Compare commits

..
Author SHA1 Message Date
David Anderson eb356f2ffe Final 1.2.4 checkin. 2009-10-03 03:46:18 -04:00
David Anderson d1b4821ab3 Bumped plugin versions. 2009-10-03 03:23:13 -04:00
David Anderson ce117a8295 Release changelog. 2009-10-03 02:54:50 -04:00
David Anderson ad4309b512 Updated to latest GeoLite Country database (OCT-2009). 2009-10-02 05:07:38 -07:00
Fyren 81a83fa7ce New L4D offset for SetUserCvar (bug 4033, r=dvander). 2009-10-02 05:01:23 -07:00
David Anderson 37bfc28011 Fixed rare crash involving hudtext code and maxclient shifts (bug 4016, r+a=fyren). 2009-10-02 04:31:11 -07:00
David Anderson 4e308c40ba Registering "sm" command is now a silent failure. 2009-10-02 04:03:55 -07:00
David Anderson 47b597c3ef Fixed crash when reloading blocked plugins fails (bug 4038, r+a=fyren). 2009-10-02 03:48:47 -07:00
David Anderson b038670c50 Removed unused files from tree. 2009-10-02 03:29:03 -07:00
David Anderson 79744d0de6 Added /DEBUG to linker options, so PDB files will get generated. 2009-10-02 03:25:52 -07:00
Nicholas Hastings dac57ecbec Updated GiveNamedItem for latest L4D update (bug 4035, r+a=dvander). 2009-10-02 02:36:10 -07:00
Fyren 6d40705a76 Fixed crash when block-loading more than 8 plugins (bug 4034, r+a=dvander). 2009-10-02 02:31:07 -07:00
Eric Minekus b0513dce63 Fixed several plugins excluding the last client from loops (bug 3984, r+a=dvander). 2009-10-02 02:27:35 -07:00
Fyren 3a2f04d2bc Puuuuuush for SDK change (bug 4032) 2009-10-01 08:31:09 -07:00
David Anderson 5539f2e8bf Fixed syntax error in sm-tf2.games.txt. 2009-09-24 12:16:25 -07:00
Matt Schubert 477d56b0fe Fixed the Huntsman not firing CalcIsAttackCritical (bug 3927, r=dvander) 2009-09-17 12:51:18 -04:00
David Anderson f967ffaf76 Block plugins from registering "sm" command (bug 4013, r=pred). 2009-09-16 22:38:26 -07:00
Matt Woodrow 3a1c518ed8 Fixed gnprintf reordering translation parameters incorrectly (bug 4010, r=dvander) 2009-09-16 13:44:47 +12:00
David Anderson 0b407a19f1 Added -lpthread to core GCC link flags. 2009-08-30 17:26:36 -07:00
David Anderson bb681c9c69 Fixed extension version reporting. 2009-08-30 01:53:54 -07:00
David Anderson 7a6382d636 Added -fno-threadsafe-statics. 2009-08-29 23:32:05 -07:00
David Anderson ee5fa32851 Fixed version number in symstore /v. 2009-08-29 23:19:52 -07:00
David Anderson 5d4d0cf106 -Wno-parentheses is GCC-only, of course. 2009-08-29 23:14:37 -07:00
David Anderson 40149ba650 Updated symstore step, fixed packager path bug. 2009-08-29 23:10:46 -07:00
David Anderson 6608766829 Fixed path in packager. 2009-08-29 22:58:50 -07:00
David Anderson 7d6ef266fb Added -Wno-parentheses to TF extension. 2009-08-29 22:55:13 -07:00
David Anderson 54ff5fed60 Updated package for new build layout. 2009-08-29 22:44:56 -07:00
David Anderson 3fdf350f7b Make sure linux uses gcc-4.1. 2009-08-29 22:39:09 -07:00
David Anderson cb08a96836 Fixed compiler not having an include path. 2009-08-29 22:28:19 -07:00
David Anderson e3e2b8291a Use vcbuild instead of devenv.com. 2009-08-29 22:17:48 -07:00
David Anderson f7ed81d3ab Reverted to system() which preserves piping. 2009-08-29 18:58:39 -05:00
David Anderson 1c1e9cda7c Fixed versioning not having an end-of-line in header. 2009-08-29 18:54:29 -05:00
David Anderson 3f17137086 Fixed bootstrap reconfigure bugs. 2009-08-29 18:49:49 -05:00
David Anderson 3d353d8ae9 Ugh. 2009-08-29 20:52:16 -07:00
David Anderson 482ee315b7 Fixed various bugs in new build scripts. 2009-08-29 20:49:33 -07:00
David Anderson 9e24d6e53f Merge. 2009-08-29 20:38:45 -07:00
David Anderson f248f474e7 Added missing Versioning script. 2009-08-29 20:37:56 -07:00
David Anderson a4512141a9 Corrected paths. 2009-08-29 20:17:52 -07:00
David Anderson e94234ae73 Builds now occur above source folder. 2009-08-29 20:10:19 -07:00
David Anderson 54a7aa1116 startbuild should use new build invocation now. 2009-08-29 20:01:32 -07:00
David Anderson 6e264b6eea Added missing configure script. 2009-08-29 19:50:52 -07:00
David Anderson debfaebda8 Bootstrap failure detection. 2009-08-29 19:46:15 -07:00
David Anderson 8a633363a2 Bootstrap verbosity. 2009-08-29 19:40:28 -07:00
David Anderson fa6f2f7e64 New bootstrap script. 2009-08-29 19:34:15 -07:00
David Anderson 20eae5e394 Initial import of new build system (bug 3977). 2009-08-29 18:45:55 -07:00
Fyren 4bce2a8a44 Bump to 1.2.4-dev 2009-08-28 03:40:44 -07:00
Fyren 7eced94651 Added tag sourcemod-1.2.3 for changeset 236a032c2a4d 2009-08-28 03:39:23 -07:00
Fyren 0869fde119 Removing -dev for 1.2.3 release 2009-08-28 02:53:08 -07:00
Fyren 8e6166fa37 Changelog, build_type 2009-08-28 02:51:59 -07:00
Fyren 669b4cc69f Fix extension filename lookup 2009-08-28 02:44:30 -07:00
Matt Woodrow 22622ccafe Bumped versions, tree open again. 2009-08-27 18:39:41 -04:00
Matt Woodrow d25c68f0a6 Added tag sourcemod-1.2.2 for changeset f55c735efeef 2009-08-27 18:37:48 -04:00
Matt Woodrow ff38e3ded2 Removed -dev tags for release 2009-08-27 18:00:35 -04:00
Matt Woodrow 4f43f43297 Updated changelog, release preparations. 2009-08-27 17:59:42 -04:00
Matt Woodrow 60fccfface Will it ever end? 2009-08-26 12:23:01 +12:00
Matt Woodrow 98690df815 Where the hell did that come from... 2009-08-26 12:10:13 +12:00
Matt Woodrow 52c537b2ab Typo 2009-08-26 12:00:14 +12:00
Matt Woodrow bbec55d5f6 Build fix 2009-08-26 11:39:53 +12:00
David Anderson 0abdcb58cf Removed auto folders (bug 3949, r=pred) 2009-08-26 11:26:12 +12:00
Matt Woodrow 902672aa58 Build fix 2009-08-24 09:41:06 +12:00
DaFox aed47ac13d Added PointOutsideWorld native to sdktools (bug 3906, r=dvander) 2009-08-24 09:19:15 +12:00
Erik Minekus 6928d046f4 Added "motd" chat trigger to basetriggers (bug 2694, r=dvander) 2009-08-24 09:13:08 +12:00
Kornelijus Survila 6c396dfbef Added manual extension reloading command to root console menu (bug 3934, r=dvander) 2009-08-24 09:09:46 +12:00
Mr E. Unknown 4b66ca079d Fixed 'list' type custom menu entries overwriting admin restrictions (bug 3783, r=pred) 2009-08-24 09:01:23 +12:00
Downtown1 ea2e448dd6 Added sm_resetcvar command to basecommands (bug 3636, r=pred) 2009-08-24 08:54:46 +12:00
Erik Minekus d7fe14221b Updated DOD:S gamedata offsets 2009-08-17 09:57:39 +12:00
Fyren e89d3e5616 Fix ForceRespawn offset (bug 3950) 2009-08-14 02:37:41 -07:00
Matt Woodrow 253ed583e6 Fixed tf2 build config names (bug 3948 again) 2009-08-14 20:56:41 +12:00
Matt Woodrow 58cb84d0bf Loads succesfully on tf now, Initial offset testing looks good (bug 3948, what else) 2009-08-14 20:14:03 +12:00
David Anderson 65d34bdb55 Fixed SDKTools Makefile (bug 3948). 2009-08-14 04:05:38 -04:00
David Anderson 19fd09c102 Linux build fix, typo. Oh Lord, we bsearch thee. bug 3948 of course. 2009-08-14 03:50:43 -04:00
David Anderson 434d458a54 Build fixes (bug 3948). 2009-08-14 03:38:43 -04:00
David Anderson aaae36dbd3 Triggering build (bug 3948). 2009-08-14 03:22:10 -04:00
David Anderson 4427ec3a65 Build fix - typo (bug 3948 fallout). 2009-08-14 03:02:51 -04:00
Fyren 5f6c5cb4fb Updated build tool for orangebox fork (bug 3948, r=ds,dvander). 2009-08-14 02:56:19 -04:00
John Schoenick 6425484608 TF gamedata updates (bug 3948 fallout, r=dvander). 2009-08-14 02:48:14 -04:00
David Anderson 8e897f62a3 Updated gamedata engines for orangebox fork (bug 3948, r=ds). 2009-08-14 02:45:22 -04:00
Matt Woodrow d40423569a Updated Visual Studio project files for new orangebox fork (bug 3948, r=ds). 2009-08-14 02:42:31 -04:00
Matt Woodrow 7f28a15a5c Updated loader to "detect" orangebox fork (bug 3948, r=ds,dvander). 2009-08-14 02:38:39 -04:00
Fyren 669f1aefa6 Makefile updates for new orangebox fork (bug 3948, r=ds). 2009-08-14 02:35:28 -04:00
Fyren a65dfc4888 Compile-time check updates for new orangebox fork (bug 3948, r=ds,dvander). 2009-08-14 02:34:32 -04:00
David Anderson 60292fa424 Merge. 2009-08-10 22:15:23 -04:00
David Anderson 0303377f92 Fixed incorrect escaping in clientprefs SQLite queries (bug 3904, r+a12=pred). 2009-08-10 22:13:48 -04:00
psychonic bfd9b061f4 Synergy gamedata updates (bug 3315, r=dvander) 2009-07-30 17:19:05 -07:00
David Anderson b1bf2dece1 Upgraded to pcre-7.9, fixed linkage to msvcr90 (bug 3923). 2009-07-28 19:01:37 -04:00
Fyren b9e2d2b690 Make Insurgency use SayText for printing to chat (bug 3738, r=dvander) 2009-07-27 16:44:17 -07:00
psychonic 15fe086e7a Insurgency gamedata updates (bug 3511, r=dvander) 2009-07-27 16:31:08 -07:00
psychonic 26eae4e396 ZM gamedata updates (bug 3746, r=dvander) 2009-07-27 16:30:39 -07:00
psychonic 72eeebb59f Empires gamedata updates (bug 3500, r=dvander) 2009-07-27 16:30:10 -07:00
psychonic 1c5a684f1c ZPS gamedata updates (bug 3877, r=dvander) 2009-07-27 16:25:14 -07:00
psychonic 3f5cd0e0e7 AoC gamedata updates (bug 3891, r=dvander) 2009-07-27 16:23:08 -07:00
Matt Schubert 536ef2c019 Fixed RemovePlayerDisguise signature for TF2 (bug 3892). 2009-07-11 16:07:44 -07:00
David Anderson 9320d4b378 Bumped version, changed back to dev branch. 2009-05-31 01:14:33 -04:00
David Anderson 5b6970561e Added tag sourcemod-1.2.1 for changeset 3c30a59c2296 2009-05-31 01:13:15 -04:00
David Anderson 83f374561c Bumped versions again. 2009-05-30 23:49:31 -04:00
David Anderson d914a6b982 Fixed buildbot script bugs. 2009-05-30 23:49:10 -04:00
David Anderson 9b14101586 Bumped versions for release. 2009-05-30 22:57:53 -04:00
David Anderson 46c87f509b Changed branch from dev to rel. 2009-05-30 22:51:23 -04:00
David Anderson 4df1d19cf2 Updated changelog for 1.2.1 release. 2009-05-30 22:49:10 -04:00
David Anderson c1af9081c6 Build push. 2009-05-30 21:18:58 -04:00
David Anderson ae538916b6 Fixed build. 2009-05-30 19:57:59 -04:00
David Anderson 1efea1fd82 Fixed compiler asserting when returning a string literal (bug 3836, r+a12=fyren). 2009-05-30 19:43:02 -04:00
David Anderson ef255c9a3e Fixed compiler erroring when tagging functions for string return (bug 3837, r+a12=fyren). 2009-05-30 19:41:34 -04:00
David Anderson 0909a1ffae Fixed compiler not handling constant chained relational operators correctly (bug 3838, r+a12=fyren). 2009-05-30 19:40:13 -04:00
David Anderson d725178405 Fixed revote bug and inflexibilities in RedrawClientVoteMenu (bug 3834, r=fyren). 2009-05-30 19:32:43 -04:00
Fyren 148271c5ea Fix crash when unloading a plugin with live user message hooks (bug 3817, r+a12=dvander) 2009-05-25 18:13:28 -07:00
David Anderson 6252676e57 Fixed compiler using NDEBUG in debug builds (bug 3815, r=fyren, a12=NPOTB). 2009-05-24 12:08:00 -04:00
David Anderson d4709704ea Fixed Plugin_Handled acting like a Stop in usermsg hooks (bug 3685, r=fyren, a12=blocking). 2009-05-24 12:00:53 -04:00
Fyren e6d418c04e This is the do something button. 2009-05-21 20:51:31 -07:00
Fyren 752f7bdefc Preliminary TF2 gamedata changes 2009-05-21 20:39:03 -07:00
Fyren ced6add9ea Add L4D handling to GuessSDKVersion() (bug 3842, r+a12=dvander) 2009-05-13 16:05:37 -07:00
noob cannon lol e9834a33b1 Updated Zombie Panic Source offsets (bug 3632, r=dvander). 2009-05-12 20:28:04 -04:00
688 changed files with 9289 additions and 210635 deletions
-11
View File
@@ -1,15 +1,11 @@
# Binaries
\.dll$
\.dylib$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ipch$
\.ncb$
\.opensdf$
\.sdf$
\.suo$
\.user$
@@ -17,10 +13,3 @@
/CrazyDebug.*
/Debug.*
/Release.*
# Files generated by Mac OS X Finder
(^|/)\.DS_Store$
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$
+3 -3
View File
@@ -3,6 +3,6 @@ e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
ddd707c3454c382db5db9d28148cd19227f44759 sourcemod-1.4.0
f74e1dea2ef2c5a12b5238badc0e877106804191 sourcemod-1.4.1
0026e1394254c392244c7b140e3075974ab5a6db sourcemod-1.4.2
3c30a59c2296a13284a9f4eb42863b47db645adf sourcemod-1.2.1
f55c735efeefe68863b96713fcd55a7774d8ceab sourcemod-1.2.2
236a032c2a4da8f0af24b56b0539b1c574379be8 sourcemod-1.2.3
+37 -149
View File
@@ -8,103 +8,64 @@ class SM:
self.compiler = Cpp.Compiler()
#Build SDK info
self.possibleSdks = { }
self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '6',
'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '7',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '8',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows']}
self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '9',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows']}
self.sdkInfo = { }
self.sdkInfo['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE'}
self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX'}
self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '4',
'name': 'ORANGEBOXVALVE'}
self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '5',
'name': 'LEFT4DEAD'}
if AMBuild.target['platform'] == 'windows':
self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH'}
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
#Detect variables
envvars = { 'MMSOURCE18': 'mmsource-1.8',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
envvars = { 'MMSOURCE17': 'mmsource-1.7',
'HL2SDK': 'hl2sdk',
'HL2SDKOB': 'hl2sdk-ob',
'HL2SDKL4D': 'hl2sdk-l4d',
'HL2SDKL4D2': 'hl2sdk-l4d2',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'MYSQL5': 'mysql-5.0'
}
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
envvars['HL2SDK-EYE'] = 'hl2sdk-eye'
# Finds if a dict with `key` set to `value` is present on the dict of dicts `dictionary`
def findDictByKey(dictionary, key, value):
for index in dictionary:
elem = dictionary[index]
if elem[key] == value:
return (elem, index)
return None
#Must have a path for each envvar (file a bug if you don't like this)
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
elif i.startswith('HL2SDK'):
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
while head != None and head != '/':
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if i.startswith('HL2SDK'):
if head != None and head != oldhead:
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
elif head == None or head == oldhead:
if head == None or head == '/':
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
if len(self.sdkInfo) < 1:
raise Exception('At least one SDK must be available.')
AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
if cxx.majorVersion >= 4:
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
@@ -112,26 +73,19 @@ class SM:
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CFLAGS', '-static-libgcc')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 3) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
self.compiler.AddToListVar('CDEFINES', 'GNUC')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
@@ -162,18 +116,17 @@ class SM:
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('CFLAGS', '/Ot')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
@@ -182,27 +135,6 @@ class SM:
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
@@ -217,15 +149,12 @@ class SM:
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.sdkInfo = AMBuild.cache['sdkInfo']
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.mmsPath = AMBuild.cache['MMSOURCE18']
self.mmsPath = AMBuild.cache['MMSOURCE17']
def DefaultCompiler(self):
return self.compiler.Clone()
@@ -250,14 +179,10 @@ class SM:
return compiler
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'SM_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
if AMBuild.target['platform'] != 'windows':
return
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
@@ -268,26 +193,7 @@ class SM:
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'l4d', 'l4d2']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
@@ -295,16 +201,13 @@ class SM:
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk == 'swarm':
libs.append('interfaces')
for lib in libs:
for lib in ['tier0', 'tier1', 'vstdlib', 'mathlib']:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
if AMBuild.target['platform'] == 'linux':
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
@@ -317,18 +220,16 @@ class SM:
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms))
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms, 'sourcehook'))
info = self.possibleSdks
info = self.sdkInfo
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
compiler['CDEFINES'].append('SE_DARKMESSIAH=2')
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
@@ -336,17 +237,12 @@ class SM:
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'swarm' and AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
@@ -354,15 +250,8 @@ class SM:
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['ep2v', 'l4d', 'l4d2']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
return compiler
@@ -376,7 +265,6 @@ AMBuild.Include(os.path.join('tools', 'buildbot', 'Versioning'), globals)
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core', 'logic', 'AMBuilder'],
['extensions', 'bintools', 'AMBuilder'],
['extensions', 'clientprefs', 'AMBuilder'],
['extensions', 'cstrike', 'AMBuilder'],
+1
View File
@@ -3,3 +3,4 @@ CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity
-388
View File
@@ -1,393 +1,5 @@
SourceMod Changelog
-----------------------------
SourceMod 1.4.3 [2012-06-09]
URL: http://wiki.alliedmods.net/SourceMod_1.4.3_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Made clientprefs attempt to reconnect to the database on map change (bug 4745).
- Log functions now respect sv_logecho (bug 5135).
- Fixed client console vote output (bug 5290, bug 5205) (FlaminSarge).
- Fixed error when reloading dependant plugins using aliased natives (bug 5302).
- Fixed intermittent crash when looking for an invalid signature (bug 5301).
- Fixed possible crash when reloading a plugin with an invalid binary (bug 5288).
- Exposed extensions list to clients (bug 5221) (VoiDeD).
- Fixed intermittent crashes in clientprefs (bug 4660).
- Fixed crash when passing an invalid entity reference to ReferenceToEntity (bug 5330).
- Fixed cstrike extension crash on shutdown (bug 5328).
- Lowered threading API think time to 20ms, making threaded MySQL queries complete faster (bug 4733).
Developer Changes:
- Fixed client serials not being unique on Windows (bug 5285).
- Fixed broken SourceTV detection on L4D1 (bug 5216).
- Fixed Float negation operator (bug 5292).
- Updated TF2 condition defines (bug 5259) (FlaminSarge).
- Adding missing SetMenuNoVoteButton native declaration (bug 4522) (GoD-Tony).
- Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267).
- Added GetGameTickCount native (bug 5209) (GoD-Tony).
-----------------------------
SourceMod 1.4.2 [2011-04-13]
URL: http://wiki.alliedmods.net/SourceMod_1.4.2_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Fixed regression in SourceMod 1.4.0 causing SM to cause load errors on The Ship (bug 5216).
- Fixed toggling and player lag issues with sm_drug command (bugs 5217, 5218) (FlaminSarge).
Developer Changes:
- Updated TF2-specific defines and enums (bug 5194).
- Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248) (ProdigySim).
- Fixed crash with StoreToAddress if memory wasn't writable (bug 5252) (Dr!fter).
- Fixed return value of VoteMenuToAll (bug 5254) (VoiDeD).
- Fixed bug in command lower-casing API guarantee
-----------------------------
SourceMod 1.4.1 [2011-12-07]
URL: http://wiki.alliedmods.net/SourceMod_1.4.1_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Added gamedata for Adrenaline Gamer 2 and No More Room in Hell.
- Fixed "not connected" error in reserve slots plugin (bug 5158) (ostrel).
- Fixed ff trigger output printing to all in triggerer's language (rather than viewer's language) (bug 5161).
- Fixed typo in one of basebans ban reasons (bug 5188).
- Fixed formatting error in Swedish "Vote Count" phrase (bug 5174).
Developer Changes:
- Fixed sp MaxClients not being updated on map changes after load (bug 5160).
- Removed GLIBC_2.7 dependency from spcomp.
- Increased buffer for sm_rcon command to fit larger responses (bug 5169).
- BaseComm now properly registers a library allowing it to be required by other plugins (bug 5156).
- Fixed TFHoliday enum values (bug 5155).
- Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155).
- Added new TF2 deathflag and dmg custom defines (bug 5157).
-----------------------------
SourceMod 1.4.0 [2011-10-28]
URL: http://wiki.alliedmods.net/SourceMod_1.4.0_Release_Notes
User Changes:
- Added support for Max OS X (bug 4392).
- Added support for Bloody Good Time (bug 4780).
- Added support for E.Y.E Divine Cybermancy (bug 5035).
- Added gamedata for Nuclear Dawn.
- Added gamedata for International Online Soccer: Source (bug 5019).
- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
- Updated mapchooser and other base plugins with Nuclear Dawn specific fixes (bug 5117).
- Fixed ServerLang value not being read properly on startup (bug 4675).
- Added support for aliases in languages.cfg (bug 4858).
- Added output display to sm_rcon command (bug 5018).
- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
- Added a reset argument to sm cvars command to revset cvar values to default (bug 5043).
- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
- Added translation support for Bulgarian (bg).
- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on Source 2009 with SourceTV or replay (bug 5094).
- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
- Removed error logging if an optional extension is not found (bug 5112).
- Fixed bots with semicolon in name being unkickable (bug 5120).
- Changed strings in ice-related funcommands to be translatable (bug 4540).
- Changed Bintools extension to use a single build for every engine (bug 4548).
Developer Changes:
- Provided native interface for basecomm (bug 2594).
- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
- Rooted menu handles to callbacks (bug 4353).
- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
- Fixed return omission with else-after-return (bug 4852).
- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
- Fixed MaxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
- Fixed some vars not being marked for init on first compile pass (bug 4643).
- Increased symbol name limit to 63 characters (bug 4564) (javalia).
- Fixed crash when dynamic arrays run out of memory (bug 4632).
- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
- Fixed client serials not getting cleared on disconnect (bug 5121).
- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
- Added ability to lookup and set values on the gamerules class (bug 4983.
- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
- Fixed shutdown bug in SDKTools (bug 5063).
- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
- Added CheckAccess native to check an AdminId's command access (bug 5083).
- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
- Added HintTextMsg to IGameHelpers (bug 4950).
- Added ProcessTargetString simple filter API (bug 4404).
- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
- Changed entity output detours to use CDetour (bug 4416).
- Enhanced nominations API (bug 4677) (CrimsonGT).
- Added Linux support for profiling natives (bug 4927).
- Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520) (Downtown1).
- Updated TF2 extension to handle Valve's changes to the "holiday" system (bug 5150).
-----------------------------
SourceMod 1.3.8 [2011-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.8_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Garry's Mod, Zombie Panic, and Dino D-Day.
- Added gamedata for Eternal Silence.
- Fixed libgcc_s.so.1 load error present on some systems (bug 4876).
- Handle leak notices now print to error log (in addition fatal log) (bug 4929).
- Translator now properly falls back on bad server language (bug 4861).
- Fixed invalid client errors from bad MaxClients value when SourceTV is late-loaded (bug 4881).
- Fixed crash on plugin unload when two commands exist with same name, different casing (bug 4698).
Developer Changes:
- Updated TF2 condition defines (bug 4916).
- Fixed var names and docs for TF2_MakeBleed native (bug 4928).
- Removed compiler double include check (bug 4863).
- Fixed plugin compile errors when using GetEntityClassname (bug 4798).
---------------------------
SourceMod 1.3.7 [2011-04-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.7_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Zombie Panic, CS ProMod, Empires, and GoldenEye: Source.
- Added gamedata for Dino D-Day.
- Fix precedence of voice mute flag versus specific client overrides (bug 4826).
- Fix mistaken unhooking of voice hooks (bug 4804).
- Fixed graphical glitches with funcommands effects in L4D1 (bug 3486).
- Fixed bug in nominations that could cause "Unknown command" error (bug 4797).
- Removed tv_enable hook to fix rare max client count issue (bug 4791).
- Added missing unhooking of ClientConnect in PlayerManager (bug 4749).
- Fixed sm_rtv printing "unknown command" (bug 4730).
- Fixed voting crash when client console, chat, and SourceTV are enabled (bug 4676).
- Fixed CDetour crash in TF2 extension when last plugin using forward is unloaded (bug 4713).
Developer Changes:
- SetEntProp now marks edict state as changed (bug 4855).
- Added GetEntityClassname stock (bug 4798).
- Fix compiler hanging when #including a directory (bug 4822).
- Added GetEntityFlags and SetEntityFlags natives for better cross-engine compatibility. (bug 4809).
- Fixed ClientPrefs natives not being marked optional when REQUIRE_EXTENSIONS not defined (bug 4839).
- Changed some instances of LogMessage to LogAction (bug 4649).
- Added some new language natives (bug 4613).
- Fixed SetTeamScore not updating score on client (bug 2736).
- Raised MAXPLAYERS from 64 to 65 (bug 4490).
- Added and updated many TF2-specific defines in tf2.inc and tf2_stocks.inc.
- Fixed TF2_GetPlayerConditionFlags no longer necessarily returning all set flags (bug 4726).
- Fixed profiler flush not clearing, added 'report' and 'clear' (bug 4674).
- Fixed GetPlayerDecalFile crash on L4D and L4D2 (bug 4729).
- Fixed TF2_OnGetHoliday detour no longer firing under all circumstances (bug 4700).
- Added TF2_IsPlayerInDuel native to TF2 extension (bug 4695).
----------------------------
SourceMod 1.3.6 [2010-10-31]
URL: http://wiki.alliedmods.net/SourceMod_1.3.6_Release_Notes
User Changes:
- Updated support for latest Left 4 Dead 1 (bug 4681).
Developer Changes:
- Updated TF2 custom kill defines (bug 4682).
----------------------------
SourceMod 1.3.5 [2010-10-17]
URL: http://wiki.alliedmods.net/SourceMod_1.3.5_Release_Notes
User Changes:
- Updated support for CS:S, Garry's Mod, DoD:S, TF2, HL2DM.
- Added support for Firearms: Source (bug 4537).
- Added support for Fistful of Frags (bug 3883).
- Added support for Alien Swarm (bug 4530).
- Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, thanks Zach Callear).
- Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557).
- Fixed PlayerRunCmd being hooked when not used (bug 3990).
- Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512).
- Fixed 'sm plugins' public command skipping plugins in recommended listing (bug 4501).
- Fixed corruption with large database.cfg files (bug 4286).
Developer Changes:
- Added TF2 object stocks (bug 4536).
- Added TF2_MakeBleed native to TF2 ext (bug 4542).
- Added support for logical entities in Synergy (bug 4534).
- Updated TF2 conditions enum and defines (bug 4526).
- Fixed potential crash with IMemUtils::FindPattern on Linux (bug 4554).
----------------------------
SourceMod 1.3.4 [2010-07-18]
URL: http://wiki.alliedmods.net/SourceMod_1.3.4_Release_Notes
User Changes:
- Support for latest TF update (bug 4506).
- Support for latest L4D2 update (bug 4509).
Developer Changes:
- Added FindFlagChar native (bug 3776).
- Added GetConVarDefault native (bug 4502).
- Added forward for TF's GetHoliday function (bug 4462).
----------------------------
SourceMod 1.3.3 [2010-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.3_Release_Notes
User Changes:
- Added support for CS:S on Orange Box
- Added gamedata for Resistance and Liberation (bug 4418).
- Updated gamedata for SourceForts, Empires, Obsidian Conflict, Zombie Master.
- Fixed memory corruption and leaks with some voice functionality (bug 4415).
- Fixed UI bug in sm_motd (bug 4460).
Developer Changes:
- Added new player condition (TFCond_CritCola, bug 4447).
- Fixed clientprefs deleting cookies twice in rare cases (bug 4412).
- Fixed OnClientConnected forward not firing for bots (bug 4443).
- Fixed sm_dump_datamaps crash (bug 4424).
- Fixed switch case comparisons failing with large numbers (bug 4457).
- Fixed rare crash in output hooks (bug 4422).
- Fixed bug with dynamically sized arrays being sliced (bug 4428).
- Fixed SendConVarValue() on TF2, DOD:S, L4D, and L4D2 (bug 4273).
- Fixed TF2 natives not being marked optional (bug 4389).
----------------------------
SourceMod 1.3.2 [2010-05-02]
URL: http://wiki.alliedmods.net/SourceMod_1.3.2_Release_Notes
User Changes:
- Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
- Fixed rare crash when replicating cvars to clients (bug 4315).
- Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks
Nicholas "psychonic" hastings).
Developer Changes:
- Added TF functions for stunning, conditions, regeneration, and power play (bug 4166, bug 4331).
----------------------------
SourceMod 1.3.1 [2010-02-09]
URL: http://wiki.alliedmods.net/SourceMod_1.3.1_Release_Notes
User Changes:
- Added extended support for CSProMod (bug 4255).
- Fixed client disconnect crash on many third party games (bug 4231).
- Improved support for Battlegrounds 2 (bug 4146).
- Improved support for Insurgency (bug 4180).
- Improved support for Garry's Mod (bug 4230, bug 4268).
- Improved support for Synergy (bug 4235).
- Updated Day of Defeat support for 20010123 update (bug 4262).
- Fixed Webternet extension not loading on Windows 2000 (bug 4234).
Developer Changes:
- Fixed compiler complaints when using |any| tag on array arguments (bug 4274).
- Fixed GetClientCookieTime not being exported (bug 4237).
- Fixed potential crash in entity handling code (bug 4249).
----------------------------
SourceMod 1.3.0 [2010-01-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.0_Release_Notes
Major Features:
* Left 4 Dead 2 support
* Non-networked entity support
User Changes:
- Added Left 4 Dead 2 support (bug 4075).
- Added much richer voting progress feedback (bug 1997).
- Improved support for various third-party games (Nicholas "psychonic" Hastings).
- Added @spec target (bug 2718).
- Added sm_resetcvar command (bug 3636).
- Added "motd" chat trigger (bug 2694).
- Updated GeoIP to OCT-2009.
- Fixed rare map vote error (bug 3905).
- Fixed small leak in the nominations plugin (bug 4104).
- Fixed last client being excluded from some command effects (bug 3984).
- Fixed crashes in plugin [|un|re]loading (bug 4034, bug 4038, bug 4044, bug 4153).
- Special target "@me" is now filtered for certain statuses properly (bug 4000).
- Improved non-admin to admin chat (bug 3844).
- Removed "auto.*" extension folders (bug 3949).
Developer Changes:
- Added non-networked entity support (bug 2459).
- Added improved random number generator (bug 3831).
- Added GetClientCookieTime native (bug 3736).
- Added AskPluginLoad2 callback (bug 3716).
- Added PlayerRunCmd callback (bug 3289).
- Added PointOutsideWorld native (bug 3906).
- Added API for "blanket" command hooks (bug 4015).
- Added ability to test for SourceMod features (bug 4021).
- Added ability to change broadcast status on hooked events (bug 3886).
- OnClientCommand no longer receives unconnected clients (bug 3732).
- Fixed various bugs in client listening API (bug 3818).
- Fixed crash in BanClient (bug 3912).
- Fixed various crashes in self-removing callbacks (bug 4059).
- Fixed rare HUD text crash on TF (bug 4016).
- Fixed OnConfigsExecuted not running on EP1 games with large configs (bug 3828).
- Fixed entity output hooks not working (bug 3988).
- Gamedata folder matches are now case-insensitive (bug 3913).
- Blocked plugins from hooking "sm" command (bug 4013).
----------------------------
SourceMod 1.2.4 [2009-10-03]
-1
View File
@@ -1,7 +1,6 @@
//This file unloads all plugins, re-loads a few "safe" ones, and then prevents
//any more plugins from being loaded.
sm plugins unload_all
sm plugins load_unlock
sm plugins load basebans.smx
sm plugins load basecommands.smx
sm plugins load admin-flatfile.smx
+3 -28
View File
@@ -80,21 +80,21 @@ sm_reserve_type 0
sm_reserved_slots 0
// Specifies whether or not reserved slots will be hidden (subtracted from max
// slot count). Valid values are 0 (Visible) or 1 (Hidden).
