handling cpu limiting differently, maybe fine

This commit is contained in:
jenz
2025-06-05 23:46:59 +02:00
parent d988a4ffcb
commit aa9785da5a
2 changed files with 10 additions and 15 deletions
+2 -3
View File
@@ -35,11 +35,9 @@
/home/gameservers/.steam/debian-installation/steamapps/common/Counter-Strike Source/cstrike/cfg/autoexec.cfg: <br/>
alias loop "exec looptest.cfg; wait 5; loop;"; wait 5; loop; <br/>
(textmode is no video output) <br/>
exporting correct SDL_VIDEO_X11_VISUALID value is important before steam login for starting games correctly <br/>
<br/> With the virtual desktop related to the VNC/x2go/nomachine client you can log into steam using the normal GUI -> <br/>
once logged in steam can run actively for months without requiring restarts
## bashrc for users
in the users thats running a session edit the .bashrc file and add the follwing (remember SDL_VIDEO_X11_VISUALID deppends on glxinfo from xterm terminal):
@@ -52,7 +50,7 @@
fi
ovh: 0x205, 0x209
0x205, 0x209
#if running steam native libraries instead of runtime libraries one might require following apt install for making libpipewire work
@@ -90,3 +88,4 @@ limiting cpu can throttle the download speed as well. if bots cant connect and a
#pip3 extra
pip3 install watchdog