Compare commits

...
Author SHA1 Message Date
Nicholas Hastings b635dace11 Update versioning for 1.5.2 release. 2013-10-29 20:21:20 -04:00
Nicholas Hastings d990f956f9 Updated changelog for version 1.5.2. 2013-10-29 20:20:35 -04:00
Nicholas Hastings 955f1e0d3a Updated TF2 enums. 2013-10-29 20:08:18 -04:00
Nicholas Hastings b4cd559186 Fix GetEngineVersion ret values for MM:S 1.9.x on orangebox (bug 5967, r=asherkin). 2013-10-29 19:00:21 -04:00
Nicholas Hastings 46e89891e1 Have SDKTools use IServerTools to get ent facts where available (bug 5968, r=asherkin). 2013-10-29 18:59:36 -04:00
Nicholas Hastings 080e2563c3 Updated TF2 ext Burn call with new parameter. 2013-10-29 18:59:12 -04:00
Nicholas Hastings e1e0c33f2c Updated TF2 gamedata. 2013-10-29 18:59:00 -04:00
Kyle Sanderson 0160d3cc71 Fix regression in SDKTools SetClientListening hook refcounting (bug 5956, r=fyren). 2013-10-24 13:20:42 -04:00
Dr!fter 81f0d82c67 Update CS:GO sdktools gamedata 2013-10-23 22:28:11 -04:00
Scott Ehlert b5276b435a Trigger build. 2013-10-21 03:20:17 -05:00
Nicholas Hastings 16aecfb404 Update CTakeDamageInfo var names from sdk update. 2013-10-06 10:57:38 -04:00
Nicholas Hastings 7054ef56f6 Added missing change from cset e9e163571fde. 2013-10-03 10:48:58 -04:00
Nicholas Hastings bfae78d1ec Updated gamedata for CS:GO Get/SetClientContribution score.
--HG--
extra : rebase_source : fee683e74786f060f670ea6a7c98bd6645c07da5
2013-10-03 10:43:20 -04:00
Nicholas Hastings c82f2b4659 Ported new TF2 critical hit detection logic from sm-central (bug 5894).
--HG--
extra : rebase_source : 687edebc87d34924fdb7c70924a2910389dedd47
2013-10-03 10:44:53 -04:00
Dr!fter 46d71790be Fix Team Score Offset's for linux on CS:GO 2013-09-26 21:00:58 -04:00
Nicholas Hastings 647811f930 Updated HL2DM gamedata. 2013-09-18 21:50:44 -04:00
Kyle Sanderson 7ca80d1c7c Update CS:S gamedata 2013-09-16 21:23:20 -04:00
Nicholas Hastings 8823bab3f3 Fix some format string misuse with map names.
--HG--
extra : rebase_source : 9dc894bfde14718cb96833f6076fae4261f06f5a
2013-09-13 13:47:55 -04:00
Nicholas Hastings b9d5b59bd1 Increase mapname buffer size in nextmap to accomodate longer map names.
--HG--
extra : rebase_source : fef22cc353663630ed54d3f07d4b243b01e84b44
2013-09-13 13:47:55 -04:00
Dr!fter 7fc892d38b Update gamedata for CS:GO update 2013-09-12 21:56:36 -04:00
Asher Baker 09040231a0 Updated plugin blacklist. 2013-09-11 06:18:45 +01:00
Nicholas Hastings 16541a5668 Bumping version. 2013-09-10 16:27:52 -04:00
Nicholas Hastings e1b3b14311 Added tag sourcemod-1.5.1 for changeset 5574bfe07731 2013-09-10 16:27:24 -04:00
Nicholas Hastings 300632db86 Update versioning for 1.5.1 release. 2013-09-10 14:59:41 -04:00
Nicholas Hastings d1776dd641 Updated changelog for version 1.5.1. 2013-09-10 14:58:42 -04:00
Drifter 22cee6a2dd Add CS_UpdateClientModel native to cstrike extension (bug 5905, r=psychonic). 2013-09-10 13:08:14 -04:00
Nicholas Hastings a2194df273 Fix attempted triggers from gagged users displaying in chat (bug 5918, r=asherkin). 2013-09-10 09:52:37 -04:00
Nicholas Hastings 27e20996dd Initialize DamageCustom var in SDKHooks CTakeDamageInfoHack (nobug, r=asherkin). 2013-09-09 18:41:54 -04:00
Kyle Sanderson b5f16142e5 Fix incorrect assignment in SDKHook_TakeDamage + cleanup (bug 5911, r=psychonic). 2013-09-06 18:37:13 -04:00
Peace-Maker 23f1f9e148 Added missing DispatchKeyValues and SDKHooks gamedata for HL2CTF (bug 5114, r=psychonic). 2013-09-05 22:31:44 -04:00
Nicholas Hastings 990f99af5a Reserved slot fixes for OB games when SourceTV or Replay are enabled (bug 5499, r=drifter). 2013-08-30 14:15:02 -04:00
Nicholas Hastings 6ca9d86e8f Make sm_mapvote_runoffpercent cvar work as advertised (bug 5890, r=asherkin). 2013-08-30 14:14:59 -04:00
Nicholas Hastings fae8b4d49a Fix translator system not loading languages with long identifier (bug 5888, r=dvander). 2013-08-28 13:18:55 -04:00
Nicholas Hastings 7f2d9dd8eb Updated TF2 Regenerate signature. 2013-08-27 23:32:56 -04:00
Nicholas Hastings 8ae1b3e1e7 Updated TF2 AddCond signature. 2013-08-27 21:08:37 -04:00
Nicholas Hastings c77c853c02 Updated plugin blacklist. 2013-08-26 10:31:25 -04:00
Nicholas Hastings 2b0daba573 Bumping version. 2013-08-25 19:45:28 -04:00
Nicholas Hastings ba4aa4d37f Added tag sourcemod-1.5.0 for changeset 78a1f1b1c6fa 2013-08-25 19:44:52 -04:00
37 changed files with 981 additions and 680 deletions
+2
View File
@@ -3,3 +3,5 @@ e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
78a1f1b1c6fa86fd7691c70ebf48a9fb3dfb3c11 sourcemod-1.5.0
5574bfe07731b7dba171c1300f6022319d2dbc89 sourcemod-1.5.1
+37
View File
@@ -1,5 +1,42 @@
SourceMod Changelog
SourceMod 1.5.2 [2013-10-29]
URL: http://wiki.alliedmods.net/SourceMod_1.5.2_Release_Notes
User Changes:
- Updated gamedata support for TF2, CS:S, CS:GO, and HL2:DM.
- Fixed crash from regression in SDKTools SetClientListening hook refcounting (bug 5956) (KyleS).
- Fixed potential crash when having maps with format characters in name.
- Fixed some nextmap issues with long map names.
- SDKTools no longer requires gamedata for sm_dump_datamaps on TF2, CS:S, HL2:DM, and DoD:S (bug 5968).
Developer Changes:
- Updated TFCond and TF custom dmg enums.
