Import of basecomm. Import of randomcycle. New stock added to console.inc.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401481
This commit is contained in:
parent
efbf57ac90
commit
a4d85676e8
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plugins/basecomm.sp
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414
plugins/basecomm.sp
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@ -0,0 +1,414 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Communication Plugin
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* Provides fucntionality for controlling communication on the server
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*
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <sourcemod>
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#include <sdktools>
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#pragma semicolon 1
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public Plugin:myinfo =
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{
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name = "Basic Comm Control",
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author = "AlliedModders LLC",
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description = "Provides methods of controllingg communication.",
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version = SOURCEMOD_VERSION,
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url = "http://www.sourcemod.net/"
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};
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new bool:g_Muted[MAXPLAYERS+1]; // Is the player muted?
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new bool:g_Gagged[MAXPLAYERS+1]; // Is the player gagged?
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new Handle:g_Cvar_Deadtalk = INVALID_HANDLE; // Holds the handle for sm_deadtalk
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new Handle:g_Cvar_Alltalk = INVALID_HANDLE; // Holds the handle for sv_alltalk
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new bool:g_Hooked = false; // Tracks if we've hooked events for deadtalk
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public OnPluginStart()
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{
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LoadTranslations("common.phrases");
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LoadTranslations("basecomm.phrases");
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g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
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g_Cvar_Alltalk = FindConVar("sv_alltalk");
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RegConsoleCmd("say", Command_Say);
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RegConsoleCmd("say_team", Command_Say);
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RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
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RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
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RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
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RegAdminCmd("sm_unmute", Command_Unmute, ADMFLAG_CHAT, "sm_unmute <player> - Restores a player's ability to use voice.");
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RegAdminCmd("sm_ungag", Command_Ungag, ADMFLAG_CHAT, "sm_ungag <player> - Restores a player's ability to use chat.");
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RegAdminCmd("sm_unsilence", Command_Unsilence, ADMFLAG_CHAT, "sm_unsilence <player> - Restores a player's ability to use voice and chat.");
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HookConVarChange(g_Cvar_Deadtalk, ConVarChange_Deadtalk);
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}
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public ConVarChange_Deadtalk(Handle:convar, const String:oldValue[], const String:newValue[])
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{
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if (GetConVarInt(g_Cvar_Deadtalk))
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{
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HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
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HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
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g_Hooked = true;
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}
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else if (g_Hooked)
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{
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UnhookEvent("player_spawn", Event_PlayerSpawn);
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UnhookEvent("player_death", Event_PlayerDeath);
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g_Hooked = false;
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}
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}
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public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
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{
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g_Gagged[client] = false;
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g_Muted[client] = false;
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return true;
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}
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public Action:Command_Say(client, args)
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{
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if (client)
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{
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if (g_Gagged[client])
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{
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return Plugin_Handled;
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}
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}
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return Plugin_Continue;
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}
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public Action:Command_Mute(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_mute <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (g_Muted[target])
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{
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ReplyToCommand(client, "%t", "Already Muted");
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return Plugin_Handled;
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}
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g_Muted[target] = true;
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SetClientListeningFlags(target, VOICE_MUTED);
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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ShowActivity(client, "%t", "Player Muted", name);
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ReplyToCommand(client, "%t", "Player Muted", name);
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LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
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return Plugin_Handled;
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}
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public Action:Command_Gag(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_gag <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (g_Gagged[target])
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{
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ReplyToCommand(client, "%t", "Already Gagged");
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return Plugin_Handled;
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}
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g_Gagged[target] = true;
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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ShowActivity(client, "%t", "Player Gagged", name);
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ReplyToCommand(client, "%t", "Player Gagged", name);
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LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
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return Plugin_Handled;
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}
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public Action:Command_Silence(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_silence <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (g_Gagged[target] && g_Muted[target])
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{
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ReplyToCommand(client, "%t", "Already Silenced");
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return Plugin_Handled;
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}
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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if (!g_Gagged[target])
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{
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g_Gagged[target] = true;
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ShowActivity(client, "%t", "Player Gagged", name);
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ReplyToCommand(client, "%t", "Player Gagged", name);
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LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
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}
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if (!g_Muted[target])
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{
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g_Muted[target] = true;
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SetClientListeningFlags(target, VOICE_MUTED);
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ShowActivity(client, "%t", "Player Muted", name);
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ReplyToCommand(client, "%t", "Player Muted", name);
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LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
