Commit Graph
100 Commits
Author SHA1 Message Date
jenz 4b89862452 probably a bit cheaper calculationwise 2026-06-08 23:07:13 +02:00
jenz 8be8ced61a tried changing mask slightly 2026-06-08 12:49:11 +02:00
jenz 88b153ea3c modified the render distance plugin from madness, could not get gamedata or translations to work so just threw those out 2026-06-08 12:30:58 +02:00
jenz e0672ab09b removed the map end version and avg version. now its just called unloze. it still has average and new features from mapend, but i removed the actual mapend functionality due to players always saying they were stucked by the scoreboard pannel 2026-06-07 12:15:39 +02:00
jenz 56c97b7d29 should not had checked alive, instead increased number 2026-06-05 17:51:02 +02:00
jenz bf4c76a17c redoing adjustments 2026-06-05 15:21:57 +02:00
jenz 06e5c325ac just a timer running each second deciding if nowinpannel is enabled or not 2026-06-02 16:52:14 +02:00
jenz 4914461539 hopefully that stops the scoreboard from blocking people from participating in the vote 2026-06-02 14:46:30 +02:00
jenz e3a85e1b65 just spamming the stub to make sure it gets through 2026-06-02 00:07:59 +02:00
jenz 5cce927ced updating README to point towards correct branch 2026-05-31 01:15:18 +02:00
jenz b8ac8cc571 comitting the sourcemod plugin part for voice extension update 2026-05-30 16:58:35 +02:00
jenz 723525f8c5 removed comment 2026-05-30 15:26:54 +02:00
jenz 890e2e1418 added a stringmap to store steam ID's so during plugins lifetime it only shows the menu once when connecting 2026-05-17 13:36:06 +02:00
jenz 61568dc032 preventing first map after server crash/restart to go on cooldown 2026-05-16 14:38:57 +02:00
jenz 8b6f2e0d96 adding top activity display ingame 2026-05-16 13:06:47 +02:00
jenz 9ff0faf337 added that admins can toggle easy help on and off 2026-05-07 10:44:55 +02:00
jenz b6a1c15b7e redoing timing a little 2026-05-06 00:16:12 +02:00
jenz 0866d58b59 using the nide config approach but actually works i guess 2026-05-05 11:38:07 +02:00
jenz 6acdc80767 uploading nides edition of fakeclients with sm_debugfakes added 2026-05-03 13:18:12 +02:00
jenz 80d0b85367 probably prevents current map from randomly showing up in the mapvote itself 2026-04-30 14:18:23 +02:00
jenz 1df4cdf8dc furhter adjustments based on time 2026-04-30 14:17:41 +02:00
jenz c819974dd6 just further adjustments to autism 2026-04-24 23:01:31 +02:00
jenz d48a5b14c1 changed dbprio to high from low to stop people from nominating the maps before the query finishes 2026-04-21 21:59:58 +02:00
jenz 45258da9e1 just adding a boolean check on mapend to skip updating playercount first time the timer triggers 2026-04-21 21:35:14 +02:00
jenz 8e46053c0b instead of checking player count on each round start its checked globally every 2 minutes so that the first round on new maps dont give the extra help just because of players joining late 2026-04-21 20:00:36 +02:00
jenz 2b67f52368 not checking autismbots and fakes any longer 2026-04-21 13:46:02 +02:00
jenz f5804eed72 more time 2026-04-21 13:45:04 +02:00
jenz c57aa5bcc2 updated so that low pop helper has its own configuration now in the .cfg to decide with how many people on each map to help with easy settings 2026-04-19 19:34:58 +02:00
jenz 4a1ac398d0 forgot updating port 2026-04-19 15:32:15 +02:00
jenz f590dcc7d1 added new cooldown system that tracks minutes played into database rows and sets maps on cooldown until they fallen down enough of the listing 2026-04-19 15:26:58 +02:00
jenz 01816792ae removing a bunch of unneeded things and assuring the nomlist wont confuse leader and regular nominations any more when displaying them 2026-04-17 20:29:12 +02:00
jenz f37711fbdf majorly redid fakeclients behaviour to be balanced, updated knockback modifier to only consider mapcooldowns of over 60 hours and to check the timeleft on maps to prevent triggering the condition hopefully too early 2026-04-17 20:15:42 +02:00
