sourcemod/gamedata/sdkhooks.games/game.bms.txt
2015-12-22 09:54:05 -05:00

129 lines
1.6 KiB
Plaintext

"Games"
{
"#default"
{
"Offsets"
{
"Blocked"
{
"windows" "109"
"linux" "110"
"mac" "110"
}
"EndTouch"
{
"windows" "107"
"linux" "108"
"mac" "108"
}
"FireBullets"
{
"windows" "120"
"linux" "121"
"mac" "121"
}
"OnTakeDamage"
{
"windows" "66"
"linux" "67"
"mac" "67"
}
"OnTakeDamage_Alive"
{
"windows" "288"
"linux" "289"
"mac" "289"
}
"PreThink"
{
"windows" "350"
"linux" "351"
"mac" "351"
}
"PostThink"
{
"windows" "351"
"linux" "352"
"mac" "352"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "105"
"linux" "106"
"mac" "106"
}
"Think"
{
"windows" "48"
"linux" "49"
"mac" "49"
}
"Touch"
{
"windows" "106"
"linux" "107"
"mac" "107"
}
"TraceAttack"
{
"windows" "64"
"linux" "65"
"mac" "65"
}
"VPhysicsUpdate"
{
"windows" "156"
"linux" "157"
"mac" "157"
}
"Weapon_CanSwitchTo"
{
"windows" "282"
"linux" "283"
"mac" "283"
}
"Weapon_CanUse"
{
"windows" "276"
"linux" "277
"mac" "277"
}
"Weapon_Drop"
{
"windows" "279"
"linux" "280"
"mac" "280"
}
"Weapon_Equip"
{
"windows" "277"
"linux" "278"
"mac" "278"
}
"Weapon_Switch"
{
"windows" "280"
"linux" "281"
"mac" "281"
}
}
}
}