remove useless debug print

This commit is contained in:
george 2019-05-21 02:33:46 +01:00
parent 58bb670958
commit f91e41db5d

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@ -131,7 +131,7 @@ DETOUR_DECL_STATIC6(Detour_SendTo, int, int, s, char *, buf, int, len, int, flag
if (memcmp(buf, A2S_PLAYER_REPLY, 5) == 0) if (memcmp(buf, A2S_PLAYER_REPLY, 5) == 0)
{ {
g_pSM->LogMessage(myself, "A2S_PLAYER_REPLY: %s", buf); //g_pSM->LogMessage(myself, "A2S_PLAYER_REPLY: %s", buf);
g_PlayerReplyPacket.Reset(); //build up the packet as a bitbuffer so we can use the nice helper functions to do the work for us g_PlayerReplyPacket.Reset(); //build up the packet as a bitbuffer so we can use the nice helper functions to do the work for us