(GAMECONFIG, gameconfs);
#endif
#if defined SMEXT_ENABLE_MEMUTILS
SM_GET_IFACE(MEMORYUTILS, memutils);
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
SM_GET_IFACE(GAMEHELPERS, gamehelpers);
#endif
#if defined SMEXT_ENABLE_TIMERSYS
SM_GET_IFACE(TIMERSYS, timersys);
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
SM_GET_IFACE(ADTFACTORY, adtfactory);
#endif
#if defined SMEXT_ENABLE_THREADER
SM_GET_IFACE(THREADER, threader);
#endif
#if defined SMEXT_ENABLE_LIBSYS
SM_GET_IFACE(LIBRARYSYS, libsys);
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SM_GET_IFACE(PLUGINSYSTEM, plsys);
#endif
#if defined SMEXT_ENABLE_MENUS
SM_GET_IFACE(MENUMANAGER, menus);
#endif
#if defined SMEXT_ENABLE_ADMINSYS
SM_GET_IFACE(ADMINSYS, adminsys);
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
SM_GET_IFACE(TEXTPARSERS, textparsers);
#endif
#if defined SMEXT_ENABLE_USERMSGS
SM_GET_IFACE(USERMSGS, usermsgs);
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
SM_GET_IFACE(TRANSLATOR, translator);
#endif
if (SDK_OnLoad(error, maxlength, late))
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
return true;
}
return false;
}
bool SDKExtension::IsMetamodExtension()
{
#if defined SMEXT_CONF_METAMOD
return true;
#else
return false;
#endif
}
void SDKExtension::OnExtensionPauseChange(bool state)
{
#if defined SMEXT_CONF_METAMOD
m_WeGotPauseChange = true;
#endif
SDK_OnPauseChange(state);
}
void SDKExtension::OnExtensionsAllLoaded()
{
SDK_OnAllLoaded();
}
void SDKExtension::OnExtensionUnload()
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
SDK_OnUnload();
}
const char *SDKExtension::GetExtensionAuthor()
{
return SMEXT_CONF_AUTHOR;
}
const char *SDKExtension::GetExtensionDateString()
{
return SMEXT_CONF_DATESTRING;
}
const char *SDKExtension::GetExtensionDescription()
{
return SMEXT_CONF_DESCRIPTION;
}
const char *SDKExtension::GetExtensionVerString()
{
return SMEXT_CONF_VERSION;
}
const char *SDKExtension::GetExtensionName()
{
return SMEXT_CONF_NAME;
}
const char *SDKExtension::GetExtensionTag()
{
return SMEXT_CONF_LOGTAG;
}
const char *SDKExtension::GetExtensionURL()
{
return SMEXT_CONF_URL;
}
bool SDKExtension::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
return true;
}
void SDKExtension::SDK_OnUnload()
{
}
void SDKExtension::SDK_OnPauseChange(bool paused)
{
}
void SDKExtension::SDK_OnAllLoaded()
{
}
#if defined SMEXT_CONF_METAMOD
PluginId g_PLID = 0; /**< Metamod plugin ID */
ISmmPlugin *g_PLAPI = NULL; /**< Metamod plugin API */
SourceHook::ISourceHook *g_SHPtr = NULL; /**< SourceHook pointer */
ISmmAPI *g_SMAPI = NULL; /**< SourceMM API pointer */
IVEngineServer *engine = NULL; /**< IVEngineServer pointer */
IServerGameDLL *gamedll = NULL; /**< IServerGameDLL pointer */
/** Exposes the extension to Metamod */
SMM_API void *PL_EXPOSURE(const char *name, int *code)
{
#if defined METAMOD_PLAPI_VERSION
if (name && !strcmp(name, METAMOD_PLAPI_NAME))
#else
if (name && !strcmp(name, PLAPI_NAME))
#endif
{
if (code)
{
*code = IFACE_OK;
}
return static_cast<void *>(g_pExtensionIface);
}
if (code)
{
*code = IFACE_FAILED;
}
return NULL;
}
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
#if !defined METAMOD_PLAPI_VERSION
GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#else
GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#endif
m_SourceMMLoaded = true;
return SDK_OnMetamodLoad(ismm, error, maxlen, late);
}
bool SDKExtension::Unload(char *error, size_t maxlen)
{
if (!m_WeAreUnloaded)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unloaded by SourceMod.");
}
return false;
}
return SDK_OnMetamodUnload(error, maxlen);
}
bool SDKExtension::Pause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be paused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(true, error, maxlen);
}
