sourcemod/plugins/funvotes/voteslay.sp
Scott Ehlert c473d75d3d Added more missing svn:keywords properties to some files (this should be the last of them before I never have to do this again)
Moved sm_memtable files in sqlite extension to sdk directory (to be consistent with topmenus)
Some extension source files had an incorrect extension name in their headers

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402037
2008-04-11 17:16:36 +00:00

180 lines
5.1 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefunvotes Plugin
* Provides voteslay functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
DisplayVoteSlayMenu(client, target, String:name[])
{
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name);
return;
}
g_voteClient[VOTE_CLIENTID] = target;
GetClientName(target, g_voteInfo[VOTE_NAME], sizeof(g_voteInfo[]));
LogAction(client, target, "\"%L\" initiated a slay vote against \"%L\"", client, target);
ShowActivity2(client, "[SM] ", "%t", "Initiated Vote Slay", g_voteInfo[VOTE_NAME]);
g_voteType = voteType:slay;
g_hVoteMenu = CreateMenu(Handler_VoteCallback, MenuAction:MENU_ACTIONS_ALL);
SetMenuTitle(g_hVoteMenu, "Voteslay Player");
AddMenuItem(g_hVoteMenu, VOTE_YES, "Yes");
AddMenuItem(g_hVoteMenu, VOTE_NO, "No");
SetMenuExitButton(g_hVoteMenu, false);
VoteMenuToAll(g_hVoteMenu, 20);
}
DisplaySlayTargetMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Slay);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Slay vote", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public AdminMenu_VoteSlay(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Slay vote", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplaySlayTargetMenu(param);
}
else if (action == TopMenuAction_DrawOption)
{
/* disable this option if a vote is already running */
buffer[0] = !IsNewVoteAllowed() ? ITEMDRAW_IGNORE : ITEMDRAW_DEFAULT;
}
}
public MenuHandler_Slay(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32], String:name[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info), _, name, sizeof(name));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else if (!IsPlayerAlive(target))
{
PrintToChat(param1, "[SM] %t", "Player has since died");
}
else
{
DisplayVoteSlayMenu(param1, target, name);
}
}
}
public Action:Command_VoteSlay(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_voteslay <player>");
return Plugin_Handled;
}
if (IsVoteInProgress())
{
ReplyToCommand(client, "[SM] %t", "Vote in Progress");
return Plugin_Handled;
}
if (!TestVoteDelay(client))
{
return Plugin_Handled;
}
decl String:text[256], String:arg[64];
GetCmdArgString(text, sizeof(text));
BreakString(text, arg, sizeof(arg));
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_NO_MULTI,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
DisplayVoteSlayMenu(client, target_list[0], arg);
return Plugin_Handled;
}