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}
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return Plugin_Handled;
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}
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public Action:Command_Unmute(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_unmute <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (!g_Muted[target])
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{
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ReplyToCommand(client, "%t", "Player Not Muted");
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return Plugin_Handled;
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}
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g_Muted[target] = false;
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if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target))
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{
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SetClientListeningFlags(target, VOICE_LISTENALL);
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}
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else if (GetConVarInt(g_Cvar_Deadtalk) == 2 && !IsPlayerAlive(target))
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{
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SetClientListeningFlags(target, VOICE_TEAM);
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}
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else
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{
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SetClientListeningFlags(target, VOICE_NORMAL);
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}
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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ShowActivity(client, "%t", "Player Unmuted", name);
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ReplyToCommand(client, "%t", "Player Unmuted", name);
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LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
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return Plugin_Handled;
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}
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public Action:Command_Ungag(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_ungag <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (!g_Gagged[target])
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{
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ReplyToCommand(client, "%t", "Player Not Gagged");
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return Plugin_Handled;
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}
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g_Gagged[target] = false;
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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ShowActivity(client, "%t", "Player Ungagged", name);
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ReplyToCommand(client, "%t", "Player Ungagged", name);
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LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
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return Plugin_Handled;
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}
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public Action:Command_Unsilence(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_unsilence <player>");
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return Plugin_Handled;
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}
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decl String:arg[64];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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if (!g_Gagged[target] && !g_Muted[target])
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{
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ReplyToCommand(client, "%t", "Player Not Silenced");
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return Plugin_Handled;
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}
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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if (g_Gagged[target])
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{
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g_Gagged[target] = false;
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ShowActivity(client, "%t", "Player Ungagged", name);
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ReplyToCommand(client, "%t", "Player Ungagged", name);
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LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
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}
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if (g_Muted[target])
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{
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g_Muted[target] = false;
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if (GetConVarInt(g_Cvar_Deadtalk) == 1 && !IsPlayerAlive(target))
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{
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SetClientListeningFlags(target, VOICE_LISTENALL);
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}
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else if (GetConVarInt(g_Cvar_Deadtalk) == 2 && !IsPlayerAlive(target))
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{
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SetClientListeningFlags(target, VOICE_TEAM);
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}
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else
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{
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SetClientListeningFlags(target, VOICE_NORMAL);
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}
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ShowActivity(client, "%t", "Player Unmuted", name);
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ReplyToCommand(client, "%t", "Player Unmuted", name);
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LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
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}
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return Plugin_Handled;
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}
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public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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{
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new client = GetClientOfUserId(GetEventInt(event, "userid"));
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if (g_Muted[client])
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{
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SetClientListeningFlags(client, VOICE_MUTED);
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}
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else
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{
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SetClientListeningFlags(client, VOICE_NORMAL);
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}
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}
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public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
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{
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new client = GetClientOfUserId(GetEventInt(event, "userid"));
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if (g_Muted[client])
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{
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SetClientListeningFlags(client, VOICE_MUTED);
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return;
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}
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if (GetConVarBool(g_Cvar_Alltalk))
|
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{
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SetClientListeningFlags(client, VOICE_NORMAL);
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return;
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}
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||||
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if (GetConVarInt(g_Cvar_Deadtalk) == 1)
|
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{
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SetClientListeningFlags(client, VOICE_LISTENALL);
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}
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||||
else if (GetConVarInt(g_Cvar_Deadtalk) == 2)
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{
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SetClientListeningFlags(client, VOICE_TEAM);
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||||
}
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||||
}
|
@ -669,3 +669,14 @@ native bool:CheckCommandAccess(client,
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const String:command[],
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flags,
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||||
bool:override_only=false);
|
||||
|
||||
/**
|
||||
* Returns true if the supplied character is valid in a ConVar name.
|
||||
*
|
||||
* @param c Character to validate.
|
||||
* @return True is valid for ConVars, false otherwise
|
||||
*/
|
||||
stock bool:IsValidConVarChar(c)
|
||||
{
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||||
return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
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||||
}
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||||
|
189
plugins/randomcycle.sp
Normal file
189
plugins/randomcycle.sp
Normal file
@ -0,0 +1,189 @@
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/**
|
||||
* vim: set ts=4 :
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||||
* =============================================================================
|
||||
* SourceMod Random Map Cycle Plugin
|
||||
* Randomly picks a map from the mapcycle.