- Updated TF2 critical hit detection logic in TF2_OnCalcIsAttackCritical to handle more cases, including when criticals are disabled (bug 5894).
- Fixed GetEngineVersion native returning a bad value when running on MM:S 1.9.x or earlier (bug 5697).
----------------------------------------------------------
SourceMod 1.5.1 [2013-09-10]
URL: http://wiki.alliedmods.net/SourceMod_1.5.1_Release_Notes
User Changes:
- Updated gamedata support for TF2.
- Added missing DispatchKeyValue gamedata for HL2 CTF (bug 5114) (peace-maker).
- Fixed translations not being loaded if identifier was not two or three characters (fixes Portuguese) (bug 5888).
- Fixed runoff voting occurring when receiving the exact number of required votes (bug 5890).
- Fixed reserve slot plugin hiding too many slots on Orangebox gamesif SourceTV and/or Replay are present (bug 5499).
- Fixed some crashes in TF2 and unexpected behavior in all games with SDKHook_TakeDamage due to uninitialized var.
- Fixed attempted triggers from gagged users displaying in chat (bug 5918).
- Fixed errors in Italian translation (Oktober).
- Added Norwegian translation (checkster).
Developer Changes:
- Added CS_UpdateClientModel native to CStrike extension for CS:S and CS:GO (bug 5905) (Drifter).
- Fixed setting weapon param in SDKHook_TakeDamage overwriting attacker instead of setting weapon (bug 5911) (KyleS)
----------------------------------------------------------
SourceMod 1.5.0 [2013-08-25]
URL: http://wiki.alliedmods.net/SourceMod_1.5.0_Release_Notes
+3 -3
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@@ -184,14 +184,14 @@ void NextMapManager::OnSourceModLevelChange( const char *mapName )
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
UTIL_Format(lastMap, sizeof(lastMap), "%s", mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), "%s", mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "%s", changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
+1 -1
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@@ -53,7 +53,7 @@ struct MapChangeData
startTime = 0;
}
char m_mapName[32];
char m_mapName[PLATFORM_MAX_PATH];
char m_changeReason[100];
time_t startTime;
};
+1 -16
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@@ -479,13 +479,6 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
else
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
ParseWarning("Ignoring translation to invalid language \"%s\" on line %d.", key, states->line);
return SMCResult_Continue;
}
unsigned int lang;
if (!m_pTranslator->GetLanguageByCode(key, &lang))
{
@@ -498,7 +491,7 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
/* See how many bytes we need for this string, then allocate.
* NOTE: THIS SHOULD GUARANTEE THAT WE DO NOT NEED TO NEED TO SIZE CHECK
*/
len = strlen(value) + pPhrase->fmt_bytes + 1;
size_t len = strlen(value) + pPhrase->fmt_bytes + 1;
char *out_buf;
int out_idx;
@@ -921,14 +914,6 @@ SMCResult Translator::ReadSMC_LeavingSection(const SMCStates *states)
SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
size_t len = strlen(key);
if (len < 2 || len > 3)
{
smcore.LogError("[SM] Warning encountered parsing languages.cfg file.");
smcore.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
}
AddLanguage(key, value);
return SMCResult_Continue;
+17 -1
View File
@@ -509,7 +509,23 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
static cell_t GetEngineVersion(IPluginContext *pContext, const cell_t *params)
{
return g_SMAPI->GetSourceEngineBuild();
int engineVer = g_SMAPI->GetSourceEngineBuild();
#if defined METAMOD_PLAPI_VERSION
if (engineVer == SOURCE_ENGINE_ORANGEBOXVALVE_DEPRECATED)
{
const char *gamedir = g_SourceMod.GetGameFolderName();
if (strcmp(gamedir, "tf") == 0)
return SOURCE_ENGINE_TF2;
else if (strcmp(gamedir, "cstrike") == 0)
return SOURCE_ENGINE_CSS;
else if (strcmp(gamedir, "dod") == 0)
return SOURCE_ENGINE_DODS;
else if (strcmp(gamedir, "hl2mp") == 0)
return SOURCE_ENGINE_HL2DM;
}
#endif
return engineVer;
}
static cell_t IndexToReference(IPluginContext *pContext, const cell_t *params)
+20
View File
@@ -787,6 +787,25 @@ static cell_t CS_GetClientAssists(IPluginContext *pContext, const cell_t *params
#endif
}
static cell_t CS_UpdateClientModel(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SetModelFromClass",
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
}
CBaseEntity *pEntity;
if (!(pEntity=GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
pWrapper->Execute(&pEntity, NULL);
return 1;
}
sp_nativeinfo_t g_CSNatives[] =
{
{"CS_RespawnPlayer", CS_RespawnPlayer},
@@ -807,6 +826,7 @@ sp_nativeinfo_t g_CSNatives[] =
{"CS_SetClientContributionScore", CS_SetClientContributionScore},
{"CS_GetClientAssists", CS_GetClientAssists},
{"CS_SetClientAssists", CS_SetClientAssists},
{"CS_UpdateClientModel", CS_UpdateClientModel},
{"CS_IsValidWeaponID", CS_IsValidWeaponID},
{NULL, NULL}
};
+24 -14
View File
@@ -116,7 +116,7 @@ cell_t Native_TakeDamage(IPluginContext *pContext, const cell_t *params)
if (!pInflictor)
return pContext->ThrowNativeError("Invalid entity index %d for inflictor", params[2]);
CBaseEntity *pAttacker = NULL;
CBaseEntity *pAttacker;
if (params[3] != -1)
{
pAttacker = UTIL_GetCBaseEntity(params[3]);
@@ -125,21 +125,28 @@ cell_t Native_TakeDamage(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Invalid entity index %d for attackerr", params[3]);
}
}
else
{
pAttacker = NULL;
}
float flDamage = sp_ctof(params[4]);
int iDamageType = params[5];
CBaseEntity *pWeapon = NULL;
CBaseEntity *pWeapon;
if (params[6] != -1)
{
pAttacker = UTIL_GetCBaseEntity(params[6]);
if (!pAttacker)
pWeapon = UTIL_GetCBaseEntity(params[6]);
if (!pWeapon)
{
return pContext->ThrowNativeError("Invalid entity index %d for weapon", params[6]);
}
}
else
{
pWeapon = NULL;
}
Vector vecDamageForce = Vector(0.0f, 0.0f, 0.0f);
cell_t *addr;
int err;
if ((err = pContext->LocalToPhysAddr(params[7], &addr)) != SP_ERROR_NONE)