// slot count). Valid values are 0 (visible) or 1 (hidden).
// --
// Requires: reservedslots.smx
// Default: 0
sm_hide_slots 0
// Specifies whether or not non-admins can send messages to admins using
// say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
// --
// Requires: basechat.smx
// Default: 1
sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every
// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// x seconds. Valid values are 0 (disabled) to 1800 seconds.
// --
// Requires: basetriggers.smx
// Default: 0
@@ -107,28 +107,3 @@ sm_timeleft_interval 0
// Requires: basetriggers.smx
// Default: 1
sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_hintbox 0
// Specifies whether or not to display vote progress to clients in the
// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_chat 0
// Specifies whether or not to display vote progress in the server console.
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_console 0
// Specifies whether or not to display vote progress to clients in the
// client console. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_client_console 0
-2
View File
@@ -2,8 +2,6 @@
{
"driver_default" "mysql"
// When specifying "host", you may use an IP address, a hostname, or a socket file path
"default"
{
"driver" "default"
+35 -5
View File
@@ -3,12 +3,12 @@ import os
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
name = 'sourcemod.' + sdk['ext']
compiler = SM.DefaultHL2Compiler('core', i)
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
@@ -17,45 +17,68 @@ for i in SM.sdkInfo:
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'sm_crc32.cpp',
'smn_entities.cpp',
'smn_maplists.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'sm_memtable.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_admin.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'GameConfigs.cpp',
'NativeOwner.cpp',
'smn_adt_array.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'smn_adt_stack.cpp',
'smn_float.cpp',
'smn_profiler.cpp',
'TextParsers.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'PhraseCollection.cpp',
'smn_adt_trie.cpp',
'smn_functions.cpp',
'smn_sorting.cpp',
'ThreadSupport.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'smn_banning.cpp',
'smn_gameconfigs.cpp',
'smn_string.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'smn_textparse.cpp',
'Translator.cpp',
'MemoryUtils.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'smn_handles.cpp',
'smn_timers.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'Profiler.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
@@ -68,9 +91,16 @@ for i in SM.sdkInfo:
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'smn_datapacks.cpp',
'smn_lang.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
+2 -2
View File
@@ -1719,7 +1719,7 @@ bool AdminCache::CanAdminUseCommand(int client, const char *cmd)
}
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits);
return g_ConCmds.CheckCommandAccess(client, cmd, bits);
}
unsigned int AdminCache::SetGroupImmunityLevel(GroupId gid, unsigned int level)
@@ -1794,7 +1794,7 @@ bool AdminCache::CheckAccess(int client, const char *cmd, FlagBits flags, bool o
GetCommandOverride(cmd, Override_Command, &bits);
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits) ? 1 : 0;
return g_ConCmds.CheckCommandAccess(client, cmd, bits) ? 1 : 0;
}
void iterator_glob_basic_override(Trie *pTrie, const char *key, void **value, void *data)
@@ -29,9 +29,6 @@
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CELLARRAY_H_
#define _INCLUDE_SOURCEMOD_CELLARRAY_H_
#include <stdlib.h>
#include <string.h>
@@ -207,6 +204,3 @@ private:
size_t m_AllocSize;
size_t m_Size;
};
#endif /* _INCLUDE_SOURCEMOD_CELLARRAY_H_ */
+12 -3
View File
@@ -34,8 +34,8 @@
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "logic_bridge.h"
/* :HACKHACK: We can't SH_DECL here because ConCmdManager.cpp does.
* While the OB build only runs on MM:S 1.6.0+ (SH 5+), the older one
@@ -113,7 +113,7 @@ void ChatTriggers::OnSourceModAllInitialized()
void ChatTriggers::OnSourceModAllInitialized_Post()
{
logicore.AddCorePhraseFile("antiflood.phrases");
g_pCorePhrases->AddPhraseFile("antiflood.phrases");
}
void ChatTriggers::OnSourceModGameInitialized()
@@ -189,8 +189,17 @@ void ChatTriggers::OnSayCommand_Pre()
{
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
if (!CoreTranslate(
buffer,
sizeof(buffer),
"%T",
2,
NULL,
"Flooding the server",
&client))
{
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
}
/* :TODO: we should probably kick people who spam too much. */
+44 -45
View File
@@ -34,9 +34,9 @@
#include "AdminCache.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "ChatTriggers.h"
#include "logic_bridge.h"
ConCmdManager g_ConCmds;
@@ -226,38 +226,30 @@ void ConCmdManager::SetCommandClient(int client)
m_CmdClient = client + 1;
}
ConCmdInfo *ConCmdManager::FindInTrie(const char *name)
{
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
return NULL;
return pInfo;
}
ConCmdList::iterator ConCmdManager::FindInList(const char *cmd)
{
List<ConCmdInfo *>::iterator iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
break;
iter++;
}
return iter;
}
ResultType ConCmdManager::DispatchClientCommand(int client, const char *cmd, int args, ResultType type)
{
ConCmdInfo *pInfo;
if ((pInfo = FindInTrie(cmd)) == NULL)
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
List<ConCmdInfo *>::iterator iter;
pInfo = NULL;
iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
{
pInfo = (*iter);
break;
}
iter++;
}
if (pInfo == NULL)
{
return type;
pInfo = *item;
}
}
cell_t result = type;
@@ -322,20 +314,35 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
*/
const char *cmd = g_HL2.CurrentCommandName();
ConCmdInfo *pInfo = FindInTrie(cmd);
if (pInfo == NULL)
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
/* Unfortunately, we now have to do a slow lookup because Valve made client commands
* case-insensitive. We can't even use our sortedness.
*/
if (client == 0 && !engine->IsDedicatedServer())
{
return;
}
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
return;
List<ConCmdInfo *>::iterator iter;
pInfo = *item;
pInfo = NULL;
iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
{
pInfo = (*iter);
break;
}
iter++;
}
if (pInfo == NULL)
{
return;
}
}
/* This is a hack to prevent say triggers from firing on messages that were
@@ -450,7 +457,7 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
}
}
bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags)
bool ConCmdManager::CheckCommandAccess(int client, const char *cmd, FlagBits cmdflags)
{
if (cmdflags == 0 || client == 0)
{
@@ -471,11 +478,7 @@ bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBi
return false;
}
return CheckAdminCommandAccess(player->GetAdminId(), cmd, cmdflags);
}
bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits cmdflags)
{
AdminId adm = player->GetAdminId();
if (adm != INVALID_ADMIN_ID)
{
FlagBits bits = g_Admins.GetAdminFlags(adm, Access_Effective);
@@ -528,7 +531,7 @@ bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBi
bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin)
{
if (CheckClientCommandAccess(client, cmd, pAdmin->eflags))
if (CheckCommandAccess(client, cmd, pAdmin->eflags))
{
return true;
}
@@ -537,7 +540,7 @@ bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmi
/* If we got here, the command failed... */
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
if (!CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
{
UTIL_Format(buffer, sizeof(buffer), "You do not have access to this command");
}
@@ -913,10 +916,6 @@ ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *descri
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(name);
if (item != m_CmdList.end())
return *item;
pInfo = new ConCmdInfo();
/* Find the commandopan */
ConCommand *pCmd = FindCommand(name);
+2 -12
View File
@@ -92,8 +92,6 @@ struct ConCmdInfo
bool is_admin_set; /**< Whether or not admin info is set */
};
typedef List<ConCmdInfo *> ConCmdList;
class ConCmdManager :
public SMGlobalClass,
public IRootConsoleCommand,
@@ -130,8 +128,7 @@ public:
void UpdateAdminCmdFlags(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool LookForSourceModCommand(const char *cmd);
bool LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits flags);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
bool CheckCommandAccess(int client, const char *cmd, FlagBits flags);
private:
void InternalDispatch(const CCommand &command);
ResultType RunAdminCommand(ConCmdInfo *pInfo, int client, int args);
@@ -142,12 +139,6 @@ private:
void RemoveConCmds(List<CmdHook *> &cmdlist);
void RemoveConCmds(List<CmdHook *> &cmdlist, IPluginContext *pContext);
bool CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin);
// Case insensitive
ConCmdList::iterator FindInList(const char *name);
// Case sensitive
ConCmdInfo *FindInTrie(const char *name);
public:
inline int GetCommandClient()
{
@@ -160,7 +151,7 @@ public:
private:
Trie *m_pCmds; /* command lookup */
Trie *m_pCmdGrps; /* command group lookup */
ConCmdList m_CmdList; /* command list */
List<ConCmdInfo *> m_CmdList; /* command list */
int m_CmdClient; /* current client */
BaseStringTable m_Strings; /* string table */
};
@@ -168,4 +159,3 @@ private:
extern ConCmdManager g_ConCmds;
#endif // _INCLUDE_SOURCEMOD_CONCMDMANAGER_H_
-89
View File
@@ -1,89 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#define _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#if SOURCE_ENGINE >= SE_LEFT4DEAD
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator() : iter(icvar)
{
iter.SetFirst();
}
inline bool IsValid()
{
return iter.IsValid();
}
inline void Next()
{
iter.Next();
}
inline ConCommandBase *Get()
{
return iter.Get();
}
private:
ICvar::Iterator iter;
};
#else
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator()
{
iter = icvar->GetCommands();
}
inline bool IsValid()
{
return iter != NULL;
}
inline void Next()
{
iter = const_cast<ConCommandBase *>(iter->GetNext());
}
inline ConCommandBase *Get()
{
return iter;
}
private:
ConCommandBase *iter;
};
#endif
#endif /* _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_ */
+13 -83
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,6 +25,8 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ConVarManager.h"
@@ -58,40 +60,6 @@ const ParamType CONVARCHANGE_PARAMS[] = {Param_Cell, Param_String, Param_String}
typedef List<const ConVar *> ConVarList;
KTrie<ConVarInfo *> convar_cache;
class ConVarReentrancyGuard
{
ConVar *cvar;
ConVarReentrancyGuard *up;
public:
static ConVarReentrancyGuard *chain;
ConVarReentrancyGuard(ConVar *cvar)
: cvar(cvar), up(chain)
{
chain = this;
}
~ConVarReentrancyGuard()
{
assert(chain == this);
chain = up;
}
static bool IsCvarInChain(ConVar *cvar)
{
ConVarReentrancyGuard *guard = chain;
while (guard != NULL)
{
if (guard->cvar == cvar)
return true;
guard = guard->up;
}
return false;
}
};
ConVarReentrancyGuard *ConVarReentrancyGuard::chain = NULL;
ConVarManager::ConVarManager() : m_ConVarType(0), m_bIsDLLQueryHooked(false), m_bIsVSPQueryHooked(false)
{
}
@@ -128,8 +96,6 @@ void ConVarManager::OnSourceModAllInitialized()
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
/* Add the 'convars' option to the 'sm' console command */
g_RootMenu.AddRootConsoleCommand("cvars", "View convars created by a plugin", this);
}
@@ -196,8 +162,6 @@ void ConVarManager::OnSourceModShutdown()
/* Remove the 'convars' option from the 'sm' console command */
g_RootMenu.RemoveRootConsoleCommand("cvars", this);
g_PluginSys.RemovePluginsListener(this);
/* Remove the 'ConVar' handle type */
g_HandleSys.RemoveType(m_ConVarType, g_pCoreIdent);
}
@@ -216,7 +180,7 @@ void ConVarManager::OnSourceModVSPReceived()
}
/* For later MM:S versions, use the updated API, since it's cleaner. */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
int engine = g_SMAPI->GetSourceEngineBuild();
if (engine == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
{
@@ -288,23 +252,12 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
{
ConVarList *pConVarList;
List<ConVarQuery>::iterator iter;
/* If plugin has a convar list, free its memory */
if (plugin->GetProperty("ConVarList", (void **)&pConVarList, true))
{
delete pConVarList;
}
/* Remove convar queries for this plugin that haven't returned results yet */
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end(); iter++)
{
ConVarQuery &query = (*iter);
if (query.pCallback->GetParentRuntime() == plugin->GetRuntime())
{
m_ConVarQueries.erase(iter);
}
}
}
void ConVarManager::OnHandleDestroy(HandleType_t type, void *object)
@@ -322,15 +275,8 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
int argcount = command.ArgC();
if (argcount >= 3)
{
bool wantReset = false;
/* Get plugin index that was passed */
const char *arg = command.Arg(2);
if (argcount >= 4 && strcmp(arg, "reset") == 0)
{
wantReset = true;
arg = command.Arg(3);
}
/* Get plugin object */
CPlugin *plugin = g_PluginSys.FindPluginByConsoleArg(arg);
@@ -355,34 +301,21 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
return;
}
if (!wantReset)
{
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
}
/* Iterate convar list and display/reset each one */
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
/* Iterate convar list and display each one */
for (iter = pConVarList->begin(); iter != pConVarList->end(); iter++)
{
/*const */ConVar *pConVar = const_cast<ConVar *>(*iter);
if (!wantReset)
{
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
} else {
pConVar->Revert();
}
}
if (wantReset)
{
g_RootMenu.ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
const ConVar *pConVar = (*iter);
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
}
return;
}
/* Display usage of subcommand */
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
g_RootMenu.ConsolePrint("[SM] Usage: sm convars <plugin #>");
}
Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal, const char *description, int flags, bool hasMin, float min, bool hasMax, float max)
@@ -590,8 +523,7 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
}
/* If the forward now has 0 functions in it... */
if (pForward->GetFunctionCount() == 0 &&
!ConVarReentrancyGuard::IsCvarInChain(pConVar))
if (pForward->GetFunctionCount() == 0)
{
/* Free this forward */
g_Forwards.ReleaseForward(pForward);
@@ -702,8 +634,6 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
if (pForward != NULL)
{
ConVarReentrancyGuard guard(pConVar);
/* Now call forwards in plugins that have hooked this */
pForward->PushCell(pInfo->handle);
pForward->PushString(oldValue);
-747
View File
@@ -1,747 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
/**
* On SourceHook v4.3 or lower, there are no DVP hooks. Very sad, right?
* Only do this on newer versions. For the older code, we'll do an incredibly
* hacky detour.
*
* The idea of the "non-hacky" (yeah... no) code is that every unique
* ConCommand vtable gets its own DVP hook. We watch for unloading and
* loading commands to remove stale hooks from SH.
*/
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "Logger.h"
#include "compat_wrappers.h"
#include "ConsoleDetours.h"
#include <IGameConfigs.h>
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "HalfLife2.h"
#include "ConCommandBaseIterator.h"
#include "ShareSys.h"
#if defined PLATFORM_POSIX
# include <dlfcn.h>
# include <sys/mman.h>
# include <stdint.h>
# include <unistd.h>
#endif
#if SH_IMPL_VERSION >= 5
# if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
# else
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
# endif
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHVPAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>,bool);
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif
#if SH_IMPL_VERSION >= 4
class GenericCommandHooker : public IConCommandLinkListener
{
struct HackInfo
{
void **vtable;
int hook;
unsigned int refcount;
};
CVector<HackInfo> vtables;
bool enabled;
SourceHook::MemFuncInfo dispatch;
inline void **GetVirtualTable(ConCommandBase *pBase)
{
return *reinterpret_cast<void***>(reinterpret_cast<char*>(pBase) +
dispatch.thisptroffs +
dispatch.vtbloffs);
}
inline bool FindVtable(void **ptr, size_t& index)
{
for (size_t i = 0; i < vtables.size(); i++)
{
if (vtables[i].vtable == ptr)
{
index = i;
return true;
}
}
return false;
}
void MakeHookable(ConCommandBase *pBase)
{
if (!pBase->IsCommand())
return;
ConCommand *cmd = (ConCommand*)pBase;
void **vtable = GetVirtualTable(cmd);
size_t index;
if (!FindVtable(vtable, index))
{
HackInfo hack;
hack.vtable = vtable;
hack.hook = SH_ADD_VPHOOK(ConCommand, Dispatch, cmd, SH_MEMBER(this, &GenericCommandHooker::Dispatch), false);
hack.refcount = 1;
vtables.push_back(hack);
}
else
{
vtables[index].refcount++;
}
}
# if SOURCE_ENGINE >= SE_ORANGEBOX
void Dispatch(const CCommand& args)
# else
void Dispatch()
# endif
{
cell_t res = ConsoleDetours::Dispatch(META_IFACEPTR(ConCommand)
# if SOURCE_ENGINE >= SE_ORANGEBOX
, args
# endif
);
if (res >= Pl_Handled)
RETURN_META(MRES_SUPERCEDE);
}
void ReparseCommandList()
{
for (size_t i = 0; i < vtables.size(); i++)
vtables[i].refcount = 0;
for (ConCommandBaseIterator iter; iter.IsValid(); iter.Next())
MakeHookable(iter.Get());
CVector<HackInfo>::iterator iter = vtables.begin();
while (iter != vtables.end())
{
if ((*iter).refcount)
{
iter++;
continue;
}
/* Damn it. This event happens AFTER the plugin has unloaded!
* There's two options. Remove the hook now and hope SH's memory
* protection will prevent a crash. Otherwise, we can wait until
* the server shuts down and more likely crash then.
*
* This situation only arises if:
* 1) Someone has used AddCommandFilter()
* 2) ... on a Dark Messiah server (mm:s new api)
* 3) ... and another MM:S plugin that uses ConCommands has unloaded.
*
* Even though the impact is really small, we'll wait until the
* server shuts down, so normal operation isn't interrupted.
*
* See bug 4018.
*/
iter = vtables.erase(iter);
}
}
void UnhookCommand(ConCommandBase *pBase)
{
if (!pBase->IsCommand())
return;
ConCommand *cmd = (ConCommand*)pBase;
void **vtable = GetVirtualTable(cmd);
size_t index;
if (!FindVtable(vtable, index))
{
g_Logger.LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
return;
}
assert(vtables[index].refcount > 0);
vtables[index].refcount--;
if (vtables[index].refcount == 0)
{
SH_REMOVE_HOOK_ID(vtables[index].hook);
vtables.erase(vtables.iterAt(index));
}
}
public:
GenericCommandHooker() : enabled(false)
{
}
bool Enable()
{
SourceHook::GetFuncInfo(&ConCommand::Dispatch, dispatch);
if (dispatch.thisptroffs < 0)
{
g_Logger.LogError("Command filter could not determine ConCommand layout");
return false;
}
for (ConCommandBaseIterator iter; iter.IsValid(); iter.Next())
MakeHookable(iter.Get());
if (!vtables.size())
{
g_Logger.LogError("Command filter could not find any cvars!");
return false;
}
enabled = true;
return true;
}
void Disable()
{
for (size_t i = 0; i < vtables.size(); i++)
SH_REMOVE_HOOK_ID(vtables[i].hook);
vtables.clear();
}
virtual void OnLinkConCommand(ConCommandBase *pBase)
{
if (!enabled)
return;
MakeHookable(pBase);
}
virtual void OnUnlinkConCommand(ConCommandBase *pBase)
{
if (!enabled)
return;
if (pBase == NULL)
ReparseCommandList();
else
UnhookCommand(pBase);
}
};
/**
* END DVP HOOK VERSION
*/
#else /* SH_IMPL_VERSION >= 4 */
/**
* BEGIN ENGINE DETOUR VERSION
*/
# include <jit/jit_helpers.h>
# include <jit/x86/x86_macros.h>
class GenericCommandHooker
{
struct Patch
{
Patch() : applied(false)
{
}
bool applied;
void *base;
unsigned char search[16];
size_t search_len;
size_t offset;
size_t saveat;
int regparam;
void *detour;
};
Patch ces;
Patch cgc;
public:
static void DelayedActivation(void *inparam)
{
GenericCommandHooker *cdtrs = reinterpret_cast<GenericCommandHooker*>(inparam);
/* Safe to re-enter because the frame queue is lock+swapped. */
if ((!cdtrs->ces.applied || !cdtrs->cgc.applied) &&
g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, cdtrs);
return;
}
if (!cdtrs->ces.applied)
cdtrs->ApplyPatch(&cdtrs->ces);
if (!cdtrs->cgc.applied)
cdtrs->ApplyPatch(&cdtrs->cgc);
}
bool Enable()
{
const char *platform = NULL;
# if defined(PLATFORM_WINDOWS)
platform = "Windows";
# else
void *addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
Dl_info info;
if (!dladdr(addrInBase, &info))
{
g_Logger.LogError("Command filter could not find engine name");
return false;
}
if (strstr(info.dli_fname, "engine_i486"))
{
platform = "Linux_486";
}
else if (strstr(info.dli_fname, "engine_i686"))
{
platform = "Linux_686";
}
else if (strstr(info.dli_fname, "engine_amd"))
{
platform = "Linux_AMD";
}
else
{
g_Logger.LogError("Command filter could not determine engine (%s)", info.dli_fname);
return false;
}
# endif
if (!PrepPatch("Cmd_ExecuteString", "CES", platform, &ces))
return false;
if (!PrepPatch("CGameClient::ExecuteString", "CGC", platform, &cgc))
return false;
if (g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, this);
return true;
}
ApplyPatch(&ces);
ApplyPatch(&cgc);
return true;
}
void Disable()
{
UndoPatch(&ces);
UndoPatch(&cgc);
}
private:
# if !defined PLATFORM_WINDOWS
# define PAGE_READWRITE PROT_READ|PROT_WRITE
# define PAGE_EXECUTE_READ PROT_READ|PROT_EXEC
static inline uintptr_t AddrToPage(uintptr_t address)
{
return (address & ~(uintptr_t(sysconf(_SC_PAGE_SIZE) - 1)));
}
# endif
void Protect(void *addr, size_t length, int prot)
{
# if defined PLATFORM_WINDOWS
DWORD ignore;
VirtualProtect(addr, length, prot, &ignore);
# else
uintptr_t startPage = AddrToPage(uintptr_t(addr));
length += (uintptr_t(addr) - startPage);
mprotect((void*)startPage, length, prot);
# endif
}
void UndoPatch(Patch *patch)
{
if (!patch->applied || patch->detour == NULL)
return;
g_pSourcePawn->FreePageMemory(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, patch->search_len, PAGE_READWRITE);
for (size_t i = 0; i < patch->search_len; i++)
source[i] = patch->search[i];
Protect(source, patch->search_len, PAGE_EXECUTE_READ);
}
void ApplyPatch(Patch *patch)
{
assert(!patch->applied);
size_t length = 0;
void *callback = (void*)&ConsoleDetours::Dispatch;
/* Bogus assignment to make compiler is doing the right thing. */
patch->detour = callback;
/* Assemgle the detour. */
JitWriter writer;
writer.outbase = NULL;
writer.outptr = NULL;
do
{
/* Need a specific register, or value on stack? */
if (patch->regparam != -1)
IA32_Push_Reg(&writer, patch->regparam);
/* Call real function. */
IA32_Write_Jump32_Abs(&writer, IA32_Call_Imm32(&writer, 0), callback);
/* Restore stack. */
if (patch->regparam != -1)
IA32_Pop_Reg(&writer, patch->regparam);
/* Copy any saved bytes */
if (patch->saveat)
{
for (size_t i = patch->saveat; i < patch->search_len; i++)
{
writer.write_ubyte(patch->search[i]);
}
}
/* Jump back to the caller. */
unsigned char *target = (unsigned char *)patch->base + patch->offset + patch->search_len;
IA32_Jump_Imm32_Abs(&writer, target);
/* Assemble, if we can. */
if (writer.outbase == NULL)
{
length = writer.outptr - writer.outbase;
patch->detour = g_pSourcePawn->AllocatePageMemory(length);
if (patch->detour == NULL)
{
g_Logger.LogError("Ran out of memory!");
return;
}
g_pSourcePawn->SetReadWrite(patch->detour);
writer.outbase = (jitcode_t)patch->detour;
writer.outptr = writer.outbase;
}
else
{
break;
}
} while (true);
g_pSourcePawn->SetReadExecute(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, 6, PAGE_READWRITE);
source[0] = 0xFF;
source[1] = 0x25;
*(void **)&source[2] = &patch->detour;
Protect(source, 6, PAGE_EXECUTE_READ);
patch->applied = true;
}
bool PrepPatch(const char *signature, const char *name, const char *platform, Patch *patch)
{
/* Get the base address of the function. */
if (!g_pGameConf->GetMemSig(signature, &patch->base) || patch->base == NULL)
{
g_Logger.LogError("Command filter could not find signature: %s", signature);
return false;
}
const char *value;
char keyname[255];
/* Get the verification bytes that will be written over. */
UTIL_Format(keyname, sizeof(keyname), "%s_Patch_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->search_len = UTIL_DecodeHexString(patch->search, sizeof(patch->search), value);
if (patch->search_len < 6)
{
g_Logger.LogError("Error decoding %s value, or not long enough", keyname);
return false;
}
/* Get the offset into the function. */
UTIL_Format(keyname, sizeof(keyname), "%s_Offset_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->offset = atoi(value);
if (patch->offset > 20000)
{
g_Logger.LogError("Command filter %s value is bogus", keyname);
return false;
}
/* Get the number of bytes to save from what was written over. */
patch->saveat = 0;
UTIL_Format(keyname, sizeof(keyname), "%s_Save_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->saveat = atoi(value);
if (patch->saveat >= patch->search_len)
{
g_Logger.LogError("Command filter %s value is too large", keyname);
return false;
}
}
/* Get register for parameter, if any. */
patch->regparam = -1;
UTIL_Format(keyname, sizeof(keyname), "%s_Reg_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->regparam = atoi(value);
}
/* Everything loaded from gamedata, make sure the patch will succeed. */
unsigned char *address = (unsigned char *)patch->base + patch->offset;
for (size_t i = 0; i < patch->search_len; i++)
{
if (address[i] != patch->search[i])
{
g_Logger.LogError("Command filter %s has changed (byte %x is not %x sub-offset %d)",
name, address[i], patch->search[i], i);
return false;
}
}
return true;
}
};
static bool dummy_hook_set = false;
void DummyHook()
{
if (dummy_hook_set)
{
dummy_hook_set = false;
RETURN_META(MRES_SUPERCEDE);
}
}
#endif
/**
* BEGIN THE ACTUALLY GENERIC CODE.
*/
#define FEATURECAP_COMMANDLISTENER "command listener"
static GenericCommandHooker s_GenericHooker;
ConsoleDetours g_ConsoleDetours;
ConsoleDetours::ConsoleDetours() : status(FeatureStatus_Unknown)
{
}
void ConsoleDetours::OnSourceModAllInitialized()
{
m_pForward = g_Forwards.CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
g_ShareSys.AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
}
void ConsoleDetours::OnSourceModShutdown()
{
List<Listener*>::iterator iter = m_Listeners.begin();
while (iter != m_Listeners.end())
{
Listener *listener = (*iter);
g_Forwards.ReleaseForward(listener->forward);
delete listener;
iter = m_Listeners.erase(iter);
}
g_Forwards.ReleaseForward(m_pForward);
s_GenericHooker.Disable();
}
FeatureStatus ConsoleDetours::GetFeatureStatus(FeatureType type, const char *name)
{
return GetStatus();
}
FeatureStatus ConsoleDetours::GetStatus()
{
if (status == FeatureStatus_Unknown)
{
status = s_GenericHooker.Enable() ? FeatureStatus_Available : FeatureStatus_Unavailable;
}
return status;
}
bool ConsoleDetours::AddListener(IPluginFunction *fun, const char *command)
{
if (GetStatus() != FeatureStatus_Available)
return false;
if (command == NULL)
{
m_pForward->AddFunction(fun);
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
if (plistener == NULL)
{
listener = new Listener;
listener->forward = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_CmdLookup.insert(str, listener);
}
else
{
listener = *plistener;
}
listener->forward->AddFunction(fun);
delete [] str;
}
return true;
}
bool ConsoleDetours::RemoveListener(IPluginFunction *fun, const char *command)
{
if (command == NULL)
{
return m_pForward->RemoveFunction(fun);
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
delete [] str;
if (plistener == NULL)
return false;
listener = *plistener;
return listener->forward->RemoveFunction(fun);
}
}
cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
{
char name[255];
const char *realname = args.Arg(0);
size_t len = strlen(realname);
// Disallow command strings that are too long, for now.
if (len >= sizeof(name) - 1)
return Pl_Continue;
for (size_t i = 0; i < len; i++)
{
if (realname[i] >= 'A' && realname[i] <= 'Z')
name[i] = tolower(realname[i]);
else
name[i] = realname[i];
}
name[len] = '\0';
cell_t result = Pl_Continue;
m_pForward->PushCell(client);
m_pForward->PushString(name);
m_pForward->PushCell(args.ArgC() - 1);
m_pForward->Execute(&result, NULL);
/* Don't let plugins block this. */
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Stop)
return result;
Listener **plistener = m_CmdLookup.retrieve(name);
if (plistener == NULL)
return result;
Listener *listener = *plistener;
if (listener->forward->GetFunctionCount() == 0)
return result;
cell_t result2 = Pl_Continue;
listener->forward->PushCell(client);
listener->forward->PushString(name);
listener->forward->PushCell(args.ArgC() - 1);
listener->forward->Execute(&result2, NULL);
if (result2 > result)
result = result2;
/* "sm" should not have flown through the above. */
assert(strcmp(name, "sm") != 0 || result == Pl_Continue);
return result;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
cell_t ConsoleDetours::Dispatch(ConCommand *pBase, const CCommand& args)
{
#else
cell_t ConsoleDetours::Dispatch(ConCommand *pBase)
{
CCommand args;
#endif
g_HL2.PushCommandStack(&args);
cell_t res = g_ConsoleDetours.InternalDispatch(g_ConCmds.GetCommandClient(), args);
g_HL2.PopCommandStack();
#if SH_IMPL_VERSION < 4
if (res >= Pl_Handled)
{
/* See bug 4020 - we can't optimize this because looking at the vtable
* is probably more expensive, since there's no SH_GET_ORIG_VFNPTR_ENTRY.
*/
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
dummy_hook_set = true;
pBase->Dispatch();
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
}
else
{
/* Make sure the command gets invoked. See bug 4019 on making this better. */
pBase->Dispatch();
}
#endif
return res;
}
-83
View File
@@ -1,83 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_
#define _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "ForwardSys.h"
#include <sm_trie_tpl.h>
class ConsoleDetours :
public SMGlobalClass,
public IFeatureProvider
{
friend class PlayerManager;
friend class GenericCommandHooker;
struct Listener
{
IChangeableForward *forward;
};
public:
ConsoleDetours();
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
public: //IFeatureProvider
FeatureStatus GetFeatureStatus(FeatureType type, const char *name);
public:
bool AddListener(IPluginFunction *fun, const char *command);
bool RemoveListener(IPluginFunction *fun, const char *command);
private:
cell_t InternalDispatch(int client, const CCommand& args);
#if SOURCE_ENGINE >= SE_ORANGEBOX
static cell_t Dispatch(ConCommand *pBase, const CCommand& args);
#else
static cell_t Dispatch(ConCommand *pBase);
#endif
public:
FeatureStatus GetStatus();
bool IsEnabled()
{
return status == FeatureStatus_Available;
}
private:
FeatureStatus status;
IChangeableForward *m_pForward;
KTrie<Listener*> m_CmdLookup;
List<Listener*> m_Listeners;
};
extern ConsoleDetours g_ConsoleDetours;
#endif /* _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_ */
+10 -24
View File
@@ -68,11 +68,7 @@ void Hook_ExecDispatchPre(const CCommand &cmd)
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
void Hook_ExecDispatchPre()
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
void Hook_ExecDispatchPre()
#endif
@@ -107,7 +103,11 @@ void CheckAndFinalizeConfigs()
{
if ((g_bServerExecd || g_ServerCfgFile == NULL) && g_bGotServerStart)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
g_PendingInternalPush = true;
#else
SM_InternalCmdTrigger();
#endif
}
}
@@ -214,28 +214,14 @@ void CoreConfig::Initialize()
/* Try to get command line value of core config convar */
const char *corecfg = icvar->GetCommandLineValue("sm_corecfgfile");
/* If sm_corecfgfile is on the command line, use that
* If sm_corecfgfile isn't there, check sm_basepath on the command line and build the path off that
* If sm_basepath isn't there, just use the default path for the cfg
*/
if (corecfg)
/* If sm_corecfgfile not specified on command line, use default value */
if (!corecfg)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
corecfg = sm_corecfgfile.GetDefault();
}
else
{
const char *basepath = icvar->GetCommandLineValue("sm_basepath");
/* Format path to config file */
if (basepath)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
}
else
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
}
}
/* Format path to config file */
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
/* Reset cached key values */
m_KeyValues.clear();
+32 -41
View File
@@ -37,7 +37,7 @@
#include "Logger.h"
#include "ExtensionSys.h"
#include <stdlib.h>
#include <IThreader.h>
#include "ThreadSupport.h"
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
@@ -47,7 +47,7 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
: m_StrTab(512), m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
@@ -104,7 +104,6 @@ void DBManager::OnSourceModShutdown()
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@@ -134,20 +133,13 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
void DBManager::ReadSMC_ParseStart()
{
ClearConfigs();
m_confs.clear();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_StrTab.Reset();
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
@@ -167,7 +159,7 @@ SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *nam
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = name;
s_CurInfo.name = m_StrTab.AddString(name);
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
@@ -194,16 +186,16 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = value;
s_CurInfo.driver = m_StrTab.AddString(value);
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = value;
s_CurInfo.database = m_StrTab.AddString(value);
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = value;
s_CurInfo.host = m_StrTab.AddString(value);
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = value;
s_CurInfo.user = m_StrTab.AddString(value);
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = value;
s_CurInfo.pass = m_StrTab.AddString(value);
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
@@ -214,6 +206,13 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
return SMCResult_Continue;
}
#define ASSIGN_VAR(var) \
if (s_CurInfo.var == -1) { \
s_CurInfo.info.var = ""; \
} else { \
s_CurInfo.info.var = m_StrTab.GetString(s_CurInfo.var); \
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
@@ -224,26 +223,17 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Set all of the info members to either a blank string
* or the string pointer from the string table.
