580 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			580 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Team Fortress 2 Extension
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "extension.h"
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#include "util.h"
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#include "time.h"
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#include "RegNatives.h"
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#include <ISDKTools.h>
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#include <sm_argbuffer.h>
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// native TF2_MakeBleed(client, attacker, Float:duration)
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cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float, int=4, bool=false)
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	if(!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("MakeBleed",
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			PassInfo pass[6]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(CBaseEntity *); \
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			pass[0].type = PassType_Basic; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(CBaseEntity *); \
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			pass[1].type = PassType_Basic; \
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			pass[2].flags = PASSFLAG_BYVAL; \
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			pass[2].size = sizeof(float); \
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			pass[2].type = PassType_Float; \
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			pass[3].flags = PASSFLAG_BYVAL; \
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			pass[3].size = sizeof(int); \
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			pass[3].type = PassType_Basic; \
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			pass[4].flags = PASSFLAG_BYVAL; \
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			pass[4].size = sizeof(bool); \
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			pass[4].type = PassType_Basic; \
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			pass[5].flags = PASSFLAG_BYVAL; \
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			pass[5].size = sizeof(int); \
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			pass[5].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 6))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	CBaseEntity *pAttacker;
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	if (!(pAttacker = UTIL_GetCBaseEntity(params[2], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*, CBaseEntity*, CBaseEntity*, 
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											float,
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											int, // Damage amount
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											bool, // Permanent
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											int>  // Custom Damage type (bleeding)
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											vstk(obj, pAttacker, NULL, sp_ctof(params[3]), 4, false, 34);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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// native TF2_Burn(client, target, duration)
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cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*, float=-1.0)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("Burn", 
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			PassInfo pass[3]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(CBaseEntity *); \
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			pass[0].type = PassType_Basic; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(CBaseEntity *); \
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			pass[1].type = PassType_Basic; \
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			pass[2].flags = PASSFLAG_BYVAL; \
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			pass[2].size = sizeof(float); \
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			pass[2].type = PassType_Float; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	CBaseEntity *pTarget;
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	if (!(pTarget = UTIL_GetCBaseEntity(params[2], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
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	}
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	float fDuration = 10.0;
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	// Compatibility fix for the newly-added duration
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	if (params[0] >= 3)
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	{
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		fDuration = sp_ctof(params[3]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*, CBaseEntity*, CBaseEntity*, 
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										float> //duration
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										vstk(obj, pTarget, nullptr, fDuration);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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// native TF2_Invuln(client, bool:enabled)
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cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params)
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{
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	return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available");
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}
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cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	//CTFPlayerShared::Disguise(int, int, CTFPlayer *, bool=true)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("Disguise", 
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			PassInfo pass[4]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(int); \
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			pass[0].type = PassType_Basic; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(int); \
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			pass[1].type = PassType_Basic; \
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			pass[2].flags = PASSFLAG_BYVAL; \
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			pass[2].size = sizeof(CBaseEntity *); \
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			pass[2].type = PassType_Basic; \
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			pass[3].flags = PASSFLAG_BYVAL; \
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			pass[3].size = sizeof(bool); \
