114 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_MM_API_H_
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| #define _INCLUDE_SOURCEMOD_MM_API_H_
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| 
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| #if SOURCE_ENGINE == SE_ALIENSWARM
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| #include "convar_sm_swarm.h"
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| #elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
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| #include "convar_sm_l4d.h"
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| #elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
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| #include "convar_sm_ob.h"
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| #else
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| #include "convar_sm.h"
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| #endif
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| #include <ISmmPlugin.h>
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| #include <eiface.h>
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| #include <igameevents.h>
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| #include <iplayerinfo.h>
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| #include <random.h>
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| #include <filesystem.h>
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| #include <IEngineSound.h>
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| 
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| #ifndef METAMOD_PLAPI_VERSION
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| 	#include <metamod_wrappers.h>
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| #endif
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| 
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| /**
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|  * @file Contains wrappers around required Metamod:Source API exports
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|  */
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| 
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| class SourceMod_Core : 
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| 	public ISmmPlugin,
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| 	public IMetamodListener
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| {
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| public:
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| 	bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late);
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| 	bool Unload(char *error, size_t maxlen);
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| 	bool Pause(char *error, size_t maxlen);
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| 	bool Unpause(char *error, size_t maxlen);
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| 	void AllPluginsLoaded();
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| public:
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| 	const char *GetAuthor();
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| 	const char *GetName();
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| 	const char *GetDescription();
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| 	const char *GetURL();
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| 	const char *GetLicense();
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| 	const char *GetVersion();
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| 	const char *GetDate();
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| 	const char *GetLogTag();
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| public:
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| 	void OnVSPListening(IServerPluginCallbacks *iface);
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| #if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
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| 	void OnUnlinkConCommandBase(PluginId id, ConCommandBase *pCommand);
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| #else
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| 	void OnPluginUnload(PluginId id);
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| #endif
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| 	void *OnMetamodQuery(const char *iface, int *ret);
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| };
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| 
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| extern SourceMod_Core g_SourceMod_Core;
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| extern IVEngineServer *engine;
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| extern IServerGameDLL *gamedll;
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| extern IServerGameClients *serverClients;
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| extern ICvar *icvar;
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| extern ISmmPluginManager *g_pMMPlugins;
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| extern CGlobalVars *gpGlobals;
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| extern IGameEventManager2 *gameevents;
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| extern SourceHook::CallClass<IVEngineServer> *enginePatch;
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| extern SourceHook::CallClass<IServerGameDLL> *gamedllPatch;
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| extern IUniformRandomStream *engrandom;
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| extern IPlayerInfoManager *playerinfo;
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| extern IBaseFileSystem *basefilesystem;
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| extern IEngineSound *enginesound;
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| extern IServerPluginHelpers *serverpluginhelpers;
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| extern IServerPluginCallbacks *vsp_interface;
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| extern int vsp_version;
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| 
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| #define ENGINE_CALL(func)		SH_CALL(enginePatch, &IVEngineServer::func)
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| #define SERVER_CALL(func)		SH_CALL(gamedllPatch, &IServerGameDLL::func)
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| 
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| PLUGIN_GLOBALVARS();
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| 
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| #endif //_INCLUDE_SOURCEMOD_MM_API_H_
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| 
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