adding mesa shadder cache as mounted volume

This commit is contained in:
2026-06-14 12:55:40 +01:00
parent 5975979415
commit d8d2518924
3 changed files with 7 additions and 1 deletions
+3 -1
View File
@@ -18,7 +18,7 @@ touch /home/gameservers/webclient_css_ze/dxvk-cache
./start-signaling.sh
## second run
docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CONTAINER_NAME=css-test -e CF_APP_ID= -e CF_APP_TOKEN= -e CAP_FPS=60 -e CAP_W=800 -e CAP_H=600 --cpus="8.0" -v /home/gameservers/css_ze/cstrike/maps:/home/ubuntu/Counter-Strike\ Source/cstrike/maps:ro -v /home/gameservers/css_ze/cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro -v /home/gameservers/css_ze/cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro -v /home/gameservers/css_ze/cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro -v /home/gameservers/webclient_css_ze/dxvk-cache:/home/ubuntu/Counter-Strike\ Source/cstrike_win64.dxvk-cache css-client
docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CONTAINER_NAME=css-test -e CF_APP_ID= -e CF_APP_TOKEN= -e CAP_FPS=60 -e CAP_W=800 -e CAP_H=600 --cpus="8.0" -v /home/gameservers/css_ze/cstrike/maps:/home/ubuntu/Counter-Strike\ Source/cstrike/maps:ro -v /home/gameservers/css_ze/cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro -v /home/gameservers/css_ze/cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro -v /home/gameservers/css_ze/cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro -v /home/gameservers/webclient_css_ze/dxvk-cache:/home/ubuntu/Counter-Strike\ Source/cstrike_win64.dxvk-cache -v /home/gameservers/webclient_css_ze/mesa-shader-cache:/home/ubuntu/.cache/mesa_shader_cache css-client
## docker logs -f css-test
## pkill -f signaling-server.js
@@ -36,3 +36,5 @@ docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CONTAINER_NAME=
## the client launches the game with -vulkan parameter specified in the rev.ini.
## CSS DirectX9 → built-in DXVK → Vulkan → Wine Wayland driver → Weston (lavapipe/llvmpipe) → Xwayland → X11 → ximagesrc capture for gst_agent
## using DXVK cache and MESA_SHADER_CACHE which are mounted volumes