"Games" { /* * "Keys" are used to map gamedata offset names to linux symbol. * "Options" are used to mark validation options for windows signatures. * Current valid options are: * allowmultiple - don't warn if multiple matches are found * allowmidfunc - don't warn if signature does not match the * start of a function. * Multiple options can be specified, separating them with a comma. * ie. "allowmultiple,allowmidfunc" */ "#default" { "Keys" { // SDKTools "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci" "RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon" "Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi" "Ignite" "_ZN14CBaseAnimating6IgniteEfbfb" "Extinguish" "_ZN14CBaseAnimating10ExtinguishEv" "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb" "GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_" "EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv" "DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_" "DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector" "SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc" "AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti" "WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "Activate" "_ZN11CBaseEntity8ActivateEv" "PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper" // SDKHooks "EndTouch" "_ZN11CBaseEntity8EndTouchEPS_" "FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t" "GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEv" "OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo" "PreThink" "_ZN11CBasePlayer8PreThinkEv" "PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc" "PostThink" "_ZN11CBasePlayer9PostThinkEv" "Reload" "_ZN17CBaseCombatWeapon6ReloadEv" "SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob" "ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii" "Spawn" "_ZN11CBaseEntity5SpawnEv" "StartTouch" "_ZN11CBaseEntity10StartTouchEPS_" "Think" "_ZN11CBaseEntity5ThinkEv" "Touch" "_ZN11CBaseEntity5TouchEPS_" "TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace" "UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv" "Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf" "VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject" "Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon" "Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon" "Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_" "Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi" // CEntity extras "FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_" "VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo" "VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti" "GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv" "WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi" "CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv" "IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv" "OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo" "Jump" "_ZN11CBasePlayer4JumpEv" "ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib" "GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv" "GetServerClass" "_ZN11CBaseEntity14GetServerClassEv" "StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv" "ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfob" "GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv" "DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_" "GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv" // CSSDM "IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_" "RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb" "GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib" // NapalmLagFix "RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity" // V "CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer" "CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer" "CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv" "CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv" } "Options" { "CreateGameRulesObject" "allowmultiple,allowmidfunc" "TakeOverBot" "allowmidfunc" "OnVersusRoundStart" "allowmidfunc" } } "#default" { "#supported" { "engine" "orangebox_valve" "engine" "left4dead2" "engine" "alienswarm" "engine" "csgo" } "Keys" { "GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv" } } "#default" { "#supported" { "game" "tf" } "Keys" { "ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv" "GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb" "EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable" "RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable" "GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv" } } "#default" { "#supported" { "engine" "css" "engine" "orangebox_valve" } "Keys" { "TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator" } } "#default" { "#supported" { "engine" "left4dead" "engine" "left4dead2" } "Keys" { "GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci" } } "#default" { "#supported" { "game" "nucleardawn" } "Keys" { "GiveNamedItem" "_ZN9CNDPlayer13GiveNamedItemEPKcib" } } "#default" { "#supported" { "engine" "csgo" } "Keys" { "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b" "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib" } } "#default" { "#supported" { "game" "synergy" } "Keys" { "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib" } } "#default" { "#supported" { "engine" "original" } "Keys" { "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector" } } }