@@ -147,26 +154,29 @@ cell_t Native_TakeDamage(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Could not read damageForce vector");
}
Vector vecDamageForce;
if (addr != pContext->GetNullRef(SP_NULL_VECTOR))
{
vecDamageForce = Vector(
sp_ctof(addr[0]),
sp_ctof(addr[1]),
sp_ctof(addr[2]));
vecDamageForce.Init(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
}
else
{
vecDamageForce.Init();
}
Vector vecDamagePosition = vec3_origin;
if ((err = pContext->LocalToPhysAddr(params[8], &addr)) != SP_ERROR_NONE)
{
return pContext->ThrowNativeError("Could not read damagePosition vector");
}
Vector vecDamagePosition;
if (addr != pContext->GetNullRef(SP_NULL_VECTOR))
{
vecDamagePosition = Vector(
sp_ctof(addr[0]),
sp_ctof(addr[1]),
sp_ctof(addr[2]));
vecDamagePosition.Init(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
}
else
{
vecDamagePosition = vec3_origin;
}
CTakeDamageInfoHack info(pInflictor, pAttacker, flDamage, iDamageType, pWeapon, vecDamageForce, vecDamagePosition);
+9 -3
View File
@@ -62,10 +62,16 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
m_vecReportedPosition = vec3_origin;
m_iAmmoType = -1;
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
#if SOURCE_ENGINE < SE_ORANGEBOX
m_iCustomKillType = 0;
#else
m_iDamageCustom = 0;
#endif
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
m_iDamagedOtherPlayers = 0;
m_iPlayerPenetrateCount = 0;
m_flUnknown = 0.0f;
m_iPlayerPenetrationCount = 0;
m_flDamageBonus = 0.0f;
#endif
#if SOURCE_ENGINE >= SE_ALIENSWARM
+9 -11
View File
@@ -516,6 +516,12 @@ CON_COMMAND(sm_dump_classes, "Dumps the class list as a text file")
return;
}
CEntityFactoryDictionary *dict = NULL;
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM
dict = (CEntityFactoryDictionary *)servertools->GetEntityFactoryDictionary();
#else
ICallWrapper *pWrapper = NULL;
if (!pWrapper)
@@ -535,21 +541,13 @@ CON_COMMAND(sm_dump_classes, "Dumps the class list as a text file")
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retData, NULL, 0);
}
void *returnData = NULL;
pWrapper->Execute(NULL, &returnData);
pWrapper->Execute(NULL, &dict);
pWrapper->Destroy();
if (returnData == NULL)
{
return;
}
#endif
CEntityFactoryDictionary *dict = ( CEntityFactoryDictionary * )returnData;
if ( !dict )
if (dict == NULL)
{
return;
}
+1 -1
View File
@@ -66,7 +66,7 @@ SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *)
bool DecHookCount()
{
if (g_VoiceHookCount == 0)
if (--g_VoiceHookCount == 0)
{
SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
return true;
+141 -187
View File
@@ -30,217 +30,171 @@
*/
#include "criticals.h"
#include "util.h"
IServerGameEnts *gameents = NULL;
CDetour *calcIsAttackCriticalDetour = NULL;
CDetour *calcIsAttackCriticalMeleeDetour = NULL;
CDetour *calcIsAttackCriticalBowDetour = NULL;
CritManager g_CritManager;
IForward *g_critForward = NULL;
enum DetourResult
SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelper, 0, 0, 0, bool);
SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelperNoCrits, 0, 0, 0, bool);
const char TF_WEAPON_DATATABLE[] = "DT_TFWeaponBase";
CritManager::CritManager() :
m_enabled(false),
m_hooksSetup(false)
{
Result_Ignore,
Result_NoCrit,
Result_Crit,
};
int CheckBaseHandle(CBaseHandle &hndl)
{
if (!hndl.IsValid())
{
return -1;
}
int index = hndl.GetEntryIndex();
edict_t *pStoredEdict;
pStoredEdict = engine->PEntityOfEntIndex(index);
if (pStoredEdict == NULL)
{
return -1;
}
IServerEntity *pSE = pStoredEdict->GetIServerEntity();
if (pSE == NULL)
{
return -1;
}
if (pSE->GetRefEHandle() != hndl)
{
return -1;
}
return index;
m_entsHooked.Init();
}
DetourResult DetourCallback(CBaseEntity *pEnt)
bool CritManager::TryEnable()
{
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pEnt);
if (!pEdict)
if (!m_hooksSetup)
{
g_pSM->LogMessage(myself, "Entity Error");
return Result_Ignore;
int offset;
if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelper", &offset))
{
g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelper offset");
return false;
}
SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelper, offset, 0, 0);
if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelperNoCrits", &offset))
{
g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelperNoCrits offset");
return false;
}
SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelperNoCrits, offset, 0, 0);
m_hooksSetup = true;
}
for (size_t i = playerhelpers->GetMaxClients() + 1; i < MAX_EDICTS; ++i)
{
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
if (pEntity == NULL)
continue;
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
if (!pNetworkable)
continue;
if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
continue;
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
m_entsHooked.Set(i);
}
m_enabled = true;
return true;
}
void CritManager::Disable()
{
int i = m_entsHooked.FindNextSetBit(playerhelpers->GetMaxClients() + 1);
for (i; i != -1; i = m_entsHooked.FindNextSetBit(i))
{
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
m_entsHooked.Set(i, false);
}
m_enabled = false;
}
void CritManager::OnEntityCreated(CBaseEntity *pEntity, const char *classname)
{
if (!m_enabled)
return;
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
if (!pNetworkable)
return;
if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
return;
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
m_entsHooked.Set(gamehelpers->EntityToBCompatRef(pEntity));
}
void CritManager::OnEntityDestroyed(CBaseEntity *pEntity)
{
if (!m_enabled)
return;
int index = gamehelpers->EntityToBCompatRef(pEntity);
if (index < 0 || index >= MAX_EDICTS)
return;
if (!m_entsHooked.IsBitSet(index))
return;
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelpers), false);
m_entsHooked.Set(index, false);
}
bool CritManager::Hook_CalcIsAttackCriticalHelpers()
{
CBaseEntity *pWeapon = META_IFACEPTR(CBaseEntity);
// If there's an invalid ent or invalid networkable here, we've got issues elsewhere.
