Import of gamedata daemon. I love imported stuff.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402304
This commit is contained in:
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76
tools/daemon/Makefile
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76
tools/daemon/Makefile
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@ -0,0 +1,76 @@
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# (C)2004-2008 SourceMod Development Team
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# Makefile written by David "BAILOPAN" Anderson
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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#####################################
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OBJECTS = smud.cpp smud_connections.cpp smud_threads.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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##############################################
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C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
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C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
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C_GCC4_FLAGS = -fvisibility=hidden
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CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
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CPP = gcc-4.1
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BINARY = daemon
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LINK += -lpthread -static-libgcc
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INCLUDE += -I.
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CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
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-Wno-uninitialized -mfpmath=sse -msse -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32
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CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
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################################################
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### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
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################################################
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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CFLAGS += $(C_DEBUG_FLAGS)
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else
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BIN_DIR = Release
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CFLAGS += $(C_OPT_FLAGS)
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endif
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GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
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ifeq "$(GCC_VERSION)" "4"
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CFLAGS += $(C_GCC4_FLAGS)
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CPPFLAGS += $(CPP_GCC4_FLAGS)
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endif
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OBJ_LINUX := $(OBJECTS:%vm_engine.cpp=$(BIN_DIR)/%vm_engine.o)
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OBJ_LINUX := $(OBJ_LINUX:%.cpp=$(BIN_DIR)/%.o)
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OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%vm_engine.o: %vm_engine.cpp
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$(CPP) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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$(BIN_DIR)/%.o: %.c
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$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all:
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mkdir -p $(BIN_DIR)
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$(MAKE) -f Makefile sourcemod
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sourcemod: $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -lstdc++ -o$(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) -f Makefile all DEBUG=true
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default: all
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clean:
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rm -rf $(BIN_DIR)/$(BINARY)
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130
tools/daemon/smud.cpp
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130
tools/daemon/smud.cpp
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#include "smud.h"
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#include "smud_threads.h"
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#define LISTEN_PORT 6500
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#define LISTEN_QUEUE_LENGTH 6
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char fileNames[NUM_FILES][30] = {
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"core.games.txt",
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"sdktools.games.txt",
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"sdktools.games.ep2.txt",
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"sm-cstrike.games.txt",
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"sm-tf2.games.txt",
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};
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void *fileLocations[NUM_FILES];
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int fileLength[NUM_FILES];
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int main(int argc, char **argv)
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{
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ThreadPool *pool;
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struct protoent *pProtocol;
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struct sockaddr_in serverAddress;
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struct sockaddr_in clientAddress;
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int serverSocket;
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int clientSocket;
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int addressLen;
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int opts;
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int file;
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char filename[100];
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struct stat sbuf;
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printf("Loading Gamedata files into memory\n");
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for (int i=0; i<NUM_FILES; i++)
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{
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snprintf(filename, sizeof(filename), "./md5/%s", fileNames[i]);
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file = open(filename, O_RDWR);
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if (!file)
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{
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return 1;
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}
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if (stat(filename, &sbuf) == -1)
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{
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return 1;
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}
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if ((fileLocations[i] = mmap(NULL, sbuf.st_size, PROT_READ, MAP_SHARED, file, 0)) == (caddr_t)(-1))
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{
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return 1;
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}
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fileLength[i] = sbuf.st_size;
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printf("Initialised file of %s of length %i\n", fileNames[i], fileLength[i]);
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}
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printf("Initializing Thread Pool\n");
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pool = new ThreadPool();
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if (!pool->Start())
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{
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return 1;
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}
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printf("Create Server Socket\n");
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memset(&serverAddress, 0, sizeof(serverAddress));
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serverAddress.sin_family = AF_INET;
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serverAddress.sin_addr.s_addr = INADDR_ANY;
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serverAddress.sin_port = htons(LISTEN_PORT);
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pProtocol = getprotobyname("tcp");
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if (pProtocol == NULL)
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{
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return 1;
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}
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serverSocket = socket(AF_INET, SOCK_STREAM, pProtocol->p_proto);
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if (serverSocket < 0)
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{
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return 1;
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}
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opts = 1;