*/
ASSIGN_VAR(driver);
ASSIGN_VAR(database);
ASSIGN_VAR(host);
ASSIGN_VAR(user);
ASSIGN_VAR(pass);
/* Save it.. */
m_confs.push_back(cdb);
m_confs.push_back(s_CurInfo);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
@@ -254,6 +244,7 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
#undef ASSIGN_VAR
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
@@ -342,10 +333,10 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
/* Make sure NOTHING references this! */
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &db = *(*iter);
ConfDbInfo &db = (*iter);
if (db.realDriver == pDriver)
{
db.realDriver = NULL;
@@ -457,12 +448,12 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
ConfDbInfo &conf = (*iter);
if (strcmp(m_StrTab.GetString(conf.name), name) == 0)
{
return &conf;
}
+10 -9
View File
@@ -47,15 +47,16 @@ using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : realDriver(NULL)
ConfDbInfo() : name(-1), driver(-1), host(-1), user(-1), pass(-1),
database(-1), realDriver(NULL)
{
}
String name;
String driver;
String host;
String user;
String pass;
String database;
int name;
int driver;
int host;
int user;
int pass;
int database;
IDBDriver *realDriver;
DatabaseInfo info;
};
@@ -120,7 +121,6 @@ public:
return m_DatabaseType;
}
private:
void ClearConfigs();
void KillWorkerThread();
private:
CVector<IDBDriver *> m_drivers;
@@ -134,10 +134,11 @@ private:
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
List<ConfDbInfo *> m_confs;
List<ConfDbInfo> m_confs;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
BaseStringTable m_StrTab;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
+2 -7
View File
@@ -56,16 +56,11 @@ void DebugReport::OnDebugSpew(const char *msg, ...)
void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...)
{
va_list ap;
char buffer[512];
va_start(ap, message);
GenerateErrorVA(ctx, func_idx, err, message, ap);
va_end(ap);
}
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
-1
View File
@@ -46,7 +46,6 @@ public: // IDebugListener
void OnDebugSpew(const char *msg, ...);
public:
void GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...);
void GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap);
void GenerateCodeError(IPluginContext *ctx, uint32_t code_addr, int err, const char *message, ...);
private:
int _GetPluginIndex(IPluginContext *ctx);
+3 -36
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -42,20 +42,6 @@ SH_DECL_HOOK2(IGameEventManager2, FireEvent, SH_NOATTRIB, 0, bool, IGameEvent *,
const ParamType GAMEEVENT_PARAMS[] = {Param_Cell, Param_String, Param_Cell};
typedef List<EventHook *> EventHookList;
class EventForwardFilter : public IForwardFilter
{
EventInfo *pEventInfo;
public:
EventForwardFilter(EventInfo *pEventInfo) : pEventInfo(pEventInfo)
{
}
void Preprocess(IPluginFunction *fun, FwdParamInfo *params)
{
params[2].val = pEventInfo->bDontBroadcast ? 1 : 0;
}
};
EventManager::EventManager() : m_EventType(0)
{
/* Create an event lookup trie */
@@ -161,13 +147,6 @@ void EventManager::FireGameEvent(IGameEvent *pEvent)
Just need to add ourselves as a listener to make our hook on IGameEventManager2::FireEvent work */
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int EventManager::GetEventDebugID()
{
return EVENT_DEBUG_ID_INIT;
}
#endif
EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode)
{
EventHook *pHook;
@@ -348,7 +327,6 @@ EventInfo *EventManager::CreateEvent(IPluginContext *pContext, const char *name,
pInfo->pEvent = pEvent;
pInfo->pOwner = pContext->GetIdentity();
pInfo->bDontBroadcast = false;
return pInfo;
}
@@ -387,7 +365,6 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
IChangeableForward *pForward;
const char *name;
cell_t res = Pl_Continue;
bool broadcast = bDontBroadcast;
/* The engine accepts NULL without crashing, so to prevent a crash in SM we ignore these */
if (!pEvent)
@@ -413,16 +390,10 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
HandleSecurity sec(NULL, g_pCoreIdent);
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
info.bDontBroadcast = bDontBroadcast;
EventForwardFilter filter(&info);
pForward->PushCell(hndl);
pForward->PushString(name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(&res, &filter);
broadcast = info.bDontBroadcast;
pForward->Execute(&res, NULL);
g_HandleSys.FreeHandle(hndl, &sec);
}
@@ -443,9 +414,6 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
m_EventStack.push(NULL);
}
if (broadcast != bDontBroadcast)
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, true, &IGameEventManager2::FireEvent, (pEvent, broadcast));
RETURN_META_VALUE(MRES_IGNORED, true);
}
@@ -473,7 +441,6 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
if (pHook->postCopy)
{
info.bDontBroadcast = bDontBroadcast;
info.pEvent = m_EventCopies.front();
info.pOwner = NULL;
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
+1 -5
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -53,7 +53,6 @@ struct EventInfo
}
IGameEvent *pEvent;
IdentityToken_t *pOwner;
bool bDontBroadcast;
};
struct EventHook
@@ -105,9 +104,6 @@ public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int GetEventDebugID();
#endif
public:
/**
* Get the 'GameEvent' handle type ID.
+8 -143
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -37,7 +37,6 @@
#include "sourcemm_api.h"
#include "sm_srvcmds.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
CExtensionManager g_Extensions;
IdentityType_t g_ExtType;
@@ -64,23 +63,15 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#if defined METAMOD_PLAPI_VERSION
#if SOURCE_ENGINE == SE_LEFT4DEAD
#define GAMEFIX "2.l4d"
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
#define GAMEFIX "2.l4d2"
#elif SOURCE_ENGINE == SE_ALIENSWARM
#define GAMEFIX "2.swarm"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define GAMEFIX "2.ep2"
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
#define GAMEFIX "2.bgt"
#elif SOURCE_ENGINE == SE_EYE
#define GAMEFIX "2.eye"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
#define GAMEFIX "2.ep2v"
#elif SOURCE_ENGINE == SE_DARKMESSIAH
#define GAMEFIX "2.darkm"
#else
#define GAMEFIX "2.ep1"
#endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#endif //SOURCE_ENGINE == SE_LEFT4DEAD
#else //METAMOD_PLAPI_VERSION
#define GAMEFIX "1.ep1"
#endif //METAMOD_PLAPI_VERSION
@@ -92,12 +83,6 @@ CLocalExtension::CLocalExtension(const char *filename)
char path[PLATFORM_MAX_PATH];
/* Special case for new bintools binary */
if (strcmp(filename, "bintools.ext") == 0)
{
goto normal;
}
/* Zeroth, see if there is an engine specific build in the new place. */
g_SourceMod.BuildPath(Path_SM,
path,
@@ -117,7 +102,6 @@ CLocalExtension::CLocalExtension(const char *filename)
"extensions/auto." GAMEFIX "/%s." PLATFORM_LIB_EXT,
filename);
normal:
/* Try the "normal" version */
if (!g_LibSys.IsPathFile(path))
{
@@ -185,28 +169,6 @@ bool CLocalExtension::Load(char *error, size_t maxlength)
{
bool already;
m_PlId = g_pMMPlugins->Load(m_Path.c_str(), g_PLID, already, error, maxlength);
// Check the plugin didn't refuse load
Pl_Status status;
#ifndef METAMOD_PLAPI_VERSION
const char *file;
PluginId source;
#endif
if (!m_PlId || (
#ifndef METAMOD_PLAPI_VERSION
g_pMMPlugins->Query(m_PlId, file, status, source)
#else
g_pMMPlugins->Query(m_PlId, NULL, &status, NULL)
#endif
&& status < Pl_Paused))
{
m_pLib->CloseLibrary();
m_pLib = NULL;
m_pAPI = NULL;
return false;
}
}
if (!CExtension::Load(error, maxlength))
@@ -373,11 +335,6 @@ const char *CExtension::GetFilename()
return m_RealFile.c_str();
}
const char *CExtension::GetPath() const
{
return m_Path.c_str();
}
IdentityToken_t *CExtension::GetIdentity()
{
return m_pIdentToken;
@@ -586,7 +543,7 @@ void CExtensionManager::TryAutoload()
}
}
IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOnMissing)
IExtension *CExtensionManager::LoadAutoExtension(const char *path)
{
/* Remove platform extension if it's there. Compat hack. */
const char *ext = g_LibSys.GetFileExtension(path);
@@ -595,7 +552,7 @@ IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOn
char path2[PLATFORM_MAX_PATH];
UTIL_Format(path2, sizeof(path2), "%s", path);
path2[strlen(path) - strlen(PLATFORM_LIB_EXT) - 1] = '\0';
return LoadAutoExtension(path2, bErrorOnMissing);
return LoadAutoExtension(path2);
}
IExtension *pAlready;
@@ -614,11 +571,7 @@ IExtension *CExtensionManager::LoadAutoExtension(const char *path, bool bErrorOn
if (!p->Load(error, sizeof(error)) || !p->IsLoaded())
{
if (bErrorOnMissing || g_LibSys.IsPathFile(p->GetPath()))
{
g_Logger.LogError("[SM] Unable to load extension \"%s\": %s", path, error);
}
g_Logger.LogError("[SM] Unable to load extension \"%s\": %s", path, error);
p->SetError(error);
}
@@ -1033,7 +986,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
return;
}
@@ -1041,7 +994,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
unsigned int id = atoi(sId);
if (id <= 0)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
return;
}
@@ -1118,7 +1071,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm exts unload <#> [code]");
g_RootMenu.ConsolePrint("[SM] Usage: sm unload <#> [code]");
return;
}
@@ -1285,94 +1238,6 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
g_RootMenu.DrawGenericOption("unload", "Unload an extension");
}
void CExtensionManager::ListExtensionsToClient(CPlayer *player, const CCommand &args)
{
char buffer[256];
int numExtensions = m_Libs.size();
edict_t *edict = player->GetEdict();
unsigned int id = 0;
unsigned int start = 0;
if (!numExtensions)
{
ClientConsolePrint(edict, "[SM] No extensions found.");
return;
}
if (args.ArgC() > 2)
{
start = atoi(args.Arg(2));
}
CExtension *ext;
SourceHook::List<CExtension *>::iterator iter;
for (iter = m_Libs.begin();
iter != m_Libs.end();
iter++)
{
ext = (*iter);
char error[255];
if (!ext->IsRunning(error, sizeof(error)))
{
continue;
}
id++;
if (id < start)
{
continue;
}
if (id - start > 10)
{
break;
}
IExtensionInterface *api = ext->GetAPI();
const char *name = api->GetExtensionName();
const char *version = api->GetExtensionVerString();
const char *author = api->GetExtensionAuthor();
const char *description = api->GetExtensionDescription();
size_t len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", name);
if (version != NULL && IS_STR_FILLED(version))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", version);
}
if (author != NULL && IS_STR_FILLED(author))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", author);
}
if (description != NULL && IS_STR_FILLED(description))
{
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, ": %s", description);
}
ClientConsolePrint(edict, "%s", buffer);
}
while (iter != m_Libs.end())
{
char error[255];
if ((*iter)->IsRunning(error, sizeof(error)))
{
break;
}
}
if (iter != m_Libs.end())
{
ClientConsolePrint(edict, "To see more, type \"sm exts %d\"", id);
}
}
CExtension *CExtensionManager::GetExtensionFromIdent(IdentityToken_t *ptr)
{
if (ptr->type == g_ExtType)
+1 -6
View File
@@ -45,8 +45,6 @@
#include "PluginSys.h"
#include "NativeOwner.h"
class CPlayer;
using namespace SourceMod;
using namespace SourceHook;
@@ -68,7 +66,6 @@ public:
public: //IExtension
IExtensionInterface *GetAPI();
const char *GetFilename();
const char *GetPath() const;
IdentityToken_t *GetIdentity();
ITERATOR *FindFirstDependency(IExtension **pOwner, SMInterface **pInterface);
bool FindNextDependency(ITERATOR *iter, IExtension **pOwner, SMInterface **pInterface);
@@ -166,7 +163,7 @@ public: //IPluginsListener
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
IExtension *LoadAutoExtension(const char *path, bool bErrorOnMissing=true);
IExtension *LoadAutoExtension(const char *path);
void BindDependency(IExtension *pOwner, IfaceInfo *pInfo);
void AddInterface(IExtension *pOwner, SMInterface *pInterface);
void BindChildPlugin(IExtension *pParent, CPlugin *pPlugin);
@@ -177,8 +174,6 @@ public:
bool LibraryExists(const char *library);
void CallOnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax);
void AddRawDependency(IExtension *ext, IdentityToken_t *other, void *iface);
public:
void ListExtensionsToClient(CPlayer *player, const CCommand &args);
public:
CExtension *GetExtensionFromIdent(IdentityToken_t *ptr);
void Shutdown();
+8 -14
View File
@@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@@ -255,7 +255,6 @@ CForward *CForward::CreateForward(const char *name, ExecType et, unsigned int nu
}
CForward *pForward = g_Forwards.ForwardMake();
pForward->m_IterGuard = NULL;
pForward->m_curparam = 0;
pForward->m_ExecType = et;
snprintf(pForward->m_name, FORWARDS_NAME_MAX, "%s", name ? name : "");
@@ -295,7 +294,7 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
cell_t high_result = 0;
cell_t low_result = 0;
int err;
unsigned int success=0;
unsigned int failed=0, success=0;
unsigned int num_params = m_curparam;
FwdParamInfo temp_info[SP_MAX_EXEC_PARAMS];
FwdParamInfo *param;
@@ -305,15 +304,10 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
memcpy(temp_info, m_params, sizeof(m_params));
m_curparam = 0;
FuncIteratorGuard guard(&m_IterGuard, &iter);
while (iter != m_functions.end())
for (iter=m_functions.begin(); iter!=m_functions.end(); iter++)
{
func = (*iter);
if (filter)
filter->Preprocess(func, temp_info);
for (unsigned int i=0; i<num_params; i++)
{
int err = SP_ERROR_PARAM;
@@ -365,7 +359,11 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
}
/* Call the function and deal with the return value. */
if ((err=func->Execute(&cur_result)) == SP_ERROR_NONE)
if ((err=func->Execute(&cur_result)) != SP_ERROR_NONE)
{
failed++;
}
else
{
success++;
switch (m_ExecType)
@@ -405,9 +403,6 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
}
}
}
if (!guard.Triggered())
iter++;
}
done:
@@ -687,7 +682,6 @@ bool CForward::RemoveFunction(IPluginFunction *func)
{
if ((*iter) == func)
{
m_IterGuard->FixIteratorChain(iter);
found = true;
lst->erase(iter);
break;
-53
View File
@@ -61,58 +61,6 @@ struct FwdParamInfo
ParamType pushedas;
};
class SourceMod::IForwardFilter
{
public:
virtual void Preprocess(IPluginFunction *fun, FwdParamInfo *params)
{
}
};
class FuncIteratorGuard
{
bool triggered;
FuncIteratorGuard **pprev;
FuncIter *iter;
FuncIteratorGuard *next;
public:
FuncIteratorGuard(FuncIteratorGuard **pprev, FuncIter *iter)
: triggered(false), pprev(pprev), iter(iter), next(*pprev)
{
*pprev = this;
}
~FuncIteratorGuard()
{
*pprev = next;
}
inline bool Triggered()
{
bool t = triggered;
triggered = false;
return t;
}
/**
* This should not read from |this| before the NULL check, because FwdSys
* can call (NULL)->FixIteratorChain().
*/
void FixIteratorChain(FuncIter &other)
{
FuncIteratorGuard *guard = this;
while (guard != NULL)
{
if (*guard->iter == other)
{
*(guard->iter) = ++(*(guard->iter));
guard->triggered = true;
}
guard = guard->next;
}
}
};
class CForward : public IChangeableForward
{
public: //ICallable
@@ -155,7 +103,6 @@ protected:
*/
mutable List<IPluginFunction *> m_functions;
mutable List<IPluginFunction *> m_paused;
FuncIteratorGuard *m_IterGuard;
/* Type and name information */
FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,30 +25,28 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include <string.h>
#include <stdlib.h>
#include <sh_list.h>
#include <sh_string.h>
#include "GameConfigs.h"
#include "stringutil.h"
#include <IGameHelpers.h>
#include <ILibrarySys.h>
#include <IHandleSys.h>
#include <IMemoryUtils.h>
#include <ISourceMod.h>
#include "common_logic.h"
#include "sm_crc32.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "HalfLife2.h"
#include "Logger.h"
#include "ShareSys.h"
#include "MemoryUtils.h"
#include "LibrarySys.h"
#include "HandleSys.h"
#include "sm_crc32.h"
#if defined PLATFORM_POSIX
#if defined PLATFORM_LINUX
#include <dlfcn.h>
#endif
using namespace SourceHook;
GameConfigManager g_GameConfigs;
IGameConfig *g_pGameConf = NULL;
static char g_Game[256];
@@ -67,9 +65,6 @@ static char g_GameName[256] = {'$', '\0'};
#define PSTATE_GAMEDEFS_CRC 9
#define PSTATE_GAMEDEFS_CRC_BINARY 10
#define PSTATE_GAMEDEFS_CUSTOM 11
#define PSTATE_GAMEDEFS_ADDRESSES 12
#define PSTATE_GAMEDEFS_ADDRESSES_ADDRESS 13
#define PSTATE_GAMEDEFS_ADDRESSES_ADDRESS_READ 14
#if defined PLATFORM_WINDOWS
#define PLATFORM_NAME "windows"
@@ -78,8 +73,8 @@ static char g_GameName[256] = {'$', '\0'};
#define PLATFORM_NAME "linux"
#define PLATFORM_SERVER_BINARY "server_i486.so"
#elif defined PLATFORM_APPLE
#define PLATFORM_NAME "mac"
#define PLATFORM_SERVER_BINARY "server.dylib"
#define PLATFORM_NAME "undef"
#define PLATFORM_SERVER_BINARY "undef.dylib"
#endif
struct TempSigInfo
@@ -97,11 +92,7 @@ bool s_ServerBinCRC_Ok = false;
static bool DoesGameMatch(const char *value)
{
#if defined PLATFORM_WINDOWS
if (strcasecmp(value, g_Game) == 0 ||
#else
if (strcmp(value, g_Game) == 0 ||
#endif
strcmp(value, g_GameDesc) == 0 ||
strcmp(value, g_GameName) == 0)
{
@@ -112,13 +103,32 @@ static bool DoesGameMatch(const char *value)
static bool DoesEngineMatch(const char *value)
{
return strcmp(value, smcore.GetSourceEngineName()) == 0;
#if SOURCE_ENGINE == SE_EPISODEONE
if (strcmp(value, "original") == 0)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
if (strcmp(value, "darkmessiah") == 0)
#elif SOURCE_ENGINE == SE_ORANGEBOX
if (strcmp(value, "orangebox") == 0)
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (strcmp(value, "orangebox_valve") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD
if (strcmp(value, "left4dead") == 0)
#else
#error "Unknown engine type"
#endif
{
return true;
}
return false;
}
CGameConfig::CGameConfig(const char *file)
{
strncopy(m_File, file, sizeof(m_File));
m_pAddresses = new KTrie<AddressConf>();
m_pOffsets = sm_trie_create();
m_pProps = sm_trie_create();
m_pKeys = sm_trie_create();
m_pSigs = sm_trie_create();
m_pStrings = new BaseStringTable(512);
m_RefCount = 0;
@@ -128,7 +138,10 @@ CGameConfig::CGameConfig(const char *file)
CGameConfig::~CGameConfig()
{
delete m_pAddresses;
sm_trie_destroy(m_pOffsets);
sm_trie_destroy(m_pProps);
sm_trie_destroy(m_pKeys);
sm_trie_destroy(m_pSigs);
delete m_pStrings;
}
@@ -195,10 +208,6 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
m_ParseState = PSTATE_GAMEDEFS_CRC;
bShouldBeReadingDefault = false;
}
else if (strcmp(name, "Addresses") == 0)
{
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES;
}
else
{
ITextListener_SMC **pListen = g_GameConfigs.m_customHandlers.retrieve(name);
@@ -237,17 +246,17 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
error[0] = '\0';
if (strcmp(name, "server") != 0)
{
smcore.Format(error, sizeof(error), "Unrecognized library \"%s\"", name);
UTIL_Format(error, sizeof(error), "Unrecognized library \"%s\"", name);
}
else if (!s_ServerBinCRC_Ok)
{
FILE *fp;
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, path, sizeof(path), "bin/" PLATFORM_SERVER_BINARY);
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "bin/" PLATFORM_SERVER_BINARY);
if ((fp = fopen(path, "rb")) == NULL)
{
smcore.Format(error, sizeof(error), "Could not open binary: %s", path);
UTIL_Format(error, sizeof(error), "Could not open binary: %s", path);
} else {
size_t size;
void *buffer;
@@ -267,8 +276,8 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
if (error[0] != '\0')
{
m_IgnoreLevel = 1;
smcore.LogError("[SM] Error while parsing CRC section for \"%s\" (%s):", m_Game, m_CurFile);
smcore.LogError("[SM] %s", error);
g_Logger.LogError("[SM] Error while parsing CRC section for \"%s\" (%s):", m_Game, m_CurFile);
g_Logger.LogError("[SM] %s", error);
} else {
m_ParseState = PSTATE_GAMEDEFS_CRC_BINARY;
}
@@ -280,41 +289,12 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
return m_CustomHandler->ReadSMC_NewSection(states, name);
break;
}
case PSTATE_GAMEDEFS_ADDRESSES:
{
m_Address[0] = '\0';
m_AddressSignature[0] = '\0';
m_AddressReadCount = 0;
strncopy(m_Address, name, sizeof(m_Address));
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES_ADDRESS;
break;
}
case PSTATE_GAMEDEFS_ADDRESSES_ADDRESS:
{
if (strcmp(name, PLATFORM_NAME) == 0)
{
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES_ADDRESS_READ;
}
else
{
if (strcmp(name, "linux") != 0 && strcmp(name, "windows") != 0 && strcmp(name, "mac") != 0)
{
smcore.LogError("[SM] Error while parsing Address section for \"%s\" (%s):", m_Address, m_CurFile);
smcore.LogError("[SM] Unrecognized platform \"%s\"", name);
}
m_IgnoreLevel = 1;
}
break;
}
/* No sub-sections allowed:
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
case PSTATE_GAMEDEFS_KEYS:
case PSTATE_GAMEDEFS_SUPPORTED:
case PSTATE_GAMEDEFS_SIGNATURES_SIG:
case PSTATE_GAMEDEFS_CRC_BINARY:
case PSTATE_GAMEDEFS_ADDRESSES_ADDRESS_READ:
*/
default:
{
@@ -342,10 +322,12 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
} else if (strcmp(key, "prop") == 0) {
strncopy(m_Prop, value, sizeof(m_Prop));
} else if (strcmp(key, PLATFORM_NAME) == 0) {
m_Offsets.replace(m_offset, atoi(value));
int val = atoi(value);
sm_trie_replace(m_pOffsets, m_offset, (void *)val);
}
} else if (m_ParseState == PSTATE_GAMEDEFS_KEYS) {
m_Keys.replace(key, m_pStrings->AddString(value));
int id = m_pStrings->AddString(value);
sm_trie_replace(m_pKeys, key, (void *)id);
} else if (m_ParseState == PSTATE_GAMEDEFS_SUPPORTED) {
if (strcmp(key, "game") == 0)
{
@@ -390,21 +372,6 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
bShouldBeReadingDefault = true;
}
}
} else if (m_ParseState == PSTATE_GAMEDEFS_ADDRESSES_ADDRESS || m_ParseState == PSTATE_GAMEDEFS_ADDRESSES_ADDRESS_READ) {
if (strcmp(key, "read") == 0) {
int limit = sizeof(m_AddressRead)/sizeof(m_AddressRead[0]);
if (m_AddressReadCount < limit)
{
m_AddressRead[m_AddressReadCount] = atoi(value);
m_AddressReadCount++;
}
else
{
smcore.LogError("[SM] Error parsing Address \"%s\", does not support more than %d read offsets (gameconf \"%s\")", m_Address, limit, m_CurFile);
}
} else if (strcmp(key, "signature") == 0) {
strncopy(m_AddressSignature, value, sizeof(m_AddressSignature));
}
} else if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) {
return m_CustomHandler->ReadSMC_KeyValue(states, key, value);
}
@@ -457,18 +424,18 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
if (m_Class[0] != '\0'
&& m_Prop[0] != '\0')
{
SendProp *pProp = gamehelpers->FindInSendTable(m_Class, m_Prop);
SendProp *pProp = g_HL2.FindInSendTable(m_Class, m_Prop);
if (pProp)
{
int val = gamehelpers->GetSendPropOffset(pProp);
m_Offsets.replace(m_offset, val);
m_Props.replace(m_offset, pProp);
int val = pProp->GetOffset();
sm_trie_replace(m_pOffsets, m_offset, (void *)val);
sm_trie_replace(m_pProps, m_offset, pProp);
} else {
/* Check if it's a non-default game and no offsets exist */
if (((strcmp(m_Game, "*") != 0) && strcmp(m_Game, "#default") != 0)
&& (!m_Offsets.retrieve(m_offset)))
&& (!sm_trie_retrieve(m_pOffsets, m_offset, NULL)))
{
smcore.LogError("[SM] Unable to find property %s.%s (file \"%s\") (mod \"%s\")",
g_Logger.LogError("[SM] Unable to find property %s.%s (file \"%s\") (mod \"%s\")",
m_Class,
m_Prop,
m_CurFile,
@@ -512,20 +479,18 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *addrInBase = NULL;
if (strcmp(s_TempSig.library, "server") == 0)
{
addrInBase = smcore.serverFactory;
addrInBase = (void *)g_SMAPI->GetServerFactory(false);
} else if (strcmp(s_TempSig.library, "engine") == 0) {
addrInBase = smcore.engineFactory;
} else if (strcmp(s_TempSig.library, "matchmaking_ds") == 0) {
addrInBase = smcore.matchmakingDSFactory;
addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
}
void *final_addr = NULL;
if (addrInBase == NULL)
{
smcore.LogError("[SM] Unrecognized library \"%s\" (gameconf \"%s\")",
g_Logger.LogError("[SM] Unrecognized library \"%s\" (gameconf \"%s\")",
s_TempSig.library,
m_CurFile);
} else {
#if defined PLATFORM_POSIX
#if defined PLATFORM_LINUX
if (s_TempSig.sig[0] == '@')
{
Dl_info info;
@@ -535,18 +500,15 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *handle = dlopen(info.dli_fname, RTLD_NOW);
if (handle)
{
if (smcore.SymbolsAreHidden())
final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]);
else
final_addr = dlsym(handle, &s_TempSig.sig[1]);
final_addr = dlsym(handle, &s_TempSig.sig[1]);
dlclose(handle);
} else {
smcore.LogError("[SM] Unable to load library \"%s\" (gameconf \"%s\")",
g_Logger.LogError("[SM] Unable to load library \"%s\" (gameconf \"%s\")",
s_TempSig.library,
m_File);
}
} else {
smcore.LogError("[SM] Unable to find library \"%s\" in memory (gameconf \"%s\")",
g_Logger.LogError("[SM] Unable to find library \"%s\" in memory (gameconf \"%s\")",
s_TempSig.library,
m_File);
}
@@ -557,57 +519,54 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
#endif
/* First, preprocess the signature */
unsigned char real_sig[511];
char real_sig[511];
size_t real_bytes;
size_t length;
real_bytes = 0;
length = strlen(s_TempSig.sig);
real_bytes = UTIL_DecodeHexString(real_sig, sizeof(real_sig), s_TempSig.sig);
for (size_t i=0; i<length; i++)
{
if (real_bytes >= sizeof(real_sig))
{
break;
}
real_sig[real_bytes++] = s_TempSig.sig[i];
if (s_TempSig.sig[i] == '\\'
&& s_TempSig.sig[i+1] == 'x')
{
if (i + 3 >= length)
{
continue;
}
/* Get the hex part */
char s_byte[3];
int r_byte;
s_byte[0] = s_TempSig.sig[i+2];
s_byte[1] = s_TempSig.sig[i+3];
s_byte[2] = '\0';
/* Read it as an integer */
sscanf(s_byte, "%x", &r_byte);
/* Save the value */
real_sig[real_bytes-1] = r_byte;
/* Adjust index */
i += 3;
}
}
if (real_bytes >= 1)
{
final_addr = g_MemUtils.FindPattern(addrInBase, (char*)real_sig, real_bytes);
final_addr = g_MemUtils.FindPattern(addrInBase, real_sig, real_bytes);
}
}
#if defined PLATFORM_POSIX
#if defined PLATFORM_LINUX
skip_find:
#endif
m_Sigs.replace(m_offset, final_addr);
sm_trie_replace(m_pSigs, m_offset, final_addr);
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES;
break;
}
case PSTATE_GAMEDEFS_ADDRESSES:
{
m_ParseState = PSTATE_GAMEDEFS;
break;
}
case PSTATE_GAMEDEFS_ADDRESSES_ADDRESS:
{
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES;
if (m_Address[0] == '\0')
{
smcore.LogError("[SM] Address sections must have names (gameconf \"%s\")", m_CurFile);
break;
}
if (m_AddressSignature[0] == '\0')
{
smcore.LogError("[SM] Address section for \"%s\" did not specify a signature (gameconf \"%s\")", m_Address, m_CurFile);
break;
}
AddressConf addrConf(m_AddressSignature, sizeof(m_AddressSignature), m_AddressReadCount, m_AddressRead);
m_pAddresses->replace(m_Address, addrConf);
break;
}
case PSTATE_GAMEDEFS_ADDRESSES_ADDRESS_READ:
{
m_ParseState = PSTATE_GAMEDEFS_ADDRESSES_ADDRESS;
break;
}
}
@@ -746,19 +705,18 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
{
/* Reset cached data */
m_pStrings->Reset();
m_Offsets.clear();
m_Props.clear();
m_Keys.clear();
m_pAddresses->clear();
sm_trie_clear(m_pOffsets);
sm_trie_clear(m_pProps);
sm_trie_clear(m_pKeys);
char path[PLATFORM_MAX_PATH];
/* See if we can use the extended gamedata format. */
g_pSM->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/master.games.txt", m_File);
if (!libsys->PathExists(path))
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/master.games.txt", m_File);
if (!g_LibSys.PathExists(path))
{
/* Nope, use the old mechanism. */
smcore.Format(path, sizeof(path), "%s.txt", m_File);
UTIL_Format(path, sizeof(path), "%s.txt", m_File);
return EnterFile(path, error, maxlength);
}
@@ -773,8 +731,8 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
{
const char *msg = textparsers->GetSMCErrorString(err);
smcore.LogError("[SM] Error parsing master gameconf file \"%s\":", path);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
g_Logger.LogError("[SM] Error parsing master gameconf file \"%s\":", path);
g_Logger.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
@@ -786,7 +744,7 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
List<String>::iterator iter;
for (iter = fileList.begin(); iter != fileList.end(); iter++)
{
smcore.Format(path, sizeof(path), "%s/%s", m_File, (*iter).c_str());
UTIL_Format(path, sizeof(path), "%s/%s", m_File, (*iter).c_str());
if (!EnterFile(path, error, maxlength))
{
return false;
@@ -794,8 +752,8 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
}
/* Parse the contents of the 'custom' directory */
g_pSM->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom", m_File);
IDirectory *customDir = libsys->OpenDirectory(path);
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom", m_File);
IDirectory *customDir = g_LibSys.OpenDirectory(path);
if (!customDir)
{
@@ -820,17 +778,17 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
continue;
}
smcore.Format(path, sizeof(path), "%s/custom/%s", m_File, curFile);
UTIL_Format(path, sizeof(path), "%s/custom/%s", m_File, curFile);
if (!EnterFile(path, error, maxlength))
{
libsys->CloseDirectory(customDir);
g_LibSys.CloseDirectory(customDir);
return false;
}
customDir->NextEntry();
}
libsys->CloseDirectory(customDir);
g_LibSys.CloseDirectory(customDir);
return true;
}
@@ -839,7 +797,7 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
SMCError err;
SMCStates state = {0, 0};
g_pSM->BuildPath(Path_SM, m_CurFile, sizeof(m_CurFile), "gamedata/%s", file);
g_SourceMod.BuildPath(Path_SM, m_CurFile, sizeof(m_CurFile), "gamedata/%s", file);
/* Initialize parse states */
m_IgnoreLevel = 0;
@@ -853,8 +811,8 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
msg = textparsers->GetSMCErrorString(err);
smcore.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
smcore.LogError("[SM] Error %d on line %d, col %d: %s",
g_Logger.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
g_Logger.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
@@ -876,91 +834,43 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
bool CGameConfig::GetOffset(const char *key, int *value)
{
int *pvalue;
if ((pvalue = m_Offsets.retrieve(key)) == NULL)
return false;
void *obj;
*value = *pvalue;
if (!sm_trie_retrieve(m_pOffsets, key, &obj))
{
return false;
}
*value = (int)obj;
return true;
}
const char *CGameConfig::GetKeyValue(const char *key)
{
int *pkey;
if ((pkey = m_Keys.retrieve(key)) == NULL)
void *obj;
if (!sm_trie_retrieve(m_pKeys, key, &obj))
{
return NULL;
return m_pStrings->GetString(*pkey);
}
//memory addresses below 0x10000 are automatically considered invalid for dereferencing
#define VALID_MINIMUM_MEMORY_ADDRESS 0x10000
bool CGameConfig::GetAddress(const char *key, void **retaddr)
{
AddressConf *addrConf;
addrConf = m_pAddresses->retrieve(key);
if (!addrConf)
{
*retaddr = NULL;
return false;
}
void *addr;
if (!GetMemSig(addrConf->signatureName, &addr))
{
*retaddr = NULL;
return false;
}
for (int i = 0; i < addrConf->readCount; ++i)
{
int offset = addrConf->read[i];
//NULLs in the middle of an indirection chain are bad, end NULL is ok
if (addr == NULL || reinterpret_cast<uintptr_t>(addr) < VALID_MINIMUM_MEMORY_ADDRESS)
{
*retaddr = NULL;
return false;
}
addr = *(reinterpret_cast<void**>(reinterpret_cast<uint8_t*>(addr) + offset));
}
*retaddr = addr;
return true;
}
static inline unsigned minOf(unsigned a, unsigned b)
{
return a <= b ? a : b;
}
CGameConfig::AddressConf::AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read)
{
unsigned readLimit = minOf(readCount, sizeof(this->read) / sizeof(this->read[0]));
strncopy(signatureName, sigName, sizeof(signatureName) / sizeof(signatureName[0]));
this->readCount = readLimit;
memcpy(&this->read[0], read, sizeof(this->read[0])*readLimit);
return m_pStrings->GetString((int)obj);
}
SendProp *CGameConfig::GetSendProp(const char *key)
{
SendProp **pProp;
SendProp *pProp;
if ((pProp = m_Props.retrieve(key)) == NULL)
if (!sm_trie_retrieve(m_pProps, key, (void **)&pProp))
{
return NULL;
}
return *pProp;
return pProp;
}
bool CGameConfig::GetMemSig(const char *key, void **addr)
{
void **paddr;
if ((paddr = m_Sigs.retrieve(key)) == NULL)
return false;
*addr = *paddr;
return true;
return sm_trie_retrieve(m_pSigs, key, addr);
}
void CGameConfig::IncRefCount()
@@ -976,19 +886,31 @@ unsigned int CGameConfig::DecRefCount()
GameConfigManager::GameConfigManager()
{
m_pLookup = sm_trie_create();
}
GameConfigManager::~GameConfigManager()
{
sm_trie_destroy(m_pLookup);
}
void GameConfigManager::OnSourceModStartup(bool late)
{
LoadGameConfigFile("core.games", &g_pGameConf, NULL, 0);
strncopy(g_Game, g_pSM->GetGameFolderName(), sizeof(g_Game));
strncopy(g_GameDesc + 1, smcore.GetGameDescription(), sizeof(g_GameDesc) - 1);
smcore.GetGameName(g_GameName + 1, sizeof(g_GameName) - 1);
strncopy(g_Game, g_SourceMod.GetGameFolderName(), sizeof(g_Game));
strncopy(g_GameDesc + 1, SERVER_CALL(GetGameDescription)(), sizeof(g_GameDesc) - 1);
KeyValues *pGameInfo = new KeyValues("GameInfo");
if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
{
const char *str;
if ((str = pGameInfo->GetString("game", NULL)) != NULL)
{
strncopy(g_GameName + 1, str, sizeof(g_GameName) - 1);
}
}
pGameInfo->deleteThis();
}
void GameConfigManager::OnSourceModAllInitialized()
@@ -1002,7 +924,7 @@ void GameConfigManager::OnSourceModAllInitialized()
/* :TODO: log */
}
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
}
void GameConfigManager::OnSourceModAllShutdown()
@@ -1022,11 +944,9 @@ bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pCon
#endif
CGameConfig *pConfig;
CGameConfig **ppConfig;
if ((ppConfig = m_Lookup.retrieve(file)) != NULL)
if (sm_trie_retrieve(m_pLookup, file, (void **)&pConfig))
{
pConfig = *ppConfig;
pConfig->IncRefCount();
*_pConfig = pConfig;
return true;
@@ -1042,7 +962,7 @@ bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pCon
}
m_cfgs.push_back(pConfig);
m_Lookup.insert(file, pConfig);
sm_trie_insert(m_pLookup, file, pConfig);
pConfig->IncRefCount();
@@ -1057,18 +977,18 @@ void GameConfigManager::CloseGameConfigFile(IGameConfig *cfg)
if (pConfig->DecRefCount() == 0)
{
m_Lookup.remove(pConfig->m_File);
sm_trie_delete(m_pLookup, pConfig->m_File);
delete pConfig;
}
}
extern Handle_t g_GameConfigsType;
extern HandleType_t g_GameConfigsType;
IGameConfig *GameConfigManager::ReadHandle(Handle_t hndl, IdentityToken_t *ident, HandleError *err)
{
HandleSecurity sec(ident, g_pCoreIdent);
IGameConfig *conf = NULL;
HandleError _err = handlesys->ReadHandle(hndl, g_GameConfigsType, &sec, (void **)&conf);
HandleError _err = g_HandleSys.ReadHandle(hndl, g_GameConfigsType, &sec, (void **)&conf);
if (err)
{
@@ -32,12 +32,14 @@
#ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#include "common_logic.h"
#include <IGameConfigs.h>
#include <ITextParsers.h>
#include <sh_list.h>
#include "sm_trie.h"
#include "sm_globals.h"
#include "sm_memtable.h"
#include <sm_trie_tpl.h>
#include "sm_trie_tpl.h"
#include "ThreadSupport.h"
using namespace SourceMod;
using namespace SourceHook;
@@ -64,7 +66,6 @@ public: //IGameConfig
bool GetOffset(const char *key, int *value);
SendProp *GetSendProp(const char *key);
bool GetMemSig(const char *key, void **addr);
bool GetAddress(const char *key, void **addr);
public:
void IncRefCount();
unsigned int DecRefCount();
@@ -72,10 +73,10 @@ private:
BaseStringTable *m_pStrings;
char m_File[PLATFORM_MAX_PATH];
char m_CurFile[PLATFORM_MAX_PATH];
KTrie<int> m_Offsets;
KTrie<SendProp *> m_Props;
KTrie<int> m_Keys;
KTrie<void *> m_Sigs;
Trie *m_pOffsets;
Trie *m_pProps;
Trie *m_pKeys;
Trie *m_pSigs;
unsigned int m_RefCount;
/* Parse states */
int m_ParseState;
@@ -93,24 +94,6 @@ private:
/* Custom Sections */
unsigned int m_CustomLevel;
ITextListener_SMC *m_CustomHandler;
/* Support for reading Addresses */
struct AddressConf
{
char signatureName[64];
int readCount;
int read[8];
AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read);
AddressConf() {}
};
char m_Address[64];
char m_AddressSignature[64];
int m_AddressReadCount;
int m_AddressRead[8];
KTrie<AddressConf> *m_pAddresses;
};
class GameConfigManager :
@@ -136,7 +119,7 @@ public: //SMGlobalClass
void OnSourceModAllShutdown();
private:
List<CGameConfig *> m_cfgs;
KTrie<CGameConfig *> m_Lookup;
Trie *m_pLookup;
public:
KTrie<ITextListener_SMC *> m_customHandlers;
};
+5 -372
View File
@@ -35,37 +35,12 @@
#include "UserMessages.h"
#include "PlayerManager.h"
#include "sm_stringutil.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include <compat_wrappers.h>
#include <Logger.h>
#include "LibrarySys.h"
#include "logic_bridge.h"
typedef ICommandLine *(*FakeGetCommandLine)();
#if defined _WIN32
#define TIER0_NAME "tier0.dll"
#define VSTDLIB_NAME "vstdlib.dll"
#elif defined __APPLE__
#define TIER0_NAME "libtier0.dylib"
#define VSTDLIB_NAME "libvstdlib.dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
#define TIER0_NAME "libtier0.so"
#define VSTDLIB_NAME "libvstdlib.so"
#else
#define TIER0_NAME "tier0_i486.so"
#define VSTDLIB_NAME "vstdlib_i486.so"
#endif
#endif
CHalfLife2 g_HL2;
ConVar *sv_lan = NULL;
static void *g_EntList = NULL;
static int entInfoOffset = -1;
namespace SourceHook
{
template<>
@@ -117,16 +92,14 @@ CHalfLife2::~CHalfLife2()
CSharedEdictChangeInfo *g_pSharedChangeInfo = NULL;
#endif
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
bool is_original_engine = false;
#endif
void CHalfLife2::OnSourceModStartup(bool late)
{
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* The Ship currently is the only known game to use an older version of the engine */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL)
#else
if (strcasecmp(g_SourceMod.GetGameFolderName(), "ship") == 0)
@@ -150,137 +123,7 @@ void CHalfLife2::OnSourceModAllInitialized()
g_ShareSys.AddInterface(NULL, this);
}
void CHalfLife2::OnSourceModAllInitialized_Post()
{
InitLogicalEntData();
InitCommandLine();
}
void CHalfLife2::InitLogicalEntData()
{
char *addr = NULL;
/*
* gEntList and/or g_pEntityList
*
* First try to lookup pointer directly for platforms with symbols.
