529 lines
13 KiB
SourcePawn
529 lines
13 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basefuncommands Plugin
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* Provides freeze and freezebomb functionality
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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new g_FreezeSerial[MAXPLAYERS+1] = { 0, ... };
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new g_FreezeBombSerial[MAXPLAYERS+1] = { 0, ... };
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new g_FreezeTime[MAXPLAYERS+1] = { 0, ... };
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new g_FreezeBombTime[MAXPLAYERS+1] = { 0, ... };
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new Handle:g_Cvar_FreezeDuration = INVALID_HANDLE;
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new Handle:g_Cvar_FreezeBombTicks = INVALID_HANDLE;
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new Handle:g_Cvar_FreezeBombRadius = INVALID_HANDLE;
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new Handle:g_Cvar_FreezeBombMode = INVALID_HANDLE;
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FreezeClient(client, time)
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{
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if (g_FreezeSerial[client] != 0)
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{
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UnfreezeClient(client);
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return;
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}
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SetEntityMoveType(client, MOVETYPE_NONE);
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SetEntityRenderColor(client, 0, 128, 255, 192);
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new Float:vec[3];
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GetClientEyePosition(client, vec);
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EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
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g_FreezeTime[client] = time;
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g_FreezeSerial[client] = ++ g_Serial_Gen;
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CreateTimer(1.0, Timer_Freeze, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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}
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UnfreezeClient(client)
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{
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g_FreezeSerial[client] = 0;
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g_FreezeTime[client] = 0;
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if (IsClientInGame(client))
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{
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new Float:vec[3];
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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GetClientEyePosition(client, vec);
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EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
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SetEntityMoveType(client, MOVETYPE_WALK);
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SetEntityRenderColor(client, 255, 255, 255, 255);
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}
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}
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CreateFreezeBomb(client)
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{
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if (g_FreezeBombSerial[client] != 0)
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{
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KillFreezeBomb(client);
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return;
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}
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g_FreezeBombTime[client] = GetConVarInt(g_Cvar_FreezeBombTicks);
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g_FreezeBombSerial[client] = ++g_Serial_Gen;
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CreateTimer(1.0, Timer_FreezeBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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}
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KillFreezeBomb(client)
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{
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g_FreezeBombSerial[client] = 0;
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g_FreezeBombTime[client] = 0;
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if (IsClientInGame(client))
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{
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SetEntityRenderColor(client, 255, 255, 255, 255);
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}
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}
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KillAllFreezes( )
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{
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new maxclients = GetMaxClients( );
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for(new i = 1; i < maxclients; i++)
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{
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if (g_FreezeSerial[i] != 0)
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{
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UnfreezeClient(i);
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}
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if (g_FreezeBombSerial[i] != 0)
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{
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KillFreezeBomb(i);
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}
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}
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}
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PerformFreeze(client, target, time)
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{
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FreezeClient(target, time);
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LogAction(client, target, "\"%L\" froze \"%L\"", client, target);
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}
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PerformFreezeBomb(client, target)
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{
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if (g_FreezeBombSerial[target] != 0)
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{
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KillFreezeBomb(target);
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LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
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}
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else
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{
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CreateFreezeBomb(target);
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LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
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}
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}
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public Action:Timer_Freeze(Handle:timer, any:value)
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{
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new client = value & 0x7f;
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new serial = value >> 7;
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if (!IsClientInGame(client)
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|| !IsPlayerAlive(client)
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|| g_FreezeSerial[client] != serial)
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{
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UnfreezeClient(client);
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return Plugin_Stop;
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}
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if (g_FreezeTime[client] == 0)
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{
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UnfreezeClient(client);
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PrintHintText(client, "You are now unfrozen.");
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return Plugin_Stop;
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}
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PrintHintText(client, "You will be unfrozen in %d seconds.", g_FreezeTime[client]);
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g_FreezeTime[client]--;
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SetEntityMoveType(client, MOVETYPE_NONE);
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SetEntityRenderColor(client, 0, 128, 255, 135);
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new Float:vec[3];
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
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TE_SendToAll();
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return Plugin_Continue;
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}
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public Action:Timer_FreezeBomb(Handle:timer, any:value)
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{
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new client = value & 0x7f;
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new serial = value >> 7;
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if (!IsClientInGame(client)
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|| !IsPlayerAlive(client)
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|| g_FreezeBombSerial[client] != serial)
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{
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KillFreezeBomb(client);
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return Plugin_Stop;
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}
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new Float:vec[3];
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GetClientEyePosition(client, vec);
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g_FreezeBombTime[client]--;
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if (g_FreezeBombTime[client] > 0)
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{
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new color;
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if (g_FreezeBombTime[client] > 1)
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{
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color = RoundToFloor(g_FreezeBombTime[client] * (255.0 / GetConVarFloat(g_Cvar_FreezeBombTicks)));
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EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
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}
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else
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{
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color = 0;
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EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
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}
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SetEntityRenderColor(client, color, color, 255, 255);
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decl String:name[64];
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GetClientName(client, name, sizeof(name));
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PrintCenterTextAll("%t", "Till Explodes", name, g_FreezeBombTime[client]);
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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TE_SendToAll();
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
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TE_SendToAll();
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return Plugin_Continue;
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}
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else
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{
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TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_FreezeBombRadius), 5000);
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TE_SendToAll();
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EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
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KillFreezeBomb(client);
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FreezeClient(client, GetConVarInt(g_Cvar_FreezeDuration));
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if (GetConVarInt(g_Cvar_FreezeBombMode) > 0)
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{
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new bool:teamOnly = ((GetConVarInt(g_Cvar_FreezeBombMode) == 1) ? true : false);
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new maxClients = GetMaxClients( );
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for (new i = 1; i < maxClients; i++)
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{
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if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
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{
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continue;
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}
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if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
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{
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continue;
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}
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new Float:pos[3];
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GetClientEyePosition(i, pos);
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new Float:distance = GetVectorDistance(vec, pos);
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if (distance > GetConVarFloat(g_Cvar_FreezeBombRadius))
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{
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continue;
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}
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TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
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TE_SendToAll();
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FreezeClient(i, GetConVarInt(g_Cvar_FreezeDuration));
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}
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}
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return Plugin_Stop;
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}
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}
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public AdminMenu_Freeze(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Freeze player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayFreezeMenu(param);
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}
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}
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public AdminMenu_FreezeBomb(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "FreezeBomb player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayFreezeBombMenu(param);
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}
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}
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DisplayFreezeMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Freeze);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Freeze player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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DisplayFreezeBombMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_FreezeBomb);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "FreezeBomb player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public MenuHandler_Freeze(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformFreeze(param1, target, GetConVarInt(g_Cvar_FreezeDuration));
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ShowActivity2(param1, "[SM] ", "%t", "Froze target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayFreezeMenu(param1);
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}
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}
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}
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public MenuHandler_FreezeBomb(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformFreezeBomb(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayFreezeBombMenu(param1);
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}
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}
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}
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public Action:Command_Freeze(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_freeze <#userid|name> [time]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new seconds = GetConVarInt(g_Cvar_FreezeDuration);
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if (args > 1)
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{
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decl String:time[20];
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GetCmdArg(2, time, sizeof(time));
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if (StringToIntEx(time, seconds) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformFreeze(client, target_list[i], seconds);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Froze target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Froze target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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public Action:Command_FreezeBomb(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_freezebomb <#userid|name>");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformFreezeBomb(client, target_list[i]);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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