109 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
 | 
						|
 * vim: set ts=4 :
 | 
						|
 * =============================================================================
 | 
						|
 * SourceMod (C)2004-2017 AlliedModders LLC.  All rights reserved.
 | 
						|
 * =============================================================================
 | 
						|
 *
 | 
						|
 * This file is part of the SourceMod/SourcePawn SDK.
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or modify it under
 | 
						|
 * the terms of the GNU General Public License, version 3.0, as published by the
 | 
						|
 * Free Software Foundation.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful, but WITHOUT
 | 
						|
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | 
						|
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | 
						|
 * details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License along with
 | 
						|
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 *
 | 
						|
 * As a special exception, AlliedModders LLC gives you permission to link the
 | 
						|
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 | 
						|
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | 
						|
 * by the Valve Corporation.  You must obey the GNU General Public License in
 | 
						|
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | 
						|
 * this exception to all derivative works.  AlliedModders LLC defines further
 | 
						|
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | 
						|
 * or <http://www.sourcemod.net/license.php>.
 | 
						|
 *
 | 
						|
 * Version: $Id$
 | 
						|
 */
 | 
						|
 | 
						|
#if defined _sdktools_entoutput_included
 | 
						|
 #endinput
 | 
						|
#endif
 | 
						|
#define _sdktools_entoutput_included
 | 
						|
 | 
						|
/**
 | 
						|
 * Called when an entity output is fired.
 | 
						|
 *
 | 
						|
 * @param output        Name of the output that fired.
 | 
						|
 * @param caller        Entity index of the caller.
 | 
						|
 * @param activator     Entity index of the activator.
 | 
						|
 * @param delay         Delay in seconds? before the event gets fired.
 | 
						|
 * @return              Anything other than Plugin_Continue will supress this event,
 | 
						|
 *                      returning Plugin_Continue will allow it to propagate the results
 | 
						|
 *                      of this output to any entity inputs.
 | 
						|
 */
 | 
						|
typeset EntityOutput
 | 
						|
{
 | 
						|
	function void (const char[] output, int caller, int activator, float delay);
 | 
						|
	function Action (const char[] output, int caller, int activator, float delay);
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Add an entity output hook on a entity classname
 | 
						|
 *
 | 
						|
 * @param classname     The classname to hook.
 | 
						|
 * @param output        The output name to hook.
 | 
						|
 * @param callback      An EntityOutput function pointer.
 | 
						|
 * @error               Entity Outputs disabled.
 | 
						|
 */
 | 
						|
native void HookEntityOutput(const char[] classname, const char[] output, EntityOutput callback);
 | 
						|
 | 
						|
/**
 | 
						|
 * Remove an entity output hook.
 | 
						|
 * @param classname     The classname to hook.
 | 
						|
 * @param output        The output name to hook.
 | 
						|
 * @param callback      An EntityOutput function pointer.
 | 
						|
 * @return              True on success, false if no valid hook was found.
 | 
						|
 * @error               Entity Outputs disabled.
 | 
						|
 */
 | 
						|
native bool UnhookEntityOutput(const char[] classname, const char[] output, EntityOutput callback);
 | 
						|
 | 
						|
/**
 | 
						|
 * Add an entity output hook on a single entity instance
 | 
						|
 *
 | 
						|
 * @param entity        The entity on which to add a hook.
 | 
						|
 * @param output        The output name to hook.
 | 
						|
 * @param callback      An EntityOutput function pointer.
 | 
						|
 * @param once          Only fire this hook once and then remove itself.
 | 
						|
 * @error               Entity Outputs disabled or Invalid Entity index.
 | 
						|
 */
 | 
						|
native void HookSingleEntityOutput(int entity, const char[] output, EntityOutput callback, bool once=false);
 | 
						|
 | 
						|
/**
 | 
						|
 * Remove a single entity output hook.
 | 
						|
 *
 | 
						|
 * @param entity        The entity on which to remove the hook.
 | 
						|
 * @param output        The output name to hook.
 | 
						|
 * @param callback      An EntityOutput function pointer.
 | 
						|
 * @return              True on success, false if no valid hook was found.
 | 
						|
 * @error               Entity Outputs disabled or Invalid Entity index.
 | 
						|
 */
 | 
						|
native bool UnhookSingleEntityOutput(int entity, const char[] output, EntityOutput callback);
 | 
						|
 | 
						|
/**
 | 
						|
 * Fire a named output on an entity.
 | 
						|
 *
 | 
						|
 * After completion (successful or not), the current global variant is re-initialized.
 | 
						|
 *
 | 
						|
 * @param caller        Entity index from where the output is fired.
 | 
						|
 * @param output        Output name.
 | 
						|
 * @param activator     Entity index which initiated the sequence of actions (-1 for a NULL entity).
 | 
						|
 * @param delay         Delay before firing the output.
 | 
						|
 * @error               Invalid entity index or no mod support.
 | 
						|
 */
 | 
						|
native void FireEntityOutput(int caller, const char[] output, int activator=-1, float delay=0.0);
 |