--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401481
		
			
				
	
	
		
			414 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			414 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Communication Plugin
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|  * Provides fucntionality for controlling communication on the server
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|  *
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|  * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include <sourcemod>
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| #include <sdktools>
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| 
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| #pragma semicolon 1
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| 
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| public Plugin:myinfo =
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| {
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| 	name = "Basic Comm Control",
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| 	author = "AlliedModders LLC",
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| 	description = "Provides methods of controllingg communication.",
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| 	version = SOURCEMOD_VERSION,
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| 	url = "http://www.sourcemod.net/"
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| };
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| 
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| new bool:g_Muted[MAXPLAYERS+1];		// Is the player muted?
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| new bool:g_Gagged[MAXPLAYERS+1];	// Is the player gagged?
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| 
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| new Handle:g_Cvar_Deadtalk = INVALID_HANDLE;	// Holds the handle for sm_deadtalk
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| new Handle:g_Cvar_Alltalk = INVALID_HANDLE;	// Holds the handle for sv_alltalk
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| new bool:g_Hooked = false;			// Tracks if we've hooked events for deadtalk
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| 
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| public OnPluginStart()
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| {
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| 	LoadTranslations("common.phrases");
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| 	LoadTranslations("basecomm.phrases");
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| 	
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| 	g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
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| 	g_Cvar_Alltalk = FindConVar("sv_alltalk");
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| 	
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| 	RegConsoleCmd("say", Command_Say);
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| 	RegConsoleCmd("say_team", Command_Say);
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| 	
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| 	RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
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| 	RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
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| 	RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
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| 	
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| 	RegAdminCmd("sm_unmute", Command_Unmute, ADMFLAG_CHAT, "sm_unmute <player> - Restores a player's ability to use voice.");
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| 	RegAdminCmd("sm_ungag", Command_Ungag, ADMFLAG_CHAT, "sm_ungag <player> - Restores a player's ability to use chat.");
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| 	RegAdminCmd("sm_unsilence", Command_Unsilence, ADMFLAG_CHAT, "sm_unsilence <player> - Restores a player's ability to use voice and chat.");	
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| 	
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| 	HookConVarChange(g_Cvar_Deadtalk, ConVarChange_Deadtalk);
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| }
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| 
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| public ConVarChange_Deadtalk(Handle:convar, const String:oldValue[], const String:newValue[])
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| {
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| 	if (GetConVarInt(g_Cvar_Deadtalk))
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| 	{
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| 		HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
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| 		HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
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| 		g_Hooked = true;
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| 	}
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| 	else if (g_Hooked)
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| 	{
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| 		UnhookEvent("player_spawn", Event_PlayerSpawn);
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| 		UnhookEvent("player_death", Event_PlayerDeath);		
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| 		g_Hooked = false;
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| 	}
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| }
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| 
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| 
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| public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
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| {
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| 	g_Gagged[client] = false;
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| 	g_Muted[client] = false;
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| 	
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| 	return true;
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| }
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| 
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| public Action:Command_Say(client, args)
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| {
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| 	if (client)
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| 	{
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| 		if (g_Gagged[client])
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| 		{
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| 			return Plugin_Handled;		
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| 		}
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| 	}
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| 	
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| 	return Plugin_Continue;
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| }
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| 
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| public Action:Command_Mute(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_mute <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (g_Muted[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Already Muted");
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| 		return Plugin_Handled;		
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| 	}
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| 		
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| 	g_Muted[target] = true;
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| 	SetClientListeningFlags(target, VOICE_MUTED);
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| 	
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 
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| 	ShowActivity(client, "%t", "Player Muted", name);
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| 	ReplyToCommand(client, "%t", "Player Muted", name);
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| 	LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Action:Command_Gag(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_gag <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (g_Gagged[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Already Gagged");
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| 		return Plugin_Handled;		
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| 	}
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| 		
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| 	g_Gagged[target] = true;
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| 	
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 
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| 	ShowActivity(client, "%t", "Player Gagged", name);
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| 	ReplyToCommand(client, "%t", "Player Gagged", name);
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| 	LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Action:Command_Silence(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_silence <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (g_Gagged[target] && g_Muted[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Already Silenced");
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| 		return Plugin_Handled;		
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| 	}
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| 
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 	
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| 	if (!g_Gagged[target])
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| 	{
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| 		g_Gagged[target] = true;
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| 
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| 		ShowActivity(client, "%t", "Player Gagged", name);
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| 		ReplyToCommand(client, "%t", "Player Gagged", name);
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| 		LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
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| 	}
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| 	
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| 	if (!g_Muted[target])