|
||||
*
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#pragma semicolon 1
|
||||
#include <sourcemod>
|
||||
|
||||
public Plugin:myinfo =
|
||||
{
|
||||
name = "RandomCycle",
|
||||
author = "AlliedModders LLC",
|
||||
description = "Randomly chooses the next map.",
|
||||
version = SOURCEMOD_VERSION,
|
||||
url = "http://www.sourcemod.net/"
|
||||
};
|
||||
|
||||
new Handle:g_Cvar_Nextmap = INVALID_HANDLE;
|
||||
new Handle:g_Cvar_Mapfile = INVALID_HANDLE;
|
||||
new Handle:g_Cvar_ExcludeMaps = INVALID_HANDLE;
|
||||
|
||||
new Handle:g_MapList = INVALID_HANDLE;
|
||||
new Handle:g_OldMapList = INVALID_HANDLE;
|
||||
new g_mapFileTime;
|
||||
|
||||
public OnPluginStart()
|
||||
{
|
||||
g_MapList = CreateArray(33);
|
||||
g_OldMapList = CreateArray(33);
|
||||
|
||||
g_Cvar_Mapfile = CreateConVar("sm_randomcycle_file", "configs/maps.ini", "Map file to use. (Def sourcemod/configs/maps.ini)");
|
||||
g_Cvar_ExcludeMaps = CreateConVar("sm_randomcycle_exclude", "5", "Specifies how many past maps to exclude from the vote.", _, true, 0.0);
|
||||
|
||||
AutoExecConfig(true, "randomcycle");
|
||||
}
|
||||
|
||||
public OnMapStart()
|
||||
{
|
||||
g_Cvar_Nextmap = FindConVar("sm_nextmap");
|
||||
|
||||
if (g_Cvar_Nextmap == INVALID_HANDLE)
|
||||
{
|
||||
LogError("FATAL: Cannot find sm_nextmap cvar. RandomCycle not loaded.");
|
||||
SetFailState("sm_nextmap not found");
|
||||
}
|
||||
|
||||
if (LoadMaps())
|
||||
{
|
||||
CreateTimer(5.0, Timer_RandomizeNextmap); // Small delay to give Nextmap time to complete OnMapStart()
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Timer_RandomizeNextmap(Handle:timer)
|
||||
{
|
||||
decl String:map[32];
|
||||
|
||||
new bool:oldMaps = false;
|
||||
if (GetArraySize(g_MapList) > GetConVarInt(g_Cvar_ExcludeMaps))
|
||||
{
|
||||
oldMaps = true;
|
||||
}
|
||||
|
||||
new b = GetRandomInt(0, GetArraySize(g_MapList) - 1);
|
||||
GetArrayString(g_MapList, b, map, sizeof(map));
|
||||
|
||||
while (oldMaps && IsStringInArray(g_OldMapList, map))
|
||||
{
|
||||
b = GetRandomInt(0, GetArraySize(g_MapList) - 1);
|
||||
GetArrayString(g_MapList, b, map, sizeof(map));
|
||||
}
|
||||
|
||||
SetConVarString(g_Cvar_Nextmap, map);
|
||||
PushArrayString(g_OldMapList, map);
|
||||
|
||||
if (GetArraySize(g_OldMapList) > GetConVarInt(g_Cvar_ExcludeMaps))
|
||||
{
|
||||
RemoveFromArray(g_OldMapList, 0);
|
||||
}
|
||||
|
||||
LogMessage("RandomCycle has chosen %s for the nextmap.", map);
|
||||
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
LoadMaps()
|
||||
{
|
||||
new bool:fileFound;
|
||||
|
||||
decl String:mapPath[256], String:mapFile[64];
|
||||
GetConVarString(g_Cvar_Mapfile, mapFile, 64);
|
||||
BuildPath(Path_SM, mapPath, sizeof(mapFile), mapFile);
|
||||
fileFound = FileExists(mapPath);
|
||||
if (!fileFound)
|
||||
{
|
||||
new Handle:mapCycleFile = FindConVar("mapcyclefile");
|
||||
GetConVarString(mapCycleFile, mapPath, sizeof(mapPath));
|
||||
fileFound = FileExists(mapPath);
|
||||
}
|
||||
|
||||
if (!fileFound)
|
||||
{
|
||||
LogError("Unable to locate sm_randomcycle_file or mapcyclefile, no maps loaded.");
|
||||
|
||||
if (g_MapList != INVALID_HANDLE)
|
||||
{
|
||||
ClearArray(g_MapList);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// If the file hasn't changed, there's no reason to reload
|
||||
// all of the maps.