IServerNetworkable *pNetWeapon = ((IServerUnknown *)pWeapon)->GetNetworkable();
ServerClass *pServerClass = pNetWeapon->GetServerClass();
if (!pServerClass)
{
g_pSM->LogError(myself, "Invalid server class on weapon.");
RETURN_META_VALUE(MRES_IGNORED, false);
}
sm_sendprop_info_t info;
if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info))
if (!gamehelpers->FindSendPropInfo(pServerClass->GetName(), "m_hOwnerEntity", &info))
{
g_pSM->LogMessage(myself, "Offset Error");
return Result_Ignore;
g_pSM->LogError(myself, "Could not find m_hOwnerEntity on %s", pServerClass->GetName());
RETURN_META_VALUE(MRES_IGNORED, false);
}
if (!g_critForward)
int returnValue = 0;
int ownerIndex = -1;
CBaseHandle &hndl = *(CBaseHandle *) ((intptr_t)pWeapon + info.actual_offset);
CBaseEntity *pHandleEntity = gamehelpers->ReferenceToEntity(hndl.GetEntryIndex());
if (pHandleEntity != NULL && hndl == reinterpret_cast<IHandleEntity *>(pHandleEntity)->GetRefEHandle())
{
g_pSM->LogMessage(myself, "Invalid Forward");
return Result_Ignore;
ownerIndex = hndl.GetEntryIndex();
}
int returnValue=0;
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pEnt + info.actual_offset);
int index = CheckBaseHandle(hndl);
g_critForward->PushCell(index); //Client index
g_critForward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index
g_critForward->PushString(pEdict->GetClassName()); //Weapon classname
g_critForward->PushCell(ownerIndex); //Client index
g_critForward->PushCell(gamehelpers->EntityToBCompatRef(pWeapon)); // Weapon index
g_critForward->PushString(gamehelpers->GetEntityClassname(pWeapon)); //Weapon classname
g_critForward->PushCellByRef(&returnValue); //return value
cell_t result = 0;
g_critForward->Execute(&result);
if (result)
if (result && returnValue)
{
if (returnValue)
{
return Result_Crit;
}
else
{
return Result_NoCrit;
}
}
else
{
return Result_Ignore;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperMelee, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperMelee)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelper, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelper)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperBow, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperBow)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
bool InitialiseCritDetours()
{
calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical");
calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperMelee, "CalcCriticalMelee");
calcIsAttackCriticalBowDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperBow, "CalcCriticalBow");
bool HookCreated = false;
if (calcIsAttackCriticalDetour != NULL)
{
calcIsAttackCriticalDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalMeleeDetour != NULL)
{
calcIsAttackCriticalMeleeDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalBowDetour != NULL)
{
calcIsAttackCriticalBowDetour->EnableDetour();
HookCreated = true;
}
if (HookCreated)
{
return true;
}
g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks");
return false;
}
void RemoveCritDetours()
{
if (calcIsAttackCriticalDetour != NULL)
{
calcIsAttackCriticalDetour->Destroy();
calcIsAttackCriticalDetour = NULL;
}
if (calcIsAttackCriticalMeleeDetour != NULL)
{
calcIsAttackCriticalMeleeDetour->Destroy();
calcIsAttackCriticalMeleeDetour = NULL;
}
if (calcIsAttackCriticalBowDetour != NULL)
{
calcIsAttackCriticalBowDetour->Destroy();
calcIsAttackCriticalBowDetour = NULL;
RETURN_META_VALUE(MRES_SUPERCEDE, true);
}
RETURN_META_VALUE(MRES_IGNORED, false);
}
+30 -4
View File
@@ -36,12 +36,38 @@
#include <jit/jit_helpers.h>
#include <jit/x86/x86_macros.h>
#include "CDetour/detours.h"
#include "ISDKHooks.h"
bool InitialiseCritDetours();
void RemoveCritDetours();
class CritManager : public ISMEntityListener
{
public:
CritManager();
public:
bool TryEnable();
void Disable();
// ISMEntityListener
public:
virtual void OnEntityCreated(CBaseEntity *pEntity, const char *classname);
virtual void OnEntityDestroyed(CBaseEntity *pEntity);
private:
void HookEntityIfWeapon(CBaseEntity *pEntity);
void UnhookEntityIfHooked(CBaseEntity *pEntity);
public:
// CritHook
bool Hook_CalcIsAttackCriticalHelpers();
private:
bool m_enabled;
bool m_hooksSetup;
CBitVec<MAX_EDICTS> m_entsHooked;
};
extern CritManager g_CritManager;
extern IForward *g_critForward;
extern IServerGameEnts *gameents;
#endif //_INCLUDE_SOURCEMOD_CRITICALS_H_
+22 -4
View File
@@ -41,6 +41,7 @@
#include "gameplayrules.h"
#include "teleporter.h"
#include "CDetour/detours.h"
#include "ISDKHooks.h"
/**
* @file extension.cpp
@@ -52,6 +53,7 @@ TF2Tools g_TF2Tools;
IGameConfig *g_pGameConf = NULL;
IBinTools *g_pBinTools = NULL;
ISDKHooks *g_pSDKHooks = NULL;
SMEXT_LINK(&g_TF2Tools);
@@ -91,6 +93,7 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
}
sharesys->AddDependency(myself, "bintools.ext", true, true);
sharesys->AddDependency(myself, "sdkhooks.ext", true, true);
char conf_error[255] = "";
if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
@@ -151,8 +154,6 @@ bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool
GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
m_GameEventManager->AddListener(this, "teamplay_restart_round", true);
@@ -177,11 +178,22 @@ void TF2Tools::SDK_OnUnload()
forwards->ReleaseForward(g_waitingPlayersStartForward);
forwards->ReleaseForward(g_waitingPlayersEndForward);
forwards->ReleaseForward(g_teleportForward);
if (g_pSDKHooks != NULL)
{
g_pSDKHooks->RemoveEntityListener(&g_CritManager);
}
}
void TF2Tools::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
if (g_pSDKHooks != NULL)
{
g_pSDKHooks->AddEntityListener(&g_CritManager);
}
}
bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
@@ -198,6 +210,7 @@ void TF2Tools::FireGameEvent( IGameEvent *event )
bool TF2Tools::QueryRunning(char *error, size_t maxlength)
{
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
return true;
}
@@ -209,6 +222,11 @@ bool TF2Tools::QueryInterfaceDrop(SMInterface *pInterface)
return false;
}
if (pInterface == g_pSDKHooks)
{
return false;
}
return IExtensionInterface::QueryInterfaceDrop(pInterface);
}
@@ -321,7 +339,7 @@ void TF2Tools::OnPluginLoaded(IPlugin *plugin)
{