jenz 7d5e56540a redoing with new native to not screw up the nominations related native 2026-04-14 22:46:24 +02:00
jenz 8e33a8bd87 just moving stuff in fakeclients over to functions. in the low pop helper plugin using a new native from mapchooser. skipping boost if first round and also including spectators now 2026-04-14 22:45:35 +02:00
jenz 208d084024 added low player count feature that gives extra hp and infinite ammo on difficult maps with low population 2026-04-14 15:17:19 +02:00
jenz b4c4b11c3d the minutes displayed would go negative which was unintended 2026-04-14 15:16:49 +02:00
jenz 778fdd2f7a probably final redux of it 2026-04-14 15:16:14 +02:00
jenz d396e006b9 added natives in mapchooser for knockback low pop plugin which now on low pop gives infintie ammo and high HP for doing difficult maps 2026-04-13 14:23:11 +02:00
jenz d12aff14ac missed ingamecheck 2026-04-07 12:18:52 +02:00
jenz 7e3ad44699 probably last edits for now 2026-04-07 11:32:34 +02:00
jenz 13f4727826 further clean up of unneeded stuff 2026-04-06 23:28:09 +02:00
jenz 06734d1b6e adjustments 2026-04-06 15:07:24 +02:00
jenz ff012d2df5 this should now catch the player count correctly to set the cooldown and shared cooldowns 2026-04-02 20:47:46 +02:00
jenz ef537b8826 renamed variable for skipping all restrictions on low pop and now also made it skip cooldowns as well as adding a new variable that decides how many players are required before applying cooldowns at all. also changed player counting not consider fakes, autism bots, afks and spec anymore to make it a lot simpler to understand. 2026-03-31 21:26:26 +02:00
jenz 6790e463fc updated fakeclients slightly and changed mapchooser for loops to not miss the last client 2026-03-27 17:34:04 +01:00
jenz 6a5cbf74f1 had it wrong before, was meant to be total_votes and not num_votes 2026-03-26 20:54:04 +01:00
jenz a5a856073e thanks madness 2026-03-23 15:40:25 +01:00
jenz 3122ed0210 thanks madness, i guess you were right about that 2026-03-23 15:37:14 +01:00
jenz 9d3a9e6b89 renamed cvar to make more sense, set shared cooldowns on map start and map ends, removed global bool g_SaveCDOnMapEnd, added shared cooldowns as group in mapchooser_extended.cfg, giving leader nominations same priority as admin nominations, removed a lot of translation phrases to instead english only. removing mapstatus enabled, disabled, and the others. removed the whole fucking trie, prevent people from nominating maps nominated by leader or admin. re added the boost messages by removing translation files. added support in nominate and nomlist to indicate admin and leader nomination. 2026-03-21 23:41:09 +01:00
jenz 4c69c978b2 allowing fps_max 0 is probably ok 2026-03-21 12:22:38 +01:00
jenz 940b53fffc show in the menu that a map was nominated by a leader 2026-03-15 15:13:30 +01:00
jenz 5855e49f78 backup map is now based on casualpool 2026-03-14 17:39:25 +01:00
jenz 1bbed31610 some rare times props disappear on prop heavy maps, maybe this helps 2026-03-08 17:38:22 +01:00
jenz 6867ef2482 why did we not auto kick for this before?.... oh well lost knowledge 2026-03-08 15:05:44 +01:00
jenz d78c39cf3c instead of hard coding to ze_random_v9 it now takes the startup map when server is restarted 2026-03-05 14:49:42 +01:00
jenz c0cddad8cb minplayer and maxplayer requirement now consider afk's as well 2026-03-04 15:38:14 +01:00
jenz c0fb1dd61a only tested on dev so far but should be stable probably. rtv is now not disabled even if there is not enough time left over and the last round ends. instead the final round gets delayed until the rtv map vote is over 2026-02-26 21:20:00 +01:00
jenz 01fad8b648 mg support 2026-02-23 12:45:49 +01:00
jenz 4efd426893 sending map info to mapnotifications 2026-02-22 23:35:39 +01:00
jenz 005552248b did not know until now that sm_chat existed lol 2026-02-16 22:02:41 +01:00