bool SDKExtension::Unpause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unpaused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(false, error, maxlen);
}
const char *SDKExtension::GetAuthor()
{
return GetExtensionAuthor();
}
const char *SDKExtension::GetDate()
{
return GetExtensionDateString();
}
const char *SDKExtension::GetDescription()
{
return GetExtensionDescription();
}
const char *SDKExtension::GetLicense()
{
return SMEXT_CONF_LICENSE;
}
const char *SDKExtension::GetLogTag()
{
return GetExtensionTag();
}
const char *SDKExtension::GetName()
{
return GetExtensionName();
}
const char *SDKExtension::GetURL()
{
return GetExtensionURL();
}
const char *SDKExtension::GetVersion()
{
return GetExtensionVerString();
}
bool SDKExtension::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late)
{
return true;
}
bool SDKExtension::SDK_OnMetamodUnload(char *error, size_t maxlength)
{
return true;
}
bool SDKExtension::SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength)
{
return true;
}
#endif
/* Overload a few things to prevent libstdc++ linking */
#if defined __linux__ || defined __APPLE__
extern "C" void __cxa_pure_virtual(void)
{
}
void *operator new(size_t size)
{
return malloc(size);
}
void *operator new[](size_t size)
{
return malloc(size);
}
void operator delete(void *ptr)
{
free(ptr);
}
void operator delete[](void * ptr)
{
free(ptr);
}
void operator delete(void *ptr, size_t size)
{
free(ptr);
}
void operator delete[](void * ptr, size_t size)
{
free(ptr);
}
#endif

View File

@ -1,339 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
/**
* @file smsdk_ext.hpp
* @brief Contains wrappers for making Extensions easier to write.
*/
#include "smsdk_config.hpp"
#include <IExtensionSys.h>
#include <IHandleSys.h>
#include <sp_vm_api.h>
#include <sm_platform.h>
#include <ISourceMod.h>
#if defined SMEXT_ENABLE_FORWARDSYS
#include <IForwardSys.h>
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
#include <IPlayerHelpers.h>
#endif //SMEXT_ENABLE_PlAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
#include <IDBDriver.h>
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
#include <IGameConfigs.h>
#endif
#if defined SMEXT_ENABLE_MEMUTILS
#include <IMemoryUtils.h>
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
#include <IGameHelpers.h>
#endif
#if defined SMEXT_ENABLE_TIMERSYS
#include <ITimerSystem.h>
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
#include <IADTFactory.h>
#endif
#if defined SMEXT_ENABLE_THREADER
#include <IThreader.h>
#endif
#if defined SMEXT_ENABLE_LIBSYS
#include <ILibrarySys.h>
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
#include <IPluginSys.h>
#endif
#if defined SMEXT_ENABLE_MENUS
#include <IMenuManager.h>
#endif
#if defined SMEXT_ENABLE_ADMINSYS
#include <IAdminSystem.h>
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
#include <ITextParsers.h>
#endif
#if defined SMEXT_ENABLE_USERMSGS
#include <IUserMessages.h>
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
#include <ITranslator.h>
#endif
#if defined SMEXT_ENABLE_NINVOKE
#include <INativeInvoker.h>
#endif
#if defined SMEXT_CONF_METAMOD
#include <ISmmPlugin.h>
#include <eiface.h>
#endif
using namespace SourceMod;
using namespace SourcePawn;
class SDKExtension :
#if defined SMEXT_CONF_METAMOD
public ISmmPlugin,
#endif
public IExtensionInterface
{
public:
/** Constructor */
SDKExtension();
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
virtual void SDK_OnPauseChange(bool paused);
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
public: //IExtensionInterface
virtual bool OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late);
virtual void OnExtensionUnload();
virtual void OnExtensionsAllLoaded();
/** Returns whether or not this is a Metamod-based extension */
virtual bool IsMetamodExtension();
/**
* @brief Called when the pause state changes.