if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
{
m_CritDetoursEnabled = InitialiseCritDetours();
m_CritDetoursEnabled = g_CritManager.TryEnable();
}
if (!m_IsHolidayDetourEnabled && g_isHolidayForward->GetFunctionCount())
@@ -353,7 +371,7 @@ void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
{
if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
{
RemoveCritDetours();
g_CritManager.Disable();
m_CritDetoursEnabled = false;
}
if (m_IsHolidayDetourEnabled && !g_isHolidayForward->GetFunctionCount())
+7 -2
View File
@@ -100,14 +100,17 @@ cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Burn",
PassInfo pass[2]; \
PassInfo pass[3]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(CBaseEntity *); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(CBaseEntity *); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(float); \
pass[2].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
}
CBaseEntity *pEntity;
@@ -132,6 +135,8 @@ cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
*(CBaseEntity **)vptr = pTarget;
vptr += sizeof(CBaseEntity *);
*(CBaseEntity **)vptr = NULL;
vptr += sizeof(CBaseEntity *);
*(float *)vptr = -1.0f;
pWrapper->Execute(vstk, NULL);
+32
View File
@@ -88,6 +88,38 @@ bool UTIL_FindDataTable(SendTable *pTable,
return false;
}
bool UTIL_ContainsDataTable(SendTable *pTable, const char *name)
{
const char *pname = pTable->GetName();
int props = pTable->GetNumProps();
SendProp *prop;
SendTable *table;
if (pname && strcmp(name, pname) == 0)
return true;
for (int i = 0; i < props; i++)
{
prop = pTable->GetProp(i);
if ((table = prop->GetDataTable()) != NULL)
{
pname = table->GetName();
if (pname && strcmp(name, pname) == 0)
{
return true;
}
if (UTIL_ContainsDataTable(table, name))
{
return true;
}
}
}
return false;
}
ServerClass *UTIL_FindServerClass(const char *classname)
{
ServerClass *sc = gamedll->GetAllServerClasses();
+2
View File
@@ -49,6 +49,8 @@ bool UTIL_FindDataTable(SendTable *pTable,
sm_sendprop_info_t *info,
unsigned int offset);
bool UTIL_ContainsDataTable(SendTable *pTable, const char *name);
ServerClass *UTIL_FindServerClass(const char *classname);
CBaseEntity *UTIL_GetCBaseEntity(int num, bool onlyPlayers);
@@ -15,6 +15,8 @@
"plugin_e10aab3464312dc0e484bda26b490b3f" "http://forums.alliedmods.net/showpost.php?p=1767388&postcount=7" /* LightRP (Sphex) - Version 1.2.7 */
"plugin_a7973ddc4e72aafd0312432568a1806b" "http://forums.alliedmods.net/showpost.php?p=1767388&postcount=7" /* LightRP (Sphex) - Version 1.2.8 */
"plugin_39ddd719f74b62e27e8e480871b9d3b6" "http://forums.alliedmods.net/showpost.php?p=1803875&postcount=1" /* Malicious plugin being uploaded to CS:GO servers */
"plugin_da397f32bf24c7ef954bd121441a3b0e" "http://forums.alliedmods.net/showpost.php?p=2032419&postcount=1" /* Advertising plugin being uploaded to CS:GO servers */
"plugin_ee0bb0aa0d24491feda4235a92779f71" "http://forums.alliedmods.net/showpost.php?p=2032419&postcount=1" /* Advertising plugin being uploaded to CS:GO servers */
"plugin_f405db5491a465b1a30859ee7f7c5080" "" /* UCP Server (Endi) - Version 6.9 */
"plugin_6fcb6721fb740b854b0a05bfc9a7984a" "" /* UCP Server (Endi) - Version 7.1 */
"plugin_4d320d6c5aba5d31c644fe2847c0662f" "" /* UCP Server (Endi) - Version 7.2 */
@@ -24,6 +26,7 @@
"plugin_24602c74f183cfcd157b3d50dee96c52" "" /* UCP Server (Endi) - Version 7.8.3 */
"plugin_78140f1a0f26cd3297767d0598eac4b1" "" /* [Any] PReplay (DarthNinja) - Version 1.0.0 */
"plugin_55923ba6bfe41569a3e4fbd7ca4606e5" "" /* VIP Plugin (World-Source.Ru) - Version 2.0 */
"plugin_4bf983e1d5b61ba0b1ab9a7e53bfda27" "" /* WarMod CS:GO (Twelve-60) */
}
}
}
+271 -207
View File
@@ -1,181 +1,8 @@
"Games"
{
// Now this is getting ridiculous
"#default"
// tf, hl2mp, and dods are in the same file for legacy reasons
"tf"
{
"#supported"
{
"game" "hl2mp"
}
"Offsets"
{
"EndTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"FireBullets"
{
"windows" "111"
"linux" "112"
"mac" "112"
}
"GetMaxHealth"
{
"windows" "116"
"linux" "117"
"mac" "117"
}
"GroundEntChanged"
{
"windows" "176"
"linux" "177"
"mac" "177"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
"mac" "63"
}
"PreThink"
{
"windows" "330"
"linux" "331"
"mac" "331"
}
"PostThink"
{
"windows" "331"
"linux" "332"
"mac" "332"
}
"Reload"
{
"windows" "274"
"linux" "275"
"mac" "275"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"Think"
{
"windows" "47"
"linux" "48"
"mac" "48"
}
"Touch"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
"mac" "61"
}
"Use"
{
"windows" "96"
"linux" "97"
"mac" "97"
}
"VPhysicsUpdate"
{
"windows" "156"
"linux" "157"
"mac" "157"
}
"Weapon_CanSwitchTo"
{
"windows" "264"
"linux" "265"
"mac" "265"
}
"Weapon_CanUse"
{
"windows" "258"
"linux" "259"
"mac" "259"
}
"Weapon_Drop"
{
"windows" "261"
"linux" "262"
"mac" "262"
}
"Weapon_Equip"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Weapon_Switch"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
// no longer used
"UpdateOnRemove"
{
"windows" "104"
"linux" "105"
"mac" "105"
}
//
}
"Signatures"
{
// no longer used
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
//
}
}
// Now this is getting ridiculous
"#default"
{
"#supported"
{
"game" "tf"
"game" "dod"
}
"Offsets"
{
"EndTouch"
@@ -310,46 +137,283 @@
"linux" "264"
"mac" "264"
}
// no longer used
"UpdateOnRemove"
{
"windows" "105"
"linux" "106"
"mac" "106"
}
//
}
"Signatures"
{
// no longer used
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
//
}
}
"#default"
"hl2mp"
{
"#supported"
{
"game" "cstrike"
}
"Offsets"
{
"EndTouch"
{
"windows" "100"
"linux" "101"
"mac" "101"
}
"FireBullets"
{
"windows" "112"
"linux" "113"
"mac" "113"
}
"GetMaxHealth"
{
"windows" "117"
"linux" "118"
"mac" "118"
}
"GroundEntChanged"
{
"windows" "178"
"linux" "179"
"mac" "179"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
"mac" "63"
}
"PreThink"
{
"windows" "331"
"linux" "332"
"mac" "332"
}
"PostThink"
{
"windows" "332"
"linux" "333"
"mac" "333"
}
"Reload"
{
"windows" "272"
"linux" "273"
"mac" "273"
"windows" "268"
"linux" "269"
"mac" "269"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"Think"
{
"windows" "47"
"linux" "48"
"mac" "48"
}