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setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, &opts, sizeof(opts));
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if (bind(serverSocket, (struct sockaddr *)&serverAddress, sizeof(serverAddress)) < 0)
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{
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return 1;
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}
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if (listen(serverSocket, LISTEN_QUEUE_LENGTH) < 0)
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{
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return 1;
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}
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printf("Entering Main Loop\n");
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while (1)
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{
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addressLen = sizeof(clientAddress);
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if ( (clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddress, (socklen_t *)&addressLen)) < 0)
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{
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continue;
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}
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opts = fcntl(clientSocket, F_GETFL, 0);
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if (fcntl(clientSocket, F_SETFL, opts|O_NONBLOCK) < 0)
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{
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closesocket(clientSocket);
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continue;
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}
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printf("Connection Received!\n");
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pool->AddConnection(clientSocket);
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}
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delete pool;
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}
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25
tools/daemon/smud.h
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25
tools/daemon/smud.h
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#ifndef _INCLUDE_SMUD_MAIN_H_
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#define _INCLUDE_SMUD_MAIN_H_
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#include <stdio.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <pthread.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <errno.h>
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#define closesocket close
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#define NUM_FILES 5
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extern char fileNames[NUM_FILES][30];
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extern void *fileLocations[NUM_FILES];
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extern int fileLength[NUM_FILES];
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#endif //_INCLUDE_SMUD_MAIN_H_
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396
tools/daemon/smud_connections.cpp
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396
tools/daemon/smud_connections.cpp
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#include "smud_connections.h"
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#include "smud.h"
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ConnectionPool::ConnectionPool()
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{
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pthread_mutex_init(&m_AddLock, NULL);
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m_timeOut = 1000;
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}
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ConnectionPool::~ConnectionPool()
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{
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pthread_mutex_destroy(&m_AddLock);
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}
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void ConnectionPool::AddConnection( int fd )
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{
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smud_connection *connection = new smud_connection(fd);
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pthread_mutex_lock(&m_AddLock);
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m_AddQueue.push_back(connection);
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pthread_mutex_unlock(&m_AddLock);
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printf("New Connection Added\n");
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}
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void ConnectionPool::Process( bool *terminate )
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{
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struct timespec ts_wait;
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ts_wait.tv_sec = 0;
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ts_wait.tv_nsec = 50000000; /* 50ms */
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std::list<smud_connection *>::iterator iter;
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smud_connection *con = NULL;
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while (1)
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{
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if (*terminate)
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{
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return;
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}
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iter = m_Links.begin();
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QueryResult result = QueryResult_Continue;
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int pollReturn = 0;
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/* Add all connections that want processing to the sets */
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while (iter != m_Links.end())
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{
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con = (smud_connection *)*iter;
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pollReturn = poll(&(con->pollData), 1, 0);
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if (pollReturn == -1)
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{
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//Something went badly wrong or the connection closed.
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result = QueryResult_Complete;
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}
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else if (pollReturn == 1)
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{
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//Poll returns the number of sockets available (which can only ever be 1)
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result = ProcessConnection(con);
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}
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if (result == QueryResult_Complete)
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{
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iter = m_Links.erase(iter);
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closesocket(con->fd);
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delete con;
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printf("Connection Completed!\n");
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continue;
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}
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iter++;
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}
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/* Add new items to process */
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iter = m_Links.end();
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pthread_mutex_lock(&m_AddLock);
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m_Links.splice(iter, m_AddQueue);
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pthread_mutex_unlock(&m_AddLock);
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nanosleep(&ts_wait, NULL);
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}
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}
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QueryResult ConnectionPool::ProcessConnection( smud_connection *con )
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{
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switch (con->state)
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{
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case ConnectionState_ReadQueryHeader:
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{
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ReadQueryHeader(con);
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break;
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}
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case ConnectionState_ReadQueryData:
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{
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ReadQueryContent(con);
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break;
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}
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case ConnectionState_ReplyQuery:
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{
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ReplyQuery(con);
