remove useless debug print
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58bb670958
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@ -131,7 +131,7 @@ DETOUR_DECL_STATIC6(Detour_SendTo, int, int, s, char *, buf, int, len, int, flag
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if (memcmp(buf, A2S_PLAYER_REPLY, 5) == 0)
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if (memcmp(buf, A2S_PLAYER_REPLY, 5) == 0)
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{
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{
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g_pSM->LogMessage(myself, "A2S_PLAYER_REPLY: %s", buf);
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//g_pSM->LogMessage(myself, "A2S_PLAYER_REPLY: %s", buf);
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g_PlayerReplyPacket.Reset(); //build up the packet as a bitbuffer so we can use the nice helper functions to do the work for us
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g_PlayerReplyPacket.Reset(); //build up the packet as a bitbuffer so we can use the nice helper functions to do the work for us
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