sourcemod/gamedata/sdktools.games/game.dinodday.txt

71 lines
785 B
Plaintext

"Games"
{
/* Dino D-Day */
"dinodday"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "422"
}
"RemovePlayerItem"
{
"windows" "286"
}
"Weapon_GetSlot"
{
"windows" "275"
}
"Ignite"
{
"windows" "219"
}
"Extinguish"
{
"windows" "222"
}
"Teleport"
{
"windows" "111"
}
"CommitSuicide"
{
"windows" "466"
}
"GetVelocity"
{
"windows" "144"
}
"EyeAngles"
{
"windows" "135"
}
"AcceptInput"
{
"windows" "39"
}
"SetEntityModel"
{
"windows" "26"
}
"WeaponEquip"
{
"windows" "278"
}
"Activate"
{
"windows" "36"
}
"PlayerRunCmd"
{
"windows" "442"
}
}
"Keys"
{
"GameRulesProxy" "CDDDGameRulesProxy"
}
}
}