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break;
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}
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case ConnectionState_SendingFiles:
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{
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SendFile(con);
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break;
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}
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case ConnectionState_SendUnknownList:
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{
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SendUnknownList(con);
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break;
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}
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case ConnectionState_Complete:
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{
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break;
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}
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}
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if (con->state == ConnectionState_Complete)
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{
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printf("Ending connection because it marked itself as finished\n");
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return QueryResult_Complete;
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}
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if (con->start + m_timeOut < time(NULL))
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{
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printf("Ending connection because it has passed maximum allowed time\n");
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return QueryResult_Complete;
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}
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return QueryResult_Continue;
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}
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void ConnectionPool::ReadQueryHeader( smud_connection *con )
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{
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char data[11];
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if (recv(con->fd, data, sizeof(data), 0) == -1)
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{
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if (errno != EAGAIN && errno != EWOULDBLOCK)
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{
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con->state = ConnectionState_Complete;
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}
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return;
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}
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if (data[0] != 'A' || data[1] != 'G')
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{
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con->state = ConnectionState_Complete;
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return;
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}
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//Ignore the next 8 bytes for the moment. Versioning data is currently unused
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// uint16[4] - source version major/minor/something/rev
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con->sentSums = data[10];
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con->state = ConnectionState_ReadQueryData;
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printf("Query Header Read Complete, %i md5's expected\n", con->sentSums);
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}
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void ConnectionPool::ReplyQuery(smud_connection *con)
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{
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char data[12];
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data[0] = 'A';
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data[1] = 'G';
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data[2] = (char)Update_Unknown; //unused versioning crap
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*(short *)&data[3] = 1;
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*(short *)&data[5] = 0;
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*(short *)&data[7] = 0;
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*(short *)&data[9] = 3;
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data[11] = (char)con->sendCount;
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if (send(con->fd, data, sizeof(data), 0) == -1)
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{
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if (errno != EAGAIN && errno != EWOULDBLOCK)
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{
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con->state = ConnectionState_Complete;
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}
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return;
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}
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//Now we need more send sub functions for all the damn files. Geh.
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//Alternatively we could just send all at once here. Could make for a damn big query. 100k anyone?
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con->state = ConnectionState_SendingFiles;
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printf("Query Reply Header Complete\n");
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}
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void ConnectionPool::ReadQueryContent( smud_connection *con )
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{
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char *data = new char[16*(con->sentSums)]();
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if (recv(con->fd, data, 16*(con->sentSums), 0) == -1)
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{
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if (errno != EAGAIN && errno != EWOULDBLOCK)
|
||||
{
|
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con->state = ConnectionState_Complete;
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}
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delete [] data;
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return;
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}
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con->shouldSend = new MD5Status[con->sentSums]();
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con->fileLocation = new int[con->sentSums]();
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con->headerSent = new bool[con->sentSums]();
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||||
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for (int i=0; i<con->sentSums; i++)
|
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{
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con->fileLocation[i] = -1;
|
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con->shouldSend[i] = GetMD5UpdateStatus(data + (16*i), con, i);
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||||
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if (con->shouldSend[i] == MD5Status_NeedsUpdate)
|
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{
|
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printf("File %i needs updating\n", i);
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con->sendCount++;
|
||||
con->headerSent[i] = false;
|
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continue;
|
||||
}
|
||||
|
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if (con->shouldSend[i] == MD5Status_Unknown)
|
||||
{
|
||||
printf("File %i is unknown\n", i);
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con->unknownCount++;
|
||||
}
|
||||
}
|
||||
|
||||
con->state = ConnectionState_ReplyQuery;
|
||||
con->pollData.events = POLLOUT;
|
||||
delete [] data;
|
||||
printf("Query Data Read Complete\n");
|
||||
}
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||||
|
||||
MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection *con, int fileNum)
|
||||
{
|
||||
//Try find a file with this name in some directory.
|
||||
char path[100] = "./md5/";
|
||||
char temp[4];
|
||||
char md5String[33] = "";
|
||||
|
||||
for (int i=0; i<16; i++)
|
||||
{
|
||||
snprintf(temp, sizeof(temp), "%02x", (unsigned char)md5[i]);
|
||||
strcat(md5String, temp);
|
||||
}
|
||||
|
||||
strcat(path, md5String);
|
||||
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||||
printf("checking for file \"%s\"\n", path);
|
||||
|
||||
FILE *file = fopen(path, "r");
|
||||
|
||||
if (file == NULL)
|
||||
{
|
||||
printf("Couldn't find file!\n");
|
||||
return MD5Status_Unknown;
|
||||
}
|
||||
|
||||
char latestMD5[33];
|
||||
fgets(latestMD5, 33, file);
|
||||
printf("Latest md5 is: %s\n", latestMD5);
|
||||
|
||||
if (strcmp(latestMD5, md5String) == 0)
|
||||
{
|
||||
return MD5Status_Current;
|
||||
}
|
||||
|
||||
char filename[100];
|
||||
fgets(filename, sizeof(filename), file);
|
||||
if (filename[strlen(filename)-1] == '\n')
|
||||
{
|
||||
filename[strlen(filename)-1] = '\0';
|
||||
}
|
||||
|
||||
printf("Filename is %s\n", filename);
|
||||
|
||||
//We now need to match this filename with one of our mmap'd files in memory and store it until send gets called.