* If symbols aren't present (Windows or stripped Linux/Mac),
* attempt find via LevelShutdown + offset
*/
if (g_pGameConf->GetMemSig("gEntList", (void **)&addr))
{
#if !defined PLATFORM_WINDOWS
if (!addr)
{
// Key exists so notify if lookup fails, but try other method.
g_Logger.LogError("Failed lookup of gEntList directly - Reverting to lookup via LevelShutdown");
}
else
{
#endif
g_EntList = reinterpret_cast<void *>(addr);
#if !defined PLATFORM_WINDOWS
}
#endif
}
if (!g_EntList)
{
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr))
{
g_Logger.LogError("Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only");
return;
}
if (!addr)
{
g_Logger.LogError("Failed lookup of LevelShutdown - Reverting to networkable entities only");
return;
}
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
}
if (!g_EntList)
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
return;
}
if (!g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
return;
}
}
void CHalfLife2::InitCommandLine()
{
char path[PLATFORM_MAX_PATH];
char error[256];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" TIER0_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " TIER0_NAME);
return;
}
ILibrary *lib = g_LibSys.OpenLibrary(path, error, sizeof(error));
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine_Tier0");
/* '_Tier0' dropped on Alien Swarm version */
if (m_pGetCommandLine == NULL)
{
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
}
if (m_pGetCommandLine == NULL)
{
/* We probably have a Ship engine. */
lib->CloseLibrary();
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" VSTDLIB_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " VSTDLIB_NAME);
return;
}
if ((lib = g_LibSys.OpenLibrary(path, error, sizeof(error))) == NULL)
{
g_Logger.LogError("Could not load %s: %s", path, error);
return;
}
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
if (m_pGetCommandLine == NULL)
{
g_Logger.LogError("Could not locate any command line functionality");
}
lib->CloseLibrary();
}
}
ICommandLine *CHalfLife2::GetValveCommandLine()
{
if (!m_pGetCommandLine)
return NULL;
return ((FakeGetCommandLine)((FakeGetCommandLine *)m_pGetCommandLine))();
}
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
#if !defined METAMOD_PLAPI_VERSION
bool CHalfLife2::IsOriginalEngine()
{
return is_original_engine;
@@ -545,26 +388,6 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
return true;
}
bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
{
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
const char *pre_byte = g_pGameConf->GetKeyValue("HintTextPreByte");
if (pre_byte != NULL && strcmp(pre_byte, "yes") == 0)
{
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
g_UserMsgs.EndMessage();
return true;
}
bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show)
{
bf_write *pBitBuf = NULL;
@@ -651,7 +474,7 @@ bool CHalfLife2::IsLANServer()
bool CHalfLife2::KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID)
{
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL)
#else
if (strcasecmp(g_SourceMod.GetGameFolderName(), "ship") == 0)
@@ -776,10 +599,7 @@ edict_t *CHalfLife2::GetHandleEntity(CBaseHandle &hndl)
edict_t *pStoredEdict;
CBaseEntity *pStoredEntity;
if (!IndexToAThings(index, &pStoredEntity, &pStoredEdict))
{
return NULL;
}
pStoredEdict = GetEntity(index, &pStoredEntity);
if (pStoredEdict == NULL || pStoredEntity == NULL)
{
@@ -822,190 +642,3 @@ void CHalfLife2::ServerCommand(const char *buffer)
{
engine->ServerCommand(buffer);
}
cell_t CHalfLife2::EntityToReference(CBaseEntity *pEntity)
{
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
return (hndl.ToInt() | (1<<31));
}
CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return NULL;
}
CEntInfo *pInfo = NULL;
if (entRef & (1<<31))
{
/* Proper ent reference */
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
pInfo = LookupEntity(hndl.GetEntryIndex());
if (!pInfo || pInfo->m_SerialNumber != hndl.GetSerialNumber())
{
return NULL;
}
}
else
{
/* Old style index only */
pInfo = LookupEntity(entRef);
}
if (!pInfo)
{
return NULL;
}
IServerUnknown *pUnk = static_cast<IServerUnknown *>(pInfo->m_pEntity);
if (pUnk)
{
return pUnk->GetBaseEntity();
}
return NULL;
}
/**
* Retrieves the CEntInfo pointer from g_EntList for a given entity index
*/
CEntInfo *CHalfLife2::LookupEntity(int entIndex)
{
// Make sure that our index is within the bounds of the global ent array
if (entIndex < 0 || entIndex >= NUM_ENT_ENTRIES)
{
return NULL;
}
if (!g_EntList || entInfoOffset == -1)
{
/* Attempt to use engine interface instead */
static CEntInfo tempInfo;
tempInfo.m_pNext = NULL;
tempInfo.m_pPrev = NULL;
edict_t *pEdict = PEntityOfEntIndex(entIndex);
if (!pEdict)
{
return NULL;
}
IServerUnknown *pUnk = pEdict->GetUnknown();
if (!pUnk)
{
return NULL;
}
tempInfo.m_pEntity = pUnk;
tempInfo.m_SerialNumber = pUnk->GetRefEHandle().GetSerialNumber();
return &tempInfo;
}
CEntInfo *pArray = (CEntInfo *)(((unsigned char *)g_EntList) + entInfoOffset);
return &pArray[entIndex];
}
/**
SERIAL_MASK = 0x7fff (15 bits)
#define MAX_EDICT_BITS 11
#define NUM_ENT_ENTRY_BITS (MAX_EDICT_BITS + 1)
m_Index = iEntry | (iSerialNumber << NUM_ENT_ENTRY_BITS);
Top 5 bits of a handle are unused.
Bit 31 - Our 'reference' flag indicator
*/
cell_t CHalfLife2::IndexToReference(int entIndex)
{
CBaseEntity *pEnt = ReferenceToEntity(entIndex);
if (!pEnt)
{
return INVALID_EHANDLE_INDEX;
}
return EntityToReference(pEnt);
}
int CHalfLife2::ReferenceToIndex(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
if (entRef & (1<<31))
{
/* Proper ent reference */
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
CEntInfo *pInfo = LookupEntity(hndl.GetEntryIndex());
if (pInfo->m_SerialNumber != hndl.GetSerialNumber())
{
return INVALID_EHANDLE_INDEX;
}
return hndl.GetEntryIndex();
}
return entRef;
}
cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity)
{
if (pEntity == NULL)
{
return INVALID_EHANDLE_INDEX;
}
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
if (hndl.GetEntryIndex() >= MAX_EDICTS)
{
return (hndl.ToInt() | (1<<31));
}
else
{
return hndl.GetEntryIndex();
}
}
cell_t CHalfLife2::ReferenceToBCompatRef(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
if (hndl.GetEntryIndex() < MAX_EDICTS)
{
return hndl.GetEntryIndex();
}
return entRef;
}
void *CHalfLife2::GetGlobalEntityList()
{
return g_EntList;
}
int CHalfLife2::GetSendPropOffset(SendProp *prop)
{
return prop->GetOffset();
}
+2 -29
View File
@@ -43,8 +43,6 @@
#include <KeyValues.h>
#include <server_class.h>
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
class CCommand;
@@ -88,15 +86,6 @@ struct DelayedKickInfo
char buffer[384];
};
class CEntInfo
{
public:
IHandleEntity *m_pEntity;
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
@@ -107,7 +96,6 @@ public:
public:
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModAllInitialized_Post();
/*void OnSourceModAllShutdown();*/
public: //IGameHelpers
SendProp *FindInSendTable(const char *classname, const char *offset);
@@ -118,7 +106,6 @@ public: //IGameHelpers
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HintTextMsg(int client, const char *msg);
bool HintTextMsg(cell_t *players, int count, const char *msg);
bool ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show);
bool IsLANServer();
bool KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID = NULL);
@@ -128,16 +115,6 @@ public: //IGameHelpers
void SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt);
const char *GetCurrentMap();
void ServerCommand(const char *buffer);
CBaseEntity *ReferenceToEntity(cell_t entRef);
cell_t EntityToReference(CBaseEntity *pEntity);
cell_t IndexToReference(int entIndex);
int ReferenceToIndex(cell_t entRef);
cell_t ReferenceToBCompatRef(cell_t entRef);
CEntInfo *LookupEntity(int entIndex);
cell_t EntityToBCompatRef(CBaseEntity *pEntity);
void *GetGlobalEntityList();
int GetSendPropOffset(SendProp *prop);
ICommandLine *GetValveCommandLine();
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
@@ -148,14 +125,11 @@ public:
const char *CurrentCommandName();
void AddDelayedKick(int client, int userid, const char *msg);
void ProcessDelayedKicks();
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
#if !defined METAMOD_PLAPI_VERSION
bool IsOriginalEngine();
#endif
private:
DataTableInfo *_FindServerClass(const char *classname);
private:
void InitLogicalEntData();
void InitCommandLine();
private:
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
@@ -168,11 +142,10 @@ private:
CStack<DelayedFakeCliCmd *> m_FreeCmds;
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
void *m_pGetCommandLine;
};
extern CHalfLife2 g_HL2;
bool IndexToAThings(cell_t, CBaseEntity **pEntData, edict_t **pEdictData);
edict_t *GetEntity(cell_t num, CBaseEntity **pData);
#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_
+3 -44
View File
@@ -620,43 +620,6 @@ HandleError HandleSystem::CloneHandle(Handle_t handle, Handle_t *newhandle, Iden
return CloneHandle(pHandle, index, newhandle, newOwner);
}
Handle_t HandleSystem::FastCloneHandle(QHandle *pHandle, unsigned int index)
{
if (pHandle->clone)
return FastCloneHandle(&m_Handles[pHandle->clone], pHandle->clone);
Handle_t hndl;
if (CloneHandle(pHandle, index, &hndl, g_pCoreIdent) != HandleError_None)
return BAD_HANDLE;
return hndl;
}
Handle_t HandleSystem::FastCloneHandle(Handle_t hndl)
{
QHandle *pHandle;
unsigned int index;
GetHandleUnchecked(hndl, pHandle, index);
return FastCloneHandle(pHandle, index);
}
void HandleSystem::GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigned int &index)
{
#ifndef NDEBUG
unsigned int serial = (hndl >> 16);
#endif
index = (hndl & HANDLESYS_HANDLE_MASK);
assert(index != 0 && index <= m_HandleTail && index < HANDLESYS_MAX_HANDLES);
pHandle = &m_Handles[index];
assert(pHandle->set && pHandle->set != HandleSet_Freed);
assert(pHandle->serial == serial);
}
HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
{
QHandleType *pType = &m_Types[pHandle->type];
@@ -987,10 +950,6 @@ bool HandleSystem::InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHa
return true;
}
#define HANDLE_LOG_VERY_BAD(message, ...) \
g_Logger.LogFatal(message, ##__VA_ARGS__); \
g_Logger.LogError(message, ##__VA_ARGS__);
bool HandleSystem::TryAndFreeSomeHandles()
{
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
@@ -1036,9 +995,9 @@ bool HandleSystem::TryAndFreeSomeHandles()
return false;
}
HANDLE_LOG_VERY_BAD("[SM] MEMORY LEAK DETECTED IN PLUGIN (file \"%s\")", highest_owner->GetFilename());
HANDLE_LOG_VERY_BAD("[SM] Unloading plugin to free %d handles.", highest_handle_count);
HANDLE_LOG_VERY_BAD("[SM] Contact the author(s) of this plugin to correct this error.", highest_handle_count);
g_Logger.LogFatal("[SM] MEMORY LEAK DETECTED IN PLUGIN (file \"%s\")", highest_owner->GetFilename());
g_Logger.LogFatal("[SM] Unloading plugin to free %d handles.", highest_handle_count);
g_Logger.LogFatal("[SM] Contact the author(s) of this plugin to correct this error.", highest_handle_count);
highest_owner->GetBaseContext()->ThrowNativeErrorEx(SP_ERROR_MEMACCESS, "Memory leak");
-29
View File
@@ -160,9 +160,6 @@ public: //IHandleSystem
HandleError *err);
void Dump(HANDLE_REPORTER rep);
/* Bypasses security checks. */
Handle_t FastCloneHandle(Handle_t hndl);
protected:
/**
* Decodes a handle with sanity and security checking.
@@ -173,9 +170,6 @@ protected:
unsigned int *index,
bool ignoreFree=false);
Handle_t FastCloneHandle(QHandle *pHandle, unsigned int index);
void GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigned int &index);
/**
* Creates a basic handle and sets its reference count to 1.
* Does not do any type or security checking.
@@ -228,27 +222,4 @@ private:
extern HandleSystem g_HandleSys;
struct AutoHandleRooter
{
public:
AutoHandleRooter(Handle_t hndl)
{
if (hndl != BAD_HANDLE)
this->hndl = g_HandleSys.FastCloneHandle(hndl);
else
this->hndl = BAD_HANDLE;
}
~AutoHandleRooter()
{
if (hndl != BAD_HANDLE)
{
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
g_HandleSys.FreeHandle(hndl, &sec);
}
}
private:
Handle_t hndl;
};
#endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
+2 -2
View File
@@ -241,7 +241,7 @@ bool LibrarySystem::IsPathDirectory(const char *path)
return true;
}
#elif defined PLATFORM_POSIX
#elif defined PLATFORM_LINUX
struct stat s;
if (stat(path, &s) != 0)
@@ -410,7 +410,7 @@ size_t LibrarySystem::GetFileFromPath(char *buffer, size_t maxlength, const char
size_t length = strlen(path);
for (size_t i = length - 1;
i <= length - 1;
i >= 0 && i <= length - 1;
i--)
{
if (path[i] == '/'
+6 -17
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -265,8 +265,6 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
return;
}
static ConVar *sv_logecho = icvar->FindVar("sv_logecho");
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
@@ -277,11 +275,7 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
if (!sv_logecho || sv_logecho->GetBool())
{
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
@@ -384,14 +378,6 @@ print_error:
}
void Logger::LogError(const char *vafmt, ...)
{
va_list ap;
va_start(ap, vafmt);
LogErrorEx(vafmt, ap);
va_end(ap);
}
void Logger::LogErrorEx(const char *vafmt, va_list ap)
{
if (!m_Active)
{
@@ -422,7 +408,10 @@ void Logger::LogErrorEx(const char *vafmt, va_list ap)
fprintf(fp, "L %s: Info (map \"%s\") (file \"errors_%04d%02d%02d.log\")\n", date, m_CurMapName.c_str(), curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrMapStart = true;
}
va_list ap;
va_start(ap, vafmt);
LogToOpenFileEx(fp, vafmt, ap);
va_end(ap);
fclose(fp);
}
else
-1
View File
@@ -75,7 +75,6 @@ public:
void DisableLogging();
void LogMessage(const char *msg, ...);
void LogError(const char *msg, ...);
void LogErrorEx(const char *msg, va_list ap);
void LogFatal(const char *msg, ...);
void LogToOpenFile(FILE *fp, const char *msg, ...);
void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
+45 -67
View File
@@ -2,31 +2,32 @@
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
MMSOURCE = ../../mmsource-central
MMSOURCE17 = ../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreConfig.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp HalfLife2.cpp Logger.cpp \
PlayerManager.cpp TimerSys.cpp UserMessages.cpp \
sm_autonatives.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp GameConfigs.cpp HalfLife2.cpp Logger.cpp \
MemoryUtils.cpp PlayerManager.cpp TextParsers.cpp TimerSys.cpp Translator.cpp UserMessages.cpp \
sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp \
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp sm_crc32.cpp \
frame_hooks.cpp concmd_cleaner.cpp Profiler.cpp PhraseCollection.cpp NextMap.cpp \
NativeOwner.cpp
OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_float.cpp smn_functions.cpp smn_gameconfigs.cpp smn_halflife.cpp \
smn_handles.cpp smn_keyvalues.cpp smn_banning.cpp smn_maplists.cpp \
smn_lang.cpp smn_player.cpp smn_string.cpp smn_sorting.cpp smn_textparse.cpp smn_timers.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp smn_vector.cpp smn_adt_array.cpp \
smn_adt_trie.cpp smn_hudtext.cpp smn_adt_stack.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
HandleSys.cpp \
@@ -35,6 +36,7 @@ OBJECTS += ExtensionSys.cpp \
PluginSys.cpp \
ShareSys.cpp \
NativeInvoker.cpp
OBJECTS += thread/ThreadWorker.cpp thread/BaseWorker.cpp thread/PosixThreads.cpp ThreadSupport.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
@@ -47,81 +49,55 @@ CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
override ENGSET = false
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE)/core-legacy
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
BINARY = sourcemod.1.ep1.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE)/core
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
#-I$(HL2SDK)/common
CFLAGS += -DSOURCE_ENGINE=4
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2v.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
CFLAGS += -DSOURCE_ENGINE=5
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
BINARY = sourcemod.2.l4d.so
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d2.so
override ENGSET = true
endif
HL2PUB = $(HL2SDK)/public
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -lpthread -static-libgcc
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
@@ -160,15 +136,15 @@ $(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
mkdir -p $(BIN_DIR)/systems
mkdir -p $(BIN_DIR)/thread
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi
@@ -182,4 +158,6 @@ default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/systems/*.o
rm -rf $(BIN_DIR)/thread/*.o
rm -rf $(BIN_DIR)/$(BINARY)
+220
View File
@@ -0,0 +1,220 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "MemoryUtils.h"
#include "ShareSys.h"
#ifdef PLATFORM_LINUX
#include <string.h>
#include <elf.h>
#endif
MemoryUtils g_MemUtils;
#if 0
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_WINDOWS
SYSTEM_INFO info;
GetSystemInfo(&info);
m_PageSize = info.dwPageSize;
#elif defined PLATFORM_POSIX
m_PageSize = sysconf(_SC_PAGE_SIZE);
#endif
}
#endif
void MemoryUtils::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
DynLibInfo lib;
bool found;
char *ptr, *end;
memset(&lib, 0, sizeof(DynLibInfo));
if (!GetLibraryInfo(libPtr, lib))
{
return NULL;
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize;
while (ptr < end)
{
found = true;
for (register size_t i = 0; i < len; i++)
{
if (pattern[i] != '\x2A' && pattern[i] != ptr[i])
{
found = false;
break;
}
}
if (found)
return ptr;
ptr++;
}
return NULL;
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
unsigned long baseAddr;
if (libPtr == NULL)
{
return false;
}
#ifdef PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION info;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *pe;
IMAGE_FILE_HEADER *file;
IMAGE_OPTIONAL_HEADER *opt;
if (!VirtualQuery(libPtr, &info, sizeof(MEMORY_BASIC_INFORMATION)))
{
return false;
}
baseAddr = reinterpret_cast<unsigned long>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
pe = reinterpret_cast<IMAGE_NT_HEADERS *>(baseAddr + dos->e_lfanew);
file = &pe->FileHeader;
opt = &pe->OptionalHeader;
/* Check PE magic and signature */
if (dos->e_magic != IMAGE_DOS_SIGNATURE || pe->Signature != IMAGE_NT_SIGNATURE || opt->Magic != IMAGE_NT_OPTIONAL_HDR32_MAGIC)
{
return false;
}
/* Check architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->Machine != IMAGE_FILE_MACHINE_I386)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if ((file->Characteristics & IMAGE_FILE_DLL) == 0)
{
return false;
}
/* Finally, we can do this */
lib.memorySize = opt->SizeOfImage;
#elif defined PLATFORM_LINUX
Dl_info info;
Elf32_Ehdr *file;
Elf32_Phdr *phdr;
uint16_t phdrCount;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<unsigned long>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
if (memcmp(ELFMAG, file->e_ident, SELFMAG) != 0)
{
return false;
}
/* Check ELF version */
if (file->e_ident[EI_VERSION] != EV_CURRENT)
{
return false;
}
/* Check ELF architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->e_ident[EI_CLASS] != ELFCLASS32 || file->e_machine != EM_386 || file->e_ident[EI_DATA] != ELFDATA2LSB)
{
return false;
}
/* For our purposes, this must be a dynamic library/shared object */
if (file->e_type != ET_DYN)
{
return false;
}
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
/* Add up the memory sizes of segments marked as PT_LOAD as those are the only ones that should be in memory */
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
if (hdr.p_type == PT_LOAD)
{
lib.memorySize += hdr.p_memsz;
}
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,64 +25,34 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#define _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#include "common_logic.h"
#include <IMemoryUtils.h>
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#include <sh_vector.h>
#include "sm_symtable.h"
using namespace SourceHook;
#endif
#include "sm_globals.h"
using namespace SourceMod;
#ifdef PLATFORM_APPLE
#include <CoreServices/CoreServices.h>
#endif
struct DynLibInfo
{
void *baseAddress;
size_t memorySize;
};
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
struct LibSymbolTable
{
SymbolTable table;
uintptr_t lib_base;
uint32_t last_pos;
};
#endif
class MemoryUtils :
public IMemoryUtils,
public SMGlobalClass
{
public:
MemoryUtils();
~MemoryUtils();
public: // SMGlobalClass
void OnSourceModAllInitialized();
public: // IMemoryUtils
void *FindPattern(const void *libPtr, const char *pattern, size_t len);
void *ResolveSymbol(void *handle, const char *symbol);
public:
bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
private:
CVector<LibSymbolTable *> m_SymTables;
#ifdef PLATFORM_APPLE
struct dyld_all_image_infos *m_ImageList;
SInt32 m_OSXMajor;
SInt32 m_OSXMinor;
#endif
#endif
bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
};
extern MemoryUtils g_MemUtils;
+5 -25
View File
@@ -41,7 +41,7 @@
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "logic_bridge.h"
#include "Translator.h"
MenuManager g_Menus;
VoteMenuHandler s_VoteHandler;
@@ -231,7 +231,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
unsigned int pgn = menu->GetPagination();
unsigned int maxItems = style->GetMaxPageItems();
bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT;
bool novoteButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_NOVOTE) == MENUFLAG_BUTTON_NOVOTE;
if (pgn != MENU_NO_PAGINATION)
{
@@ -242,11 +241,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
maxItems--;
}
if (novoteButton)
{
maxItems--;
}
/* This is very not allowed! */
if (maxItems < 2)
{
@@ -442,20 +436,6 @@ skip_search:
/* Draw the item according to the order */
menu_slots_t *slots = md.slots;
unsigned int position = 0; /* Keep track of the last position */
if (novoteButton)
{
char text[50];
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client))
{
UTIL_Format(text, sizeof(text), "No Vote");
}
ItemDrawInfo dr(text, 0);
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
position++;
}
if (order == ItemOrder_Ascending)
{
md.item_on_page = drawItems[0].position;
@@ -606,7 +586,7 @@ skip_search:
{
if (exitBackButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
UTIL_Format(text, sizeof(text), "Back");
}
@@ -616,7 +596,7 @@ skip_search:
}
else
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
UTIL_Format(text, sizeof(text), "Previous");
}
@@ -637,7 +617,7 @@ skip_search:
/* NEXT */
if (displayNext || canDrawDisabled)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
UTIL_Format(text, sizeof(text), "Next");
}
@@ -668,7 +648,7 @@ skip_search:
/* EXIT */
if (exitButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
UTIL_Format(text, sizeof(text), "Exit");
}
-3
View File
@@ -377,9 +377,6 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
RemoveClientFromWatch(client);
}
Handle_t hndl = menu ? menu->GetHandle() : BAD_HANDLE;
AutoHandleRooter ahr(hndl);
if (cancel)
{
mh->OnMenuCancel(menu, client, reason);
+1 -2
View File
@@ -32,12 +32,11 @@
#include "MenuStyle_Radio.h"
#include "sm_stringutil.h"
#include "UserMessages.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "PlayerManager.h"
#if defined MENU_DEBUG
#include "Logger.h"
#endif
#include "logic_bridge.h"
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
+1
View File
@@ -32,6 +32,7 @@
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "Translator.h"
#include "PlayerManager.h"
#include "ConCmdManager.h"
+8 -205
View File
@@ -34,56 +34,9 @@
#include "MenuVoting.h"
#include "PlayerManager.h"
#include "sourcemm_api.h"
#include <sourcemod.h>
#include <Logger.h>
#include <HalfLife2.h>
#include <mathlib.h>
#include <const.h>
#include <ITranslator.h>
#include "logic_bridge.h"
float g_next_vote = 0.0f;
#define VOTE_NOT_VOTING -2
#define VOTE_PENDING -1
ConVar sm_vote_hintbox("sm_vote_progress_hintbox",
"0",
0,
"Show current vote progress in a hint box",
true,
0.0,
true,
1.0);
ConVar sm_vote_chat("sm_vote_progress_chat",
"0",
0,
"Show current vote progress as chat messages",
true,
0.0,
true,
1.0);
ConVar sm_vote_console("sm_vote_progress_console",
"0",
0,
"Show current vote progress as console messages",
true,
0.0,
true,
1.0);
ConVar sm_vote_client_console("sm_vote_progress_client_console",
"0",
0,
"Show current vote progress as console messages to clients",
true,
0.0,
true,
1.0);
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnVoteDelayChange(IConVar *cvar, const char *value, float flOldValue);
#else
@@ -164,7 +117,7 @@ void VoteMenuHandler::OnClientDisconnected(int client)
* newly connected client is not allowed to vote.