|
||||
new fileTime = GetFileTime(mapPath, FileTime_LastChange);
|
||||
if (g_mapFileTime == fileTime)
|
||||
{
|
||||
return GetArraySize(g_MapList);
|
||||
}
|
||||
|
||||
g_mapFileTime = fileTime;
|
||||
|
||||
// Reset the array
|
||||
if (g_MapList != INVALID_HANDLE)
|
||||
{
|
||||
ClearArray(g_MapList);
|
||||
}
|
||||
|
||||
LogMessage("[SM] Loading Random Cycle map file [%s]", mapPath);
|
||||
|
||||
new Handle:file = OpenFile(mapPath, "rt");
|
||||
if (file == INVALID_HANDLE)
|
||||
{
|
||||
LogError("[SM] Could not open file: %s", mapPath);
|
||||
return 0;
|
||||
}
|
||||
|
||||
decl String:currentMap[32];
|
||||
GetCurrentMap(currentMap, sizeof(currentMap));
|
||||
|
||||
decl String:buffer[64], len;
|
||||
while (!IsEndOfFile(file) && ReadFileLine(file, buffer, sizeof(buffer)))
|
||||
{
|
||||
TrimString(buffer);
|
||||
|
||||
if ((len = StrContains(buffer, ".bsp", false)) != -1)
|
||||
{
|
||||
buffer[len] = '\0';
|
||||
}
|
||||
|
||||
if (buffer[0] == '\0' || !IsValidConVarChar(buffer[0]) || !IsMapValid(buffer)
|
||||
|| strcmp(currentMap, buffer, false) == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PushArrayString(g_MapList, buffer);
|
||||
}
|
||||
|
||||
CloseHandle(file);
|
||||
return GetArraySize(g_MapList);
|
||||
}
|
66
translations/basecomm.phrases.txt
Normal file
66
translations/basecomm.phrases.txt
Normal file
@ -0,0 +1,66 @@
|
||||
"Phrases"
|
||||
{
|
||||
"Already Muted"
|
||||
{
|
||||
"en" "Target player is already muted."
|
||||
"de" "Gewählte Zielperson ist bereits stummgeschaltet."
|
||||
}
|
||||
|
||||
"Player Muted"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "{1} has been muted."
|
||||
"de" "{1} wurde stummgeschaltet."
|
||||
}
|
||||
|
||||
"Player Not Muted"
|
||||
{
|
||||
"en" "Target player is not muted."
|
||||
"de" "Gewählte Zielperson ist nicht stummgeschaltet."
|
||||
}
|
||||
|
||||
"Player Unmuted"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "{1} has been unmuted."
|
||||
"de" "{1} wurde die Sprache wiedergegeben."
|
||||
}
|
||||
|
||||
"Already Gagged"
|
||||
{
|
||||
"en" "Target player is already gagged."
|
||||
"de" "Zielperson ist bereits geknebelt."
|
||||
}
|
||||
|
||||
"Player Gagged"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "{1} has been gagged."
|
||||
"de" "{1} wurde geknebelt."
|
||||
}
|
||||
|
||||
"Player Not Gagged"
|
||||
{
|
||||
"en" "Target player is not gagged."
|
||||
"de" "Zielperson ist nicht geknebelt."
|
||||
}
|
||||
|
||||
"Player Ungagged"
|
||||
{
|
||||
"#format" "{1:s}"
|
||||
"en" "{1} has been ungagged."
|
||||
"de" "{1} wurde der Chat wieder freigeschaltet."
|
||||
}
|
||||
|
||||
"Already Silenced"
|
||||
{
|
||||
"en" "Target player is already silenced."
|
||||
"de" "Zielperson schweigt bereites."
|
||||
}
|
||||
|
||||
"Player Not Silenced"
|
||||
{
|
||||
"en" "Target player is not silenced."
|
||||
"de" "Zielperson ist schweigt nicht."
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user