286 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Sample Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "extension.h"
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| 
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| /**
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|  * @file extension.cpp
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|  * @brief Implement extension code here.
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|  */
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| 
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| Structs g_Structs;		/**< Global singleton for extension's main interface */
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| 
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| SMEXT_LINK(&g_Structs);
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| 
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| HandleType_t g_StructHandle = 0;
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| StructHandler g_StructHandler;
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| 
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| IGameConfig *conf;
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| 
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| size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
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| {
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| 	va_list ap;
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| 	va_start(ap, fmt);
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| 	size_t len = vsnprintf(buffer, maxlength, fmt, ap);
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| 	va_end(ap);
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| 
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| 	if (len >= maxlength)
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| 	{
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| 		buffer[maxlength - 1] = '\0';
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| 		return (maxlength - 1);
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| 	}
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| 	else
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| 	{
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| 		return len;
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| 	}
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| }
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| 
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| void Structs::SDK_OnAllLoaded()
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| {
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| 	g_StructHandle = handlesys->CreateType("Struct", 
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| 		&g_StructHandler, 
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| 		0, 
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| 		NULL, 
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| 		NULL, 
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| 		myself->GetIdentity(), 
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| 		NULL);
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| 
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| 	gameconfs->AddUserConfigHook("Structs", this);
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| 
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| 	sharesys->AddNatives(myself, MyNatives);
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| 
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| 
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| 	char error[100];
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| 	if (!gameconfs->LoadGameConfigFile("structs.gamedata", &conf, error, sizeof(error)))
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| 	{
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| 		g_pSM->LogError(myself, "Parsing Failed!");
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| 	}
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| }
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| 
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| void Structs::SDK_OnUnload()
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| {
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| 	handlesys->RemoveType(g_StructHandle, myself->GetIdentity());
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| 	gameconfs->CloseGameConfigFile(conf);
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| 	gameconfs->RemoveUserConfigHook("Structs", this);
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| }
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| 
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| bool Structs::SDK_OnLoad( char *error, size_t maxlength, bool late )
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| {
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| 	sharesys->AddInterface(myself, &g_StructManager);
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| 
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| 	m_typeLookup.insert("int", Member_Int32);
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| 	m_typeLookup.insert("int*", Member_Int32Pointer);
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| 	m_typeLookup.insert("float", Member_Float);
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| 	m_typeLookup.insert("float*", Member_FloatPointer);
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| 	m_typeLookup.insert("char", Member_Char);
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| 	m_typeLookup.insert("char*", Member_CharPointer);
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| 	m_typeLookup.insert("Vector", Member_Vector);
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| 	m_typeLookup.insert("Vector*", Member_VectorPointer);
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| 	m_typeLookup.insert("ent", Member_EHandle);
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| 	m_typeLookup.insert("ent*", Member_EHandlePointer);
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| 
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| 	return true;
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| }
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| 
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| void Structs::ReadSMC_ParseStart()
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| {
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| 	m_bInStruct = false;
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| 	m_currentStruct = NULL;
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| 	m_bInMember = false;
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| 	m_currentMember = NULL;
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| }
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| 
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| SourceMod::SMCResult Structs::ReadSMC_NewSection( const SMCStates *states, const char *name )
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| {
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| 	if (!m_bInStruct)
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| 	{
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| 		m_currentStruct = new StructInfo();
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| 		UTIL_Format(m_currentStruct->name, sizeof(m_currentStruct->name), "%s", name);
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| 		m_bInStruct = true;
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| 
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| 		return SMCResult_Continue;
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| 	}
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| 
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| 	if (!m_bInMember)
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| 	{
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| 		m_bInMember = true;
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| 		m_currentMember = new MemberInfo();
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| 		UTIL_Format(m_currentMember->name, sizeof(m_currentMember->name), "%s", name);
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| 
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| 		return SMCResult_Continue;
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| 	}
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| 
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| 	g_pSM->LogMessage(myself, "Cannot nest within a member: line: %i col: %i", states->line, states->col);
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| 
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| 	return SMCResult_HaltFail;
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| }
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| 
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| SourceMod::SMCResult Structs::ReadSMC_KeyValue( const SMCStates *states, const char *key, const char *value )
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| {
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| 	if (!m_bInStruct)
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| 	{
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| 		//hrm..
