Scott Ehlert
22675ba2e7
Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me).
...
The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this.
The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt.
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