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			pass[3].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	CBaseEntity *pTarget = NULL;
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	// Compatibility fix for the newly-added target parameter
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	if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true)))
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	{
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		return pContext->ThrowNativeError("Target client index %d is not valid", params[4]);
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	}
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	ArgBuffer<void*, int, int, CBaseEntity*, bool> vstk(obj, params[2], params[3], pTarget, true);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	//CTFPlayerShared::RemoveDisguise()
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("RemoveDisguise", 
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				pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*> vstk(obj);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayerShared::AddCond(int, float, CBaseEntity *)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("AddCondition", 
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			PassInfo pass[3]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(int); \
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			pass[0].type = PassType_Basic; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(float); \
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			pass[1].type = PassType_Float; \
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			pass[2].flags = PASSFLAG_BYVAL; \
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			pass[2].size = sizeof(CBaseEntity *); \
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			pass[2].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	CBaseEntity *pInflictor = NULL;
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	// Compatibility fix for the new inflictor parameter; TF2 seems to only use player entities in it
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	if (params[0] >= 4 && params[4] > 0 && !(pInflictor = UTIL_GetCBaseEntity(params[4], true)))
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	{
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		return pContext->ThrowNativeError("Inflictor index %d is not valid", params[4]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*, int, float, CBaseEntity*> vstk(obj, params[2], sp_ctof(params[3]), pInflictor);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayerShared::RemoveCond(int, bool)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("RemoveCondition", 
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			PassInfo pass[2]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(int); \
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			pass[0].type = PassType_Basic; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(bool); \
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			pass[1].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*, int, bool> vstk(obj, params[2], true);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("StunPlayer", 
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			PassInfo pass[4]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(float); \
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			pass[0].type = PassType_Float; \
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			pass[1].flags = PASSFLAG_BYVAL; \
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			pass[1].size = sizeof(float); \
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			pass[1].type = PassType_Float; \
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			pass[2].flags = PASSFLAG_BYVAL; \
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			pass[2].size = sizeof(int); \
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			pass[2].type = PassType_Basic; \
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			pass[3].flags = PASSFLAG_BYVAL; \
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			pass[3].size = sizeof(CBaseEntity *); \
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			pass[3].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	bool bByPlayer = (params[5] != 0);
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	CBaseEntity *pAttacker = NULL;
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	if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true)))
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	{
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		return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]);
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	}
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	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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	ArgBuffer<void*, float, float, int, CBaseEntity*> vstk(obj, sp_ctof(params[2]), sp_ctof(params[3]), params[4], pAttacker);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	// CTFPlayer::SetPowerPlayEnabled(bool)
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("SetPowerplayEnabled", 
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			PassInfo pass[1]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(bool); \
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			pass[0].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	ArgBuffer<void*, bool> vstk(pEntity, params[2] != 0);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	//CTFPlayer::ForceRespawn()
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	if (!pWrapper)
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	{
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		int offset;
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		if (!g_pGameConf->GetOffset("ForceRespawn", &offset))
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		{
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			return pContext->ThrowNativeError("Failed to locate function");
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		}
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		pWrapper = g_pBinTools->CreateVCall(offset,
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											0,
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											0,
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											NULL,
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											NULL,
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											0);
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		g_RegNatives.Register(pWrapper);
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	ArgBuffer<void*> vstk(pEntity);
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	pWrapper->Execute(vstk, nullptr);
