aaac0b9eb2
* Make mac/win lookups lowercase'd * Revert #709 & 81042cc * Adjust HashPolicy implementation across sourcemod Basically, in order to implement our own (actual) hash policy in `PluginSys.h`, we needed to remove the blanket implementation of `hash` that was used before. Now, each policy must implement `hash` along with `matches` in order to be used with `NameHashSet`. While this does force us to change every implementation of policies across the entirety of sourcemod, it allows core to use flexible implementations of `hash`. * Remove logic duplication * Improve lowercase checks
175 lines
5.8 KiB
C++
175 lines
5.8 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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#define _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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#include "sm_globals.h"
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#include "sourcemm_api.h"
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#include <sh_list.h>
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#include <IPluginSys.h>
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#include <IForwardSys.h>
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#include <IHandleSys.h>
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#include <IRootConsoleMenu.h>
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#include <IPlayerHelpers.h>
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#include <compat_wrappers.h>
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#include "concmd_cleaner.h"
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#include "PlayerManager.h"
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#include <sm_stringhashmap.h>
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using namespace SourceHook;
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class IConVarChangeListener
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{
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public:
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virtual void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue) =0;
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};
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/**
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* Holds SourceMod-specific information about a convar
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*/
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struct ConVarInfo
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{
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Handle_t handle; /**< Handle to self */
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bool sourceMod; /**< Determines whether or not convar was created by a SourceMod plugin */
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IChangeableForward *pChangeForward; /**< Forward associated with convar */
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ConVar *pVar; /**< The actual convar */
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List<IConVarChangeListener *> changeListeners;
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static inline bool matches(const char *name, const ConVarInfo *info)
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{
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return strcmp(name, info->pVar->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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/**
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* Holds information about a client convar query
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*/
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struct ConVarQuery
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{
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QueryCvarCookie_t cookie; /**< Cookie that identifies query */
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IPluginFunction *pCallback; /**< Function that will be called when query is finished */
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cell_t value; /**< Optional value passed to query function */
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cell_t client; /**< Only used for cleaning up on client disconnection */
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};
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class ConVarManager :
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public SMGlobalClass,
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public IHandleTypeDispatch,
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public IPluginsListener,
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public IRootConsoleCommand,
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public IConCommandTracker,
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public IClientListener
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{
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public:
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ConVarManager();
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~ConVarManager();
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public: // SMGlobalClass
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void OnSourceModStartup(bool late);
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void OnSourceModAllInitialized();
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void OnSourceModShutdown();
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public: // IHandleTypeDispatch
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void OnHandleDestroy(HandleType_t type, void *object);
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bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
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public: // IPluginsListener
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void OnPluginUnloaded(IPlugin *plugin);
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public: //IRootConsoleCommand
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void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
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public: //IConCommandTracker
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void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
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public: //IClientListener
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void OnClientDisconnected(int client);
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public:
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/**
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* Create a convar and return a handle to it.
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*/
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Handle_t CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal,
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const char *description, int flags, bool hasMin, float min, bool hasMax, float max);
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/**
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* Searches for a convar and returns a handle to it
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*/
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Handle_t FindConVar(const char* name);
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/**
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* Add a function to call when the specified convar changes.
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*/
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void HookConVarChange(ConVar *pConVar, IPluginFunction *pFunction);
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/**
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* Remove a function from the forward that will be called when the specified convar changes.
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*/
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void UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFunction);
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void AddConVarChangeListener(const char *name, IConVarChangeListener *pListener);
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void RemoveConVarChangeListener(const char *name, IConVarChangeListener *pListener);
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/**
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* Starts a query to find the value of a client convar.
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*/
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QueryCvarCookie_t QueryClientConVar(edict_t *pPlayer, const char *name, IPluginFunction *pCallback,
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Handle_t hndl);
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bool IsQueryingSupported();
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HandleError ReadConVarHandle(Handle_t hndl, ConVar **pVar);
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// Called via game hooks.
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void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
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#if SOURCE_ENGINE != SE_DARKMESSIAH
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void OnClientQueryFinished(
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QueryCvarCookie_t cookie,
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int client,
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EQueryCvarValueStatus result,
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const char *cvarName,
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const char *cvarValue);
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#endif
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private:
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/**
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* Adds a convar to a plugin's list.
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*/
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static void AddConVarToPluginList(IPluginContext *pContext, const ConVar *pConVar);
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private:
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HandleType_t m_ConVarType;
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List<ConVarInfo *> m_ConVars;
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List<ConVarQuery> m_ConVarQueries;
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};
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extern ConVarManager g_ConVarManager;
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#endif // _INCLUDE_SOURCEMOD_CONVARMANAGER_H_
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