Round end reasons in CS:GO are +1 from the ones in CS:S. The CSRoundEnd_GameStart reason for when the OnMapTimeLeftChanged forward should be called should be one higher than in CS:S. |
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.. | ||
AMBuilder | ||
extension.cpp | ||
extension.h | ||
forwards.cpp | ||
forwards.h | ||
natives.cpp | ||
RegNatives.cpp | ||
RegNatives.h | ||
smsdk_config.h | ||
timeleft.cpp | ||
timeleft.h | ||
util_cstrike.cpp | ||
util_cstrike.h | ||
version.rc |