|
||||
for (int i=0; i<NUM_FILES; i++)
|
||||
{
|
||||
if (strcmp(fileNames[i], filename) == 0)
|
||||
{
|
||||
con->fileLocation[fileNum] = i;
|
||||
printf("File %i mapped to local file %i\n", fileNum, i);
|
||||
return MD5Status_NeedsUpdate;
|
||||
}
|
||||
}
|
||||
|
||||
return MD5Status_Unknown;
|
||||
}
|
||||
|
||||
void ConnectionPool::SendFile( smud_connection *con )
|
||||
{
|
||||
//Find the next file to send.
|
||||
while (con->currentFile < con->sentSums &&
|
||||
con->shouldSend[con->currentFile] != MD5Status_NeedsUpdate)
|
||||
{
|
||||
con->currentFile++;
|
||||
}
|
||||
|
||||
//All files have been sent.
|
||||
if (con->currentFile >= con->sentSums)
|
||||
{
|
||||
printf("All files sent!\n");
|
||||
con->state = ConnectionState_SendUnknownList;
|
||||
return;
|
||||
}
|
||||
|
||||
void *file = fileLocations[con->fileLocation[con->currentFile]];
|
||||
int filelength = fileLength[con->fileLocation[con->currentFile]];
|
||||
|
||||
printf("Sending file of length %i\n", filelength);
|
||||
printf("Current file index is: %i, maps to file index: %i\n", con->currentFile, con->fileLocation[con->currentFile]);
|
||||
|
||||
if (!con->headerSent[con->currentFile])
|
||||
{
|
||||
char buffer[5];
|
||||
buffer[0] = con->currentFile;
|
||||
*((int *)&buffer[1]) = filelength;
|
||||
|
||||
if (send(con->fd, buffer, 5, 0) == -1)
|
||||
{
|
||||
if (errno != EAGAIN && errno != EWOULDBLOCK)
|
||||
{
|
||||
con->state = ConnectionState_Complete;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
con->headerSent[con->currentFile] = true;
|
||||
}
|
||||
|
||||
if (send(con->fd, file, filelength, 0) == -1)
|
||||
{
|
||||
if (errno != EAGAIN && errno != EWOULDBLOCK)
|
||||
{
|
||||
con->state = ConnectionState_Complete;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
con->currentFile++;
|
||||
printf("Sent a file!: %s\n", fileNames[con->fileLocation[con->currentFile-1]]);
|
||||
}
|
||||
|
||||
void ConnectionPool::SendUnknownList( smud_connection *con )
|
||||
{
|
||||
int size = con->unknownCount+1;
|
||||
char *packet = new char[size]();
|
||||
|
||||
packet[0] = con->unknownCount;
|
||||
|
||||
printf("%i Files are unknown\n", con->unknownCount);
|
||||
|
||||
int i=1;
|
||||
|
||||
for (int j=0; j<con->sentSums; j++)
|
||||
{
|
||||
if (con->shouldSend[j] == MD5Status_Unknown)
|
||||
{
|
||||
packet[i] = j;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (send(con->fd, packet, size, 0) == -1)
|
||||
{
|
||||
if (errno != EAGAIN && errno != EWOULDBLOCK)
|
||||
{
|
||||
con->state = ConnectionState_Complete;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
con->state = ConnectionState_Complete;
|
||||
printf("Unknown's Sent\n");
|
||||
}
|
109
tools/daemon/smud_connections.h
Normal file
109
tools/daemon/smud_connections.h
Normal file
@ -0,0 +1,109 @@
|
||||
#ifndef _INCLUDE_SMUD_CONNECTION_H_
|
||||
#define _INCLUDE_SMUD_CONNECTION_H_
|
||||
|
||||
#include "smud.h"
|
||||
#include <list>
|
||||
#include "poll.h"
|
||||
|
||||
enum ConnectionState
|
||||
{
|
||||
ConnectionState_ReadQueryHeader,
|
||||
ConnectionState_ReadQueryData,