*/
int item;
if ((item = m_ClientVotes[client]) >= VOTE_PENDING)
if ((item = m_ClientVotes[client]) >= -1)
{
if (item >= 0)
{
@@ -172,7 +125,7 @@ void VoteMenuHandler::OnClientDisconnected(int client)
assert(m_Votes[item] > 0);
m_Votes[item]--;
}
m_ClientVotes[client] = VOTE_NOT_VOTING;
m_ClientVotes[client] = -2;
}
}
@@ -236,13 +189,13 @@ bool VoteMenuHandler::IsClientInVotePool(int client)
return false;
}
return (m_ClientVotes[client] > VOTE_NOT_VOTING);
return (m_ClientVotes[client] > -2);
}
bool VoteMenuHandler::GetClientVoteChoice(int client, unsigned int *pItem)
{
if (!IsClientInVotePool(client)
|| m_ClientVotes[client] == VOTE_PENDING)
|| m_ClientVotes[client] == -1)
{
return false;
}
@@ -270,9 +223,7 @@ bool VoteMenuHandler::RedrawToClient(int client, bool revotes)
assert((unsigned)m_ClientVotes[client] < m_Items);
assert(m_Votes[m_ClientVotes[client]] > 0);
m_Votes[m_ClientVotes[client]]--;
m_ClientVotes[client] = VOTE_PENDING;
m_Revoting[client] = true;
m_NumVotes--;
m_ClientVotes[client] = -1;
}
if (m_nMenuTime == MENU_TIME_FOREVER)
@@ -308,8 +259,7 @@ bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
/* Mark all clients as not voting */
for (int i=1; i<=gpGlobals->maxClients; i++)
{
m_ClientVotes[i] = VOTE_NOT_VOTING;
m_Revoting[i] = false;
m_ClientVotes[i] = -2;
}
m_Items = menu->GetItemCount();
@@ -353,8 +303,6 @@ void VoteMenuHandler::StartVoting()
m_pHandler->OnMenuVoteStart(m_pCurMenu);
m_displayTimer = g_Timers.CreateTimer(this, 1.0, NULL, TIMER_FLAG_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
/* By now we know how many clients were set.
* If there are none, we should end IMMEDIATELY.
*/
@@ -362,8 +310,6 @@ void VoteMenuHandler::StartVoting()
{
EndVoting();
}
m_TotalClients = m_Clients;
}
void VoteMenuHandler::DecrementPlayerCount()
@@ -400,11 +346,6 @@ void VoteMenuHandler::EndVoting()
g_next_vote = gpGlobals->curtime + fVoteDelay;
}
if (m_displayTimer)
{
g_Timers.KillTimer(m_displayTimer);
}
if (m_bCancelled)
{
/* If we were cancelled, don't bother tabulating anything.
@@ -451,7 +392,7 @@ void VoteMenuHandler::EndVoting()
/* Build the client list */
for (int i=1; i<=gpGlobals->maxClients; i++)
{
if (m_ClientVotes[i] >= VOTE_PENDING)
if (m_ClientVotes[i] >= -1)
{
client_vote[vote.num_clients].client = i;
client_vote[vote.num_clients].item = m_ClientVotes[i];
@@ -495,7 +436,7 @@ void VoteMenuHandler::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason
void VoteMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display)
{
m_ClientVotes[client] = VOTE_PENDING;
m_ClientVotes[client] = -1;
m_pHandler->OnMenuDisplay(menu, client, display);
}
@@ -517,58 +458,6 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
m_ClientVotes[client] = item;
m_Votes[item]++;
m_NumVotes++;
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool() || sm_vote_client_console.GetBool())
{
static char buffer[1024];
ItemDrawInfo dr;
menu->GetItemInfo(item, &dr);
if (sm_vote_console.GetBool())
{
int target = SOURCEMOD_SERVER_LANGUAGE;
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&target, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
Engine_LogPrintWrapper(buffer);
}
if (sm_vote_chat.GetBool() || sm_vote_client_console.GetBool())
{
int maxclients = g_Players.GetMaxClients();
for (int i=1; i<=maxclients; i++)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
assert(pPlayer);
if (pPlayer->IsInGame() && !pPlayer->IsFakeClient())
{
if (m_Revoting[client])
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Changed Vote",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
else
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
if (sm_vote_chat.GetBool())
{
g_HL2.TextMsg(i, HUD_PRINTTALK, buffer);
}
if (sm_vote_client_console.GetBool())
{
ClientConsolePrint(pPlayer->GetEdict(), buffer);
}
}
}
}
}
BuildVoteLeaders();
DrawHintProgress();
}
m_pHandler->OnMenuSelect(menu, client, item);
@@ -591,9 +480,6 @@ void VoteMenuHandler::InternalReset()
m_NumVotes = 0;
m_bCancelled = false;
m_pHandler = NULL;
m_leaderList[0] = '\0';
m_displayTimer = NULL;
m_TotalClients = 0;
}
void VoteMenuHandler::CancelVoting()
@@ -616,86 +502,3 @@ bool VoteMenuHandler::IsCancelling()
return m_bCancelled;
}
void VoteMenuHandler::DrawHintProgress()
{
if (!sm_vote_hintbox.GetBool())
{
return;
}
static char buffer[1024];
float timeRemaining = (m_fStartTime + m_nMenuTime) - gpGlobals->curtime;
if (timeRemaining < 0)
{
timeRemaining = 0.0;
}
int iTimeRemaining = RoundFloatToInt(timeRemaining);
int maxclients = g_Players.GetMaxClients();
for (int i=1; i<=maxclients; i++)
{
if (g_Players.GetPlayerByIndex(i)->IsInGame())
{
logicore.CoreTranslate(buffer, sizeof(buffer), "%T%s", 6, NULL, "Vote Count",
&i, &m_NumVotes, &m_TotalClients, &iTimeRemaining, &m_leaderList);
g_HL2.HintTextMsg(i, buffer);
}
}
}
void VoteMenuHandler::BuildVoteLeaders()
{
if (m_NumVotes == 0 || !sm_vote_hintbox.GetBool())
{
return;
}
menu_vote_result_t vote;
menu_vote_result_t::menu_item_vote_t item_vote[256];
memset(&vote, 0, sizeof(vote));
/* Build the item list */
for (unsigned int i=0; i<m_Items; i++)
{
if (m_Votes[i] > 0)
{
item_vote[vote.num_items].count = m_Votes[i];
item_vote[vote.num_items].item = i;
vote.num_votes += m_Votes[i];
vote.num_items++;
}
}
vote.item_list = item_vote;
assert(vote.num_votes);
/* Sort the item list descending */
qsort(item_vote,
vote.num_items,
sizeof(menu_vote_result_t::menu_item_vote_t),
SortVoteItems);
/* Take the top 3 (if applicable) and draw them */
int len = 0;
for (unsigned int i=0; i<vote.num_items && i<3; i++)
{
int curItem = vote.item_list[i].item;
ItemDrawInfo dr;
m_pCurMenu->GetItemInfo(curItem, &dr);
len += g_SourceMod.Format(m_leaderList + len, sizeof(m_leaderList) - len, "\n%i. %s: (%i)", i+1, dr.display, vote.item_list[i].count);
}
}
SourceMod::ResultType VoteMenuHandler::OnTimer(ITimer *pTimer, void *pData)
{
DrawHintProgress();
return Pl_Continue;
}
void VoteMenuHandler::OnTimerEnd(ITimer *pTimer, void *pData)
{
m_displayTimer = NULL;
}
+1 -12
View File
@@ -36,7 +36,6 @@
#include <IPlayerHelpers.h>
#include <sh_vector.h>
#include "sm_globals.h"
#include <TimerSys.h>
using namespace SourceHook;
using namespace SourceMod;
@@ -44,8 +43,7 @@ using namespace SourceMod;
class VoteMenuHandler :
public IMenuHandler,
public SMGlobalClass,
public IClientListener,
public ITimedEvent
public IClientListener
{
public: //SMGlobalClass
void OnSourceModAllInitialized();
@@ -63,9 +61,6 @@ public: //IMenuHandler
void OnMenuEnd(IBaseMenu *menu, MenuEndReason reason);
void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style);
unsigned int OnMenuDisplayItem(IBaseMenu *menu, int client, IMenuPanel *panel, unsigned int item, const ItemDrawInfo &dr);
public: //ITimedEvent
ResultType OnTimer(ITimer *pTimer, void *pData);
void OnTimerEnd(ITimer *pTimer, void *pData);
public:
bool StartVote(IBaseMenu *menu,
unsigned int num_clients,
@@ -90,12 +85,9 @@ private:
unsigned int time,
unsigned int flags);
void StartVoting();
void DrawHintProgress();
void BuildVoteLeaders();
private:
IMenuHandler *m_pHandler;
unsigned int m_Clients;
unsigned int m_TotalClients;
unsigned int m_Items;
CVector<unsigned int> m_Votes;
IBaseMenu *m_pCurMenu;
@@ -107,9 +99,6 @@ private:
float m_fStartTime;
unsigned int m_nMenuTime;
int m_ClientVotes[256+1];
bool m_Revoting[256+1];
char m_leaderList[1024];
ITimer *m_displayTimer;
};
#endif //_INCLUDE_SOURCEMOD_MENUVOTING_H_
+1 -5
View File
@@ -49,11 +49,7 @@ SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
@@ -29,9 +29,9 @@
* Version: $Id$
*/
#include "common_logic.h"
#include "PhraseCollection.h"
#include "Translator.h"
#include "sm_stringutil.h"
CPhraseCollection::CPhraseCollection()
{
@@ -54,7 +54,7 @@ IPhraseFile *CPhraseCollection::AddPhraseFile(const char *filename)
char full_name[PLATFORM_MAX_PATH];
/* No compat shim here. The user should have read the doc. */
smcore.Format(full_name, sizeof(full_name), "%s.txt", filename);
UTIL_Format(full_name, sizeof(full_name), "%s.txt", filename);
fid = g_Translator.FindOrAddPhraseFile(full_name);
pFile = g_Translator.GetFileByIndex(fid);
@@ -113,7 +113,7 @@ bool CPhraseCollection::FormatString(char *buffer,
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
if (!gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
+60 -202
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -39,23 +39,22 @@
#include "sm_stringutil.h"
#include "CoreConfig.h"
#include "TimerSys.h"
#include "Translator.h"
#include "Logger.h"
#include "ChatTriggers.h"
#include "HalfLife2.h"
#include <inetchannel.h>
#include <iclient.h>
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "ExtensionSys.h"
#include <sourcemod_version.h>
#include "ConsoleDetours.h"
#include "logic_bridge.h"
PlayerManager g_Players;
bool g_OnMapStarted = false;
IForward *PreAdminCheck = NULL;
IForward *PostAdminCheck = NULL;
IForward *PostAdminFilter = NULL;
IForward *OnClientConnected = NULL;
const unsigned int *g_NumPlayersToAuth = NULL;
int lifestate_offset = -1;
List<ICommandTargetProcessor *> target_processors;
@@ -76,11 +75,7 @@ SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
@@ -113,9 +108,6 @@ PlayerManager::PlayerManager()
m_FirstPass = false;
m_maxClients = 0;
m_SourceTVUserId = -1;
m_ReplayUserId = -1;
m_UserIdLookUp = new int[USHRT_MAX+1];
memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
}
@@ -145,7 +137,6 @@ void PlayerManager::OnSourceModAllInitialized()
ParamType p2[] = {Param_Cell};
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
@@ -154,6 +145,7 @@ void PlayerManager::OnSourceModAllInitialized()
m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
@@ -162,6 +154,8 @@ void PlayerManager::OnSourceModAllInitialized()
m_bIsListenServer = !engine->IsDedicatedServer();
m_ListenClient = 0;
g_ConVarManager.AddConVarChangeListener("tv_enable", this);
ConCommand *pCmd = FindCommand("maxplayers");
if (pCmd != NULL)
{
@@ -173,7 +167,6 @@ void PlayerManager::OnSourceModAllInitialized()
void PlayerManager::OnSourceModShutdown()
{
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
@@ -183,7 +176,6 @@ void PlayerManager::OnSourceModShutdown()
/* Release forwards */
g_Forwards.ReleaseForward(m_clconnect);
g_Forwards.ReleaseForward(m_clconnect_post);
g_Forwards.ReleaseForward(m_clputinserver);
g_Forwards.ReleaseForward(m_cldisconnect);
g_Forwards.ReleaseForward(m_cldisconnect_post);
@@ -192,6 +184,7 @@ void PlayerManager::OnSourceModShutdown()
g_Forwards.ReleaseForward(m_clauth);
g_Forwards.ReleaseForward(m_onActivate);
g_Forwards.ReleaseForward(m_onActivate2);
g_Forwards.ReleaseForward(OnClientConnected);
g_Forwards.ReleaseForward(PreAdminCheck);
g_Forwards.ReleaseForward(PostAdminCheck);
@@ -199,6 +192,8 @@ void PlayerManager::OnSourceModShutdown()
delete [] m_Players;
g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
if (maxplayersCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
@@ -235,26 +230,10 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
{
static ConVar *tv_enable = icvar->FindVar("tv_enable");
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
static ConVar *replay_enable = icvar->FindVar("replay_enable");
#endif
// clientMax will not necessarily be correct here (such as on late SourceTV enable)
m_maxClients = gpGlobals->maxClients;
ICommandLine *commandLine = g_HL2.GetValveCommandLine();
m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
m_bIsReplayActive = false;
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
#endif
m_PlayersSinceActive = 0;
if (!m_FirstPass)
{
/* Initialize all players */
m_maxClients = clientMax;
m_PlayerCount = 0;
m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
@@ -263,13 +242,10 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
g_NumPlayersToAuth = &m_AuthQueue[0];
g_PluginSys.SyncMaxClients(clientMax);
}
g_PluginSys.SyncMaxClients(m_maxClients);
g_OnMapStarted = true;
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
m_onActivate->Execute(NULL);
m_onActivate2->Execute(NULL);
@@ -278,10 +254,12 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
{
if ((*iter)->GetClientListenerVersion() >= 5)
{
(*iter)->OnServerActivated(m_maxClients);
(*iter)->OnServerActivated(clientMax);
}
}
g_OnMapStarted = true;
SMGlobalClass *cls = SMGlobalClass::head;
while (cls)
{
@@ -427,23 +405,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
{
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
++m_PlayersSinceActive;
pPlayer->Initialize(pszName, pszAddress, pEntity);
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
} else {
pPlayer->m_LangId = translator->GetServerLanguage();
}
}
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
@@ -457,6 +419,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
cell_t res = 1;
pPlayer->Initialize(pszName, pszAddress, pEntity);
m_clconnect->PushCell(client);
m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
m_clconnect->PushCell(maxrejectlen);
@@ -498,7 +461,7 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
pListener->OnClientConnected(client);
if (!pPlayer->IsConnected())
{
return true;
break;
}
}
@@ -510,8 +473,8 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
OnClientConnected->PushCell(client);
OnClientConnected->Execute(&res, NULL);
}
else
{
@@ -535,40 +498,6 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
const char *authid = engine->GetPlayerNetworkIDString(pEntity);
pPlayer->Authorize(authid);
pPlayer->m_bFakeClient = true;
/*
* While we're already filtered to just bots, we'll do other checks to
* make sure that the requisite services are enabled and that the bots
* have joined at the expected time.
*
* Checking playerinfo's IsHLTV and IsReplay would be better and less
* error-prone but will always show false until later in the frame,
* after PutInServer and Activate, and we want it now!
*/
// This doesn't actually get incremented until OnClientConnect. Fake it to check.
int newCount = m_PlayersSinceActive + 1;
int userId = engine->GetPlayerUserId(pEntity);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (m_bIsReplayActive && newCount == 1
&& (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
{
pPlayer->m_bIsReplay = true;
m_ReplayUserId = userId;
}
#endif
if (m_bIsSourceTVActive
&& ((!m_bIsReplayActive && newCount == 1)
|| (m_bIsReplayActive && newCount == 2))
&& (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
)
{
pPlayer->m_bIsSourceTV = true;
m_SourceTVUserId = userId;
}
if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
{
/* :TODO: kick the bot if it's rejected */
@@ -586,11 +515,6 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
return;
}
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
/* Now do authorization */
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
@@ -612,6 +536,19 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
}
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
} else {
pPlayer->m_LangId = g_Translator.GetServerLanguage();
}
}
pPlayer->Connect();
m_PlayerCount++;
@@ -745,11 +682,6 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
g_PluginSys.ListPluginsToClient(pPlayer, args);
RETURN_META(MRES_SUPERCEDE);
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
{
g_Extensions.ListExtensionsToClient(pPlayer, args);
RETURN_META(MRES_SUPERCEDE);
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
{
ClientConsolePrint(pEntity,
@@ -757,7 +689,7 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
" Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
ClientConsolePrint(pEntity,
@@ -793,27 +725,10 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
}
}
if (g_ConsoleDetours.IsEnabled())
{
cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
if (res2 >= Pl_Stop)
{
g_HL2.PopCommandStack();
RETURN_META(MRES_SUPERCEDE);
}
else if (res2 > res)
{
res = res2;
}
}
cell_t res2 = Pl_Continue;
if (pPlayer->IsInGame())
{
m_clcommand->PushCell(client);
m_clcommand->PushCell(argcount);
m_clcommand->Execute(&res2, NULL);
}
m_clcommand->PushCell(client);
m_clcommand->PushCell(argcount);
m_clcommand->Execute(&res2, NULL);
if (res2 > res)
{
@@ -859,20 +774,6 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
const char *old_name = pPlayer->m_Name.c_str();
#if SOURCE_ENGINE >= SE_LEFT4DEAD
const char *networkid_force;
if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
{
unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(pEntity);
unsigned int accountId = steamId ? (*steamId & 0xFFFFFFFF) : 0;
g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
pPlayer->Kick("NetworkID spoofing detected.");
RETURN_META(MRES_IGNORED);
}
#endif
if (strcmp(old_name, new_name) != 0)
{
AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
@@ -908,17 +809,6 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
}
}
}
/* Notify Extensions */
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
pListener = (*iter);
if (pListener->GetClientListenerVersion() >= 13)
{
pListener->OnClientSettingsChanged(client);
}
}
}
int PlayerManager::GetMaxClients()
@@ -1263,18 +1153,10 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
{
info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
if (info->reason == COMMAND_TARGET_VALID)
{
info->targets[0] = info->admin;
info->num_targets = 1;
strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
info->target_name_style = COMMAND_TARGETNAME_RAW;
}
else
{
info->num_targets = 0;
}
info->targets[0] = info->admin;
info->num_targets = 1;
strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
info->target_name_style = COMMAND_TARGETNAME_RAW;
return;
}
@@ -1388,7 +1270,7 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
continue;
}
if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
if (stristr(pTarget->GetName(), info->pattern) != NULL)
{
if (found_client)
{
@@ -1426,6 +1308,18 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
}
}
void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
{
if (pConVar->GetBool() && !atoi(oldValue))
{
MaxPlayersChanged(gpGlobals->maxClients + 1);
}
else
{
MaxPlayersChanged();
}
}
void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
{
m_maxClients = newvalue;
@@ -1517,14 +1411,10 @@ CPlayer::CPlayer()
m_TempAdmin = false;
m_Info = NULL;
m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false;
m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
@@ -1534,7 +1424,7 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
m_Ip.assign(ip);
m_pEdict = pEntity;
m_iIndex = IndexOfEdict(pEntity);
m_LangId = translator->GetServerLanguage();
m_LangId = g_Translator.GetServerLanguage();
m_Serial.bits.index = m_iIndex;
m_Serial.bits.serial = g_PlayerSerialCount++;
@@ -1596,9 +1486,6 @@ void CPlayer::Disconnect()
m_UserId = -1;
m_bIsInKickQueue = false;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
}
void CPlayer::SetName(const char *name)
@@ -1666,16 +1553,6 @@ bool CPlayer::IsFakeClient()
return m_bFakeClient;
}
bool CPlayer::IsSourceTV() const
{
return m_bIsSourceTV;
}
bool CPlayer::IsReplay() const
{
return m_bIsReplay;
}
void CPlayer::SetAdminId(AdminId id, bool temporary)
{
if (!m_IsConnected)
@@ -1711,22 +1588,8 @@ void CPlayer::Kick(const char *str)
{
MarkAsBeingKicked();
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
if (pNetChan == NULL)
{
/* What does this even mean? Hell if I know. */
int userid = GetUserId();
if (userid > 0)
{
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
engine->ServerCommand(buffer);
}
}
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
void CPlayer::Authorize_Post()
@@ -1868,11 +1731,6 @@ unsigned int CPlayer::GetLanguageId()
return m_LangId;
}
void CPlayer::SetLanguageId(unsigned int id)
{
m_LangId = id;
}
int CPlayer::GetUserId()
{
if (m_UserId == -1)
+6 -14
View File
@@ -56,7 +56,7 @@ union serial_t
uint32_t value;
struct
{
uint32_t index : 8;
uint8_t index;
uint32_t serial : 24;
} bits;
};
@@ -76,21 +76,18 @@ public:
bool IsConnected();
bool IsAuthorized();
bool IsFakeClient();
bool IsSourceTV() const;
bool IsReplay() const;
void SetAdminId(AdminId id, bool temporary);
AdminId GetAdminId();
void Kick(const char *str);
bool IsInKickQueue();
IPlayerInfo *GetPlayerInfo();
unsigned int GetLanguageId();
void SetLanguageId(unsigned int id);
int GetUserId();
bool RunAdminCacheChecks();
void NotifyPostAdminChecks();
unsigned int GetSerial();
public:
void DoBasicAdminChecks();
bool IsInKickQueue();
void MarkAsBeingKicked();
int GetLifeState();
private:
@@ -121,14 +118,13 @@ private:
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
bool m_bIsSourceTV;
bool m_bIsReplay;
serial_t m_Serial;
};
class PlayerManager :
public SMGlobalClass,
public IPlayerManager
public IPlayerManager,
public IConVarChangeListener
{
friend class CPlayer;
public:
@@ -173,6 +169,8 @@ public: //IPlayerManager
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
int GetClientFromSerial(unsigned int serial);
public: // IConVarChangeListener
void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
public:
inline int MaxClients()
{
@@ -199,7 +197,6 @@ private:
private:
List<IClientListener *> m_hooks;
IForward *m_clconnect;
IForward *m_clconnect_post;
IForward *m_cldisconnect;
IForward *m_cldisconnect_post;
IForward *m_clputinserver;
@@ -212,17 +209,12 @@ private:
int *m_UserIdLookUp;
int m_maxClients;
int m_PlayerCount;
int m_PlayersSinceActive;
bool m_FirstPass;
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
bool m_bIsReplayActive;
int m_SourceTVUserId;
int m_ReplayUserId;
};
#if SOURCE_ENGINE >= SE_ORANGEBOX
+37 -83
View File
@@ -37,6 +37,7 @@
#include "ForwardSys.h"
#include "sourcemm_api.h"
#include "sourcemod.h"
#include "TextParsers.h"
#include "Logger.h"
#include "ExtensionSys.h"
#include "sm_srvcmds.h"
@@ -44,7 +45,7 @@
#include "ConCmdManager.h"
#include "PlayerManager.h"
#include "CoreConfig.h"
#include "logic_bridge.h"
#include "Translator.h"
CPluginManager g_PluginSys;
HandleType_t g_PluginType = 0;
@@ -56,10 +57,9 @@ CPlugin::CPlugin(const char *file)
m_type = PluginType_Private;
m_status = Plugin_Uncompiled;
m_bSilentlyFailed = false;
m_serial = ++MySerial;
m_pRuntime = NULL;
m_errormsg[sizeof(m_errormsg) - 1] = '\0';
m_errormsg[256] = '\0';
UTIL_Format(m_filename, sizeof(m_filename), "%s", file);
m_handle = 0;
m_ident = NULL;
@@ -67,7 +67,7 @@ CPlugin::CPlugin(const char *file)
m_FakeNativesMissing = false;
m_LibraryMissing = false;
m_bGotAllLoaded = false;
m_pPhrases = translator->CreatePhraseCollection();
m_pPhrases = g_Translator.CreatePhraseCollection();
m_MaxClientsVar = NULL;
}
@@ -372,7 +372,7 @@ void CPlugin::Call_OnAllPluginsLoaded()
pFunction->Execute(&result);
}
if (g_SourceMod.IsMapRunning())
if (g_OnMapStarted)
{
if ((pFunction = m_pRuntime->GetFunctionByName("OnMapStart")) != NULL)
{
@@ -386,27 +386,22 @@ void CPlugin::Call_OnAllPluginsLoaded()
}
}
APLRes CPlugin::Call_AskPluginLoad(char *error, size_t maxlength)
bool CPlugin::Call_AskPluginLoad(char *error, size_t maxlength)
{
if (m_status != Plugin_Created)
{
return APLRes_Failure;
return false;
}
m_status = Plugin_Loaded;
int err;
cell_t result;
bool haveNewAPL = false;
IPluginFunction *pFunction = m_pRuntime->GetFunctionByName("AskPluginLoad2");
IPluginFunction *pFunction = m_pRuntime->GetFunctionByName("AskPluginLoad");
if (pFunction)
if (!pFunction)
{
haveNewAPL = true;
}
else if (!(pFunction = m_pRuntime->GetFunctionByName("AskPluginLoad")))
{
return APLRes_Success;
return true;
}
pFunction->PushCell(m_handle);
@@ -415,21 +410,15 @@ APLRes CPlugin::Call_AskPluginLoad(char *error, size_t maxlength)
pFunction->PushCell(maxlength);
if ((err=pFunction->Execute(&result)) != SP_ERROR_NONE)
{
return APLRes_Failure;
return false;
}
if (haveNewAPL)
if (!result || m_status != Plugin_Loaded)
{
return (APLRes)result;
}
else if (result)
{
return APLRes_Success;
}
else
{
return APLRes_Failure;
return false;
}
return true;
}
void *CPlugin::GetPluginStructure()
@@ -481,11 +470,6 @@ PluginStatus CPlugin::GetStatus()
return m_status;
}
bool CPlugin::IsSilentlyFailed()
{
return m_bSilentlyFailed;
}
bool CPlugin::IsDebugging()
{
if (m_pRuntime == NULL)
@@ -496,11 +480,6 @@ bool CPlugin::IsDebugging()
return true;
}
void CPlugin::SetSilentlyFailed(bool sf)
{
m_bSilentlyFailed = sf;
}
void CPlugin::LibraryActions(bool dropping)
{
List<String>::iterator iter;
@@ -1005,14 +984,11 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
pPlugin->m_pRuntime = g_pSourcePawn2->LoadPlugin(co, fullpath, &err);
if (pPlugin->m_pRuntime == NULL)
{
if (error)
{
UTIL_Format(error,
maxlength,
"Unable to load plugin (error %d: %s)",
err,
g_pSourcePawn2->GetErrorString(err));
}
UTIL_Format(error,
maxlength,
"Unable to load plugin (error %d: %s)",
err,
g_pSourcePawn2->GetErrorString(err));
pPlugin->m_status = Plugin_BadLoad;
}
else
@@ -1023,39 +999,25 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
}
else
{
if (error)
{
UTIL_Format(error, maxlength, "%s", pPlugin->m_errormsg);
}
UTIL_Format(error, maxlength, "%s", pPlugin->m_errormsg);
}
}
}
LoadRes loadFailure = LoadRes_Failure;
/* Get the status */
if (pPlugin->GetStatus() == Plugin_Created)
{
/* First native pass - add anything from Core */
g_ShareSys.BindNativesToPlugin(pPlugin, true);
pPlugin->InitIdentity();
APLRes result = pPlugin->Call_AskPluginLoad(error, maxlength);
switch (result)
if (pPlugin->Call_AskPluginLoad(error, maxlength))
{
case APLRes_Success:
/* Autoload any modules */
LoadOrRequireExtensions(pPlugin, 1, error, maxlength);
break;
case APLRes_Failure:
}
else
{
pPlugin->SetErrorState(Plugin_Failed, "%s", error);
loadFailure = LoadRes_Failure;
break;
case APLRes_SilentFailure:
pPlugin->SetErrorState(Plugin_Failed, "%s", error);
loadFailure = LoadRes_SilentFailure;
pPlugin->SetSilentlyFailed(true);
break;
default:
assert(false);
}
}
@@ -1068,7 +1030,7 @@ LoadRes CPluginManager::_LoadPlugin(CPlugin **_plugin, const char *path, bool de
*_plugin = pPlugin;
}
return (pPlugin->GetStatus() == Plugin_Loaded) ? LoadRes_Successful : loadFailure;
return (pPlugin->GetStatus() == Plugin_Loaded) ? LoadRes_Successful : LoadRes_Failure;
}
IPlugin *CPluginManager::LoadPlugin(const char *path, bool debug, PluginType type, char error[], size_t maxlength, bool *wasloaded)
@@ -1131,12 +1093,12 @@ void CPluginManager::LoadAutoPlugin(const char *plugin)
{
g_Logger.LogError("[SM] Failed to load plugin \"%s\": %s", plugin, error);
pl->SetErrorState(
pl->GetStatus() <= Plugin_Created ? Plugin_BadLoad : pl->GetStatus(),
pl->GetStatus() == Plugin_BadLoad ? Plugin_BadLoad : Plugin_Failed,
"%s",
error);
}
if (res == LoadRes_Successful || res == LoadRes_Failure || res == LoadRes_SilentFailure)
if (res == LoadRes_Successful || res == LoadRes_Failure)
{
AddPlugin(pl);
}
@@ -1314,8 +1276,7 @@ bool CPluginManager::LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass
if (ext->autoload)
{
g_LibSys.PathFormat(path, PLATFORM_MAX_PATH, "%s", file);
bool bErrorOnMissing = ext->required ? true : false;
g_Extensions.LoadAutoExtension(path, bErrorOnMissing);
g_Extensions.LoadAutoExtension(path);
}
}
else if (pass == 2)
@@ -1510,9 +1471,7 @@ void CPluginManager::TryRefreshDependencies(CPlugin *pPlugin)
{
break;
}
if (native->status == SP_NATIVE_UNBOUND
&& native->name[0] != '@'
&& !(native->flags & SP_NTVFLAG_OPTIONAL))
if (native->status == SP_NATIVE_UNBOUND && !(native->flags & SP_NTVFLAG_OPTIONAL))
{
pPlugin->SetErrorState(Plugin_Error, "Native not found: %s", native->name);
return;
@@ -1995,7 +1954,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
assert(pl->GetStatus() != Plugin_Created);
int len = 0;
const sm_plugininfo_t *info = pl->GetPublicInfo();
if (pl->GetStatus() != Plugin_Running && !pl->IsSilentlyFailed())
if (pl->GetStatus() != Plugin_Running)
{
len += UTIL_Format(buffer, sizeof(buffer), " %02d <%s>", id, GetStatusText(pl->GetStatus()));
@@ -2011,8 +1970,6 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
}
if (pl->GetStatus() < Plugin_Created)
{
if (pl->IsSilentlyFailed())
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " Disabled:");
len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " \"%s\"", (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
if (IS_STR_FILLED(info->version))
{
@@ -2061,7 +2018,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
char pluginfile[256];
const char *ext = g_LibSys.GetFileExtension(filename) ? "" : ".smx";
g_SourceMod.BuildPath(Path_None, pluginfile, sizeof(pluginfile), "%s%s", filename, ext);
UTIL_Format(pluginfile, sizeof(pluginfile), "%s%s", filename, ext);
IPlugin *pl = LoadPlugin(pluginfile, false, PluginType_MapUpdated, error, sizeof(error), &wasloaded);
@@ -2108,7 +2065,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
{
char pluginfile[256];
const char *ext = g_LibSys.GetFileExtension(arg) ? "" : ".smx";
g_SourceMod.BuildPath(Path_None, pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
UTIL_Format(pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
if (!sm_trie_retrieve(m_LoadLookup, pluginfile, (void **)&pl))
{
@@ -2198,7 +2155,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
{
char pluginfile[256];
const char *ext = g_LibSys.GetFileExtension(arg) ? "" : ".smx";
g_SourceMod.BuildPath(Path_None, pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
UTIL_Format(pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
if (!sm_trie_retrieve(m_LoadLookup, pluginfile, (void **)&pl))
{
@@ -2319,7 +2276,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
{
char pluginfile[256];
const char *ext = g_LibSys.GetFileExtension(arg) ? "" : ".smx";
g_SourceMod.BuildPath(Path_None, pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
UTIL_Format(pluginfile, sizeof(pluginfile), "%s%s", arg, ext);
if (!sm_trie_retrieve(m_LoadLookup, pluginfile, (void **)&pl))
{
@@ -2330,10 +2287,7 @@ void CPluginManager::OnRootConsoleCommand(const char *cmdname, const CCommand &c
char name[PLATFORM_MAX_PATH];
const sm_plugininfo_t *info = pl->GetPublicInfo();
if (pl->GetStatus() <= Plugin_Paused)
strcpy(name, (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
else
strcpy(name, pl->GetFilename());
strcpy(name, (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
if (ReloadPlugin(pl))
{
@@ -2750,6 +2704,6 @@ void CPluginManager::ListPluginsToClient(CPlayer *player, const CCommand &args)
/* Do we actually have more plugins? */
if (iter != m_plugins.end())
{
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id + 1);
}
}
+4 -18
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -47,11 +47,9 @@
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE == SE_LEFT4DEAD
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
@@ -119,17 +117,9 @@ enum LoadRes
LoadRes_Successful,
LoadRes_AlreadyLoaded,
LoadRes_Failure,
LoadRes_SilentFailure,
LoadRes_NeverLoad
};
enum APLRes
{
APLRes_Success,
APLRes_Failure,
APLRes_SilentFailure
};
struct AutoConfig
{
String autocfg;
@@ -156,8 +146,6 @@ public:
const char *GetFilename();
bool IsDebugging();
PluginStatus GetStatus();
bool IsSilentlyFailed();
void SetSilentlyFailed(bool sf);
const sm_plugininfo_t *GetPublicInfo();
bool SetPauseState(bool paused);
unsigned int GetSerial();
@@ -195,7 +183,7 @@ public:
*
* If the error buffer is NULL, the error message is cached locally.