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	return 1;
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}
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cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	//CTFPlayer::Regenerate( bool=true )
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	if (!pWrapper)
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	{
 | 
						|
		REGISTER_NATIVE_ADDR("Regenerate", 
 | 
						|
			PassInfo pass[1]; \
 | 
						|
			pass[0].flags = PASSFLAG_BYVAL; \
 | 
						|
			pass[0].size = sizeof(bool); \
 | 
						|
			pass[0].type = PassType_Basic; \
 | 
						|
			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
 | 
						|
	}
 | 
						|
 | 
						|
	CBaseEntity *pEntity;
 | 
						|
	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
 | 
						|
	{
 | 
						|
		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | 
						|
	}
 | 
						|
	
 | 
						|
	ArgBuffer<void*, bool> vstk(pEntity, true);
 | 
						|
	
 | 
						|
	pWrapper->Execute(vstk, nullptr);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
 | 
						|
{
 | 
						|
	return g_resourceEntity;
 | 
						|
}
 | 
						|
 | 
						|
cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params)
 | 
						|
{
 | 
						|
	char *str;
 | 
						|
	pContext->LocalToString(params[1], &str);
 | 
						|
 | 
						|
	return (cell_t)ClassnameToType(str);
 | 
						|
}
 | 
						|
 | 
						|
// native TF2_IsPlayerInDuel(client)
 | 
						|
cell_t TF2_IsPlayerInDuel(IPluginContext *pContext, const cell_t *params)
 | 
						|
{
 | 
						|
	static ICallWrapper *pWrapper = NULL;
 | 
						|
 | 
						|
	// DuelMiniGame_IsPlayerInDuel(CTFPlayer *)
 | 
						|
	if (!pWrapper)
 | 
						|
	{
 | 
						|
		REGISTER_NATIVE_ADDR("IsPlayerInDuel", 
 | 
						|
			PassInfo pass[1]; \
 | 
						|
			pass[0].flags = PASSFLAG_BYVAL; \
 | 
						|
			pass[0].size = sizeof(CBaseEntity *); \
 | 
						|
			pass[0].type = PassType_Basic; \
 | 
						|
			PassInfo ret; \
 | 
						|
			ret.flags = PASSFLAG_BYVAL; \
 | 
						|
			ret.size = sizeof(bool); \
 | 
						|
			ret.type = PassType_Basic; \
 | 
						|
			pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &ret, pass, 1))
 | 
						|
	}
 | 
						|
 | 
						|
	CBaseEntity *pPlayer;
 | 
						|
	if (!(pPlayer = UTIL_GetCBaseEntity(params[1], true)))
 | 
						|
	{
 | 
						|
		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | 
						|
	}
 | 
						|
 | 
						|
	ArgBuffer<CBaseEntity*> vstk(pPlayer);
 | 
						|
	
 | 
						|
	bool retValue;
 | 
						|
	pWrapper->Execute(vstk, &retValue);
 | 
						|
 | 
						|
	return (retValue) ? 1 : 0;
 | 
						|
}
 | 
						|
 | 
						|
// native bool:TF2_IsHolidayActive(TFHoliday:holiday);
 | 
						|
cell_t TF2_IsHolidayActive(IPluginContext *pContext, const cell_t *params)
 | 
						|
{
 | 
						|
	void *pGameRules;
 | 
						|
	if (!g_pSDKTools || !(pGameRules = g_pSDKTools->GetGameRules()))
 | 
						|
	{
 | 
						|
		return pContext->ThrowNativeError("Failed to find GameRules");
 | 
						|
	}
 | 
						|
 | 
						|
	static ICallWrapper *pWrapper = NULL;
 | 
						|
 | 
						|
	// CTFGameRules::IsHolidayActive(int)
 | 
						|
	if (!pWrapper)
 | 
						|
	{
 | 
						|
		int offset;
 | 
						|
		if (!g_pGameConf->GetOffset("IsHolidayActive", &offset))
 | 
						|
		{
 | 
						|
			return pContext->ThrowNativeError("Failed to locate function");
 | 
						|
		}
 | 
						|
 | 
						|
		PassInfo pass[1];
 | 
						|
		pass[0].flags = PASSFLAG_BYVAL;
 | 
						|
		pass[0].size = sizeof(int);
 | 
						|
		pass[0].type = PassType_Basic;
 | 
						|
		PassInfo ret;
 | 
						|
		ret.flags = PASSFLAG_BYVAL;
 | 
						|
		ret.size = sizeof(bool);
 | 
						|
		ret.type = PassType_Basic;
 | 
						|
 | 
						|
		pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, &ret, pass, 1);
 | 
						|
 | 
						|
		g_RegNatives.Register(pWrapper);
 | 
						|
	}
 | 
						|
 | 
						|
	ArgBuffer<void*, int> vstk(pGameRules, params[1]);
 | 
						|
 | 
						|
	bool retValue;
 | 
						|
	pWrapper->Execute(vstk, &retValue);
 | 
						|
 | 
						|
	return (retValue) ? 1 : 0;
 | 
						|
}
 | 
						|
 | 
						|
cell_t TF2_RemoveWearable(IPluginContext *pContext, const cell_t *params)
 | 
						|
{
 | 
						|
	static ICallWrapper *pWrapper = NULL;
 | 
						|
 | 
						|
	//CBasePlayer::RemoveWearable(CEconWearable *)
 | 
						|
 | 
						|
	if (!pWrapper)
 | 
						|
	{
 | 
						|
		int offset;
 | 
						|
 | 
						|
		if (!g_pGameConf->GetOffset("RemoveWearable", &offset))
 | 
						|
		{
 | 
						|
			return pContext->ThrowNativeError("Failed to locate function");
 | 
						|
		}
 | 
						|
 | 
						|
		PassInfo pass[1];
 | 
						|
		pass[0].flags = PASSFLAG_BYVAL;
 | 
						|
		pass[0].size = sizeof(CBaseEntity *);
 | 
						|
		pass[0].type = PassType_Basic;
 | 
						|
 | 
						|
		pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, NULL, pass, 1);
 | 
						|
 | 
						|
		g_RegNatives.Register(pWrapper);
 | 
						|
	}
 | 
						|
 | 
						|
	CBaseEntity *pEntity;
 | 
						|
	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
 | 
						|
	{
 | 
						|
		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | 
						|
	}
 | 
						|
 | 
						|
	CBaseEntity *pWearable;
 | 
						|
	if (!(pWearable = UTIL_GetCBaseEntity(params[2], false)))
 | 
						|
	{
 | 
						|
		return pContext->ThrowNativeError("Wearable index %d is not valid", params[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	ArgBuffer<void*, CBaseEntity*> vstk(pEntity, pWearable);
 | 
						|
 | 
						|
	pWrapper->Execute(vstk, nullptr);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
sp_nativeinfo_t g_TFNatives[] = 
 | 
						|
{
 | 
						|
	{"TF2_IgnitePlayer",			TF2_Burn},
 | 
						|
	{"TF2_SetPlayerInvuln",			TF2_Invuln},
 | 
						|
	{"TF2_RespawnPlayer",			TF2_Respawn},
 | 
						|
	{"TF2_DisguisePlayer",			TF2_Disguise},
 | 
						|
	{"TF2_RemovePlayerDisguise",	TF2_RemoveDisguise},
 | 
						|
	{"TF2_GetResourceEntity",		TF2_GetResourceEntity},
 | 
						|
	{"TF2_GetClass",				TF2_GetClass},
 | 
						|
	{"TF2_RegeneratePlayer",		TF2_Regenerate},
 | 
						|
	{"TF2_AddCondition",			TF2_AddCondition},
 | 
						|
	{"TF2_RemoveCondition",			TF2_RemoveCondition},
 | 
						|
	{"TF2_SetPlayerPowerPlay",		TF2_SetPowerplayEnabled},
 | 
						|
	{"TF2_StunPlayer",				TF2_StunPlayer},
 | 
						|
	{"TF2_MakeBleed",				TF2_MakeBleed},
 | 
						|
	{"TF2_IsPlayerInDuel",				TF2_IsPlayerInDuel},
 | 
						|
	{"TF2_IsHolidayActive",				TF2_IsHolidayActive},
 | 
						|
	{"TF2_RemoveWearable",			TF2_RemoveWearable},
 | 
						|
	{NULL,							NULL}
 | 
						|
};
 |