|
||||
ConnectionState_ReplyQuery,
|
||||
ConnectionState_SendingFiles,
|
||||
ConnectionState_SendUnknownList,
|
||||
ConnectionState_Complete,
|
||||
};
|
||||
|
||||
enum QueryResult
|
||||
{
|
||||
QueryResult_Continue,
|
||||
QueryResult_Complete,
|
||||
};
|
||||
|
||||
enum MD5Status
|
||||
{
|
||||
MD5Status_Unknown,
|
||||
MD5Status_Current,
|
||||
MD5Status_NeedsUpdate,
|
||||
};
|
||||
|
||||
enum UpdateStatus
|
||||
{
|
||||
Update_Unknown = 0, /* Version wasn't recognised or version querying is unsupported */
|
||||
Update_Current = 1, /* Server is running latest version */
|
||||
Update_NewBuild = 2, /* Server is on a svn release and a newer version is available */
|
||||
Update_MinorAvailable = 3, /* Server is on a release and a minor release has superceeded it */
|
||||
Update_MajorAvailable = 4, /* Server is on a release and a major release has superceeded it */
|
||||
Update_CriticalAvailable = 5, /* A critical update has been released (security fixes etc) */
|
||||
};
|
||||
|
||||
struct smud_connection
|
||||
{
|
||||
smud_connection(int fd)
|
||||
{
|
||||
shouldSend = NULL;
|
||||
fileLocation = NULL;
|
||||
headerSent = NULL;
|
||||
sentSums = 0;
|
||||
sendCount = 0;
|
||||
currentFile = 0;
|
||||
unknownCount = 0;
|
||||
pollData.events = POLLIN;
|
||||
start = time(NULL);
|
||||
state = ConnectionState_ReadQueryHeader;
|
||||
this->fd = fd;
|
||||
pollData.fd = fd;
|
||||
}
|
||||
|
||||
~smud_connection()
|
||||
{
|
||||
if (shouldSend != NULL)
|
||||
delete [] shouldSend;
|
||||
if (fileLocation != NULL)
|
||||
delete [] fileLocation;
|
||||
if (headerSent != NULL)
|
||||
delete [] headerSent;
|
||||
}
|
||||
|
||||
int fd; /** Socket file descriptor */
|
||||
time_t start; /** The time this connection was received (for timeouts) */
|
||||
ConnectionState state; /** How far through processing the connection we are */
|
||||
uint8_t sentSums; /** Number of MD5 Sums sent from the client */
|
||||
MD5Status *shouldSend; /** Arrays of statuses for each sum */
|
||||
int *fileLocation; /** Array of indexes into the global file list for each sum (only valid if shouldSend[i] == MD5Status_NeedsUpdate) */
|
||||
bool *headerSent; /** Has the header been sent yet for each sum? Header == file index and size */
|
||||
int sendCount; /** Number of files that need to be sent */
|
||||
int unknownCount; /** Number of files that were unknown */
|
||||
int currentFile; /** Current file being sent (index into the above 3 arrays) */
|
||||
pollfd pollData; /** Data to be passed into poll() */
|
||||
};
|
||||
|
||||
|
||||
|
||||
class ConnectionPool
|
||||
{
|
||||
public:
|
||||
ConnectionPool();
|
||||
~ConnectionPool();
|
||||
public:
|
||||
void AddConnection(int fd);
|
||||
void Process(bool *terminate);
|
||||
private:
|
||||
QueryResult ProcessConnection(smud_connection *con);
|
||||
void ReadQueryHeader(smud_connection *con);
|
||||
void ReadQueryContent(smud_connection *con);
|
||||
void ReplyQuery(smud_connection *con);
|
||||
void SendFile(smud_connection *con);
|
||||
void SendUnknownList(smud_connection *con);
|
