7816379aae
This fixes a number of parsing issues and compiler crashes, deprecates enum multipliers, fixes relative include paths on Windows, adds a `static_assert` statement for compile-time checks, and introduces new Linux profiling support. The relative include paths change will probably break some non-portable projects that relied on the old broken behaviour, but the fix is straightforward. The `#include` directive is now always relative to the file where it is used, whereas on Windows it was previously relative to the initial input file passed to the compiler if `/` was used instead of `\` in include paths. |
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.github | ||
bridge/include | ||
configs | ||
core | ||
editor | ||
extensions | ||
gamedata | ||
licenses | ||
loader | ||
plugins | ||
public | ||
sourcepawn@07f9c462ab | ||
tools | ||
translations | ||
versionlib | ||
.arcconfig | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
AMBuildScript | ||
appveyor.yml | ||
changelog.txt | ||
configure.py | ||
product.version | ||
pushbuild.txt | ||
README.md |
SourceMod
General
- SourceMod website: Source Engine scripting and server administration
- Forum: Discussion forum including plugin/extension development
- General documentation: Miscellaneous information about SourceMod
- Stable builds: The latest stable SourceMod releases
- Dev builds: Builds of recent development versions
Development
- Issue tracker: Issues that require back and forth communication
- Building SourceMod: Instructions on how to build SourceMod itself using AMBuild
- SourcePawn scripting: SourcePawn examples and introduction to the language
- SourceMod plugin API: Online SourceMod plugin API reference generated from the include files
- SourceMod extension development: C++ examples and introduction to various extension interfaces
Contact
License
SourceMod is licensed under the GNU General Public License version 3. Special exceptions are outlined in the LICENSE.txt file inside of the licenses folder.