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| 	{
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| 		g_Muted[target] = true;
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| 		SetClientListeningFlags(target, VOICE_MUTED);
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| 	
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| 		ShowActivity(client, "%t", "Player Muted", name);
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| 		ReplyToCommand(client, "%t", "Player Muted", name);
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| 		LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
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| 	}
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Action:Command_Unmute(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_unmute <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (!g_Muted[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Player Not Muted");
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| 		return Plugin_Handled;		
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| 	}
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| 		
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| 	g_Muted[target] = false;
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| 	if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target))
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| 	{
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| 		SetClientListeningFlags(target, VOICE_LISTENALL);
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| 	}
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| 	else if (GetConVarInt(g_Cvar_Deadtalk) == 2 && !IsPlayerAlive(target))
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| 	{
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| 		SetClientListeningFlags(target, VOICE_TEAM);
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| 	}
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| 	else
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| 	{
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| 		SetClientListeningFlags(target, VOICE_NORMAL);
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| 	}
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| 	
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 
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| 	ShowActivity(client, "%t", "Player Unmuted", name);
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| 	ReplyToCommand(client, "%t", "Player Unmuted", name);
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| 	LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Action:Command_Ungag(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_ungag <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (!g_Gagged[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Player Not Gagged");
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| 		return Plugin_Handled;		
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| 	}
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| 		
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| 	g_Gagged[target] = false;
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| 	
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 
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| 	ShowActivity(client, "%t", "Player Ungagged", name);
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| 	ReplyToCommand(client, "%t", "Player Ungagged", name);
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| 	LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Action:Command_Unsilence(client, args)
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| {	
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_unsilence <player>");
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	decl String:arg[64];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 	
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| 	new target = FindTarget(client, arg);
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| 	if (target == -1)
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| 	{
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	if (!g_Gagged[target] && !g_Muted[target])
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| 	{
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| 		ReplyToCommand(client, "%t", "Player Not Silenced");
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| 		return Plugin_Handled;		
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| 	}
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| 	
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| 	decl String:name[64];
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| 	GetClientName(target, name, sizeof(name));
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| 	
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| 	if (g_Gagged[target])
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| 	{
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| 		g_Gagged[target] = false;
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| 		
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| 		ShowActivity(client, "%t", "Player Ungagged", name);
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| 		ReplyToCommand(client, "%t", "Player Ungagged", name);	
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| 		LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
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| 	}
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| 	
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| 	if (g_Muted[target])
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| 	{
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| 		g_Muted[target] = false;
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| 		
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| 		if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target))
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| 		{
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| 			SetClientListeningFlags(target, VOICE_LISTENALL);
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| 		}
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| 		else if (GetConVarInt(g_Cvar_Deadtalk) == 2 && !IsPlayerAlive(target))
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| 		{
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| 			SetClientListeningFlags(target, VOICE_TEAM);
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| 		}
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| 		else
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| 		{
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| 			SetClientListeningFlags(target, VOICE_NORMAL);
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| 		}
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| 		
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| 		ShowActivity(client, "%t", "Player Unmuted", name);
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| 		ReplyToCommand(client, "%t", "Player Unmuted", name);
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| 		LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);		
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| 	}
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| 	
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| 	return Plugin_Handled;	
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| }
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| 
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| public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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| {
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| 	new client = GetClientOfUserId(GetEventInt(event, "userid"));
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| 	
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| 	if (g_Muted[client])
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| 	{
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| 		SetClientListeningFlags(client, VOICE_MUTED);
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| 	}
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| 	else
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| 	{
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| 		SetClientListeningFlags(client, VOICE_NORMAL);
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| 	}
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| }
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| 
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| public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
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| {
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| 	new client = GetClientOfUserId(GetEventInt(event, "userid"));
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| 	
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| 	if (g_Muted[client])
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| 	{
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| 		SetClientListeningFlags(client, VOICE_MUTED);
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| 		return;
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| 	}
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| 	
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| 	if (GetConVarBool(g_Cvar_Alltalk))
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| 	{
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| 		SetClientListeningFlags(client, VOICE_NORMAL);
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| 		return;
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| 	}
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| 	
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| 	if (GetConVarInt(g_Cvar_Deadtalk) == 1)
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| 	{
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| 		SetClientListeningFlags(client, VOICE_LISTENALL);
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| 	}
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| 	else if (GetConVarInt(g_Cvar_Deadtalk) == 2)
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| 	{
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| 		SetClientListeningFlags(client, VOICE_TEAM);
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| 	}
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| } |