Use Client AuthString for CSteamID if available.

This commit is contained in:
KyleSanderson
2014-01-29 02:31:11 -07:00
parent 2d85e824b0
commit 9b9e3d98f2
4 changed files with 36 additions and 5 deletions
+21 -1
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@@ -30,6 +30,7 @@
*/
#include "extension.h"
#include <stdlib.h>
/**
* @file extension.cpp
@@ -65,11 +66,30 @@ void SteamWorks::SDK_OnUnload()
delete this->pSWGameData;
}
CSteamID SteamWorks::CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
EUniverse universe = k_EUniversePublic;
EAccountType type = k_EAccountTypeIndividual;
const char *pAuth = pPlayer->GetAuthString(false); /* We're not using this for Auth. */
if (pAuth == NULL || pAuth[0] == '\0' || strlen(pAuth) < 11 || pAuth[6] == 'I')
{
return this->CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params, universeplace, typeplace);
}
universe = static_cast<EUniverse>(atoi(&pAuth[6]));
if (universe == k_EUniverseInvalid)
{
universe = k_EUniversePublic; /* Legacy Engine shim. */
}
return CSteamID(pPlayer->GetSteamAccountID(false), universe, type);
}
CSteamID SteamWorks::CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
EUniverse universe = k_EUniversePublic;
EAccountType type = k_EAccountTypeIndividual;
if (params[0] >= universeplace)
{
universe = static_cast<EUniverse>(params[universeplace]);
+1
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@@ -128,6 +128,7 @@ public:
//public: /* IClientListener */
//virtual void OnClientDisconnecting(int client);
public:
CSteamID CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace, unsigned char typeplace);
CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace, unsigned char typeplace);
public:
+6 -1
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@@ -29,6 +29,11 @@ static ISteamGameServer *GetGSPointer(void)
return g_SteamWorks.pSWGameServer->GetGameServer();
}
static CSteamID CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
return g_SteamWorks.CreateCommonCSteamID(pPlayer, params, universeplace, typeplace);
}
static CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
return g_SteamWorks.CreateCommonCSteamID(authid, params, universeplace, typeplace);
@@ -171,7 +176,7 @@ static cell_t sm_UserHasLicenseForApp(IPluginContext *pContext, const cell_t *pa
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params);
CSteamID checkid = CreateCommonCSteamID(pPlayer, params);
return pServer->UserHasLicenseForApp(checkid, params[2]);
}
+8 -3
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@@ -29,6 +29,11 @@ static ISteamGameServerStats *GetServerStatsPointer(void)
return g_SteamWorks.pSWGameServer->GetServerStats();
}
static CSteamID CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
return g_SteamWorks.CreateCommonCSteamID(pPlayer, params, universeplace, typeplace);
}
static CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
{
return g_SteamWorks.CreateCommonCSteamID(authid, params, universeplace, typeplace);
@@ -63,7 +68,7 @@ static cell_t sm_RequestUserStats(IPluginContext *pContext, const cell_t *params
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params);
CSteamID checkid = CreateCommonCSteamID(pPlayer, params);
return pStats->RequestUserStats(checkid) != k_uAPICallInvalid ? 1 : 0;
}
@@ -88,7 +93,7 @@ static cell_t sm_GetStatCell(IPluginContext *pContext, const cell_t *params)
cell_t *pValue;
pContext->LocalToPhysAddr(params[3], &pValue);
CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params, 4, 5);
CSteamID checkid = CreateCommonCSteamID(pPlayer, params, 4, 5);
return pStats->GetUserStat(checkid, pName, pValue) ? 1 : 0;
}
@@ -131,7 +136,7 @@ static cell_t sm_GetStatFloat(IPluginContext *pContext, const cell_t *params)
cell_t *pValue;
pContext->LocalToPhysAddr(params[3], &pValue);
CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params, 4, 5);
CSteamID checkid = CreateCommonCSteamID(pPlayer, params, 4, 5);
float fValue;
bool bResult = pStats->GetUserStat(checkid, pName, &fValue);