7167a807bf
In other words it was a problem where our FireEvent hooks were being re-entered for the _same_ game event. The Event Manager was not able to handle this and crashed. |
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configs | ||
core | ||
editor | ||
extensions | ||
gamedata | ||
knight/shared | ||
loader | ||
plugins | ||
public | ||
sourcepawn | ||
tools | ||
translations | ||
.hgignore | ||
.hgtags | ||
changelog.txt | ||
modules.versions | ||
NOTICE.txt | ||
product.version | ||
pushbuild.txt |