||||
|
||||
MD5Status GetMD5UpdateStatus(const char *md5, smud_connection *con, int fileNum);
|
||||
private:
|
||||
std::list<smud_connection *> m_Links;
|
||||
std::list<smud_connection *> m_AddQueue;
|
||||
pthread_mutex_t m_AddLock;
|
||||
time_t m_timeOut;
|
||||
};
|
||||
|
||||
#endif //_INCLUDE_SMUD_CONNECTION_H_
|
||||
|
86
tools/daemon/smud_threads.cpp
Normal file
86
tools/daemon/smud_threads.cpp
Normal file
@ -0,0 +1,86 @@
|
||||
#include "smud_threads.h"
|
||||
|
||||
ThreadPool::ThreadPool()
|
||||
{
|
||||
}
|
||||
|
||||
ThreadPool::~ThreadPool()
|
||||
{
|
||||
}
|
||||
|
||||
bool ThreadPool::Start()
|
||||
{
|
||||
m_pWorker = new ThreadWorker();
|
||||
|
||||
if (!m_pWorker->Start())
|
||||
{
|
||||
delete m_pWorker;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ThreadPool::Stop()
|
||||
{
|
||||
m_pWorker->CancelAndWait();
|
||||
delete m_pWorker;
|
||||
}
|
||||
|
||||
void ThreadPool::AddConnection(int fd)
|
||||
{
|
||||
m_pWorker->AddConnection(fd);
|
||||
}
|
||||
|
||||
ThreadWorker::ThreadWorker() : m_bShouldCancel(false)
|
||||
{
|
||||
}
|
||||
|
||||
ThreadWorker::~ThreadWorker()
|
||||
{
|
||||
}
|
||||
|
||||
bool ThreadWorker::Start()
|
||||
{
|
||||
m_pPool = new ConnectionPool();
|
||||
pthread_mutex_init(&m_NotifyLock, NULL);
|
||||
pthread_cond_init(&m_Notify, NULL);
|
||||
|
||||
if (pthread_create(&m_Thread, NULL, ThreadCallback, this) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ThreadWorker::CancelAndWait()
|
||||
{
|
||||
m_bShouldCancel = true;
|
||||
|
||||
pthread_join(m_Thread, NULL);
|
||||
|
||||
pthread_cond_destroy(&m_Notify);
|
||||
pthread_mutex_destroy(&m_NotifyLock);
|
||||
|
||||
delete m_pPool;
|
||||
}
|
||||
|
||||
void ThreadWorker::AddConnection( int fd )
|
||||
{
|
||||
m_pPool->AddConnection(fd);
|
||||
}
|
||||
|
||||
void ThreadWorker::Process()
|
||||
{
|
||||
m_pPool->Process(&m_bShouldCancel);
|
||||
}
|
||||
|
||||
void *ThreadCallback(void *data)
|
||||
{
|
||||
((ThreadWorker *)data)->Process();
|
||||
|
||||
pthread_exit(NULL);
|
||||
}
|
||||
|
||||
|
41
tools/daemon/smud_threads.h
Normal file
41
tools/daemon/smud_threads.h
Normal file
@ -0,0 +1,41 @@
|
||||
#ifndef _INCLUDE_SMUD_H_
|
||||
#define _INCLUDE_SMUD_H_
|
||||
|
||||
#include "smud.h"
|
||||
#include "smud_connections.h"
|
||||
|
||||
void *ThreadCallback(void *data);
|
||||
|
||||
class ThreadWorker
|
||||
{
|
||||
public:
|
||||
ThreadWorker();
|
||||
~ThreadWorker();
|
||||
public:
|
||||
bool Start();
|
||||
void CancelAndWait();
|
||||
void AddConnection(int fd);
|
||||
void Process();
|
||||
private:
|
||||
ConnectionPool *m_pPool;
|
||||
pthread_t m_Thread;
|
||||
pthread_mutex_t m_NotifyLock;
|
||||
pthread_cond_t m_Notify;
|
||||
bool m_bShouldCancel;
|
||||
};
|
||||
|
||||
class ThreadPool
|
||||
{
|
||||
public:
|
||||
ThreadPool();
|
||||
~ThreadPool();
|
||||
public:
|
||||
void AddConnection(int fd);
|
||||
bool Start();
|
||||
void Stop();
|
||||
private:
|
||||
ThreadWorker *m_pWorker;
|
||||
};
|
||||
|
||||
#endif //_INCLUDE_SMUD_H_
|
||||
|
Loading…
Reference in New Issue
Block a user