*/
APLRes Call_AskPluginLoad(char *error, size_t maxlength);
bool Call_AskPluginLoad(char *error, size_t maxlength);
/**
* Calls the OnPluginStart function.
@@ -259,7 +247,6 @@ private:
PluginType m_type;
char m_filename[PLATFORM_MAX_PATH];
PluginStatus m_status;
bool m_bSilentlyFailed;
unsigned int m_serial;
sm_plugininfo_t m_info;
char m_errormsg[256];
@@ -475,4 +462,3 @@ private:
extern CPluginManager g_PluginSys;
#endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
+20 -51
View File
@@ -30,13 +30,13 @@
*/
#include "Profiler.h"
#include <ISourceMod.h>
#include "PluginSys.h"
#include "sm_stringutil.h"
#include "Logger.h"
#if defined PLATFORM_POSIX
#include <sys/time.h>
#include <time.h>
#endif
#include <IPluginSys.h>
#include "stringutil.h"
ProfileEngine g_Profiler;
IProfiler *sm_profiler = &g_Profiler;
@@ -314,74 +314,43 @@ void ProfileEngine::Clear()
void ProfileEngine::OnSourceModAllInitialized()
{
rootmenu->AddRootConsoleCommand2("profiler", "Profiler commands", this);
g_RootMenu.AddRootConsoleCommand("profiler", "Profiler commands", this);
}
void ProfileEngine::OnSourceModShutdown()
{
rootmenu->RemoveRootConsoleCommand("profiler", this);
g_RootMenu.RemoveRootConsoleCommand("profiler", this);
}
void ProfileEngine::OnRootConsoleCommand2(const char *cmdname, const ICommandArgs *command)
void ProfileEngine::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
{
if (command->ArgC() >= 3)
if (command.ArgC() >= 3)
{
if (strcmp(command->Arg(2), "flush") == 0)
if (strcmp(command.Arg(2), "flush") == 0)
{
FILE *fp;
char path[256];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
if ((fp = fopen(path, "wt")) == NULL)
{
rootmenu->ConsolePrint("Failed, could not open file for writing: %s", path);
g_RootMenu.ConsolePrint("Failed, could not open file for writing: %s", path);
return;
}
GenerateReport(fp);
fclose(fp);
Clear();
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
g_RootMenu.ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "report") == 0)
{
FILE *fp;
char path[256];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
if ((fp = fopen(path, "wt")) == NULL)
{
rootmenu->ConsolePrint("Failed, could not open file for writing: %s", path);
return;
}
GenerateReport(fp);
fclose(fp);
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "clear") == 0)
{
Clear();
rootmenu->ConsolePrint("Profiler statistics cleared.\n");
return;
}
}
rootmenu->ConsolePrint("Profiler commands:");
rootmenu->DrawGenericOption("flush", "Flushes statistics to disk and starts over");
rootmenu->DrawGenericOption("report", "Flushes statistics to disk");
rootmenu->DrawGenericOption("clear", "Clears statistics");
g_RootMenu.ConsolePrint("Profiler commands:");
g_RootMenu.DrawGenericOption("flush", "Flushes statistics to disk and starts over");
}
bool ProfileEngine::GenerateReport(FILE *fp)
@@ -419,8 +388,8 @@ void ProfileEngine::WriteReport(FILE *fp, ProfileReport *report, const char *nam
ar = report->GetReport(i);
strncopy(new_name, ar->atom_name, sizeof(new_name));
UTIL_ReplaceAll(new_name, sizeof(new_name), "<", "&lt;", true);
UTIL_ReplaceAll(new_name, sizeof(new_name), ">", "&gt;", true);
UTIL_ReplaceAll(new_name, sizeof(new_name), "<", "&lt;");
UTIL_ReplaceAll(new_name, sizeof(new_name), ">", "&gt;");
fprintf(fp, " <item name=\"%s\" numcalls=\"%d\" mintime=\"%f\" maxtime=\"%f\" totaltime=\"%f\"/>\n",
new_name,
@@ -469,20 +438,20 @@ void ProfileReport::SaveAtom(const prof_atom_t &atom)
if (atom.atom_type == SP_PROF_NATIVES)
{
smcore.strncopy(full_name, atom.name, sizeof(full_name));
strncopy(full_name, atom.name, sizeof(full_name));
}
else
{
IPlugin *pl;
CPlugin *pl;
const char *file;
file = "unknown";
if ((pl = pluginsys->FindPluginByContext(atom.ctx)) != NULL)
if ((pl = g_PluginSys.GetPluginByCtx(atom.ctx)) != NULL)
{
file = pl->GetFilename();
}
smcore.Format(full_name, sizeof(full_name), "%s!%s", file, atom.name);
UTIL_Format(full_name, sizeof(full_name), "%s!%s", file, atom.name);
}
atom_time = CalcAtomTime(atom);
@@ -491,7 +460,7 @@ void ProfileReport::SaveAtom(const prof_atom_t &atom)
{
report = new prof_atom_report_t;
smcore.strncopy(report->atom_name, full_name, sizeof(report->atom_name));
strncopy(report->atom_name, full_name, sizeof(report->atom_name));
report->max_time = atom_time;
report->min_time = atom_time;
report->num_calls = 1;
+4 -4
View File
@@ -38,8 +38,8 @@
#include <sh_vector.h>
#include <sh_stack.h>
#include <stdio.h>
#include "common_logic.h"
#include <IRootConsoleMenu.h>
#include "sm_globals.h"
#include "sm_srvcmds.h"
using namespace SourcePawn;
using namespace SourceHook;
@@ -103,7 +103,7 @@ public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
public: //IRootConsoleCommand
void OnRootConsoleCommand2(const char *cmdname, const ICommandArgs *command);
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IProfiler
void OnNativeBegin(IPluginContext *pContext, sp_native_t *native);
void OnNativeEnd() ;
@@ -126,6 +126,6 @@ private:
prof_point_t m_ProfStart;
};
extern IProfiler *sm_profiler;
extern ProfileEngine g_Profiler;
#endif //_INCLUDE_SOURCEMOD_PLUGIN_PROFILER_H_
-82
View File
@@ -527,85 +527,3 @@ NativeEntry *ShareSystem::AddFakeNative(IPluginFunction *pFunc, const char *name
return pEntry;
}
void ShareSystem::AddCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
if (m_caps.retrieve(name) != NULL)
return;
Capability cap;
cap.ext = myself;
cap.provider = provider;
m_caps.insert(name, cap);
}
void ShareSystem::DropCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
Capability *pCap = m_caps.retrieve(name);
if (pCap == NULL)
return;
if (pCap->ext != myself || pCap->provider != provider)
return;
m_caps.remove(name);
}
FeatureStatus ShareSystem::TestFeature(IPluginRuntime *pRuntime, FeatureType feature,
const char *name)
{
switch (feature)
{
case FeatureType_Native:
return TestNative(pRuntime, name);
case FeatureType_Capability:
return TestCap(name);
default:
break;
}
return FeatureStatus_Unknown;
}
FeatureStatus ShareSystem::TestNative(IPluginRuntime *pRuntime, const char *name)
{
uint32_t index;
if (pRuntime->FindNativeByName(name, &index) == SP_ERROR_NONE)
{
sp_native_t *native;
if (pRuntime->GetNativeByIndex(index, &native) == SP_ERROR_NONE)
{
if (native->status == SP_NATIVE_BOUND)
return FeatureStatus_Available;
else
return FeatureStatus_Unknown;
}
}
NativeEntry *entry = FindNative(name);
if (entry == NULL)
return FeatureStatus_Unknown;
if ((entry->replacement.owner != NULL || entry->owner != NULL) &&
(entry->replacement.func != NULL || entry->func != NULL))
{
return FeatureStatus_Available;
}
else
{
return FeatureStatus_Unavailable;
}
}
FeatureStatus ShareSystem::TestCap(const char *name)
{
Capability *cap = m_caps.retrieve(name);
if (cap == NULL)
return FeatureStatus_Unknown;
return cap->provider->GetFeatureStatus(FeatureType_Capability, name);
}
+1 -15
View File
@@ -87,13 +87,7 @@ struct NativeEntry
FakeNative *fake;
};
struct Capability
{
IExtension *ext;
IFeatureProvider *provider;
};
class ShareSystem :
class ShareSystem :
public IShareSys,
public SMGlobalClass,
public IHandleTypeDispatch
@@ -116,10 +110,6 @@ public: //IShareSys
void AddDependency(IExtension *myself, const char *filename, bool require, bool autoload);
void RegisterLibrary(IExtension *myself, const char *name);
void OverrideNatives(IExtension *myself, const sp_nativeinfo_t *natives);
void AddCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name);
void DropCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name);
public: //SMGlobalClass
/* Pre-empt in case anything tries to register idents early */
void Initialize();
@@ -129,9 +119,6 @@ public: //IHandleTypeDispatch
public:
IdentityToken_t *CreateCoreIdentity();
void RemoveInterfaces(IExtension *pExtension);
FeatureStatus TestFeature(IPluginRuntime *pRuntime, FeatureType feature, const char *name);
FeatureStatus TestNative(IPluginRuntime *pRuntime, const char *name);
FeatureStatus TestCap(const char *name);
public:
inline IdentityToken_t *GetIdentRoot()
{
@@ -156,7 +143,6 @@ private:
HandleType_t m_IfaceType;
IdentityType_t m_CoreType;
KTrie<NativeEntry *> m_NtvCache;
KTrie<Capability> m_caps;
};
extern ShareSystem g_ShareSys;
@@ -36,7 +36,9 @@
#include <stdlib.h>
#include <assert.h>
#include "TextParsers.h"
#include <ILibrarySys.h>
#include "ShareSys.h"
#include "sm_stringutil.h"
#include "LibrarySys.h"
TextParsers g_TextParser;
ITextParsers *textparsers = &g_TextParser;
@@ -69,7 +71,7 @@ TextParsers::TextParsers()
void TextParsers::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
}
unsigned int TextParsers::GetUTF8CharBytes(const char *stream)
@@ -133,8 +135,8 @@ SMCError TextParsers::ParseSMCFile(const char *file,
states->line = 0;
states->col = 0;
}
libsys->GetPlatformError(error, sizeof(error));
smcore.Format(buffer, maxsize, "File could not be opened: %s", error);
g_LibSys.GetPlatformError(error, sizeof(error));
UTIL_Format(buffer, maxsize, "File could not be opened: %s", error);
return SMCError_StreamOpen;
}
@@ -143,7 +145,7 @@ SMCError TextParsers::ParseSMCFile(const char *file,
fclose(fp);
errstr = GetSMCErrorString(result);
smcore.Format(buffer, maxsize, "%s", errstr != NULL ? errstr : "Unknown error");
UTIL_Format(buffer, maxsize, "%s", errstr != NULL ? errstr : "Unknown error");
return result;
}
@@ -194,7 +196,7 @@ SMCError TextParsers::ParseSMCStream(const char *stream,
result = ParseStream_SMC(&rs, RawStreamReader, smc_listener, states);
const char *errstr = GetSMCErrorString(result);
smcore.Format(buffer, maxsize, "%s", errstr != NULL ? errstr : "Unknown error");
UTIL_Format(buffer, maxsize, "%s", errstr != NULL ? errstr : "Unknown error");
return result;
}
@@ -872,7 +874,7 @@ bool TextParsers::ParseFile_INI(const char *file, ITextListener_INI *ini_listene
ptr = save_ptr;
/* Lastly, strip ending whitespace off */
for (size_t i=len-1; i<len; i--)
for (size_t i=len-1; i>=0 && i<len; i--)
{
if (g_ws_chartable[(unsigned char)ptr[i]])
{
@@ -33,7 +33,7 @@
#define _INCLUDE_SOURCEMOD_TEXTPARSERS_H_
#include <ITextParsers.h>
#include "common_logic.h"
#include "sm_globals.h"
using namespace SourceMod;
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -28,9 +28,10 @@
*
* Version: $Id$
*/
#include <sm_platform.h>
#include "ThreadSupport.h"
#include "common_logic.h"
#include "sm_globals.h"
#include "ShareSys.h"
#if defined PLATFORM_POSIX
#include "thread/PosixThreads.h"
@@ -46,7 +47,6 @@ class RegThreadStuff : public SMGlobalClass
public:
void OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, g_pThreader);
g_ShareSys.AddInterface(NULL, g_pThreader);
}
} s_RegThreadStuff;
+1 -1
View File
@@ -78,11 +78,11 @@ public: //ITimerSystem
float GetTickedTime();
void NotifyOfGameStart(float offset /* = 0.0f */);
bool GetMapTimeLeft(float *pTime);
IMapTimer *GetMapTimer();
public:
void RunFrame();
void RemoveMapChangeTimers();
void GameFrame(bool simulating);
IMapTimer *GetMapTimer();
private:
List<ITimer *> m_SingleTimers;
List<ITimer *> m_LoopTimers;
+107 -110
View File
@@ -29,24 +29,22 @@
* Version: $Id$
*/
#include "common_logic.h"
#include <stdarg.h>
#include <stdlib.h>
#include <ctype.h>
#include <sm_platform.h>
#include "Translator.h"
#include <IPlayerHelpers.h>
#include <ISourceMod.h>
#include <ILibrarySys.h>
#include "Logger.h"
#include "LibrarySys.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "PlayerManager.h"
#include "PhraseCollection.h"
#include "stringutil.h"
#include "ShareSys.h"
Translator g_Translator;
IPhraseCollection *g_pCorePhrases = NULL;
unsigned int g_pCorePhraseID = 0;
using namespace SourceMod;
struct trans_t
{
int stridx;
@@ -69,10 +67,15 @@ CPhraseFile::CPhraseFile(Translator *pTranslator, const char *file)
m_LangCount = pTranslator->GetLanguageCount();
m_File.assign(file);
m_pTranslator = pTranslator;
m_pPhraseLookup = NULL;
}
CPhraseFile::~CPhraseFile()
{
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
}
void CPhraseFile::ParseError(const char *message, ...)
@@ -96,16 +99,20 @@ void CPhraseFile::ParseWarning(const char *message, ...)
if (!m_FileLogged)
{
smcore.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
m_FileLogged = true;
}
smcore.LogError("[SM] %s", buffer);
g_Logger.LogError("[SM] %s", buffer);
}
void CPhraseFile::ReparseFile()
{
m_PhraseLookup.clear();
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
m_pPhraseLookup = sm_trie_create();
m_LangCount = m_pTranslator->GetLanguageCount();
@@ -116,19 +123,19 @@ void CPhraseFile::ReparseFile()
SMCError err;
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
g_SourceMod.BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
//backwards compatibility shim
/* :HACKHACK: Change .cfg/.txt and vice versa for compatibility */
if (!libsys->PathExists(path))
if (!g_LibSys.PathExists(path))
{
if (m_File.compare("common.cfg") == 0)
{
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt", true);
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt");
} else if (strstr(path, ".cfg")) {
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt", true);
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt");
} else if (strstr(path, ".txt")) {
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg", true);
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg");
}
}
@@ -142,8 +149,8 @@ void CPhraseFile::ReparseFile()
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
}
const char *code;
@@ -154,7 +161,7 @@ void CPhraseFile::ReparseFile()
continue;
}
g_pSM->BuildPath(Path_SM,
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"translations/%s/%s",
@@ -162,7 +169,7 @@ void CPhraseFile::ReparseFile()
m_File.c_str());
/* Speculatively load these. */
if (!libsys->PathExists(path))
if (!g_LibSys.PathExists(path))
{
continue;
}
@@ -175,10 +182,10 @@ void CPhraseFile::ReparseFile()
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
code,
m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s",
g_Logger.LogError("[SM] Error (line %d, column %d): %s",
states.line,
states.col,
msg);
@@ -210,17 +217,17 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
m_ParseState = PPS_InPhrase;
recognized = true;
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(name)) != NULL)
void *value;
if (sm_trie_retrieve(m_pPhraseLookup, name, &value))
{
m_CurPhrase = *pvalue;
m_CurPhrase = reinterpret_cast<int>(value);
}
else
{
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
m_PhraseLookup.insert(name, m_CurPhrase);
sm_trie_insert(m_pPhraseLookup, name, reinterpret_cast<void *>(m_CurPhrase));
/* Initialize new phrase */
trans_t *pTrans;
@@ -632,7 +639,9 @@ SMCResult CPhraseFile::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == PPS_InPhrase)
{
if (m_CurPhrase == -1 && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
m_CurPhrase = -1;
m_ParseState = PPS_Phrases;
m_LastPhraseString.assign("");
@@ -649,7 +658,9 @@ void CPhraseFile::ReadSMC_ParseEnd(bool halted, bool failed)
{
/* Check to see if we have any dangling phrases that weren't completed, and scrap them */
if ((halted || failed) && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
}
TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_id, Translation *pTrans)
@@ -659,11 +670,13 @@ TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_i
return Trans_BadLanguage;
}
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(szPhrase)) == NULL)
void *object;
if (!sm_trie_retrieve(m_pPhraseLookup, szPhrase, &object))
{
return Trans_BadPhrase;
}
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(*pvalue);
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(reinterpret_cast<int>(object));
trans_t *trans = (trans_t *)m_pMemory->GetAddress(pPhrase->trans_tbl);
trans = &trans[lang_id];
@@ -692,6 +705,7 @@ const char *CPhraseFile::GetFilename()
Translator::Translator() : m_ServerLang(SOURCEMOD_LANGUAGE_ENGLISH)
{
m_pStringTab = new BaseStringTable(2048);
m_pLCodeLookup = sm_trie_create();
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
}
@@ -707,6 +721,8 @@ Translator::~Translator()
delete m_Languages[i];
}
sm_trie_destroy(m_pLCodeLookup);
delete m_pStringTab;
}
@@ -723,13 +739,13 @@ ConfigResult Translator::OnSourceModConfigChanged(const char *key,
unsigned int index;
if (!GetLanguageByCode(value, &index))
{
smcore.Format(error, maxlength, "Language code \"%s\" is not registered", value);
UTIL_Format(error, maxlength, "Language code \"%s\" is not registered", value);
return ConfigResult_Reject;
}
m_ServerLang = index;
} else {
smcore.strncopy(m_InitialLang, value, sizeof(m_InitialLang));
strncopy(m_InitialLang, value, sizeof(m_InitialLang));
}
return ConfigResult_Accept;
@@ -742,7 +758,7 @@ void Translator::OnSourceModLevelChange(const char *mapName)
{
/* Refresh language stuff */
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
RebuildLanguageDatabase(path);
}
@@ -750,16 +766,10 @@ void Translator::OnSourceModAllInitialized()
{
AddLanguage("en", "English");
const char* lang = smcore.GetCoreConfigValue("ServerLang");
if (lang)
{
strncpy(m_InitialLang, lang, sizeof(m_InitialLang));
}
g_pCorePhrases = CreatePhraseCollection();
g_pCorePhrases->AddPhraseFile("core.phrases");
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
}
void Translator::OnSourceModShutdown()
@@ -769,38 +779,43 @@ void Translator::OnSourceModShutdown()
bool Translator::GetLanguageByCode(const char *code, unsigned int *index)
{
unsigned int *pindex;
void *_index;
if ((pindex = m_LCodeLookup.retrieve(code)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, code, &_index))
{
return false;
}
if (index)
*index = *pindex;
{
*index = reinterpret_cast<unsigned int>(_index);
}
return true;
}
bool Translator::GetLanguageByName(const char *name, unsigned int *index)
{
char lower[256];
size_t len = strlen(name);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
CVector<Language *>::iterator iter;
unsigned int id = 0;
for (iter=m_Languages.begin(); iter!=m_Languages.end(); iter++, id++)
{
if (name[i] >= 'A' && name[i] <= 'Z')
lower[i] = tolower(name[i]);
else
lower[i] = name[i];
if (strcasecmp(m_pStringTab->GetString((*iter)->m_FullName), name) == 0)
{
break;
}
}
lower[len] = '\0';
unsigned int *pIndex;
if ((pIndex = m_LAliases.retrieve(lower)) == NULL)
if (iter == m_Languages.end())
{
return false;
}
if (index)
*index = *pIndex;
{
*index = id;
}
return true;
}
@@ -838,8 +853,8 @@ unsigned int Translator::FindOrAddPhraseFile(const char *phrase_file)
void Translator::RebuildLanguageDatabase(const char *lang_header_file)
{
/* Erase everything we have */
m_LCodeLookup.clear();
m_LAliases.clear();
sm_trie_destroy(m_pLCodeLookup);
m_pLCodeLookup = sm_trie_create();
m_pStringTab->Reset();
for (size_t i=0; i<m_Languages.size(); i++)
@@ -859,27 +874,25 @@ void Translator::RebuildLanguageDatabase(const char *lang_header_file)
str_err = m_CustomError.c_str();
}
smcore.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
smcore.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
g_Logger.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
g_Logger.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
}
unsigned int *pServerLang;
void *serverLang;
if ((pServerLang = m_LCodeLookup.retrieve(m_InitialLang)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, m_InitialLang, &serverLang))
{
smcore.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
g_Logger.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
smcore.strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
m_ServerLang = SOURCEMOD_LANGUAGE_ENGLISH;
}
else
{
m_ServerLang = *pServerLang;
}
m_ServerLang = reinterpret_cast<unsigned int>(serverLang);
if (!m_Languages.size())
{
smcore.LogError("[SM] Fatal error, no languages found! Translation will not work.");
g_Logger.LogError("[SM] Fatal error, no languages found! Translation will not work.");
}
for (size_t i=0; i<m_Files.size(); i++)
@@ -906,7 +919,7 @@ SMCResult Translator::ReadSMC_NewSection(const SMCStates *states, const char *na
if (!m_InLanguageSection)
{
smcore.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
g_Logger.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
}
return SMCResult_Continue;
@@ -925,8 +938,8 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
if (len < 2 || len > 3)
{
smcore.LogError("[SM] Warning encountered parsing languages.cfg file.");
smcore.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
g_Logger.LogError("[SM] Warning encountered parsing languages.cfg file.");
g_Logger.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
}
AddLanguage(key, value);
@@ -936,40 +949,20 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
bool Translator::AddLanguage(const char *langcode, const char *description)
{
char lower[256];
size_t len = strlen(description);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
if (sm_trie_retrieve(m_pLCodeLookup, langcode, NULL))
{
if (description[i] >= 'A' && description[i] <= 'Z')
lower[i] = tolower(description[i]);
else
lower[i] = description[i];
}
lower[len] = '\0';
if (m_LAliases.retrieve(lower))
return false;
unsigned int idx;
if (unsigned int *pIdx = m_LCodeLookup.retrieve(langcode))
{
idx = *pIdx;
}
else
{
Language *pLanguage = new Language;
idx = m_Languages.size();
smcore.Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_CanonicalName = m_pStringTab->AddString(lower);
Language *pLanguage = new Language;
unsigned int idx = m_Languages.size();
m_LCodeLookup.insert(langcode, idx);
UTIL_Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_FullName = m_pStringTab->AddString(description);
m_Languages.push_back(pLanguage);
}
m_LAliases.insert(lower, idx);
sm_trie_insert(m_pLCodeLookup, langcode, reinterpret_cast<void *>(idx));
m_Languages.push_back(pLanguage);
return true;
}
@@ -991,7 +984,7 @@ unsigned int Translator::GetServerLanguage()
unsigned int Translator::GetClientLanguage(int client)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
return pPlayer->GetLanguageId();
}
@@ -1009,7 +1002,7 @@ bool Translator::GetLanguageInfo(unsigned int number, const char **code, const c
}
if (name)
{
*name = m_pStringTab->GetString(l->m_CanonicalName);
*name = m_pStringTab->GetString(l->m_FullName);
}
return true;
@@ -1032,16 +1025,20 @@ IPhraseCollection *Translator::CreatePhraseCollection()
int Translator::SetGlobalTarget(int index)
{
return g_pSM->SetGlobalTarget(index);
return g_SourceMod.SetGlobalTarget(index);
}
int Translator::GetGlobalTarget() const
{
return g_pSM->GetGlobalTarget();
return g_SourceMod.GetGlobalTarget();
}
bool CoreTranslate(char *buffer, size_t maxlength, const char *format, unsigned int numparams,
size_t *pOutLength, ...)
bool CoreTranslate(char *buffer,
size_t maxlength,
const char *format,
unsigned int numparams,
size_t *pOutLength,
...)
{
va_list ap;
unsigned int i;
@@ -1071,11 +1068,11 @@ bool CoreTranslate(char *buffer, size_t maxlength, const char *format, unsigned
{
if (fail_phrase != NULL)
{
smcore.LogError("[SM] Could not find core phrase: %s", fail_phrase);
g_Logger.LogError("[SM] Could not find core phrase: %s", fail_phrase);
}
else
{
smcore.LogError("[SM] Unknown fatal error while translating a core phrase.");
g_Logger.LogError("[SM] Unknown fatal error while translating a core phrase.");
}
return false;
@@ -1096,7 +1093,7 @@ bool Translator::FormatString(char *buffer,
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
if (!gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
@@ -32,14 +32,17 @@
#ifndef _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#define _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#include "common_logic.h"
#include <sm_trie_tpl.h>
#include "sm_trie.h"
#include <sh_string.h>
#include <sh_vector.h>
#include "sm_globals.h"
#include "sm_memtable.h"
#include "ITextParsers.h"
#include <ITranslator.h>
#define MAX_TRANSLATE_PARAMS 32
#define CORELANG_ENGLISH 0
/* :TODO: write a templatized version of tries? */
using namespace SourceHook;
@@ -55,7 +58,7 @@ enum PhraseParseState
struct Language
{
char m_code2[4];
int m_CanonicalName;
int m_FullName;
};
class CPhraseFile :
@@ -79,7 +82,7 @@ private:
void ParseError(const char *message, ...);
void ParseWarning(const char *message, ...);
private:
KTrie<int> m_PhraseLookup;
Trie *m_pPhraseLookup;
String m_File;
Translator *m_pTranslator;
PhraseParseState m_ParseState;
@@ -152,8 +155,7 @@ private:
CVector<Language *> m_Languages;
CVector<CPhraseFile *> m_Files;
BaseStringTable *m_pStringTab;
KTrie<unsigned int> m_LCodeLookup;
KTrie<unsigned int> m_LAliases;
Trie *m_pLCodeLookup;
bool m_InLanguageSection;
String m_CustomError;
unsigned int m_ServerLang;
@@ -173,4 +175,3 @@ extern unsigned int g_pCorePhraseID;
extern Translator g_Translator;
#endif //_INCLUDE_SOURCEMOD_TRANSLATOR_H_
+7 -7
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,7 +34,7 @@
UserMessages g_UserMsgs;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
@@ -168,13 +168,13 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
} else {
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
@@ -316,7 +316,7 @@ void UserMessages::_DecRefCounter()
}
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@@ -346,7 +346,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@@ -500,7 +500,7 @@ void UserMessages::OnMessageEnd_Pre()
{
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId);
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -79,7 +79,7 @@ public: //IUserMessages
IUserMessageListener *pListener,
bool intercept=false);
public:
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
+2 -31
View File
@@ -39,9 +39,6 @@
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK1_void(ICvar, UnregisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
SH_DECL_HOOK1_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommandBase, SH_NOATTRIB, 0, ConCommandBase *);
#endif
using namespace SourceHook;
@@ -54,55 +51,29 @@ struct ConCommandInfo
};
List<ConCommandInfo *> tracked_bases;
IConCommandLinkListener *IConCommandLinkListener::head = NULL;
ConCommandBase *FindConCommandBase(const char *name);
class ConCommandCleaner : public SMGlobalClass
{
public:
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnSourceModAllInitialized()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#endif
}
void OnSourceModShutdown()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
}
#endif
}
void LinkConCommandBase(ConCommandBase *pBase)
{
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
{
listener->OnLinkConCommand(pBase);
listener = listener->next;
}
}
void UnlinkConCommandBase(ConCommandBase *pBase)
{
ConCommandInfo *pInfo;
List<ConCommandInfo *>::iterator iter = tracked_bases.begin();
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
{
listener->OnUnlinkConCommand(pBase);
listener = listener->next;
}
if (pBase)
{
while (iter != tracked_bases.end())
-22
View File
@@ -42,26 +42,4 @@ void TrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);
void UntrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);
void Global_OnUnlinkConCommandBase(ConCommandBase *pBase);
class IConCommandLinkListener
{
friend class ConCommandCleaner;
static IConCommandLinkListener *head;
IConCommandLinkListener *next;
public:
IConCommandLinkListener()
{
next = head;
head = this;
}
virtual void OnLinkConCommand(ConCommandBase *pBase)
{
}
virtual void OnUnlinkConCommand(ConCommandBase *pBase)
{
}
};
#endif //_INCLUDE_CONCMD_TRACKER_H_
+1 -7
View File
@@ -24,7 +24,7 @@
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#elif _LINUX
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
@@ -386,9 +386,6 @@ public:
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
// Reset to default value
void Revert( void );
@@ -404,9 +401,6 @@ private:
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void InternalSetColorValue( Color value );
#endif
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
+1 -1
View File
@@ -24,7 +24,7 @@
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#elif _LINUX
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -37,7 +37,7 @@
#include "PlayerManager.h"
#include "CoreConfig.h"
#include <sm_queue.h>
#include <IThreader.h>
#include "ThreadSupport.h"
static IMutex *frame_mutex;
static Queue<FrameAction> *frame_queue;
-59
View File
@@ -1,59 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
compiler = SM.DefaultCompiler()
base = AMBuild.sourceFolder
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'core', 'logic'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public', 'sourcepawn'))
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
compiler['CDEFINES'].append('SM_LOGIC')
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
if AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'].extend(['-framework', 'CoreServices'])
extension = AMBuild.AddJob('sourcemod.logic')
binary = Cpp.LibraryBuilder('sourcemod.logic', AMBuild, extension, compiler)
files = [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core/logic', files)
SM.AutoVersion('core/logic', binary)
binary.SendToJob()
-92
View File
@@ -1,92 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#define _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#include "common_logic.h"
#include <IHandleSys.h>
class AutoHandleRooter
{
public:
AutoHandleRooter(Handle_t hndl)
{
if (hndl != BAD_HANDLE)
this->hndl = handlesys->FastCloneHandle(hndl);
else
this->hndl = BAD_HANDLE;
}
~AutoHandleRooter()
{
if (hndl != BAD_HANDLE)
{
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
handlesys->FreeHandle(hndl, &sec);
}
}
Handle_t getHandle()
{
return hndl;
}
private:
Handle_t hndl;
};
class AutoHandleCloner
{
Handle_t original;
HandleSecurity sec;
AutoHandleRooter ahr;
public:
AutoHandleCloner(Handle_t original, HandleSecurity sec)
: original(original), sec(sec), ahr(original)
{
}
~AutoHandleCloner()
{
if (original != BAD_HANDLE)
{
handlesys->FreeHandle(original, &sec);
}
}
Handle_t getClone()
{
return ahr.getHandle();
}
};
#endif /* _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_ */
-107
View File
@@ -1,107 +0,0 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ../..