"Touch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
"mac" "61"
}
"Use"
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"VPhysicsUpdate"
{
"windows" "157"
"linux" "158"
"mac" "158"
}
"Weapon_CanSwitchTo"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_CanUse"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Weapon_Drop"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Equip"
{
"windows" "260"
"linux" "261"
"mac" "261"
}
"Weapon_Switch"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
}
}
"dod"
{
"Offsets"
{
"EndTouch"
{
"windows" "100"
"linux" "101"
"mac" "101"
}
"FireBullets"
{
"windows" "112"
"linux" "113"
"mac" "113"
}
"GetMaxHealth"
{
"windows" "117"
"linux" "118"
"mac" "118"
}
"GroundEntChanged"
{
"windows" "178"
"linux" "179"
"mac" "179"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
"mac" "63"
}
"PreThink"
{
"windows" "331"
"linux" "332"
"mac" "332"
}
"PostThink"
{
"windows" "332"
"linux" "333"
"mac" "333"
}
"Reload"
{
"windows" "268"
"linux" "269"
"mac" "269"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"Think"
{
"windows" "47"
"linux" "48"
"mac" "48"
}
"Touch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
"mac" "61"
}
"Use"
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"VPhysicsUpdate"
{
"windows" "157"
"linux" "158"
"mac" "158"
}
"Weapon_CanSwitchTo"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_CanUse"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Weapon_Drop"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Equip"
{
"windows" "260"
"linux" "261"
"mac" "261"
}
"Weapon_Switch"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
}
}
+52 -52
View File
@@ -6,27 +6,27 @@
{
"EndTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
"windows" "100"
"linux" "101"
"mac" "101"
}
"FireBullets"
{
"windows" "111"
"linux" "112"
"mac" "112"
"windows" "112"
"linux" "113"
"mac" "113"
}
"GetMaxHealth"
{
"windows" "116"
"linux" "117"
"mac" "117"
"windows" "117"
"linux" "118"
"mac" "118"
}
"GroundEntChanged"
{
"windows" "177"
"linux" "178"
"mac" "178"
"windows" "178"
"linux" "179"
"mac" "179"
}
"OnTakeDamage"
{
@@ -35,22 +35,22 @@
"mac" "63"
}
"PreThink"
{
"windows" "330"
"linux" "331"
"mac" "331"
}
"PostThink"
{
"windows" "331"
"linux" "332"
"mac" "332"
}
"PostThink"
{
"windows" "332"
"linux" "333"
"mac" "333"
}
"Reload"
{
"windows" "270"
"linux" "276"
"mac" "276"
"windows" "268"
"linux" "269"
"mac" "269"
}
"SetTransmit"
{
@@ -72,9 +72,9 @@
}
"StartTouch"
{
"windows" "97"
"linux" "98"
"mac" "98"
"windows" "98"
"linux" "99"
"mac" "99"
}
"Think"
{
@@ -84,9 +84,9 @@
}
"Touch"
{
"windows" "98"
"linux" "99"
"mac" "99"
"windows" "99"
"linux" "100"
"mac" "100"
}
"TraceAttack"
{
@@ -96,54 +96,54 @@
}
"Use"
{
"windows" "96"
"linux" "97"
"mac" "97"
"windows" "97"
"linux" "98"
"mac" "98"
}
"VPhysicsUpdate"
{
"windows" "156"
"linux" "157"
"mac" "157"
"windows" "157"
"linux" "158"
"mac" "158"
}
"Weapon_CanSwitchTo"
{
"windows" "264"
"linux" "265"
"mac" "265"
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_CanUse"
{
"windows" "258"
"linux" "259"
"mac" "259"
}
"Weapon_Drop"
{
"windows" "261"
"linux" "262"
"mac" "262"
}
"Weapon_Equip"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Weapon_Switch"
"Weapon_Drop"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Equip"
{
"windows" "260"
"linux" "261"
"mac" "261"
}
"Weapon_Switch"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
// no longer used
"UpdateOnRemove"
{
"windows" "104"
"linux" "105"
"mac" "105"
"windows" "105"
"linux" "106"
"mac" "106"
}
//
}
+115
View File
@@ -0,0 +1,115 @@
"Games"
{
/* HL2:CTF 2.1 */
"hl2ctf"
{
"Offsets"
{
"EndTouch"
{
"windows" "83"
"linux" "84"
}
"FireBullets"
{
"windows" "93"
"Linux" "94"
}
"GroundEntChanged"
{
"windows" "146"
"linux" "147"
}
"OnTakeDamage"
{
"windows" "54"
"linux" "55"
}
"PreThink"
{
"windows" "247"
"linux" "248"
}
"PostThink"
{
"windows" "248"
"linux" "249"
}
"SetTransmit"
{
"windows" "21"
"linux" "22"
}
"ShouldCollide"
{
"windows" "17"
"linux" "18"
}
"Spawn"
{
"windows" "23"
"linux" "24"
}
"StartTouch"
{
"windows" "81"
"linux" "82"
}
"Think"
{
"windows" "45"
"linux" "46"
}
"Touch"
{
"windows" "82"
"linux" "83"
}
"TraceAttack"
{
"windows" "53"
"linux" "54"
}
"VPhysicsUpdate"
{
"windows" "130"
"linux" "131"
}
"Weapon_CanSwitchTo"
{
"windows" "205"
"linux" "206"
}
"Weapon_CanUse"
{
"windows" "199"
"linux" "200"
}
"Weapon_Drop"
{
"windows" "202"
"linux" "203"
}
"Weapon_Equip"
{
"windows" "200"
"linux" "201"
}
"Weapon_Switch"
{
"windows" "203"
"linux" "204"
}
"Reload"
{
"windows" "213"
"linux" "214"
}
"Use"
{
"windows" "80"
"linux" "81"
}
}
}
}
+5
View File
@@ -159,4 +159,9 @@
{
"game" "synergy"
}
"game.hl2ctf.txt"
{
"game" "hl2ctf"
}
}
+9 -9
View File
@@ -239,9 +239,9 @@
{
"GiveNamedItem"
{
"windows" "441"
"linux" "442"
"mac" "442"
"windows" "442"
"linux" "443"
"mac" "443"
}
"RemovePlayerItem"
{
@@ -275,9 +275,9 @@
}
"CommitSuicide"
{
"windows" "491"
"linux" "491"
"mac" "491"
"windows" "492"
"linux" "492"
"mac" "492"
}
"GetVelocity"
{
@@ -317,9 +317,9 @@
}
"PlayerRunCmd"
{
"windows" "461"
"linux" "462"
"mac" "462"
"windows" "462"
"linux" "463"
"mac" "463"
}
}
}
+33 -33
View File
@@ -28,57 +28,57 @@
{
"GiveNamedItem"
{
"windows" "399"
"linux" "400"
"mac" "400"
"windows" "400"
"linux" "401"
"mac" "401"
}
"RemovePlayerItem"
{
"windows" "268"
"linux" "269"
"mac" "269"
"windows" "269"
"linux" "270"
"mac" "270"
}
"Weapon_GetSlot"
{
"windows" "266"
"linux" "267"
"mac" "267"
"windows" "267"
"linux" "268"
"mac" "268"
}
"Ignite"
{
"windows" "207"
"linux" "208"
"mac" "208"
"windows" "208"
"linux" "209"
"mac" "209"
}
"Extinguish"
{
"windows" "211"
"linux" "212"
"mac" "212"
"windows" "212"
"linux" "213"
"mac" "213"
}
"Teleport"
{
"windows" "107"
"linux" "108"
"mac" "108"
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "438"
"linux" "438"
"mac" "438"
"windows" "439"
"linux" "439"
"mac" "439"
}
"GetVelocity"
{
"windows" "139"
"linux" "140"
"mac" "140"
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "130"
"linux" "131"
"mac" "131"
"windows" "131"
"linux" "132"
"mac" "132"
}
"AcceptInput"
{
@@ -94,9 +94,9 @@
}
"WeaponEquip"
{
"windows" "259"
"linux" "260"
"mac" "260"
"windows" "260"
"linux" "261"
"mac" "261"
}
