just faq adjustments i guess
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client.html
12
client.html
@ -122,6 +122,10 @@
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<div id="faq">
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<div id="faq">
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<h2>FAQ</h2>
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<h2>FAQ</h2>
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<div class="faq-item">
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<h3>Experience problems with controlling the client?</h3>
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<p>The best thing to always try is reloading your webpage.</p>
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</div>
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<div class="faq-item">
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<div class="faq-item">
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<h3>What is this?</h3>
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<h3>What is this?</h3>
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<p>This is the unloze webclient. You can play Zombie escape, Minigame and Zombie Riot with it. Visit our website at: https://unloze.com</p>
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<p>This is the unloze webclient. You can play Zombie escape, Minigame and Zombie Riot with it. Visit our website at: https://unloze.com</p>
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@ -141,7 +145,7 @@
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</div>
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</div>
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<div class="faq-item">
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<div class="faq-item">
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<h3>Render Distance</h3>
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<h3>Render Distance</h3>
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<p>For the sake of optimizing game performance we sometimes dont render far distant objects to the web client.</p>
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<p>For the sake of optimizing game performance we sometimes dont render far distance.</p>
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</div>
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</div>
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<div class="faq-item">
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<div class="faq-item">
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<h3>Opening the in-game menu</h3>
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<h3>Opening the in-game menu</h3>
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@ -385,7 +389,11 @@
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};
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};
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sigWs.onerror = () => setStatus('Connection error');
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sigWs.onerror = () => setStatus('Connection error');
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sigWs.onclose = () => { stopMic(); exitControl(); setStatus('Disconnected'); };
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sigWs.onclose = () => {
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stopMic();
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exitControl();
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setStatus('Disconnected');
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};
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}
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}
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function waitForIce() {
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function waitForIce() {
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