Commit Graph

437 Commits

Author SHA1 Message Date
jenz
1f9e9a57ec shortened fingerprint down to single one 2023-02-11 12:46:30 +01:00
jenz
62b067f191 reduced fingerprint cause would not detect all 2023-02-11 01:34:10 +01:00
jenz
43d7728d6e just badly recreating threadpool in case thread is stuck 2023-02-10 23:53:30 +01:00
jenz
e31e3089ee tried fixing error messages that were reported 2023-02-10 16:55:47 +01:00
jenz
44f5702c95 updated command for launching steam to minimize cpu usage 2023-02-10 12:59:08 +01:00
jenz
77b75fbf28 removed bool update in sourcemod and added threads to flask 2023-02-08 00:01:15 +01:00
jenz
90d130d7d0 added systemctl setup 2023-02-07 22:24:58 +01:00
jenz
83dc737067 updated db create script and updated mysql queries 2023-02-07 20:45:15 +01:00
jenz
156607f443 fixed sourceban sql query 2023-02-03 12:57:30 +01:00
jenz
510edee8a1 added discord integration and updated create table script 2023-02-03 11:38:47 +01:00
jenz
9ad261978b added sql check on connection if the player has an active ban 2023-02-03 01:44:45 +01:00
jenz
fa913f5b63 updated fingerprint generation 2023-02-02 21:28:49 +01:00
jenz
528cafa791 initial commit of ban detection project, still missing features and have to do more in regards to js 2023-02-02 00:19:27 +01:00
jenz
089086e363 fixed spelling mistake 2023-01-30 14:20:55 +01:00
jenz
5694f12143 hopefully stops knifing as zm just 2023-01-30 13:12:48 +01:00
jenz
29d3aa5c26 trying to fix teleport issue when running into tp 2023-01-30 12:48:11 +01:00
jenz
e80286157d fixed water/ladder tp issue probably 2023-01-25 16:19:21 +01:00
jenz
20f540256f update so not knifing when zm. 2023-01-19 17:46:02 +01:00
jenz
e57a47eb34 mitigated restarting by having timer launch another service that just restarts the actual service 2023-01-11 13:00:47 +01:00
jenz
69082231af added service and timer for launching ze 2023-01-10 14:59:53 +01:00
jenz
569e64bcf4 added check to prevent from teleporting player if they would get stuck 2023-01-09 22:33:51 +01:00
jenz
fc0f157b9d added feature so respawning at human with largest distance to any zm 2023-01-04 22:22:44 +01:00
jenz
bcd918a83f replaced reading string with just checking boolean 2023-01-04 16:36:05 +01:00
jenz
0ba82cf400 mini update 2023-01-02 21:10:20 +01:00
jenz
8b8f6601ff initial commit 2023-01-01 23:39:45 +01:00
jenz
88741dae43 fixed ladder issue 2023-01-01 22:06:38 +01:00
jenz
54c9ff0ac6 updated hull tracing to catch a missed case where bot must jump but fails to notice. also updated the jumping again so it hopefully does not fuck up on roundstarts or teleports etc etc 2023-01-01 21:37:44 +01:00
jenz
98b13e96a1 updated finally again how jumping works. now just using onplayerruncmd buttons for an actual jump before falling off an edge. its currently not perfect but maybe ppl dont notice too much 2022-12-23 11:50:54 +01:00
jenz
5b0d551484 updated datagram sockets, had managed to fuck up the port 2022-11-19 21:57:25 +01:00
jenz
03097a9626 update to using futures again for quicker processing 2022-10-23 17:40:47 +02:00
jenz
24eca91cd8 initial commit for uploading just maps over a VM to OVH 2022-10-20 00:37:58 +02:00
jenz
e59a750411 should not be needed, is weird check 2022-09-17 19:18:13 +02:00
jenz
4b87a266b4 changed roundstart to reset differently 2022-08-17 21:07:31 +02:00
jenz
e3ded32f16 bug fixes, hopefully the last one needed 2022-08-15 01:47:05 +02:00
jenz
1ec3b26569 added bandaid fix for when select queries select 0 instead of S1 2022-08-12 01:03:20 +02:00
jenz
54502e38ad minor update fixing error hopefully 2022-08-11 23:08:04 +02:00
jenz
ebd1d4c303 added alter table statements for adding and removing indexes when maps are loaded. THis way i avoid mysql's limit of 64 indexes per table. the toptimes and own times can now be displayed very quickly ingame. ONly exception is if dev/ze2/ze play the same map because mapStart and MapEnd add and remove the indexes. So if dev/ze/ or ze2/ze play the same map then the first server leaving the map will delete the index again 2022-08-11 16:05:18 +02:00
jenz
a041d52e36 minor updates and fixes 2022-08-10 20:44:01 +02:00
jenz
acbee23168 remade sql statement for altering table to just run every 10 seconds 2022-08-10 13:17:09 +02:00
jenz
18cb546a8a removing file not there and updating racetimer plugin to fix edge bug 2022-08-10 00:55:03 +02:00
jenz
4b6cdc5f9c updated to handle new formatting 2022-08-09 23:22:11 +02:00
jenz
788e98a29d updated so mako has its racezone back on racemode 2022-08-09 15:54:34 +02:00
jenz
c8ebb1554c many updates 2022-08-09 01:39:41 +02:00
jenz
df8b451a7b added check to prevent teleport abuse 2022-08-02 14:27:20 +02:00
jenz
ea757c3c32 minor changes for later refactoring 2022-07-27 00:05:08 +02:00
jenz
efaba98b0e updated prioritizing yet again so bot should avoid CT too close to zombies and hopefully fixed teleport path following 2022-07-24 16:03:27 +02:00
jenz
007ecbec7e updated how to prioritize targets, updated teleport targeting, updated water level movement and ladder movement, updated connection, updated hulltracing for walls, still missing more edge detection, added states to define possible bot behaviour 2022-07-23 21:14:39 +02:00
jenz
614de777f3 updated autism bot plugin and python script to make movement hopefully less annoying to players 2022-07-14 21:23:19 +02:00
jenz
04df522156 added hour check to avoid hours with no restrictions 2022-07-07 18:20:59 +02:00
jenz
5b8159f79e added delay for running commands in rcon channel, updated scraping to be even more generic. 2022-06-25 13:40:30 +02:00