*
* @param state True if being paused, false if being unpaused.
*/
virtual void OnExtensionPauseChange(bool state);
/** Returns name */
virtual const char *GetExtensionName();
/** Returns URL */
virtual const char *GetExtensionURL();
/** Returns log tag */
virtual const char *GetExtensionTag();
/** Returns author */
virtual const char *GetExtensionAuthor();
/** Returns version string */
virtual const char *GetExtensionVerString();
/** Returns description string */
virtual const char *GetExtensionDescription();
/** Returns date string */
virtual const char *GetExtensionDateString();
#if defined SMEXT_CONF_METAMOD
public: //ISmmPlugin
/** Called when the extension is attached to Metamod. */
virtual bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/** Returns the author to MM */
virtual const char *GetAuthor();
/** Returns the name to MM */
virtual const char *GetName();
/** Returns the description to MM */
virtual const char *GetDescription();
/** Returns the URL to MM */
virtual const char *GetURL();
/** Returns the license to MM */
virtual const char *GetLicense();
/** Returns the version string to MM */
virtual const char *GetVersion();
/** Returns the date string to MM */
virtual const char *GetDate();
/** Returns the logtag to MM */
virtual const char *GetLogTag();
/** Called on unload */
virtual bool Unload(char *error, size_t maxlength);
/** Called on pause */
virtual bool Pause(char *error, size_t maxlength);
/** Called on unpause */
virtual bool Unpause(char *error, size_t maxlength);
private:
bool m_SourceMMLoaded;
bool m_WeAreUnloaded;
bool m_WeGotPauseChange;
#endif
};
extern SDKExtension *g_pExtensionIface;
extern IExtension *myself;
extern IShareSys *g_pShareSys;
extern IShareSys *sharesys; /* Note: Newer name */
extern ISourceMod *g_pSM;
extern ISourceMod *smutils; /* Note: Newer name */
/* Optional interfaces are below */
#if defined SMEXT_ENABLE_FORWARDSYS
extern IForwardManager *g_pForwards;
extern IForwardManager *forwards; /* Note: Newer name */
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_HANDLESYS
extern IHandleSys *g_pHandleSys;
extern IHandleSys *handlesys; /* Note: Newer name */
#endif //SMEXT_ENABLE_HANDLESYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
extern IPlayerManager *playerhelpers;
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
extern IDBManager *dbi;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
extern IGameConfigManager *gameconfs;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
extern IMemoryUtils *memutils;
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
extern IGameHelpers *gamehelpers;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
extern ITimerSystem *timersys;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
extern IADTFactory *adtfactory;
#endif
#if defined SMEXT_ENABLE_THREADER
extern IThreader *threader;
#endif
#if defined SMEXT_ENABLE_LIBSYS
extern ILibrarySys *libsys;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
extern SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
extern IMenuManager *menus;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
extern IAdminSystem *adminsys;
#endif
#if defined SMEXT_ENABLE_USERMSGS
extern IUserMessages *usermsgs;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
extern ITranslator *translator;
#endif
#if defined SMEXT_ENABLE_NINVOKE
extern INativeInterface *ninvoke;
#endif
#if defined SMEXT_CONF_METAMOD
PLUGIN_GLOBALVARS();
extern IVEngineServer *engine;
extern IServerGameDLL *gamedll;
#endif
/** Creates a SourceMod interface macro pair */
#define SM_MKIFACE(name) SMINTERFACE_##name##_NAME, SMINTERFACE_##name##_VERSION
/** Automates retrieving SourceMod interfaces */
#define SM_GET_IFACE(prefix, addr) \
if (!g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
/** Automates retrieving SourceMod interfaces when needed outside of SDK_OnLoad() */
#define SM_GET_LATE_IFACE(prefix, addr) \
g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)
/** Validates a SourceMod interface pointer */
#define SM_CHECK_IFACE(prefix, addr) \
if (!addr) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
#endif // _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_