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
BINARY = sourcemod.logic.so
OBJECTS = \
common_logic.cpp \
smn_adt_array.cpp \
smn_sorting.cpp \
smn_maplists.cpp \
smn_adt_stack.cpp \
thread/ThreadWorker.cpp \
thread/BaseWorker.cpp \
thread/PosixThreads.cpp \
ThreadSupport.cpp \
smn_float.cpp \
TextParsers.cpp \
smn_textparse.cpp \
smn_adt_trie.cpp \
Profiler.cpp \
smn_functions.cpp \
sm_crc32.cpp \
smn_timers.cpp \
MemoryUtils.cpp \
smn_admin.cpp \
smn_banning.cpp \
stringutil.cpp \
Translator.cpp \
PhraseCollection.cpp \
smn_lang.cpp \
smn_string.cpp \
smn_handles.cpp \
smn_datapacks.cpp \
smn_gameconfigs.cpp \
GameConfigs.cpp \
smn_players.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
LINK += -lpthread -static-libgcc
INCLUDE += -I. -I$(MMSOURCE17)/core/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32 \
-DSM_LOGIC
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
ifeq "$(GCC_VERSION)" "4"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)/thread
$(MAKE) -f Makefile sourcemod
sourcemod: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -shared -ldl -lm -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
default: all
clean:
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/thread/*.o
rm -rf $(BIN_DIR)/$(BINARY)
-612
View File
@@ -1,612 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#include "MemoryUtils.h"
#ifdef PLATFORM_LINUX
#include <fcntl.h>
#include <link.h>
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define PAGE_ALIGN_UP(x) ((x + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1))
#endif
#ifdef PLATFORM_APPLE
#include <AvailabilityMacros.h>
#include <mach/task.h>
#include <mach-o/dyld_images.h>
#include <mach-o/loader.h>
#include <mach-o/nlist.h>
/* Define things from 10.6 SDK for older SDKs */
#ifndef MAC_OS_X_VERSION_10_6
struct task_dyld_info
{
mach_vm_address_t all_image_info_addr;
mach_vm_size_t all_image_info_size;
};
typedef struct task_dyld_info task_dyld_info_data_t;
#define TASK_DYLD_INFO 17
#define TASK_DYLD_INFO_COUNT (sizeof(task_dyld_info_data_t) / sizeof(natural_t))
#endif // MAC_OS_X_VERSION_10_6
#endif // PLATFORM_APPLE
MemoryUtils g_MemUtils;
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_APPLE
Gestalt(gestaltSystemVersionMajor, &m_OSXMajor);
Gestalt(gestaltSystemVersionMinor, &m_OSXMinor);
/* Get pointer to struct that describes all loaded mach-o images in process */
if ((m_OSXMajor == 10 && m_OSXMinor >= 6) || m_OSXMajor > 10)
{
task_dyld_info_data_t dyld_info;
mach_msg_type_number_t count = TASK_DYLD_INFO_COUNT;
task_info(mach_task_self(), TASK_DYLD_INFO, (task_info_t)&dyld_info, &count);
m_ImageList = (struct dyld_all_image_infos *)dyld_info.all_image_info_addr;
}
else
{
struct nlist list[2];
memset(list, 0, sizeof(list));
list[0].n_un.n_name = (char *)"_dyld_all_image_infos";
nlist("/usr/lib/dyld", list);
m_ImageList = (struct dyld_all_image_infos *)list[0].n_value;
}
#endif
}
MemoryUtils::~MemoryUtils()
{
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
for (size_t i = 0; i < m_SymTables.size(); i++)
{
delete m_SymTables[i];
}
m_SymTables.clear();
#endif
}
void MemoryUtils::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
DynLibInfo lib;
bool found;
char *ptr, *end;
memset(&lib, 0, sizeof(DynLibInfo));
if (!GetLibraryInfo(libPtr, lib))
{
return NULL;
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize - 1;
while (ptr < end)
{
found = true;
for (register size_t i = 0; i < len; i++)
{
if (pattern[i] != '\x2A' && pattern[i] != ptr[i])
{
found = false;
break;
}
}
if (found)
return ptr;
ptr++;
}
return NULL;
}
void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
{
#ifdef PLATFORM_WINDOWS
return GetProcAddress((HMODULE)handle, symbol);
#elif defined PLATFORM_LINUX
struct link_map *dlmap;
struct stat dlstat;
int dlfile;
uintptr_t map_base;
Elf32_Ehdr *file_hdr;
Elf32_Shdr *sections, *shstrtab_hdr, *symtab_hdr, *strtab_hdr;
Elf32_Sym *symtab;
const char *shstrtab, *strtab;
uint16_t section_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlmap = (struct link_map *)handle;
symtab_hdr = NULL;
strtab_hdr = NULL;
table = NULL;
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlmap->l_addr)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlmap->l_addr;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have open the actual library */
dlfile = open(dlmap->l_name, O_RDONLY);
if (dlfile == -1 || fstat(dlfile, &dlstat) == -1)
{
close(dlfile);
return NULL;
}
/* Map library file into memory */
file_hdr = (Elf32_Ehdr *)mmap(NULL, dlstat.st_size, PROT_READ, MAP_PRIVATE, dlfile, 0);
map_base = (uintptr_t)file_hdr;
if (file_hdr == MAP_FAILED)
{
close(dlfile);
return NULL;
}
close(dlfile);
if (file_hdr->e_shoff == 0 || file_hdr->e_shstrndx == SHN_UNDEF)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
sections = (Elf32_Shdr *)(map_base + file_hdr->e_shoff);
section_count = file_hdr->e_shnum;
/* Get ELF section header string table */
shstrtab_hdr = &sections[file_hdr->e_shstrndx];
shstrtab = (const char *)(map_base + shstrtab_hdr->sh_offset);
/* Iterate sections while looking for ELF symbol table and string table */
for (uint16_t i = 0; i < section_count; i++)
{
Elf32_Shdr &hdr = sections[i];
const char *section_name = shstrtab + hdr.sh_name;
if (strcmp(section_name, ".symtab") == 0)
{
symtab_hdr = &hdr;
}
else if (strcmp(section_name, ".strtab") == 0)
{
strtab_hdr = &hdr;
}
}
/* Uh oh, we don't have a symbol table or a string table */
if (symtab_hdr == NULL || strtab_hdr == NULL)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
symtab = (Elf32_Sym *)(map_base + symtab_hdr->sh_offset);
strtab = (const char *)(map_base + strtab_hdr->sh_offset);
symbol_count = symtab_hdr->sh_size / symtab_hdr->sh_entsize;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
Elf32_Sym &sym = symtab[i];
unsigned char sym_type = ELF32_ST_TYPE(sym.st_info);
const char *sym_name = strtab + sym.st_name;
Symbol *cur_sym;
/* Skip symbols that are undefined or do not refer to functions or objects */
if (sym.st_shndx == SHN_UNDEF || (sym_type != STT_FUNC && sym_type != STT_OBJECT))
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlmap->l_addr + sym.st_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
munmap(file_hdr, dlstat.st_size);
return symbol_entry ? symbol_entry->address : NULL;
#elif defined PLATFORM_APPLE
uintptr_t dlbase, linkedit_addr;
uint32_t image_count;
struct mach_header *file_hdr;
struct load_command *loadcmds;
struct segment_command *linkedit_hdr;
struct symtab_command *symtab_hdr;
struct nlist *symtab;
const char *strtab;
uint32_t loadcmd_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlbase = 0;
image_count = m_ImageList->infoArrayCount;
linkedit_hdr = NULL;
symtab_hdr = NULL;
table = NULL;
/* Loop through mach-o images in process.
* We can skip index 0 since that is just the executable.
*/
for (uint32_t i = 1; i < image_count; i++)
{
const struct dyld_image_info &info = m_ImageList->infoArray[i];
/* "Load" each one until we get a matching handle */
void *h = dlopen(info.imageFilePath, RTLD_NOLOAD);
if (h == handle)
{
dlbase = (uintptr_t)info.imageLoadAddress;
dlclose(h);
break;
}
dlclose(h);
}
if (!dlbase)
{
/* Uh oh, we couldn't find a matching handle */
return NULL;
}
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlbase)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlbase;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have to locate it in memory */
file_hdr = (struct mach_header *)dlbase;
loadcmds = (struct load_command *)(dlbase + sizeof(struct mach_header));
loadcmd_count = file_hdr->ncmds;
/* Loop through load commands until we find the ones for the symbol table */
for (uint32_t i = 0; i < loadcmd_count; i++)
{
if (loadcmds->cmd == LC_SEGMENT && !linkedit_hdr)
{
struct segment_command *seg = (struct segment_command *)loadcmds;
if (strcmp(seg->segname, "__LINKEDIT") == 0)
{
linkedit_hdr = seg;
if (symtab_hdr)
{
break;
}
}
}
else if (loadcmds->cmd == LC_SYMTAB)
{
symtab_hdr = (struct symtab_command *)loadcmds;
if (linkedit_hdr)
{
break;
}
}
/* Load commands are not of a fixed size which is why we add the size */
loadcmds = (struct load_command *)((uintptr_t)loadcmds + loadcmds->cmdsize);
}
if (!linkedit_hdr || !symtab_hdr || !symtab_hdr->symoff || !symtab_hdr->stroff)
{
/* Uh oh, no symbol table */
return NULL;
}
linkedit_addr = dlbase + linkedit_hdr->vmaddr;
symtab = (struct nlist *)(linkedit_addr + symtab_hdr->symoff - linkedit_hdr->fileoff);
strtab = (const char *)(linkedit_addr + symtab_hdr->stroff - linkedit_hdr->fileoff);
symbol_count = symtab_hdr->nsyms;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
struct nlist &sym = symtab[i];
/* Ignore the prepended underscore on all symbols, so +1 here */
const char *sym_name = strtab + sym.n_un.n_strx + 1;
Symbol *cur_sym;
/* Skip symbols that are undefined */
if (sym.n_sect == NO_SECT)
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlbase + sym.n_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
return symbol_entry ? symbol_entry->address : NULL;
#endif
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
uintptr_t baseAddr;
if (libPtr == NULL)
{
return false;
}
#ifdef PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION info;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *pe;
IMAGE_FILE_HEADER *file;
IMAGE_OPTIONAL_HEADER *opt;
if (!VirtualQuery(libPtr, &info, sizeof(MEMORY_BASIC_INFORMATION)))
{
return false;
}
baseAddr = reinterpret_cast<uintptr_t>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
pe = reinterpret_cast<IMAGE_NT_HEADERS *>(baseAddr + dos->e_lfanew);
file = &pe->FileHeader;
opt = &pe->OptionalHeader;
/* Check PE magic and signature */
if (dos->e_magic != IMAGE_DOS_SIGNATURE || pe->Signature != IMAGE_NT_SIGNATURE || opt->Magic != IMAGE_NT_OPTIONAL_HDR32_MAGIC)
{
return false;
}
/* Check architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->Machine != IMAGE_FILE_MACHINE_I386)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if ((file->Characteristics & IMAGE_FILE_DLL) == 0)
{
return false;
}
/* Finally, we can do this */
lib.memorySize = opt->SizeOfImage;
#elif defined PLATFORM_LINUX
Dl_info info;
Elf32_Ehdr *file;
Elf32_Phdr *phdr;
uint16_t phdrCount;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<uintptr_t>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
if (memcmp(ELFMAG, file->e_ident, SELFMAG) != 0)
{
return false;
}
/* Check ELF version */
if (file->e_ident[EI_VERSION] != EV_CURRENT)
{
return false;
}
/* Check ELF architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->e_ident[EI_CLASS] != ELFCLASS32 || file->e_machine != EM_386 || file->e_ident[EI_DATA] != ELFDATA2LSB)
{
return false;
}
/* For our purposes, this must be a dynamic library/shared object */
if (file->e_type != ET_DYN)
{
return false;
}
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
/* We only really care about the segment with executable code */
if (hdr.p_type == PT_LOAD && hdr.p_flags == (PF_X|PF_R))
{
/* From glibc, elf/dl-load.c:
* c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
* & ~(GLRO(dl_pagesize) - 1));
*
* In glibc, the segment file size is aligned up to the nearest page size and
* added to the virtual address of the segment. We just want the size here.
*/
lib.memorySize = PAGE_ALIGN_UP(hdr.p_filesz);
break;
}
}
#elif defined PLATFORM_APPLE
Dl_info info;
struct mach_header *file;
struct segment_command *seg;
uint32_t cmd_count;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = (uintptr_t)info.dli_fbase;
file = (struct mach_header *)baseAddr;
/* Check Mach-O magic */
if (file->magic != MH_MAGIC)
{
return false;
}
/* Check architecture (32-bit/x86) */
if (file->cputype != CPU_TYPE_I386 || file->cpusubtype != CPU_SUBTYPE_I386_ALL)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if (file->filetype != MH_DYLIB)
{
return false;
}
cmd_count = file->ncmds;
seg = (struct segment_command *)(baseAddr + sizeof(struct mach_header));
/* Add up memory sizes of mapped segments */
for (uint32_t i = 0; i < cmd_count; i++)
{
if (seg->cmd == LC_SEGMENT)
{
lib.memorySize += seg->vmsize;
}
seg = (struct segment_command *)((uintptr_t)seg + seg->cmdsize);
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
-399
View File
@@ -1,399 +0,0 @@
// MersenneTwister.h
// Mersenne Twister random number generator -- a C++ class MTRand
// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
// Richard J. Wagner v1.0 15 May 2003 [email protected]
// The Mersenne Twister is an algorithm for generating random numbers. It
// was designed with consideration of the flaws in various other generators.
// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
// are far greater. The generator is also fast; it avoids multiplication and
// division, and it benefits from caches and pipelines. For more information
// see the inventors' web page at http://www.math.keio.ac.jp/~matumoto/emt.html
// Reference
// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
// Copyright (C) 2000 - 2003, Richard J. Wagner
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The names of its contributors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The original code included the following notice:
//
// When you use this, send an email to: [email protected]
// with an appropriate reference to your work.
//
// It would be nice to CC: [email protected] and [email protected]
// when you write.
#ifndef MERSENNETWISTER_H
#define MERSENNETWISTER_H
// Not thread safe (unless auto-initialization is avoided and each thread has
// its own MTRand object)
#include <limits.h>
#include <stdio.h>
#include <time.h>
#include <math.h>
class MTRand {
// Data
public:
typedef unsigned long uint32; // unsigned integer type, at least 32 bits
enum { N = 624 }; // length of state vector
enum { SAVE = N + 1 }; // length of array for save()
protected:
enum { M = 397 }; // period parameter
uint32 state[N]; // internal state
uint32 *pNext; // next value to get from state
int left; // number of values left before reload needed
//Methods
public:
MTRand( const uint32& oneSeed ); // initialize with a simple uint32
MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or an array
MTRand(); // auto-initialize with /dev/urandom or time() and clock()
// Do NOT use for CRYPTOGRAPHY without securely hashing several returned
// values together, otherwise the generator state can be learned after
// reading 624 consecutive values.
// Access to 32-bit random numbers
double rand(); // real number in [0,1]
double rand( const double& n ); // real number in [0,n]
double randExc(); // real number in [0,1)
double randExc( const double& n ); // real number in [0,n)
double randDblExc(); // real number in (0,1)
double randDblExc( const double& n ); // real number in (0,n)
uint32 randInt(); // integer in [0,2^32-1]
uint32 randInt( const uint32& n ); // integer in [0,n] for n < 2^32
double operator()() { return rand(); } // same as rand()
// Access to 53-bit random numbers (capacity of IEEE double precision)
double rand53(); // real number in [0,1)
// Access to nonuniform random number distributions
double randNorm( const double& mean = 0.0, const double& variance = 0.0 );
// Re-seeding functions with same behavior as initializers
void seed( const uint32 oneSeed );
void seed( uint32 *const bigSeed, const uint32 seedLength = N );
void seed();
// Saving and loading generator state
void save( uint32* saveArray ) const; // to array of size SAVE
void load( uint32 *const loadArray ); // from such array
protected:
void initialize( const uint32 oneSeed );
void reload();
uint32 hiBit( const uint32& u ) const { return u & 0x80000000UL; }
uint32 loBit( const uint32& u ) const { return u & 0x00000001UL; }
uint32 loBits( const uint32& u ) const { return u & 0x7fffffffUL; }
uint32 mixBits( const uint32& u, const uint32& v ) const
{ return hiBit(u) | loBits(v); }
uint32 twist( const uint32& m, const uint32& s0, const uint32& s1 ) const
{ return m ^ (mixBits(s0,s1)>>1) ^ (-loBit(s1) & 0x9908b0dfUL); }
static uint32 hash( time_t t, clock_t c );
};
inline MTRand::MTRand( const uint32& oneSeed )
{ seed(oneSeed); }
inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
{ seed(bigSeed,seedLength); }
inline MTRand::MTRand()
{ seed(); }
inline double MTRand::rand()
{ return double(randInt()) * (1.0/4294967295.0); }
inline double MTRand::rand( const double& n )
{ return rand() * n; }
inline double MTRand::randExc()
{ return double(randInt()) * (1.0/4294967296.0); }
inline double MTRand::randExc( const double& n )
{ return randExc() * n; }
inline double MTRand::randDblExc()
{ return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
inline double MTRand::randDblExc( const double& n )
{ return randDblExc() * n; }
inline double MTRand::rand53()
{
uint32 a = randInt() >> 5, b = randInt() >> 6;
return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
}
inline double MTRand::randNorm( const double& mean, const double& variance )
{
// Return a real number from a normal (Gaussian) distribution with given
// mean and variance by Box-Muller method
double r = sqrt( -2.0 * log( 1.0-randDblExc()) ) * variance;
double phi = 2.0 * 3.14159265358979323846264338328 * randExc();
return mean + r * cos(phi);
}
inline MTRand::uint32 MTRand::randInt()
{
// Pull a 32-bit integer from the generator state
// Every other access function simply transforms the numbers extracted here
if( left == 0 ) reload();
--left;
register uint32 s1;
s1 = *pNext++;
s1 ^= (s1 >> 11);
s1 ^= (s1 << 7) & 0x9d2c5680UL;
s1 ^= (s1 << 15) & 0xefc60000UL;
return ( s1 ^ (s1 >> 18) );
}
inline MTRand::uint32 MTRand::randInt( const uint32& n )
{
// Find which bits are used in n
// Optimized by Magnus Jonsson ([email protected])
uint32 used = n;
used |= used >> 1;
used |= used >> 2;
used |= used >> 4;
used |= used >> 8;
used |= used >> 16;
// Draw numbers until one is found in [0,n]
uint32 i;
do
i = randInt() & used; // toss unused bits to shorten search
while( i > n );
return i;
}
inline void MTRand::seed( const uint32 oneSeed )
{
// Seed the generator with a simple uint32
initialize(oneSeed);
reload();
}
inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
{
// Seed the generator with an array of uint32's
// There are 2^19937-1 possible initial states. This function allows
// all of those to be accessed by providing at least 19937 bits (with a
// default seed length of N = 624 uint32's). Any bits above the lower 32
// in each element are discarded.
// Just call seed() if you want to get array from /dev/urandom
initialize(19650218UL);
register int i = 1;
register uint32 j = 0;
register int k = ( N > seedLength ? N : seedLength );
for( ; k; --k )
{
state[i] =
state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
state[i] &= 0xffffffffUL;
++i; ++j;
if( i >= N ) { state[0] = state[N-1]; i = 1; }
if( j >= seedLength ) j = 0;
}
for( k = N - 1; k; --k )
{
state[i] =
state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
state[i] -= i;
state[i] &= 0xffffffffUL;
++i;
if( i >= N ) { state[0] = state[N-1]; i = 1; }
}
state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
reload();
}
inline void MTRand::seed()
{
// Seed the generator with an array from /dev/urandom if available
// Otherwise use a hash of time() and clock() values
// First try getting an array from /dev/urandom
FILE* urandom = fopen( "/dev/urandom", "rb" );
if( urandom )
{
uint32 bigSeed[N];
register uint32 *s = bigSeed;
register int i = N;
register bool success = true;
while( success && i-- )
success = fread( s++, sizeof(uint32), 1, urandom );
fclose(urandom);
if( success ) { seed( bigSeed, N ); return; }
}
// Was not successful, so use time() and clock() instead
seed( hash( time(NULL), clock() ) );
}
inline void MTRand::initialize( const uint32 seed )
{
// Initialize generator state with seed
// See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
// In previous versions, most significant bits (MSBs) of the seed affect
// only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
register uint32 *s = state;
register uint32 *r = state;
register int i = 1;
*s++ = seed & 0xffffffffUL;
for( ; i < N; ++i )
{
*s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
r++;
}
}
inline void MTRand::reload()
{
// Generate N new values in state
// Made clearer and faster by Matthew Bellew ([email protected])
register uint32 *p = state;
register int i;
for( i = N - M; i--; ++p )
*p = twist( p[M], p[0], p[1] );
for( i = M; --i; ++p )
*p = twist( p[M-N], p[0], p[1] );
*p = twist( p[M-N], p[0], state[0] );
left = N, pNext = state;
}
inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
{
// Get a uint32 from t and c
// Better than uint32(x) in case x is floating point in [0,1]
// Based on code by Lawrence Kirby ([email protected])
static uint32 differ = 0; // guarantee time-based seeds will change
uint32 h1 = 0;
unsigned char *p = (unsigned char *) &t;
for( size_t i = 0; i < sizeof(t); ++i )
{
h1 *= UCHAR_MAX + 2U;
h1 += p[i];
}
uint32 h2 = 0;
p = (unsigned char *) &c;
for( size_t j = 0; j < sizeof(c); ++j )
{
h2 *= UCHAR_MAX + 2U;
h2 += p[j];
}
return ( h1 + differ++ ) ^ h2;
}
inline void MTRand::save( uint32* saveArray ) const
{
register uint32 *sa = saveArray;
register const uint32 *s = state;
register int i = N;
for( ; i--; *sa++ = *s++ ) {}
*sa = left;
}
inline void MTRand::load( uint32 *const loadArray )
{
register uint32 *s = state;
register uint32 *la = loadArray;
register int i = N;
for( ; i--; *s++ = *la++ ) {}
left = *la;
pNext = &state[N-left];
}
#endif // MERSENNETWISTER_H
// Change log:
//
// v0.1 - First release on 15 May 2000
// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
// - Translated from C to C++
// - Made completely ANSI compliant
// - Designed convenient interface for initialization, seeding, and
// obtaining numbers in default or user-defined ranges
// - Added automatic seeding from /dev/urandom or time() and clock()
// - Provided functions for saving and loading generator state
//
// v0.2 - Fixed bug which reloaded generator one step too late
//
// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
//
// v0.4 - Removed trailing newline in saved generator format to be consistent
// with output format of built-in types
//
// v0.5 - Improved portability by replacing static const int's with enum's and
// clarifying return values in seed(); suggested by Eric Heimburg
// - Removed MAXINT constant; use 0xffffffffUL instead
//
// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
// - Changed integer [0,n] generator to give better uniformity
//
// v0.7 - Fixed operator precedence ambiguity in reload()
// - Added access for real numbers in (0,1) and (0,n)
//
// v0.8 - Included time.h header to properly support time_t and clock_t
//
// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
// - Allowed for seeding with arrays of any length
// - Added access for real numbers in [0,1) with 53-bit resolution
// - Added access for real numbers from normal (Gaussian) distributions
// - Increased overall speed by optimizing twist()
// - Doubled speed of integer [0,n] generation
// - Fixed out-of-range number generation on 64-bit machines
// - Improved portability by substituting literal constants for long enum's
// - Changed license from GNU LGPL to BSD
-157
View File
@@ -1,157 +0,0 @@
/**
* vim: set ts=4 sw=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <new>
#include <stdlib.h>
#include <sm_platform.h>
#include <string.h>
#include "common_logic.h"
#include "TextParsers.h"
#include "Profiler.h"
#include "sm_crc32.h"
#include "MemoryUtils.h"
#include "stringutil.h"
#include "ThreadSupport.h"
#include "Translator.h"
#include "GameConfigs.h"
sm_core_t smcore;
IHandleSys *handlesys;
IdentityToken_t *g_pCoreIdent;
SMGlobalClass *SMGlobalClass::head = NULL;
ISourceMod *g_pSM;
ILibrarySys *libsys;
ITextParsers *textparser = &g_TextParser;
IVEngineServer *engine;
IShareSys *sharesys;
IRootConsole *rootmenu;
IPluginManager *pluginsys;
IForwardManager *forwardsys;
ITimerSystem *timersys;
ServerGlobals serverGlobals;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IGameHelpers *gamehelpers;
static void AddCorePhraseFile(const char *filename)
{
g_pCorePhrases->AddPhraseFile(filename);
}
static IGameConfig *GetCoreGameConfig()
{
return g_pGameConf;
}
static sm_logic_t logic =
{
NULL,
g_pThreader,
sm_profiler,
&g_Translator,
stristr,
CoreTranslate,
AddCorePhraseFile,
UTIL_ReplaceAll,
UTIL_ReplaceEx,
UTIL_DecodeHexString,
GetCoreGameConfig
};
static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
{
logic.head = SMGlobalClass::head;
memcpy(&smcore, core, sizeof(sm_core_t));
memcpy(_logic, &logic, sizeof(sm_logic_t));
memcpy(&serverGlobals, core->serverGlobals, sizeof(ServerGlobals));
handlesys = core->handlesys;
libsys = core->libsys;
engine = core->engine;
g_pCoreIdent = core->core_ident;
g_pSM = core->sm;
sharesys = core->sharesys;
rootmenu = core->rootmenu;
pluginsys = core->pluginsys;
forwardsys = core->forwardsys;
timersys = core->timersys;
playerhelpers = core->playerhelpers;
adminsys = core->adminsys;
gamehelpers = core->gamehelpers;
}
PLATFORM_EXTERN_C ITextParsers *get_textparsers()
{
return &g_TextParser;
}
PLATFORM_EXTERN_C LogicInitFunction logic_load(uint32_t magic)
{
if (magic != SM_LOGIC_MAGIC)
{
return NULL;
}
return logic_init;
}
void CoreNativesToAdd::OnSourceModAllInitialized()
{
smcore.AddNatives(m_NativeList);
}
/* Overload a few things to prevent libstdc++ linking */
#if defined __linux__ || defined __APPLE__
extern "C" void __cxa_pure_virtual(void)
{
}
void *operator new(size_t size)
{
return malloc(size);
}
void *operator new[](size_t size)
{
return malloc(size);
}
void operator delete(void *ptr)
{
free(ptr);
}
void operator delete[](void * ptr)
{
free(ptr);
}
#endif
-57
View File
@@ -1,57 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_
#define _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_
#include <IHandleSys.h>
#include "../sm_globals.h"
#include "intercom.h"
extern sm_core_t smcore;
extern IHandleSys *handlesys;
extern ISourceMod *g_pSM;
extern ILibrarySys *libsys;
extern ITextParsers *textparser;
extern IVEngineServer *engine;
extern IShareSys *sharesys;
extern IRootConsole *rootmenu;
extern IPluginManager *pluginsys;
extern IForwardManager *forwardsys;
extern ITimerSystem *timersys;
extern ServerGlobals serverGlobals;
extern IPlayerManager *playerhelpers;
extern IAdminSystem *adminsys;
extern IGameHelpers *gamehelpers;
#endif /* _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_ */
-146
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <sp_vm_api.h>
#include <IHandleSys.h>
#include <IShareSys.h>
#ifndef _INCLUDE_SOURCEMOD_INTERCOM_H_
#define _INCLUDE_SOURCEMOD_INTERCOM_H_
using namespace SourceMod;
/**
* Add 1 to the RHS of this expression to bump the intercom file
* This is to prevent mismatching core/logic binaries
*/
#define SM_LOGIC_MAGIC (0x0F47C0DE - 17)
#if defined SM_LOGIC
class IVEngineServer
#else
class IVEngineServer_Logic
#endif
{
public:
virtual bool IsMapValid(const char *map) = 0;
virtual void ServerCommand(const char *cmd) = 0;
};
namespace SourceMod
{
class ISourceMod;
class ILibrarySys;
class ITextParsers;
class IThreader;
class IRootConsole;
class IPluginManager;
class IForwardManager;
class ITimerSystem;
class IPlayerManager;
class IAdminSystem;
class IGameHelpers;
class IPhraseCollection;
class ITranslator;
class IGameConfig;
}
class IVEngineServer;
class ConVar;
struct ServerGlobals
{
const double *universalTime;
float *interval_per_tick;
float *frametime;
};
struct sm_core_t
{
/* Objects */
IHandleSys *handlesys;
IdentityToken_t *core_ident;
ISourceMod *sm;
ILibrarySys *libsys;
IVEngineServer *engine;
IShareSys *sharesys;
IRootConsole *rootmenu;
IPluginManager *pluginsys;
IForwardManager *forwardsys;
ITimerSystem *timersys;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IGameHelpers *gamehelpers;
/* Functions */
void (*AddNatives)(sp_nativeinfo_t* nlist);
ConVar * (*FindConVar)(const char*);
unsigned int (*strncopy)(char*, const char*, size_t);
char * (*TrimWhitespace)(char *, size_t &);
void (*LogError)(const char*, ...);
const char * (*GetCvarString)(ConVar*);
size_t (*Format)(char*, size_t, const char*, ...);
void (*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
bool (*gnprintf)(char *, size_t, const char *, IPhraseCollection *, void **,
unsigned int, unsigned int &, size_t *, const char **);
size_t (*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
bool (*GetGameName)(char *buffer, size_t maxlength);
const char * (*GetGameDescription)();
const char * (*GetSourceEngineName)();
bool (*SymbolsAreHidden)();
const char * (*GetCoreConfigValue)(const char*);
/* Data */
ServerGlobals *serverGlobals;
void * serverFactory;
void * engineFactory;
void * matchmakingDSFactory;
};
struct sm_logic_t
{
SMGlobalClass *head;
IThreader *threader;
IProfiler *profiler;
ITranslator *translator;
const char *(*stristr)(const char *, const char *);
bool (*CoreTranslate)(char *, size_t, const char *, unsigned int, size_t *, ...);
void (*AddCorePhraseFile)(const char *filename);
unsigned int (*ReplaceAll)(char*, size_t, const char *, const char *, bool);
char *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
size_t (*DecodeHexString)(unsigned char *, size_t, const char *);
IGameConfig * (*GetCoreGameConfig)();
};
typedef void (*LogicInitFunction)(const sm_core_t *core, sm_logic_t *logic);
typedef LogicInitFunction (*LogicLoadFunction)(uint32_t magic);
typedef ITextParsers *(*GetITextParsers)();
#endif /* _INCLUDE_SOURCEMOD_INTERCOM_H_ */
-19
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logic", "logic.vcxproj", "{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}"
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
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{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Debug|Win32.ActiveCfg = Debug|Win32
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{6EF06E6E-0ED5-4E2D-A8F3-01DD1EC25BA7}.Release|Win32.Build.0 = Release|Win32
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-159
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-188
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-20
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Microsoft Visual Studio Solution File, Format Version 10.00
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/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core\sourcehook&quot;;..\..\..\public;..\..\..\public\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SM_LOGIC;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sourcemod.logic.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\common_logic.cpp"
>
</File>
<File
RelativePath="..\GameConfigs.cpp"
>
</File>
<File
RelativePath="..\MemoryUtils.cpp"
>
</File>
<File
RelativePath="..\PhraseCollection.cpp"
>
</File>
<File
RelativePath="..\Profiler.cpp"
>
</File>
<File
RelativePath="..\sm_crc32.cpp"
>
</File>
<File
RelativePath="..\smn_admin.cpp"
>
</File>
<File
RelativePath="..\smn_adt_array.cpp"
>
</File>
<File
RelativePath="..\smn_adt_stack.cpp"
>
</File>
<File
RelativePath="..\smn_adt_trie.cpp"
>
</File>
<File
RelativePath="..\smn_banning.cpp"
>
</File>
<File
RelativePath="..\smn_datapacks.cpp"
>
</File>
<File
RelativePath="..\smn_float.cpp"
>
</File>
<File
RelativePath="..\smn_functions.cpp"
>
</File>
<File
RelativePath="..\smn_gameconfigs.cpp"
>
</File>
<File
RelativePath="..\smn_handles.cpp"
>
</File>
<File
RelativePath="..\smn_lang.cpp"
>
</File>
<File
RelativePath="..\smn_maplists.cpp"
>
</File>
<File
RelativePath="..\smn_players.cpp"
>
</File>
<File
RelativePath="..\smn_sorting.cpp"
>
</File>
<File
RelativePath="..\smn_string.cpp"
>
</File>
<File
RelativePath="..\smn_textparse.cpp"
>
</File>
<File
RelativePath="..\smn_timers.cpp"
>
</File>
<File
RelativePath="..\stringutil.cpp"
>
</File>
<File
RelativePath="..\TextParsers.cpp"
>
</File>
<File
RelativePath="..\ThreadSupport.cpp"
>
</File>
<File
RelativePath="..\Translator.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\CellArray.h"
>
</File>
<File
RelativePath="..\common_logic.h"
>
</File>
<File
RelativePath="..\intercom.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
<File
RelativePath="..\svn_version.h"
>
</File>
<File
RelativePath="..\TextParsers.h"
>
</File>
<File
RelativePath="..\ThreadSupport.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="..\svn_version.tpl"
>
</File>
</Filter>
<Filter
Name="Threads"
>
<Filter
Name="Header Files"
>
<File
RelativePath="..\thread\BaseWorker.h"
>
</File>
<File
RelativePath="..\thread\ThreadWorker.h"
>
</File>
<File
RelativePath="..\thread\WinThreads.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath="..\thread\BaseWorker.cpp"
>
</File>
<File
RelativePath="..\thread\ThreadWorker.cpp"
>
</File>
<File
RelativePath="..\thread\WinThreads.cpp"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
-163
View File
@@ -1,163 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#include <stdlib.h>
#include <string.h>
class BaseMemTable
{
public:
BaseMemTable(unsigned int init_size)
{
membase = (unsigned char *)malloc(init_size);
size = init_size;
tail = 0;
}
~BaseMemTable()
{
free(membase);
membase = NULL;
}
public:
/**
* Allocates 'size' bytes of memory.
* Optionally outputs the address through 'addr'.
* Returns an index >= 0 on success, < 0 on failure.
*/
int CreateMem(unsigned int addsize, void **addr)
{
int idx = (int)tail;
while (tail + addsize >= size) {
size *= 2;
membase = (unsigned char *)realloc(membase, size);
}
tail += addsize;
if (addr)
*addr = (void *)&membase[idx];
return idx;
}
/**
* Given an index into the memory table, returns its address.
* Returns NULL if invalid.
*/
void *GetAddress(int index)
{
if (index < 0 || (unsigned int)index >= tail)
return NULL;
return &membase[index];
}
/**
* Scraps the memory table. For caching purposes, the memory
* is not freed, however subsequent calls to CreateMem() will
* begin at the first index again.
