218 lines
6.9 KiB
Plaintext
218 lines
6.9 KiB
Plaintext
"Games"
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{
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/*
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* "Keys" are used to map gamedata offset names to linux symbol.
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* "Options" are used to mark validation options for windows signatures.
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* Current valid options are:
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* allowmultiple - don't warn if multiple matches are found
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* allowmidfunc - don't warn if signature does not match the
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* start of a function.
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* Multiple options can be specified, separating them with a comma.
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* ie. "allowmultiple,allowmidfunc"
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*/
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"#default"
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{
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"Keys"
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{
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// SDKTools
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci"
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"RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
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"Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
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"Ignite" "_ZN14CBaseAnimating6IgniteEfbfb"
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"Extinguish" "_ZN14CBaseAnimating10ExtinguishEv"
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"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
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"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
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"GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
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"EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv"
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"DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
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"DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf"
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"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
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"SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc"
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"AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
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"WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"Activate" "_ZN11CBaseEntity8ActivateEv"
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"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
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// SDKHooks
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"EndTouch" "_ZN11CBaseEntity8EndTouchEPS_"
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"FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t"
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"GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEv"
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"OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
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"PreThink" "_ZN11CBasePlayer8PreThinkEv"
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"PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc"
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"PostThink" "_ZN11CBasePlayer9PostThinkEv"
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"Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
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"SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
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"ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
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"Spawn" "_ZN11CBaseEntity5SpawnEv"
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"StartTouch" "_ZN11CBaseEntity10StartTouchEPS_"
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"Think" "_ZN11CBaseEntity5ThinkEv"
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"Touch" "_ZN11CBaseEntity5TouchEPS_"
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"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace"
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"UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
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"Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
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"VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
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"Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon"
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"Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon"
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"Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_"
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"Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
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// CEntity extras
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"FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_"
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"VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
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"VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
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"GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv"
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"WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
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"CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv"
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"IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv"
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"OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo"
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"Jump" "_ZN11CBasePlayer4JumpEv"
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"ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib"
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"GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv"
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"GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
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"StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
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"ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfob"
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"GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv"
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"DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_"
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"GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
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// CSSDM
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"IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_"
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"RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb"
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"GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
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// NapalmLagFix
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"RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity"
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// V
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"CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer"
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"CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer"
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"CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
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"CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv"
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}
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"Options"
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{
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"CreateGameRulesObject" "allowmultiple,allowmidfunc"
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"TakeOverBot" "allowmidfunc"
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"OnVersusRoundStart" "allowmidfunc"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "orangebox_valve"
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"engine" "left4dead2"
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"engine" "alienswarm"
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"engine" "csgo"
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}
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"Keys"
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{
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"GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "tf"
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}
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"Keys"
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{
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"ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
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"GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb"
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"EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
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"RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
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"GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "css"
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"engine" "orangebox_valve"
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}
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"Keys"
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{
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"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "left4dead"
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"engine" "left4dead2"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "nucleardawn"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN9CNDPlayer13GiveNamedItemEPKcib"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "csgo"
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}
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"Keys"
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{
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"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b"
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "original"
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}
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"Keys"
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{
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"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv"
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"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector"
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}
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}
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}
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