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| 		g_pSM->LogMessage(myself, "Unknown value %s: line: %i col: %i", key, states->line, states->col);
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| 		return SMCResult_HaltFail;
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| 	}
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| 
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| 	if (m_bInMember)
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| 	{
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| 		if (strcmp(key, "type") == 0)
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| 		{
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| 			MemberType *pType = m_typeLookup.retrieve(value);
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| 
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| 			if (pType == NULL)
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| 			{
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| 				//invalid type
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| 				g_pSM->LogMessage(myself, "Invalid Type: line: %i col: %i", states->line, states->col);
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| 				return SMCResult_HaltFail;
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| 			}
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| 
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| 			/* Note all 'int' types are assumed to be 32bit for the moment */
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| 			m_currentMember->type = *pType;
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| 		}
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| 		else if (strcmp(key, "size") == 0)
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| 		{
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| 			m_currentMember->size = atoi(value);
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| 		}
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| #if defined WIN32
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| 		else if (strcmp(key, "windows") == 0)
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| #else
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| 		else if (strcmp(key, "linux") == 0)
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| #endif
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| 		{
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| 			m_currentMember->offset = atoi(value);
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| 		}
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| 	}
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| 	else
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| 	{
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| 		if (strcmp(key, "size") == 0)
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| 		{
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| 			m_currentStruct->size = atoi(value);
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| 		}
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| 	}
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| 
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| 	return SMCResult_Continue;
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| }
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| 
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| SourceMod::SMCResult Structs::ReadSMC_LeavingSection( const SMCStates *states )
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| {
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| 	if (m_bInMember)
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| 	{
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| 		/** Check for missing or invalid parameters */
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| 		if (m_currentMember->type == Member_Unknown || m_currentMember->offset == -1)
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| 		{
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| 			g_pSM->LogMessage(myself, "Missing offset or type: line: %i col: %i", states->line, states->col);
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| 			return SMCResult_HaltFail;
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| 		}
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| 
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| 		if (m_currentMember->size == -1)
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| 		{
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| 			switch (m_currentMember->type)
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| 			{
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| 				case Member_Float:
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| 				case Member_FloatPointer:
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| 				case Member_Vector:
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| 				case Member_VectorPointer:
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| 				case Member_EHandle:
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| 				case Member_EHandlePointer:
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| 				{
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| 					break;
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| 				}
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| 
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| 				default:
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| 				{
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| 					g_pSM->LogMessage(myself, "Missing size: line: %i col: %i", states->line, states->col);
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| 					return SMCResult_HaltFail;
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| 				}
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| 			}
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| 		}
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| 
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| 		/* Work out the int size */
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| 		if (m_currentMember->type == Member_Int32)
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| 		{
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| 			if (m_currentMember->size == 1)
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| 			{
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| 				m_currentMember->type = Member_Int8;
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| 			} 
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| 			else if (m_currentMember->size == 2)
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| 			{
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| 				m_currentMember->type = Member_Int16;
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| 			} 
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| 			else if (m_currentMember->size == 4)
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| 			{
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| 				m_currentMember->type = Member_Int32;
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| 			} 
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| 			else
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| 			{
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| 				g_pSM->LogMessage(myself, "Invalid int size %i: line: %i col: %i", m_currentMember->size, states->line, states->col);
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| 				return SMCResult_HaltFail;
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| 			}
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| 
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| 		} 
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| 		else if (m_currentMember->type == Member_Int32)
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| 		{
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| 			if (m_currentMember->size == 1)
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| 			{
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| 				m_currentMember->type = Member_Int8Pointer;
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| 			} 
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| 			else if (m_currentMember->size == 2)
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| 			{
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| 				m_currentMember->type = Member_Int16Pointer;
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| 			} 
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| 			else if (m_currentMember->size == 4)
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| 			{
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| 				m_currentMember->type = Member_Int32Pointer;
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| 			} 
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| 			else
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| 			{
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| 				g_pSM->LogMessage(myself, "Invalid int size %i: line: %i col: %i", m_currentMember->size, states->line, states->col);
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| 				return SMCResult_HaltFail;
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| 			}
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| 		}
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| 
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| 		m_currentStruct->AddMember(m_currentMember->name, m_currentMember);
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| 
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| 		m_bInMember = false;
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| 		m_currentMember = NULL;
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| 
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| 		return SMCResult_Continue;
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| 	}
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| 
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| 	g_StructManager.AddStruct(m_currentStruct->name, m_currentStruct);
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| 
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| 	m_bInStruct = false;
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| 	m_currentStruct = NULL;
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| 
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| 	return SMCResult_Continue;
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| }
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