"Activate"
{
@@ -106,9 +106,9 @@
}
"PlayerRunCmd"
{
"windows" "417"
"linux" "418"
"mac" "418"
"windows" "418"
"linux" "419"
"mac" "419"
}
}
}
+16 -1
View File
@@ -11,7 +11,7 @@
"Games"
{
/* HL2:CTF 2.0 RC1 */
/* HL2:CTF 2.1 */
"hl2ctf"
{
@@ -87,6 +87,21 @@
"windows" "0"
"linux" "0"
}
"DispatchKeyValue"
{
"windows" "30"
"linux" "29"
}
"DispatchKeyValueFloat"
{
"windows" "29"
"linux" "30"
}
"DispatchKeyValueVector"
{
"windows" "28"
"linux" "31"
}
}
"Signatures"
{
+33 -33
View File
@@ -18,57 +18,57 @@
{
"GiveNamedItem"
{
"windows" "398"
"linux" "399"
"mac" "399"
"windows" "399"
"linux" "400"
"mac" "400"
}
"RemovePlayerItem"
{
"windows" "268"
"linux" "269"
"mac" "269"
"windows" "269"
"linux" "270"
"mac" "270"
}
"Weapon_GetSlot"
{
"windows" "266"
"linux" "267"
"mac" "267"
"windows" "267"
"linux" "268"
"mac" "268"
}
"Ignite"
{
"windows" "207"
"linux" "208"
"mac" "208"
"windows" "208"
"linux" "209"
"mac" "209"
}
"Extinguish"
{
"windows" "211"
"linux" "212"
"mac" "212"
"windows" "212"
"linux" "213"
"mac" "213"
}
"Teleport"
{
"windows" "107"
"linux" "108"
"mac" "108"
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "437"
"linux" "437"
"mac" "437"
"windows" "438"
"linux" "438"
"mac" "438"
}
"GetVelocity"
{
"windows" "139"
"linux" "140"
"mac" "140"
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "130"
"linux" "131"
"mac" "131"
"windows" "131"
"linux" "132"
"mac" "132"
}
"AcceptInput"
{
@@ -84,9 +84,9 @@
}
"WeaponEquip"
{
"windows" "259"
"linux" "260"
"mac" "260"
"windows" "260"
"linux" "261"
"mac" "261"
}
"Activate"
{
@@ -96,9 +96,9 @@
}
"PlayerRunCmd"
{
"windows" "416"
"linux" "417"
"mac" "417"
"windows" "417"
"linux" "418"
"mac" "418"
}
}
}
+14 -7
View File
@@ -33,14 +33,14 @@
"CTTeamScoreOffset"
{
"windows" "97"
"linux" "125"
"linux" "124"
"mac" "150"
}
//Offset into CheckRestartRound
"TTeamScoreOffset"
{
"windows" "122"
"linux" "160"
"linux" "159"
"mac" "185"
}
"ClanTagOffset"
@@ -76,7 +76,7 @@
"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM
{
"library" "server"
"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x75\x08\x57\x6A\x00\x68"
"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x57\x8B\x7D\x2A\x6A\x00\x68"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
@@ -138,6 +138,13 @@
"linux" "@_ZNK16FileWeaponInfo_t15GetAttributeIntEPKcPK13CEconItemView"
"mac" "@_ZNK16FileWeaponInfo_t15GetAttributeIntEPKcPK13CEconItemView"
}
"SetModelFromClass"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x53\x56\x8B\xF1\x57\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xD8"
"linux" "@_ZN9CCSPlayer17SetModelFromClassEv"
"mac" "@_ZN9CCSPlayer17SetModelFromClassEv"
}
}
}
@@ -163,16 +170,16 @@
{
"Keys"
{
"CScoreBase" "m_bIsLookingAtWeapon"
"CScoreBase" "m_bIsHoldingLookAtWeapon"
}
"Offsets"
{
"CScore"
{
"windows" "36"
"linux" "36"
"mac" "36"
"windows" "55"
"linux" "55"
"mac" "55"
}
}
}
+8 -1
View File
@@ -90,7 +90,7 @@
"TerminateRound"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x24\x53\x8B\x5D\x0C\x56\x57\x33\xFF"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x8B\x45\x2A\x53\x56\x57\x33\xFF"
"linux" "@_ZN12CCSGameRules14TerminateRoundEfi"
"mac" "@_ZN12CCSGameRules14TerminateRoundEfi"
}
@@ -138,6 +138,13 @@
"linux" "@_ZN12CCSGameRules13CheckWinLimitEv"
"mac" "@_ZN12CCSGameRules5ThinkEv"
}
"SetModelFromClass"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x2C\x89\x4D\xD4\x8B\x4D\xD4\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02\x0F\x85\x2A\x2A\x2A\x2A\x8B"
"linux" "@_ZN9CCSPlayer17SetModelFromClassEv"
"mac" "@_ZN9CCSPlayer17SetModelFromClassEv"
}
}
}
+16 -25
View File
@@ -19,8 +19,8 @@
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x56\x8B\xF1\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x2A\x2A\x2A\xFF\xD2\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x57\x6A\x2A\x8D\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xC1\x2A\x2A\x24\x01\x0F\x2A\x2A\x2A\x2A\x2A\x8B"
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
"mac" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBasef"
"mac" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBasef"
}
"RemoveDisguise"
{
@@ -36,38 +36,17 @@
"linux" "@_ZN15CTFPlayerShared8DisguiseEiiP9CTFPlayerb"
"mac" "@_ZN15CTFPlayerShared8DisguiseEiiP9CTFPlayerb"
}
"CalcCritical"
{
"library" "server"
"linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
"mac" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x83\xC4\x2A\x85\xFF\x74\x2A\x8B"
}
"CalcCriticalMelee"
{
"library" "server"
"linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
"mac" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
"windows" "\x55\x8B\xEC\x83\xEC\x08\x53\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xD8\x85\xDB\x74\x10"
}
"CalcCriticalBow"
{
"library" "server"
"linux" "@_ZN14CTFCompoundBow26CalcIsAttackCriticalHelperEv"
"mac" "@_ZN14CTFCompoundBow26CalcIsAttackCriticalHelperEv"
"windows" "\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8D\x88\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\xB0"
}
"Regenerate"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\xF3\x0F\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\xF1\x8B"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x53\x56\x8B\xF1\x8B\x06\x8B\x2A\x2A\x2A\x2A\x2A\x57\xFF\xD2\x8B\x8E\x2A\x2A\x2A\x2A\x8D\x9E"
"linux" "@_ZN9CTFPlayer10RegenerateEb"
"mac" "@_ZN9CTFPlayer10RegenerateEb"
}
"AddCondition"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x08\x53\x56\x8B\x75\x08\x57\x8B\xD9"
"windows" "\x55\x8B\xEC\x83\xEC\x08\x53\x8B\xD9\x83\xBB\x2A\x2A\x2A\x2A\x00\x0F"
"linux" "@_ZN15CTFPlayerShared7AddCondE7ETFCondfP11CBaseEntity"
"mac" "@_ZN15CTFPlayerShared7AddCondE7ETFCondfP11CBaseEntity"
}
@@ -136,6 +115,18 @@
"linux" "325"
"mac" "325"
}
"CalcIsAttackCriticalHelper"
{
"windows" "381"
"linux" "388"
"mac" "388"
}
"CalcIsAttackCriticalHelperNoCrits"
{
"windows" "382"
"linux" "389"
"mac" "389"
}
}
}
}
+17 -1
View File
@@ -98,6 +98,22 @@ public OnPluginStart()
{
OnAdminMenuReady(topmenu);
}
// Normally, OnClientSayCommand would be aqequate and more appropirate here, but it does
// not catch attempted chat triggers, which we also want to be blocked if a player is gagged.
