sourcemod/tools/daemon/smud.h
Matt Woodrow 57bba6d83f Import of gamedata daemon. I love imported stuff.
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402304
2008-06-30 02:34:21 +00:00

26 lines
533 B
C

#ifndef _INCLUDE_SMUD_MAIN_H_
#define _INCLUDE_SMUD_MAIN_H_
#include <stdio.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <pthread.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
#define closesocket close
#define NUM_FILES 5
extern char fileNames[NUM_FILES][30];
extern void *fileLocations[NUM_FILES];
extern int fileLength[NUM_FILES];
#endif //_INCLUDE_SMUD_MAIN_H_