Fixed structs extension using the wrong filename.
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@ -79,7 +79,7 @@ void Structs::SDK_OnAllLoaded()
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char error[100];
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if (!gameconfs->LoadGameConfigFile("structs", &conf, error, sizeof(error)))
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if (!gameconfs->LoadGameConfigFile("structs.gamedata", &conf, error, sizeof(error)))
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{
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g_pSM->LogError(myself, "Parsing Failed!");
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}
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