jenz 3dc480d564 support for admin chat from stoat 2026-02-16 21:14:50 +01:00
jenz 2e99fec5de added calladmin support 2026-02-16 19:47:15 +01:00
jenz b81b8d0773 stoat support for calladmin 2026-02-16 19:43:39 +01:00
jenz b789c71d23 listening to teamchat too 2026-02-06 22:18:19 +01:00
jenz cb7dd7462b this has no reason to be static 2026-02-05 20:57:26 +01:00
jenz 363233b044 this time comitting without api, and tokens by accident 2026-02-05 17:31:35 +01:00
jenz cd4937521b another stoat support 2026-02-04 12:14:59 +01:00
jenz f3995b4b6d replaced the translation file with actual print message so it wont switch to random languages anymore 2026-01-29 12:24:02 +01:00
jenz e49f0a3f3a experimental update to prevent mapend being stuck with nothing happening when nobody voted anything 2026-01-27 21:56:42 +01:00
jenz 29971e96fc corrected wrong logic for ban durations 2026-01-27 21:00:09 +01:00
jenz 41b775f611 adding minute support from unloze playtime into discord message, entwatch, knifeban and spraymanager 2026-01-27 18:55:28 +01:00
jenz 7d940c6509 lazy fix for invisible zm 2026-01-26 23:26:21 +01:00
jenz c1da687fa8 well less mistakes happen now 2026-01-26 18:00:44 +01:00
jenz 31d550bbcf further logmessages that are helpful atm 2026-01-26 08:26:51 +01:00
jenz 2ad829bd54 corrected incorrect time reporting and now fakeclients cant be knifed forward either i guess 2026-01-18 12:33:57 +01:00
jenz 414ade0856 hide using the transmitmanager plugin with leader and entwatch support integrated 2026-01-15 18:39:49 +01:00
jenz d45bcf955a updated entwatch message and ban report message 2026-01-14 00:06:04 +01:00
jenz 484430cd50 excludemap and excludemaptime are now always respected 2026-01-10 14:44:38 +01:00
jenz 4d3d774cc0 remade so its based on ingame play time instead of real time 2026-01-08 20:28:41 +01:00
jenz 1cc618ed04 added differentation between restricted clients and clients with not enough time in ebanlist command 2026-01-08 16:03:34 +01:00
jenz 3da429b91f adding entwatch restriction module based on players ingame time 2026-01-08 12:55:11 +01:00
jenz b57f8fdd68 updated knockback low pop modifier 2026-01-08 12:53:51 +01:00
jenz 9606606baf nominate_removemap should now remove every instance of the same nominated map 2026-01-06 22:17:12 +01:00
jenz 9527c5bc9b just a small thing to increase knockback for low population hours 2025-12-14 22:50:13 +01:00
jenz 126c976a65 fixed the torchlight not being targeted i guess 2025-12-14 12:35:52 +01:00
jenz 4b27950b98 excluding specs too 2025-12-12 21:04:36 +01:00
jenz 9e79d95041 minor correction 2025-12-11 01:17:22 +01:00
jenz 8ff4eee7e0 minor updates after talking in admin chat 2025-12-11 01:13:07 +01:00
jenz c72a911bcb forgot to delete snapshot after use 2025-11-18 11:57:06 +01:00
jenz 60d4ba7828 checking autismbots 2025-11-16 14:54:47 +01:00
jenz 72bd0c3ce5 just some minor adjustments to placing fakes on teams 2025-11-13 20:16:13 +01:00
jenz fca3e99528 removed message forwarding. people demanded that self mute also should serve as a self gag 2025-10-20 20:58:50 +02:00
jenz f3575929f7 i got asked to revert it again so sure why not 2025-07-09 20:09:07 +02:00
jenz 895c9639d6 added extra rtv requirements. we add more rtv's on lower player count than on higher player count. so its harder to rtv with an empty server and less difficult on a full. was requested by some admins 2025-07-09 19:36:46 +02:00
jenz 6a0b75ed61 not including nosteamers again. very simply 2025-06-30 17:16:49 +02:00
jenz 3ec612167d added play time requirement for being allowed to spray 2025-06-09 20:31:34 +02:00
jenz cf58c745d2 fixing minor mistake 2025-06-09 17:51:38 +02:00
jenz 09aa1218ac added extra check to stop the warning timer in case of a map having mce_extend 0 from the get go 2025-05-08 14:18:16 +02:00
jenz 9ac738d442 update translation file 2025-02-23 21:15:01 +01:00
jenz 63c75d5cdb removed param that was not used 2025-02-23 15:50:02 +01:00