*/
void Reset()
{
tail = 0;
}
inline unsigned int GetMemUsage()
{
return size;
}
inline unsigned int GetActualMemUsed()
{
return tail;
}
private:
unsigned char *membase;
unsigned int size;
unsigned int tail;
};
class BaseStringTable
{
public:
BaseStringTable(unsigned int init_size) : m_table(init_size)
{
}
public:
/**
* Adds a string to the string table and returns its index.
*/
int AddString(const char *string)
{
size_t len = strlen(string) + 1;
int idx;
char *addr;
idx = m_table.CreateMem(len, (void **)&addr);
strcpy(addr, string);
return idx;
}
/**
* Given an index into the string table, returns the associated string.
*/
inline const char *GetString(int str)
{
return (const char *)m_table.GetAddress(str);
}
/**
* Scraps the string table. For caching purposes, the memory
* is not freed, however subsequent calls to AddString() will
* begin at the first index again.
*/
void Reset()
{
m_table.Reset();
}
/**
* Returns the parent BaseMemTable that this string table uses.
*/
inline BaseMemTable *GetMemTable()
{
return &m_table;
}
private:
BaseMemTable m_table;
};
#endif //_INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
-231
View File
@@ -1,231 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#define KESTRING_TABLE_START_SIZE 65536
struct Symbol
{
size_t length;
uint32_t hash;
void *address;
Symbol *tbl_next;
inline char *buffer()
{
return reinterpret_cast<char *>(this + 1);
}
};
class SymbolTable
{
public:
~SymbolTable()
{
for (uint32_t i = 0; i < nbuckets; i++)
{
Symbol *sym = buckets[i];
while (sym != NULL)
{
Symbol *next = sym->tbl_next;
free(sym);
sym = next;
}
}
free(buckets);
}
bool Initialize()
{
buckets = (Symbol **)malloc(sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
if (buckets == NULL)
{
return false;
}
memset(buckets, 0, sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
nbuckets = KESTRING_TABLE_START_SIZE;
nused = 0;
bucketmask = KESTRING_TABLE_START_SIZE - 1;
return true;
}
static inline uint32_t HashString(const char *data, size_t len)
{
#undef get16bits
#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
#define get16bits(d) (*((const uint16_t *) (d)))
#endif
#if !defined (get16bits)
#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
+(uint32_t)(((const uint8_t *)(d))[0]) )
#endif
uint32_t hash = len, tmp;
int rem;
if (len <= 0 || data == NULL)
{
return 0;
}
rem = len & 3;
len >>= 2;
/* Main loop */
for (;len > 0; len--) {
hash += get16bits (data);
tmp = (get16bits (data+2) << 11) ^ hash;
hash = (hash << 16) ^ tmp;
data += 2 * sizeof (uint16_t);
hash += hash >> 11;
}
/* Handle end cases */
switch (rem) {
case 3: hash += get16bits (data);
hash ^= hash << 16;
hash ^= data[sizeof (uint16_t)] << 18;
hash += hash >> 11;
break;
case 2: hash += get16bits (data);
hash ^= hash << 11;
hash += hash >> 17;
break;
case 1: hash += *data;
hash ^= hash << 10;
hash += hash >> 1;
}
/* Force "avalanching" of final 127 bits */
hash ^= hash << 3;
hash += hash >> 5;
hash ^= hash << 4;
hash += hash >> 17;
hash ^= hash << 25;
hash += hash >> 6;
return hash;
#undef get16bits
}
Symbol **FindSymbolBucket(const char *str, size_t len, uint32_t hash)
{
uint32_t bucket = hash & bucketmask;
Symbol **pkvs = &buckets[bucket];
Symbol *kvs = *pkvs;
while (kvs != NULL)
{
if (len == kvs->length && memcmp(str, kvs->buffer(), len * sizeof(char)) == 0)
{
return pkvs;
}
pkvs = &kvs->tbl_next;
kvs = *pkvs;
}
return pkvs;
}
void ResizeSymbolTable()
{
uint32_t xnbuckets = nbuckets * 2;
Symbol **xbuckets = (Symbol **)malloc(sizeof(Symbol *) * xnbuckets);
if (xbuckets == NULL)
{
return;
}
memset(xbuckets, 0, sizeof(Symbol *) * xnbuckets);
uint32_t xbucketmask = xnbuckets - 1;
for (uint32_t i = 0; i < nbuckets; i++)
{
Symbol *sym = buckets[i];
while (sym != NULL)
{
Symbol *next = sym->tbl_next;
uint32_t bucket = sym->hash & xbucketmask;
sym->tbl_next = xbuckets[bucket];
xbuckets[bucket] = sym;
sym = next;
}
}
free(buckets);
buckets = xbuckets;
nbuckets = xnbuckets;
bucketmask = xbucketmask;
}
Symbol *FindSymbol(const char *str, size_t len)
{
uint32_t hash = HashString(str, len);
Symbol **pkvs = FindSymbolBucket(str, len, hash);
return *pkvs;
}
Symbol *InternSymbol(const char* str, size_t len, void *address)
{
uint32_t hash = HashString(str, len);
Symbol **pkvs = FindSymbolBucket(str, len, hash);
if (*pkvs != NULL)
{
return *pkvs;
}
Symbol *kvs = (Symbol *)malloc(sizeof(Symbol) + sizeof(char) * (len + 1));
kvs->length = len;
kvs->hash = hash;
kvs->address = address;
kvs->tbl_next = NULL;
memcpy(kvs + 1, str, sizeof(char) * (len + 1));
*pkvs = kvs;
nused++;
if (nused > nbuckets && nbuckets <= INT_MAX / 2)
{
ResizeSymbolTable();
}
return kvs;
}
private:
uint32_t nbuckets;
uint32_t nused;
uint32_t bucketmask;
Symbol **buckets;
};
#endif //_INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
-235
View File
@@ -1,235 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include <IPluginSys.h>
#include <IPlayerHelpers.h>
#include <sh_string.h>
#include <sh_list.h>
#include "AutoHandleRooter.h"
#include "CellArray.h"
using namespace SourceHook;
using namespace SourceMod;
class PlayerLogicHelpers :
public SMGlobalClass,
public IPluginsListener,
public ICommandTargetProcessor
{
struct SimpleMultiTargetFilter
{
IPlugin *plugin;
SourceHook::String pattern;
IPluginFunction *fun;
SourceHook::String phrase;
bool phraseIsML;
SimpleMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
: plugin(plugin), pattern(pattern), fun(fun), phrase(phrase), phraseIsML(phraseIsML)
{
}
};
List<SimpleMultiTargetFilter *> simpleMultis;
bool filterEnabled;
public:
void AddMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
{
SimpleMultiTargetFilter *smtf = new SimpleMultiTargetFilter(plugin, pattern, fun, phrase,
phraseIsML);
simpleMultis.push_back(smtf);
if (!filterEnabled) {
playerhelpers->RegisterCommandTargetProcessor(this);
filterEnabled = true;
}
}
void RemoveMultiTargetFilter(const char *pattern, IPluginFunction *fun)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->fun == fun && strcmp((*iter)->pattern.c_str(), pattern) == 0) {
delete (*iter);
iter = simpleMultis.erase(iter);
break;
}
iter++;
}
}
PlayerLogicHelpers()
: filterEnabled(false)
{
}
public: //ICommandTargetProcessor
bool ProcessCommandTarget(cmd_target_info_t *info)
{
List<SimpleMultiTargetFilter *>::iterator iter;
for (iter = simpleMultis.begin(); iter != simpleMultis.end(); iter++) {
SimpleMultiTargetFilter *smtf = (*iter);
if (strcmp(smtf->pattern.c_str(), info->pattern) == 0) {
CellArray *array = new CellArray(1);
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
Handle_t hndl = handlesys->CreateHandleEx(htCellArray, array, &sec, NULL, NULL);
AutoHandleCloner ahc(hndl, sec);
if (ahc.getClone() == BAD_HANDLE) {
smcore.LogError("[SM] Could not allocate a handle (%s, %d)", __FILE__, __LINE__);
delete array;
return false;
}
smtf->fun->PushString(info->pattern);
smtf->fun->PushCell(ahc.getClone());
cell_t result = 0;
if (smtf->fun->Execute(&result) != SP_ERROR_NONE || !result)
return false;
IGamePlayer *pAdmin = info->admin
? playerhelpers->GetGamePlayer(info->admin)
: NULL;
info->num_targets = 0;
for (size_t i = 0; i < array->size(); i++) {
cell_t client = *array->at(i);
IGamePlayer *pClient = playerhelpers->GetGamePlayer(client);
if (pClient == NULL || !pClient->IsConnected())
continue;
if (playerhelpers->FilterCommandTarget(pAdmin, pClient, info->flags) ==
COMMAND_TARGET_VALID)
{
info->targets[info->num_targets++] = client;
if (info->num_targets >= unsigned(info->max_targets))
break;
}
}
info->reason = info->num_targets > 0
? COMMAND_TARGET_VALID
: COMMAND_TARGET_EMPTY_FILTER;
if (info->num_targets) {
smcore.strncopy(info->target_name, smtf->phrase.c_str(), info->target_name_maxlength);
info->target_name_style = smtf->phraseIsML
? COMMAND_TARGETNAME_ML
: COMMAND_TARGETNAME_RAW;
}
return true;
}
}
return false;
}
public: //SMGlobalClass
void OnSourceModAllInitialized()
{
pluginsys->AddPluginsListener(this);
}
void OnSourceModShutdown()
{
pluginsys->RemovePluginsListener(this);
if (filterEnabled) {
playerhelpers->UnregisterCommandTargetProcessor(this);
filterEnabled = false;
}
}
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->plugin != plugin) {
iter++;
} else {
delete (*iter);
iter = simpleMultis.erase(iter);
}
}
}
} s_PlayerLogicHelpers;
static cell_t
AddMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
char *phrase;
ctx->LocalToString(params[1], &pattern);
ctx->LocalToString(params[3], &phrase);
bool phraseIsML = !!params[4];
IPlugin *plugin = pluginsys->FindPluginByContext(ctx->GetContext());
s_PlayerLogicHelpers.AddMultiTargetFilter(plugin, pattern, fun, phrase, phraseIsML);
return 1;
}
static cell_t
RemoveMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
ctx->LocalToString(params[1], &pattern);
s_PlayerLogicHelpers.RemoveMultiTargetFilter(pattern, fun);
return 1;
}
REGISTER_NATIVES(playernatives)
{
{"AddMultiTargetFilter", AddMultiTargetFilter},
{"RemoveMultiTargetFilter", RemoveMultiTargetFilter},
{NULL, NULL}
};
-305
View File
@@ -1,305 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 et :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#include <sm_platform.h>
#include "stringutil.h"
const char *stristr(const char *str, const char *substr)
{
if (!*substr)
{
return ((char *)str);
}
char *needle = (char *)substr;
char *prevloc = (char *)str;
char *haystack = (char *)str;
while (*haystack)
{
if (tolower(*haystack) == tolower(*needle))
{
haystack++;
if (!*++needle)
{
return prevloc;
}
}
else
{
haystack = ++prevloc;
needle = (char *)substr;
}
}
return NULL;
}
unsigned int strncopy(char *dest, const char *src, size_t count)
{
if (!count)
{
return 0;
}
char *start = dest;
while ((*src) && (--count))
{
*dest++ = *src++;
}
*dest = '\0';
return (dest - start);
}
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search, const char *replace, bool caseSensitive)
{
size_t searchLen = strlen(search);
size_t replaceLen = strlen(replace);
char *ptr = subject;
unsigned int total = 0;
while ((ptr = UTIL_ReplaceEx(ptr, maxlength, search, searchLen, replace, replaceLen, caseSensitive)) != NULL)
{
total++;
if (*ptr == '\0')
{
break;
}
}
return total;
}
/**
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncrasies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because
* we're not doing a blind copy. Each case is specifically optimized
* for what needs to be done. Even better, we don't have to error on
* bad buffer sizes. Instead, this function will smartly cut off the
* string in a way that pushes old data out.
*/
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen, bool caseSensitive)
{
char *ptr = subject;
size_t browsed = 0;
size_t textLen = strlen(subject);
/* It's not possible to search or replace */
if (searchLen > textLen)
{
return NULL;
}
/* Handle the case of one byte replacement.
* It's only valid in one case.
*/
if (maxLen == 1)
{
/* If the search matches and the replace length is 0,
* we can just terminate the string and be done.
*/
if ((caseSensitive ? strcmp(subject, search) : strcasecmp(subject, search)) == 0 && replaceLen == 0)
{
*subject = '\0';
return subject;
}
else
{
return NULL;
}
}
/* Subtract one off the maxlength so we can include the null terminator */
maxLen--;
while (*ptr != '\0' && (browsed <= textLen - searchLen))
{
/* See if we get a comparison */
if ((caseSensitive ? strncmp(ptr, search, searchLen) : strncasecmp(ptr, search, searchLen)) == 0)
{
if (replaceLen > searchLen)
{
/* First, see if we have enough space to do this operation */
if (maxLen - textLen < replaceLen - searchLen)
{
/* First, see if the replacement length goes out of bounds. */
if (browsed + replaceLen >= maxLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDDDDD
* OUTPUT : AADDDDDDDDD
* POSITION: ^
*/
/* If it does, we'll just bound the length and do a strcpy. */
replaceLen = maxLen - browsed;
/* Note, we add one to the final result for the null terminator */
strncopy(ptr, replace, replaceLen+1);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDD
* OUTPUT : AADDDDDDDCC
* POSITION: ^
*/
/* We're going to have some bytes left over... */
size_t origBytesToCopy = (textLen - (browsed + searchLen)) + 1;
size_t realBytesToCopy = (maxLen - (browsed + replaceLen)) + 1;
char *moveFrom = ptr + searchLen + (origBytesToCopy - realBytesToCopy);
char *moveTo = ptr + replaceLen;
/* First, move our old data out of the way. */
memmove(moveTo, moveFrom, realBytesToCopy);
/* Now, do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDD
* OUTPUT : AADDDDCCC
* POSITION: ^
*/
/* Yes, we have enough space. Do a normal move operation. */
char *moveFrom = ptr + searchLen;
char *moveTo = ptr + replaceLen;
/* First move our old data out of the way. */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
memmove(moveTo, moveFrom, bytesToCopy);
/* Now do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else if (replaceLen < searchLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: D
* OUTPUT : AADCCC
* POSITION: ^
*/
/* If the replacement does not grow the string length, we do not
* need to do any fancy checking at all. Yay!
*/
char *moveFrom = ptr + searchLen; /* Start after the search pointer */
char *moveTo = ptr + replaceLen; /* Copy to where the replacement ends */
/* Copy our replacement in, if any */
if (replaceLen)
{
memcpy(ptr, replace, replaceLen);
}
/* Figure out how many bytes to move down, including null terminator */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
/* Move the rest of the string down */
memmove(moveTo, moveFrom, bytesToCopy);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDD
* OUTPUT : AADDDCCC
* POSITION: ^
*/
/* We don't have to move anything around, just do a straight copy */
memcpy(ptr, replace, replaceLen);
}
return ptr + replaceLen;
}
ptr++;
browsed++;
}
return NULL;
}
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr)
{
size_t written = 0;
size_t length = strlen(hexstr);
for (size_t i = 0; i < length; i++)
{
if (written >= maxlength)
break;
buffer[written++] = hexstr[i];
if (hexstr[i] == '\\' && hexstr[i + 1] == 'x')
{
if (i + 3 >= length)
continue;
/* Get the hex part. */
char s_byte[3];
int r_byte;
s_byte[0] = hexstr[i + 2];
s_byte[1] = hexstr[i + 3];
s_byte[2] = '\0';
/* Read it as an integer */
sscanf(s_byte, "%x", &r_byte);
/* Save the value */
buffer[written - 1] = r_byte;
/* Adjust index */
i += 3;
}
}
return written;
}
-44
View File
@@ -1,44 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 et :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_
#define _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_
const char *stristr(const char *str, const char *substr);
unsigned int strncopy(char *dest, const char *src, size_t count);
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search,
const char *replace, bool caseSensitive = true);
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen,
const char *replace, size_t replaceLen, bool caseSensitive = true);
size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr);
#endif /* _INCLUDE_SOURCEMOD_COMMON_STRINGUTIL_H_ */
-104
View File
@@ -1,104 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
//#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
#include <sourcemod_version.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_FILE_VERSION
PRODUCTVERSION SM_FILE_VERSION
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "000004b0"
BEGIN
VALUE "Comments", "SourceMod"
VALUE "FileDescription", "SourceMod Core Logic"
VALUE "FileVersion", SM_FULL_VERSION
VALUE "InternalName", "sourcemod"
VALUE "LegalCopyright", "Copyright (c) 2004-2009, AlliedModders LLC"
VALUE "OriginalFilename", "sourcemod.logic.dll"
VALUE "ProductName", "SourceMod"
VALUE "ProductVersion", SM_FULL_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0, 1200
END
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
-306
View File
@@ -1,306 +0,0 @@
/**
* vim: set ts=4 sw=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdio.h>
#include <assert.h>
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_globals.h"
#include "NativeOwner.h"
#include "sm_autonatives.h"
#include "logic/intercom.h"
#include "LibrarySys.h"
#include "HandleSys.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "ShareSys.h"
#include "sm_srvcmds.h"
#include "ForwardSys.h"
#include "TimerSys.h"
#include "logic_bridge.h"
#include "DebugReporter.h"
#include "PlayerManager.h"
#include "AdminCache.h"
#include "HalfLife2.h"
#include "CoreConfig.h"
#if defined _WIN32
#define MATCHMAKINGDS_SUFFIX ""
#define MATCHMAKINGDS_EXT "dll"
#elif defined __APPLE__
#define MATCHMAKINGDS_SUFFIX ""
#define MATCHMAKINGDS_EXT "dylib"
#elif defined __linux__
#if SOURCE_ENGINE < SE_LEFT4DEAD2
#define MATCHMAKINGDS_SUFFIX "_i486"
#else
#define MATCHMAKINGDS_SUFFIX ""
#endif
#define MATCHMAKINGDS_EXT "so"
#endif
static ILibrary *g_pLogic = NULL;
static LogicInitFunction logic_init_fn;
IThreader *g_pThreader;
ITextParsers *textparsers;
sm_logic_t logicore;
ITranslator *translator;
class VEngineServer_Logic : public IVEngineServer_Logic
{
public:
virtual bool IsMapValid(const char *map)
{
return engine->IsMapValid(map);
}
virtual void ServerCommand(const char *cmd)
{
engine->ServerCommand(cmd);
}
};
static VEngineServer_Logic logic_engine;
static void add_natives(sp_nativeinfo_t *natives)
{
g_pCoreNatives->AddNatives(natives);
}
static ConVar *find_convar(const char *name)
{
return icvar->FindVar(name);
}
static void log_error(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
g_Logger.LogErrorEx(fmt, ap);
va_end(ap);
}
static void generate_error(IPluginContext *ctx, cell_t func_idx, int err, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
g_DbgReporter.GenerateErrorVA(ctx, func_idx, err, fmt, ap);
va_end(ap);
}
static const char *get_cvar_string(ConVar* cvar)
{
return cvar->GetString();
}
static bool get_game_name(char *buffer, size_t maxlength)
{
KeyValues *pGameInfo = new KeyValues("GameInfo");
if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
{
const char *str;
if ((str = pGameInfo->GetString("game", NULL)) != NULL)
{
strncopy(buffer, str, maxlength);
return true;
}
}
pGameInfo->deleteThis();
return false;
}
static const char *get_game_description()
{
return SERVER_CALL(GetGameDescription)();
}
static const char *get_source_engine_name()
{
#if !defined SOURCE_ENGINE
# error "Unknown engine type"
#endif
#if SOURCE_ENGINE == SE_EPISODEONE
return "original";
#elif SOURCE_ENGINE == SE_DARKMESSIAH
return "darkmessiah";
#elif SOURCE_ENGINE == SE_ORANGEBOX
return "orangebox";
#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
return "bloodygoodtime";
#elif SOURCE_ENGINE == SE_EYE
return "eye";
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
return "orangebox_valve";
#elif SOURCE_ENGINE == SE_LEFT4DEAD
return "left4dead";
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
return "left4dead2";
#elif SOURCE_ENGINE == SE_ALIENSWARM
return "alienswarm";
#endif
}
static bool symbols_are_hidden()
{
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return true;
#else
return false;
#endif
}
static const char* get_core_config_value(const char* key)
{
return g_CoreConfig.GetCoreConfigValue(key);
}
static ServerGlobals serverGlobals;
static sm_core_t core_bridge =
{
/* Objects */
&g_HandleSys,
NULL,
&g_SourceMod,
&g_LibSys,
reinterpret_cast<IVEngineServer*>(&logic_engine),
&g_ShareSys,
&g_RootMenu,
&g_PluginSys,
&g_Forwards,
&g_Timers,
&g_Players,
&g_Admins,
&g_HL2,
/* Functions */
add_natives,
find_convar,
strncopy,
UTIL_TrimWhitespace,
log_error,
get_cvar_string,
UTIL_Format,
generate_error,
gnprintf,
atcprintf,
get_game_name,
get_game_description,
get_source_engine_name,
symbols_are_hidden,
get_core_config_value,
&serverGlobals
};
void InitLogicBridge()
{
serverGlobals.universalTime = g_pUniversalTime;
serverGlobals.frametime = &gpGlobals->frametime;
serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
core_bridge.core_ident = g_pCoreIdent;
core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
ILibrary *mmlib;
char path[PLATFORM_MAX_PATH];
g_LibSys.PathFormat(path, sizeof(path), "%s/bin/matchmaking_ds%s.%s", g_SMAPI->GetBaseDir(), MATCHMAKINGDS_SUFFIX, MATCHMAKINGDS_EXT);
if ((mmlib = g_LibSys.OpenLibrary(path, NULL, 0)))
{
core_bridge.matchmakingDSFactory = mmlib->GetSymbolAddress("CreateInterface");
mmlib->CloseLibrary();
}
logic_init_fn(&core_bridge, &logicore);
/* Add SMGlobalClass instances */
SMGlobalClass* glob = SMGlobalClass::head;
while (glob->m_pGlobalClassNext != NULL)
{
glob = glob->m_pGlobalClassNext;
}
assert(glob->m_pGlobalClassNext == NULL);
glob->m_pGlobalClassNext = logicore.head;
g_pThreader = logicore.threader;
g_pSourcePawn2->SetProfiler(logicore.profiler);
translator = logicore.translator;
}
bool StartLogicBridge(char *error, size_t maxlength)
{
char file[PLATFORM_MAX_PATH];
/* Now it's time to load the logic binary */
g_SMAPI->PathFormat(file,
sizeof(file),
"%s/bin/sourcemod.logic." PLATFORM_LIB_EXT,
g_SourceMod.GetSourceModPath());
char myerror[255];
g_pLogic = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
if (!g_pLogic)
{
if (error && maxlength)
{
UTIL_Format(error, maxlength, "failed to load %s: %s", file, myerror);
}
return false;
}
LogicLoadFunction llf = (LogicLoadFunction)g_pLogic->GetSymbolAddress("logic_load");
if (llf == NULL)
{
g_pLogic->CloseLibrary();
if (error && maxlength)
{
UTIL_Format(error, maxlength, "could not find logic_load function");
}
return false;
}
GetITextParsers getitxt = (GetITextParsers)g_pLogic->GetSymbolAddress("get_textparsers");
textparsers = getitxt();
logic_init_fn = llf(SM_LOGIC_MAGIC);
return true;
}
void ShutdownLogicBridge()
{
g_pLogic->CloseLibrary();
}
-47
View File
@@ -1,47 +0,0 @@
/**
* vim: set ts=4 sw=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_
#define _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_
#include "logic/intercom.h"
void InitLogicBridge();
bool StartLogicBridge(char *error, size_t maxlength);
void ShutdownLogicBridge();
struct sm_logic_t;
extern sm_logic_t logicore;
extern ITranslator *translator;
extern IGameConfig *g_pGameConf;
#endif /* _INCLUDE_SOURCEMOD_LOGIC_BRIDGE_H_ */
-77
View File
@@ -1,77 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sourcemod_mm", "sourcemod_mm.vcxproj", "{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CrazyDebug - Dark Messiah|Win32 = CrazyDebug - Dark Messiah|Win32
CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
CrazyDebug - Left 4 Dead 2|Win32 = CrazyDebug - Left 4 Dead 2|Win32
CrazyDebug - Left 4 Dead|Win32 = CrazyDebug - Left 4 Dead|Win32
CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
CrazyDebug - Orange Box Valve|Win32 = CrazyDebug - Orange Box Valve|Win32
CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.ActiveCfg = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.Build.0 = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.Build.0 = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.ActiveCfg = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.Build.0 = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.ActiveCfg = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.Build.0 = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.ActiveCfg = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.Build.0 = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box Valve|Win32.ActiveCfg = CrazyDebug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box Valve|Win32.Build.0 = CrazyDebug - Orange Box Valve|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.ActiveCfg = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.Build.0 = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
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File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-467
View File
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-9
View File
@@ -7,21 +7,18 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CrazyDebug - Dark Messiah|Win32 = CrazyDebug - Dark Messiah|Win32
CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
CrazyDebug - Left 4 Dead 2|Win32 = CrazyDebug - Left 4 Dead 2|Win32
CrazyDebug - Left 4 Dead|Win32 = CrazyDebug - Left 4 Dead|Win32
CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
CrazyDebug - Orange Box Valve|Win32 = CrazyDebug - Orange Box Valve|Win32
CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
@@ -32,8 +29,6 @@ Global
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.Build.0 = CrazyDebug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.Build.0 = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.ActiveCfg = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.Build.0 = CrazyDebug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.ActiveCfg = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.Build.0 = CrazyDebug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.ActiveCfg = CrazyDebug - Old Metamod|Win32
@@ -46,8 +41,6 @@ Global
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
@@ -60,8 +53,6 @@ Global
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
+189 -342
View File
@@ -40,9 +40,9 @@
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -60,7 +60,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -123,9 +122,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -143,7 +142,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -207,9 +205,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -225,7 +223,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -290,9 +287,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -310,7 +307,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -373,9 +369,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -393,7 +389,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -457,9 +452,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\mathlib&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(HL2SDK-DARKM)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -475,7 +470,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -540,9 +534,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -560,7 +554,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -623,9 +616,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -643,7 +636,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -707,9 +699,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -725,7 +717,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -790,9 +781,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -810,7 +801,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -873,9 +863,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -893,7 +883,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -957,9 +946,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=1"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -975,7 +964,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1040,9 +1028,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1060,7 +1048,6 @@
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1123,9 +1110,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5"
Optimization="0"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1143,7 +1130,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1207,9 +1193,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
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RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -1225,7 +1211,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1290,9 +1275,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1310,7 +1295,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1373,9 +1357,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -1393,7 +1377,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
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@@ -1457,15 +1440,14 @@
/>
<Tool
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AssemblerOutput="0"
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@@ -1476,7 +1458,6 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -1517,256 +1498,6 @@
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
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<Tool
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<Tool
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/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
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<Tool
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<Tool
Name="VCCLCompilerTool"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
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<Tool
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/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
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<Tool
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AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\mathlib.lib&quot; dbghelp.lib &quot;Wsock32.lib&quot;"
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RandomizedBaseAddress="1"
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<Tool
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/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
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<Tool
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<Tool
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<Tool
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<Configuration
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
Name="VCMIDLTool"
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<Tool
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Optimization="0"
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MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
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AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
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LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
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<Tool
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<Tool
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<Tool
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<Tool
Name="VCBscMakeTool"
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<Tool
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<Tool
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<Tool
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CharacterSet="2"
WholeProgramOptimization="1"
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<Tool
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<Tool
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<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
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<Tool
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AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_ORANGEBOXVALVE=5 /D SE_LEFT4DEAD=6 /D SE_LEFT4DEAD2=7 /D SE_ALIENSWARM=8 /D SE_LEFT4DEAD2=6"
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RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
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DebugInformationFormat="3"
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<Tool
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
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OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
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<Tool
Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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<Tool
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<Tool
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/>
<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
@@ -1800,10 +1531,6 @@
RelativePath="..\ConCmdManager.cpp"
>
</File>
<File
RelativePath="..\ConsoleDetours.cpp"
>
</File>
<File
RelativePath="..\ConVarManager.cpp"
>
@@ -1911,22 +1638,6 @@
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug - Left 4 Dead 2|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release - Left 4 Dead 2|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\Database.cpp"
@@ -1952,6 +1663,10 @@
RelativePath="..\frame_hooks.cpp"
>
</File>
<File
RelativePath="..\GameConfigs.cpp"
>
</File>
<File
RelativePath="..\HalfLife2.cpp"
>
@@ -1969,7 +1684,7 @@
>
</File>
<File
RelativePath="..\logic_bridge.cpp"
RelativePath="..\MemoryUtils.cpp"
>
</File>
<File
@@ -2004,6 +1719,10 @@
RelativePath="..\NextMap.cpp"
>
</File>
<File
RelativePath="..\PhraseCollection.cpp"
>
</File>
<File
RelativePath="..\PlayerManager.cpp"
>
@@ -2016,6 +1735,10 @@
RelativePath="..\PluginSys.cpp"
>
</File>
<File
RelativePath="..\Profiler.cpp"
>
</File>
<File
RelativePath="..\ShareSys.cpp"
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@@ -2024,6 +1747,14 @@
RelativePath="..\sm_autonatives.cpp"
>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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@@ -2044,10 +1775,22 @@
RelativePath="..\sourcemod.cpp"
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</File>
<File
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</File>
<File
RelativePath="..\ThreadSupport.cpp"
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</File>
<File
RelativePath="..\TimerSys.cpp"
>
</File>
<File
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>
</File>
<File
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@@ -2094,14 +1837,6 @@
RelativePath="..\ConCmdManager.h"
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</File>
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>
</File>
<File
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>
</File>
<File
RelativePath="..\ConVarManager.h"
>
@@ -2154,10 +1889,6 @@
RelativePath="..\Logger.h"
>
</File>
<File
RelativePath="..\logic_bridge.h"
>
</File>
<File
RelativePath="..\MemoryUtils.h"
>
@@ -2210,6 +1941,10 @@
RelativePath="..\PluginSys.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
<File
RelativePath="..\ShareSys.h"
>
@@ -2218,6 +1953,10 @@
RelativePath="..\sm_autonatives.h"
>
</File>
<File
RelativePath="..\sm_crc32.h"
>
</File>
<File
RelativePath="..\sm_fastlink.h"
>
@@ -2250,10 +1989,6 @@
RelativePath="..\sm_stringutil.h"
>
</File>
<File
RelativePath="..\sm_symtable.h"
>
</File>
<File
RelativePath="..\sm_trie.h"
>
@@ -2278,6 +2013,14 @@
RelativePath="..\sourcemod.h"
>
</File>
<File
RelativePath="..\TextParsers.h"
>
</File>
<File
RelativePath="..\ThreadSupport.h"
>
</File>
<File
RelativePath="..\TimerSys.h"
>
@@ -2422,6 +2165,26 @@
Name="Natives"
UniqueIdentifier="{052D6D9B-7B50-4c3c-9B82-32CA908DEF24}"
>
<File
RelativePath="..\smn_admin.cpp"
>
</File>
<File
RelativePath="..\smn_adt_array.cpp"
>
</File>
<File
RelativePath="..\smn_adt_stack.cpp"
>
</File>
<File
RelativePath="..\smn_adt_trie.cpp"
>
</File>
<File
RelativePath="..\smn_banning.cpp"
>
</File>
<File
RelativePath="..\smn_bitbuffer.cpp"
>
@@ -2438,6 +2201,10 @@
RelativePath="..\smn_database.cpp"
>
</File>
<File
RelativePath="..\smn_datapacks.cpp"
>
</File>
<File
RelativePath="..\smn_entities.cpp"
>
@@ -2454,10 +2221,26 @@
RelativePath="..\smn_filesystem.cpp"
>
</File>
<File
RelativePath="..\smn_float.cpp"
>
</File>
<File
RelativePath="..\smn_functions.cpp"
>
</File>
<File
RelativePath="..\smn_gameconfigs.cpp"
>
</File>
<File
RelativePath="..\smn_halflife.cpp"
>
</File>
<File
RelativePath="..\smn_handles.cpp"
>
</File>
<File
RelativePath="..\smn_hudtext.cpp"
>
@@ -2466,6 +2249,14 @@
RelativePath="..\smn_keyvalues.cpp"
>
</File>
<File
RelativePath="..\smn_lang.cpp"
>
</File>
<File
RelativePath="..\smn_maplists.cpp"
>
</File>
<File
RelativePath="..\smn_menus.cpp"
>
@@ -2478,6 +2269,26 @@
RelativePath="..\smn_player.cpp"
>
</File>
<File
RelativePath="..\smn_profiler.cpp"
>
</File>
<File
RelativePath="..\smn_sorting.cpp"
>
</File>
<File
RelativePath="..\smn_string.cpp"
>
</File>
<File
RelativePath="..\smn_textparse.cpp"
>
</File>
<File
RelativePath="..\smn_timers.cpp"
>
</File>
<File
RelativePath="..\smn_usermsgs.cpp"
>
@@ -2497,6 +2308,42 @@
>
</File>
</Filter>
<Filter
Name="Threader"
>
<Filter
Name="Header Files"
>
<File
RelativePath="..\thread\BaseWorker.h"
>
</File>
<File
RelativePath="..\thread\ThreadWorker.h"
>
</File>
<File
RelativePath="..\thread\WinThreads.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath="..\thread\BaseWorker.cpp"
>
</File>
<File
RelativePath="..\thread\ThreadWorker.cpp"
>
</File>
<File
RelativePath="..\thread\WinThreads.cpp"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>

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