Scott Ehlert 7167a807bf Fixed a crash in the Event Manager when a game fired an event from a listener that was looking for the same event (bug 3468, r=me).
In other words it was a problem where our FireEvent hooks were being re-entered for the _same_ game event. The Event Manager was not able to handle this and crashed.
2009-01-27 23:53:48 -06:00
2008-12-28 23:41:14 -06:00
2008-12-28 19:55:52 -05:00
2008-09-14 18:16:28 -05:00
2008-12-07 00:49:29 -06:00
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