AddCommandListener(Command_Say, "say");
AddCommandListener(Command_Say, "say_team");
new String:gameDir[64];
GetGameFolderName(gameDir, sizeof(gameDir));
if (StrEqual(gameDir, "insurgency", false))
{
AddCommandListener(Command_Say, "say2");
}
else if (StrEqual(gameDir, "nucleardawn", false))
{
AddCommandListener(Command_Say, "say_squad");
}
}
public OnAdminMenuReady(Handle:topmenu)
@@ -151,7 +167,7 @@ public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
return true;
}
public Action:OnClientSayCommand(client, const String:command[], const String:sArgs[])
public Action:Command_Say(client, const String:command[], argc)
{
if (client)
{
+10
View File
@@ -367,6 +367,15 @@ native CS_WeaponIDToAlias(CSWeaponID:weaponID, String:destination[], len);
*/
native bool:CS_IsValidWeaponID(CSWeaponID:id);
/**
* Sets a player's model based on their current class
*
* @param client Player's index.
* @noreturn
* @error Invalid client index, client not in game.
*/
native CS_UpdateClientModel(client);
/**
* Do not edit below this line!
*/
@@ -404,6 +413,7 @@ public __ext_cstrike_SetNTVOptional()
MarkNativeAsOptional("CS_AliasToWeaponID");
MarkNativeAsOptional("CS_WeaponIDToAlias");
MarkNativeAsOptional("CS_IsValidWeaponID");
MarkNativeAsOptional("CS_UpdateClientModel");
}
#endif
+11
View File
@@ -139,6 +139,17 @@ enum TFCond
TFCond_SmallBulletResist,
TFCond_SmallBlastResist,
TFCond_SmallFireResist,
TFCond_Stealthed, // 64
TFCond_StealthedUserBuffFade = 66,
TFCond_MVMBotRadiowave = 71,
TFCond_HalloweenSpeedBoost,
TFCond_HalloweenQuickHeal,
TFCond_HalloweenGiant,
TFCond_HalloweenTiny, // 75
TFCond_HalloweenGhostMode = 77,
};
enum TFHoliday
+7
View File
@@ -240,6 +240,13 @@ enum {
TF_WEAPON_GRENADE_STICKY_BALL,
TF_WEAPON_SHOTGUN_BUILDING_RESCUE,
TF_WEAPON_CANNON,
TF_WEAPON_THROWABLE,
TF_WEAPON_GRENADE_THROWABLE,
TF_WEAPON_PDA_SPY_BUILD,
TF_WEAPON_GRENADE_WATERBALLOON,
TF_WEAPON_HARVESTER_SAW,
TF_WEAPON_SPELLBOOK,
TF_WEAPON_SPELLBOOK_PROJECTILE,
};
// TF2 Weapon Loadout Slots
+1 -1
View File
@@ -790,7 +790,7 @@ public Handler_MapVoteFinished(Handle:menu,
new Float:winningvotes = float(item_info[0][VOTEINFO_ITEM_VOTES]);
new Float:required = num_votes * (GetConVarFloat(g_Cvar_RunOffPercent) / 100.0);
if (winningvotes <= required)
if (winningvotes < required)
{
/* Insufficient Winning margin - Lets do a runoff */
g_VoteMenu = CreateMenu(Handler_MapVoteMenu, MenuAction:MENU_ACTIONS_ALL);
-62
View File
@@ -55,10 +55,6 @@ new Handle:sm_reserve_type;
new Handle:sm_reserve_maxadmins;
new Handle:sm_reserve_kicktype;
new bool:g_BotsSubtractFromMax;
new g_SourceTV = -1;
new g_Replay = -1;
enum KickType
{
Kick_HighestPing,
@@ -79,27 +75,6 @@ public OnPluginStart()
HookConVarChange(sm_reserved_slots, SlotCountChanged);
HookConVarChange(sm_hide_slots, SlotHideChanged);
new EngineVersion:engineVersion = GetEngineVersion();
g_BotsSubtractFromMax = engineVersion == Engine_TF2 || engineVersion == Engine_CSS || engineVersion == Engine_DODS || engineVersion == Engine_HL2DM;
if (g_BotsSubtractFromMax)
{
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i))
continue;
if (IsClientSourceTV(i))
{
g_SourceTV = i;
}
else if (IsClientReplay(i))
{
g_Replay = i;
}
}
}
}
public OnPluginEnd()
@@ -143,18 +118,6 @@ public Action:OnTimedKick(Handle:timer, any:client)
public OnClientPostAdminCheck(client)
{
if (g_BotsSubtractFromMax)
{
if (IsClientSourceTV(client))
{
g_SourceTV = client;
}
else if (IsClientReplay(client))
{
g_Replay = client;
}
}
new reserved = GetConVarInt(sm_reserved_slots);
if (reserved > 0)
@@ -235,18 +198,6 @@ public OnClientPostAdminCheck(client)
public OnClientDisconnect_Post(client)
{
if (g_BotsSubtractFromMax)
{
if (client == g_SourceTV)
{
g_SourceTV = -1;
}
else if (client == g_Replay)
{
g_Replay = -1;
}
}
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), GetMaxHumanPlayers() - GetConVarInt(sm_reserved_slots));
@@ -297,19 +248,6 @@ SetVisibleMaxSlots(clients, limit)
num = limit;
}
if (g_BotsSubtractFromMax)
{
if (g_SourceTV > -1)
{
--num;
}
if (g_Replay > -1)
{
--num;
}
}
SetConVarInt(sv_visiblemaxplayers, num);
}
+1 -1
View File
@@ -1 +1 @@
1.5.0
1.5.2
+1
View File
@@ -66,3 +66,4 @@ NOT TODAY; MAYBE TOMORROW.
s
the eggs in spain stay mainly on the plain
ur truly fixed
im a gentleman honey farmer