78 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
 | |
|  * vim: set ts=4 :
 | |
|  * =============================================================================
 | |
|  * SourceMod SDKTools Extension
 | |
|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 | |
|  * =============================================================================
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify it under
 | |
|  * the terms of the GNU General Public License, version 3.0, as published by the
 | |
|  * Free Software Foundation.
 | |
|  * 
 | |
|  * This program is distributed in the hope that it will be useful, but WITHOUT
 | |
|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | |
|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | |
|  * details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License along with
 | |
|  * this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  *
 | |
|  * As a special exception, AlliedModders LLC gives you permission to link the
 | |
|  * code of this program (as well as its derivative works) to "Half-Life 2," the
 | |
|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | |
|  * by the Valve Corporation.  You must obey the GNU General Public License in
 | |
|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | |
|  * this exception to all derivative works.  AlliedModders LLC defines further
 | |
|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | |
|  * or <http://www.sourcemod.net/license.php>.
 | |
|  *
 | |
|  * Version: $Id$
 | |
|  */
 | |
| 
 | |
| #ifndef _INCLUDE_SDKTOOLS_VHELPERS_H_
 | |
| #define _INCLUDE_SDKTOOLS_VHELPERS_H_
 | |
| 
 | |
| #include <sh_list.h>
 | |
| #include <eiface.h>
 | |
| #include <IBinTools.h>
 | |
| 
 | |
| using namespace SourceMod;
 | |
| 
 | |
| struct CallHelper
 | |
| {
 | |
| 	CallHelper() : call(NULL), supported(false), setup(false)
 | |
| 	{
 | |
| 	}
 | |
| 	void Shutdown()
 | |
| 	{
 | |
| 		if (call)
 | |
| 		{
 | |
| 			call->Destroy();
 | |
| 			call = NULL;
 | |
| 			supported = false;
 | |
| 		}
 | |
| 	}
 | |
| 	ICallWrapper *call;
 | |
| 	bool supported;
 | |
| 	bool setup;
 | |
| };
 | |
| 
 | |
| void Teleport(CBaseEntity *pEntity, Vector *origin, QAngle *ang, Vector *velocity);
 | |
| bool IsTeleportSupported();
 | |
| 
 | |
| void GetVelocity(CBaseEntity *pEntity, Vector *velocity, AngularImpulse *angvelocity);
 | |
| bool IsGetVelocitySupported();
 | |
| 
 | |
| bool GetEyeAngles(CBaseEntity *pEntity, QAngle *pAngles);
 | |
| bool IsEyeAnglesSupported();
 | |
| 
 | |
| int GetClientAimTarget(edict_t *pEdict, bool only_players);
 | |
| 
 | |
| bool GetPlayerInfo(int client, player_info_t *info);
 | |
| 
 | |
| void ShutdownHelpers();
 | |
| 
 | |
| bool FindNestedDataTable(SendTable *pTable, const char *name);
 | |
| 
 | |
| #endif //_INCLUDE_SDKTOOLS_VHELPERS_H_
 |