jenz
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1f9e9a57ec
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shortened fingerprint down to single one
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2023-02-11 12:46:30 +01:00 |
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jenz
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62b067f191
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reduced fingerprint cause would not detect all
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2023-02-11 01:34:10 +01:00 |
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jenz
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43d7728d6e
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just badly recreating threadpool in case thread is stuck
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2023-02-10 23:53:30 +01:00 |
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jenz
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e31e3089ee
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tried fixing error messages that were reported
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2023-02-10 16:55:47 +01:00 |
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jenz
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44f5702c95
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updated command for launching steam to minimize cpu usage
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2023-02-10 12:59:08 +01:00 |
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jenz
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77b75fbf28
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removed bool update in sourcemod and added threads to flask
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2023-02-08 00:01:15 +01:00 |
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jenz
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90d130d7d0
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added systemctl setup
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2023-02-07 22:24:58 +01:00 |
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jenz
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83dc737067
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updated db create script and updated mysql queries
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2023-02-07 20:45:15 +01:00 |
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jenz
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156607f443
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fixed sourceban sql query
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2023-02-03 12:57:30 +01:00 |
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jenz
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510edee8a1
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added discord integration and updated create table script
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2023-02-03 11:38:47 +01:00 |
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jenz
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9ad261978b
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added sql check on connection if the player has an active ban
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2023-02-03 01:44:45 +01:00 |
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jenz
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fa913f5b63
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updated fingerprint generation
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2023-02-02 21:28:49 +01:00 |
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jenz
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528cafa791
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initial commit of ban detection project, still missing features and have to do more in regards to js
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2023-02-02 00:19:27 +01:00 |
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jenz
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089086e363
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fixed spelling mistake
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2023-01-30 14:20:55 +01:00 |
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jenz
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5694f12143
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hopefully stops knifing as zm just
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2023-01-30 13:12:48 +01:00 |
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jenz
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29d3aa5c26
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trying to fix teleport issue when running into tp
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2023-01-30 12:48:11 +01:00 |
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jenz
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e80286157d
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fixed water/ladder tp issue probably
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2023-01-25 16:19:21 +01:00 |
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jenz
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20f540256f
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update so not knifing when zm.
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2023-01-19 17:46:02 +01:00 |
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jenz
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e57a47eb34
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mitigated restarting by having timer launch another service that just restarts the actual service
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2023-01-11 13:00:47 +01:00 |
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jenz
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69082231af
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added service and timer for launching ze
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2023-01-10 14:59:53 +01:00 |
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jenz
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569e64bcf4
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added check to prevent from teleporting player if they would get stuck
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2023-01-09 22:33:51 +01:00 |
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jenz
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fc0f157b9d
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added feature so respawning at human with largest distance to any zm
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2023-01-04 22:22:44 +01:00 |
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jenz
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bcd918a83f
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replaced reading string with just checking boolean
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2023-01-04 16:36:05 +01:00 |
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jenz
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0ba82cf400
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mini update
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2023-01-02 21:10:20 +01:00 |
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jenz
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8b8f6601ff
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initial commit
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2023-01-01 23:39:45 +01:00 |
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jenz
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88741dae43
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fixed ladder issue
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2023-01-01 22:06:38 +01:00 |
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jenz
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54c9ff0ac6
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updated hull tracing to catch a missed case where bot must jump but fails to notice. also updated the jumping again so it hopefully does not fuck up on roundstarts or teleports etc etc
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2023-01-01 21:37:44 +01:00 |
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jenz
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98b13e96a1
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updated finally again how jumping works. now just using onplayerruncmd buttons for an actual jump before falling off an edge. its currently not perfect but maybe ppl dont notice too much
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2022-12-23 11:50:54 +01:00 |
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jenz
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5b0d551484
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updated datagram sockets, had managed to fuck up the port
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2022-11-19 21:57:25 +01:00 |
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jenz
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03097a9626
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update to using futures again for quicker processing
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2022-10-23 17:40:47 +02:00 |
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jenz
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24eca91cd8
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initial commit for uploading just maps over a VM to OVH
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2022-10-20 00:37:58 +02:00 |
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jenz
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e59a750411
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should not be needed, is weird check
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2022-09-17 19:18:13 +02:00 |
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jenz
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4b87a266b4
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changed roundstart to reset differently
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2022-08-17 21:07:31 +02:00 |
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jenz
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e3ded32f16
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bug fixes, hopefully the last one needed
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2022-08-15 01:47:05 +02:00 |
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jenz
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1ec3b26569
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added bandaid fix for when select queries select 0 instead of S1
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2022-08-12 01:03:20 +02:00 |
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jenz
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54502e38ad
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minor update fixing error hopefully
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2022-08-11 23:08:04 +02:00 |
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jenz
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ebd1d4c303
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added alter table statements for adding and removing indexes when maps are loaded. THis way i avoid mysql's limit of 64 indexes per table. the toptimes and own times can now be displayed very quickly ingame. ONly exception is if dev/ze2/ze play the same map because mapStart and MapEnd add and remove the indexes. So if dev/ze/ or ze2/ze play the same map then the first server leaving the map will delete the index again
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2022-08-11 16:05:18 +02:00 |
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jenz
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a041d52e36
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minor updates and fixes
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2022-08-10 20:44:01 +02:00 |
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jenz
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acbee23168
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remade sql statement for altering table to just run every 10 seconds
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2022-08-10 13:17:09 +02:00 |
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jenz
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18cb546a8a
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removing file not there and updating racetimer plugin to fix edge bug
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2022-08-10 00:55:03 +02:00 |
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jenz
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4b6cdc5f9c
|
updated to handle new formatting
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2022-08-09 23:22:11 +02:00 |
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jenz
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788e98a29d
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updated so mako has its racezone back on racemode
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2022-08-09 15:54:34 +02:00 |
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jenz
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c8ebb1554c
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many updates
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2022-08-09 01:39:41 +02:00 |
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jenz
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df8b451a7b
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added check to prevent teleport abuse
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2022-08-02 14:27:20 +02:00 |
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jenz
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ea757c3c32
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minor changes for later refactoring
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2022-07-27 00:05:08 +02:00 |
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jenz
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efaba98b0e
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updated prioritizing yet again so bot should avoid CT too close to zombies and hopefully fixed teleport path following
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2022-07-24 16:03:27 +02:00 |
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jenz
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007ecbec7e
|
updated how to prioritize targets, updated teleport targeting, updated water level movement and ladder movement, updated connection, updated hulltracing for walls, still missing more edge detection, added states to define possible bot behaviour
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2022-07-23 21:14:39 +02:00 |
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jenz
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614de777f3
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updated autism bot plugin and python script to make movement hopefully less annoying to players
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2022-07-14 21:23:19 +02:00 |
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jenz
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04df522156
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added hour check to avoid hours with no restrictions
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2022-07-07 18:20:59 +02:00 |
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jenz
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5b8159f79e
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added delay for running commands in rcon channel, updated scraping to be even more generic.
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2022-06-25 13:40:30 +02:00 |
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